Tarhun may have made the mistake of being ambushed and captured by the drow, but he wasn't about to let them get the best of him. Why, he even found a spider! A large one at that. He tried his best to converse with the other prisoners, jovial as he is even in this current predicament. He had no doubt that his deity would see him through this misfortune. The others, it seemed, were not quite as sure as he and it showed. Not much conversation to be had. Which is why he relished that someone took the initiative to talk. He turned his large form to the elf before speaking, "My friend, I know that they are Drow." He smiled and nodded satisfactorily, as if that had helped the conversation at all. It wasn't long before the musically inclined one began humming a song of some sort. It wasn't Tarhun's cup of tea, but it was a welcome respite from the silent drone of the caverns.
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Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss Gymgier Morigak - Level 2 Dwarf Cleric - The Guild DM - Storm King's Thunder
Grailkic was a tad bit overwhlemed by the strangely loud human, looking at her as if she were mad. He hid the spider carefully when she started shouting about it. Despite his attempts to not speak with anyone but the other svirfneblin, he was forced to talk to the loud woman. "By the stones human do you want the drow to come in here and take you away to die!?" He said in a hushed whisper, wishing for the magic some of the more experienced of his race could use so he could try to hide himself with an illusions.
After that he went quiet and looked around for any sign of the drow having heard him, his own dark vision rivaling that of the drow while in the underdark.
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Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
During the past three days Mundis has tried to stay calm and collected, trying to figure out the best way to escape, and exactly where there location was. But It was hard to do that with not much food, but either way she decided to talk to others to calm down, or to calm them down. Right now Mundis was just singing to calm some of the prisoners down, "Your the oceans gray waves, destine to seek life, beyond the shores just out of reach, yet the waters ever change, flowing like time, the path is yours to climb~" Mundis sang hoping it would calm some of the others if not herself. This song she sang, she remembered from when her mom wasn't dead yet, she didn't remember the whole song, but that one part she just loved, and hopefully it could pull her self and others through this rough time.
Xullraema finds the jester quite amusing, and begins to laugh.
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Incredibly confused by the human's jokes and song Treston focuses his attention on the dragonborn. "I got that some of them were Drow, did anyone see anything else? Any names or further knowledge about them? Any source of information at this point can be the difference between continued slavery/death and escape/life. Where do they keep the keys? Where are our weapons? Which of these guards can be bribed'?. After he says that he looks around the area to see if there is anything he can potentially use to pick the lock.
During the past 3 days of his capture Treston has been lightly conversing with the other prisoners, any in particular who respond back, as he is certain he will need allies in his escape. He also checks the shackles and chains to assess their quality to see if he can perhaps escape from them. After scavenging a gold coin he takes a potential interest to Jimjar in hopes of future use of this gold coin to entice the gnome.
He looks to the other prisoners, no one in particular, and says "Has anyone learned anything useful about our captors"
You have been talking with the other prisoners and learned a couple of neat tips outside the pit past the bridge in another hollowed out cave there is rumored to be a water fall leading deeper into the underdark, also there are 5 guards out side of the slave pit 24/7 they only switch once every day and leave it unguarded for about 5 minuets. (Note only you know this)
Phineas Fop wakes up and looks about at the others giggling, a happy broad smile on her face as she spies the individual next to her, a Gnome (Grailkic) noticing that he has a rather delicious looking living spider the size of a tarantula, she curses thinking, oh gawds I slept through lunch! She looks about, "hey where is my spider, somebody ate my spider!!! What is this world coming do a girl cannot even take a nap without someone snatching her lunch from right out from under her.... inconsiderate bastards... what gall."
Turning to the Gnome in a shrill voice she calls out, "hey you... yeah you Gnome boy... yeah I'm talking to you!" Pointing to the spider she asks, "you gonna eat that... if not then perhaps we can work out some kind of arrangement, a trade perhaps, I happen to have a magic pebble that will open any lock." She licks her lips eyeing the spider like a kitty eyes a mouse.
It does not take long for Phineas to get bored, by the look of things this is going to be a touch room for a Jester to work and by the look of everyone, they just are not getting the humor in their current situation so she decides to brighten everyone spirits by singing a surprising haunting song...
