Qazka replies to Arklos: "That certainly sounds quite far. I hope you find the one you seek. It is quite difficult to navigate around here, and I have lived in these parts my whole life, which is why I was so impressed with Elzah." He nods to her appreciatively, then muses, "Some children in town believe that monsters hide under the veil of fog."
Elzah can't quite hide a smile upon hearing Qazka's compliment. "I make my living as a guide, so I don't mind leading the way. And I've been lost in the fog so many times that I'm just used to it, I guess."
Elzah pauses for dramatic efect. "It's true, though. There are some nasty things hiding out here. Be smart, keep alert, and stay together."
To Emeria: She gives a nervous, hesitant smile. "I have realized that over the past year or so. But thank you. I appreciate your warning". Lethia turns away and catches the end of Qazka's question.
To Qazka: "I don't like thinking about my home. It never quite felt like home. Nowhere feels like home. That's why I adventure." Lethia says this all in short halting sentences. Going against her brain she says, "I'm from Clearhaven. In the middle of nowhere."
Qazka nods to the simple wisdom of Elzah's words. To Lethia, his gaze softens, somewhat reminded of his chaotic childhood, "I suppose everyone has something in the past they don't want to revisit. Well, I hope this adventure is at least more enjoyable than Clearhaven?"
Your conversation succeeds in lightening up the gloomy mood which the scenery had set.
Ahead of you, a mountain peak can be seen, protruding through the obstruction of gnarled trees. Dark clouds have begun to gather overhead, and far ahead, a low, rolling thunder can be heard. You hear ravens cawing in the distance, no doubt disturbed by the thunder.
You continue onward down the neglected path until you reach the gate.
The structure is colossal. Towering walls of intricate masonry that, while quite decorative, were functional enough to stand the test of time. The path widens as it nears the wall, passing through the rusted iron gate. The gate stands ajar, and is flanked by crumbling stone statues depicting knights clad in plate armor, their hands clasped around the hilts of claymores, their blades facing downward. The stone knights could almost be called majestic, yet there is one detail which renders them a bit unsettling: no heads rest upon the necks of these knights.
Sure enough, the head of one lies at the foot of the gate, partially sunken into the moist earth, its somber expression fixed towards the sky. The head of the other is nowhere to be seen. The headless statues stand well over 150 feet, and the walls more than twice that.
Above the gate, many windows and balconies line the upper wall, amidst a host of stone gargoyles perched on designated protrusions from the wall. Atop the wall is a crown of battlements and watchtowers. The remains of ballistas and other siege weapons could be seen at the top. Surely, Barovia had been a well-guarded country in its prime. Emeria seems uneasy, her eyes frantically searching the windows, as though expecting to see someone watching them from the walls.
EMERIA: "Beyond this gate lies the land of Barovia. I just get a bit paranoid when faced with so many potential hiding places for something sinister." She gestures towards the windows on the upper wall.
Time of Day: 12:16 PM
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"And that day, a red rain fell from the sky here."
"Well, this is where the real adventure begins. We found this place at a good time, wouldn't want to camp outside in a storm." Qazka adjusts his glasses and looks up at the walls and statues, craning his neck. "Blessings be with us." He says casually, and walks through the gate, looking in to survey the land protected by long-neglected walls before properly entering.
Jameson shudders, despite feeling slightly in his element with the imposing structures of nobility surrounding him once more. He gazes intently at the statues and his surroundings.
OOC: Can Jameson determine based on the head that remains, how the head was removed (i.e., did it weather over time and fall, or was it taken off by some force?)
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Qazka replies to Arklos: "That certainly sounds quite far. I hope you find the one you seek. It is quite difficult to navigate around here, and I have lived in these parts my whole life, which is why I was so impressed with Elzah." He nods to her appreciatively, then muses, "Some children in town believe that monsters hide under the veil of fog."
Elzah can't quite hide a smile upon hearing Qazka's compliment. "I make my living as a guide, so I don't mind leading the way. And I've been lost in the fog so many times that I'm just used to it, I guess."
Elzah pauses for dramatic efect. "It's true, though. There are some nasty things hiding out here. Be smart, keep alert, and stay together."
Nell: Call of the Netherdeep
To Emeria: She gives a nervous, hesitant smile. "I have realized that over the past year or so. But thank you. I appreciate your warning". Lethia turns away and catches the end of Qazka's question.
To Qazka: "I don't like thinking about my home. It never quite felt like home. Nowhere feels like home. That's why I adventure." Lethia says this all in short halting sentences. Going against her brain she says, "I'm from Clearhaven. In the middle of nowhere."
Qazka nods to the simple wisdom of Elzah's words. To Lethia, his gaze softens, somewhat reminded of his chaotic childhood, "I suppose everyone has something in the past they don't want to revisit. Well, I hope this adventure is at least more enjoyable than Clearhaven?"
Time of Day: 12:16 PM
"And that day, a red rain fell from the sky here."
Elzah, noticing Emeria's discomfort, "This look familiar, Emeria?"
Nell: Call of the Netherdeep
Time of Day: 12:16 PM
"And that day, a red rain fell from the sky here."
"Well, this is where the real adventure begins. We found this place at a good time, wouldn't want to camp outside in a storm." Qazka adjusts his glasses and looks up at the walls and statues, craning his neck. "Blessings be with us." He says casually, and walks through the gate, looking in to survey the land protected by long-neglected walls before properly entering.
Jameson shudders, despite feeling slightly in his element with the imposing structures of nobility surrounding him once more. He gazes intently at the statues and his surroundings.
See my profile for all my PbP threads!