--Song Phineas Fop Sings--
(Remember all your items were taken before you were thrown in the pit so if you did have that, you no longer do) but your shouting alerts some of the guards and they heard you say you had a magic item, they rush in weapons drawn and move towards you picking you up midway singing and drag you out the door and over the bridge into a smaller room that look like it’s for isolation. On your way there you pass by a seemingly endless water fall but go the opposite direction. They throw you in and shut the door locking it from the outside, you hear one of them say “oh gods when is that one leaving, we should just kill it know one will know. Right” then the voices fade leaving you with silence (this will last 3 turns (or posts) then you’ll be out and back in the slave pen)
Incredibly confused by the human's jokes and song Treston focuses his attention on the dragonborn. "I got that some of them were Drow, did anyone see anything else? Any names or further knowledge about them? Any source of information at this point can be the difference between continued slavery/death and escape/life. Where do they keep the keys? Where are our weapons? Which of these guards can be bribed'?. After he says that he looks around the area to see if there is anything he can potentially use to pick the lock.
During the past three days Mundis has tried to stay calm and collected, trying to figure out the best way to escape, and exactly where there location was. But It was hard to do that with not much food, but either way she decided to talk to others to calm down, or to calm them down. Right now Mundis was just singing to calm some of the prisoners down, "Your the oceans gray waves, destine to seek life, beyond the shores just out of reach, yet the waters ever change, flowing like time, the path is yours to climb~" Mundis sang hoping it would calm some of the others if not herself. This song she sang, she remembered from when her mom wasn't dead yet, she didn't remember the whole song, but that one part she just loved, and hopefully it could pull her self and others through this rough time.
You start to sing just as the human is dragged out and your voice becomes the only one to be heard except for a few random conversations going on around the slave pen
This post has potentially manipulated dice roll results.
Having received useful information from his prison Treston starts to work out a plan. He focuses on his search for any sort of tool to escape the shackles or some sort of materials to make a weapon for defense. (Investigation 14)
You can break the shackles with a perfect d20, you start walking around looking for clues when the two guards that had taken the human away came back, they see you looking around “hey you what are you doing snooping around huh, you know the rules sit down” he pulled his weapon ready to fight at any chance
Quote from kstreak217>> (Remember all your items were taken before you were thrown in the pit so if you did have that, you no longer do) but your shouting alerts some of the guards and they heard you say you had a magic item, they rush in weapons drawn and move towards you picking you up midway singing and drag you out the door and over the bridge into a smaller room that look like it’s for isolation. On your way there you pass by a seemingly endless water fall but go the opposite direction. They throw you in and shut the door locking it from the outside, you hear one of them say “oh gods when is that one leaving, we should just kill it know one will know. Right” then the voices fade leaving you with silence (this will last 3 turns (or posts) then you’ll be out and back in the slave pen)
Phineas giggled as the guards grabbed her, "hey, hey, a little lower if you please... oh that's it, that's the spot." Catching sight of the waterfall Phineas thinks its bath day, manages to tilt her head and sniff her pits as they drag her along... ugh maybe it is bath day and sighs as they move on past the falls throwing her into a private cell... "just so we are clear, a little slap, and tickle will cost you extra,"her smile turns to a full on pout when they slam the door shut... "bloody hell guys, you just don't ring a girl's bell and leave her all high and dry... and what do you mean kill it? I am right here you know... I can hear you... and trust me, guys,... someone will know... they always know,"she just shrugs as they walk away, "suit yourself then, your loss."
She starts to sing to keep up her spirits... and slides down in the corner of the room watching the door.
OOC: Sorry for the overlap in posting, rare that a DM will look to respond to everyone's individual post, a nice change pace, locked up on her own for a while should keep Phineas out of trouble. Thanks... I will remove my second post that overlapped with yours, my apologies.
Without a single word Treston sits down. As he does he takes careful study of his target. He thinks carefully...... How does the guard hold his weapon, what kind of weapon is it, what is its condition, does he have any gear or armor, where are the armor weak points, does he have extra weapons on him, does he have the key in plain sight? He hoped carefully study of his targets might reveal answers (OOC: Perception roll if needed - 19)
Quote from kstreak217>> (Remember all your items were taken before you were thrown in the pit so if you did have that, you no longer do) but your shouting alerts some of the guards and they heard you say you had a magic item, they rush in weapons drawn and move towards you picking you up midway singing and drag you out the door and over the bridge into a smaller room that look like it’s for isolation. On your way there you pass by a seemingly endless water fall but go the opposite direction. They throw you in and shut the door locking it from the outside, you hear one of them say “oh gods when is that one leaving, we should just kill it know one will know. Right” then the voices fade leaving you with silence (this will last 3 turns (or posts) then you’ll be out and back in the slave pen)
Phineas giggled as the guards grabbed her, "hey, hey, a little lower if you please... oh that's it, that's the spot." Catching sight of the waterfall Phineas thinks its bath day, manages to tilt her head and sniff her pits as they drag her along... ugh maybe it is bath day and sighs as they move on past the falls throwing her into a private cell... "just so we are clear, a little slap, and tickle will cost you extra,"her smile turns to a full on pout when they slam the door shut... "bloody hell guys, you just don't ring a girl's bell and leave her all high and dry... and what do you mean kill it? I am right here you know... I can hear you... and trust me, guys,... someone will know... they always know,"she just shrugs as they walk away, "suit yourself then, your loss."
She starts to sing to keep up her spirits... and slides down in the corner of the room watching the door.
OOC: Sorry for the overlap in posting, rare that a DM will look to respond to everyone's individual post, a nice change pace, locked up on her own for a while should keep Phineas out of trouble. Thanks... I will remove my second post that overlapped with yours, my apologies.
No problem I’ll let you know if I’m not going to respond, still learning about the dming Business thanks for being patient
Without a single word Treston sits down. As he does he takes careful study of his target. He thinks carefully...... How does the guard hold his weapon, what kind of weapon is it, what is its condition, does he have any gear or armor, where are the armor weak points, does he have extra weapons on him, does he have the key in plain sight? He hoped carefully study of his targets might reveal answers (OOC: Perception roll if needed - 19)
He carries a skimitar freshly polished and fairly new. He holds his weapon like he was born to hold this weapon. His armor is a metallic with a bit of rust, his weak points seem to be at the shoulders. He has an extra dagger and the keys are nowhere the be seem. After you sit down he grumbles and leaves you to yourself locking the door behind him. When he leaves Prince Derendil looks over and speaks to you “you’ll need to be a little more careful if you don’t want to get thrown in the private cell like that human”
Uradurk lurks in the darkest corner of the room, skeptical of the other prisoners, he is careful to not turn his back on any of them. As he assesses each of them, he thinks the orc is the most formidable foe. In the shadow, he discreetly passes the silk rope he found in between his fingers, careful not to draw anyone’s attention. He imagines he may be able to use it as a garrote, if the circumstances called for it.
He believes the loud, outspoken prisoners are foolish, but that their antics may provide an opportunity for his escape.
This post has potentially manipulated dice roll results.
Six days she had been here with this group and nothing to show for it but a handful of coins. The guards seemed to be vigilant and professional, most of the prisoners are quiet and distrustful, while some others seem to have had a break with reality at some point. Watching the girl get dragged off made her consider it as a possible means of escape, but she knew it would be suicide if she didn't have more information first and assistance from some of these others. She certain she was in the Underdark due to the look of the place and the presence of the drow guards. She had never planned on setting foot here herself, but she would make do and take advantage, she always did.
There were too many variables at play here, she needed to start small and work her way about to something resembling a plan of action. Speaking the dwarven scout in Dwarvish, she introduced herself and asked, "What do you know of this place? Those guards seemed well trained, it will take a concerted effort if we are to escape. We need a plan and to make one we need information. Have you noticed any vulnerabilities?"
As the scout replied she watched in closely to gauge his sincerity and competence.
Insight: 13
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Tarhun may have made the mistake of being ambushed and captured by the drow, but he wasn't about to let them get the best of him. Why, he even found a spider! A large one at that. He tried his best to converse with the other prisoners, jovial as he is even in this current predicament. He had no doubt that his deity would see him through this misfortune. The others, it seemed, were not quite as sure as he and it showed. Not much conversation to be had. Which is why he relished that someone took the initiative to talk. He turned his large form to the elf before speaking, "My friend, I know that they are Drow." He smiled and nodded satisfactorily, as if that had helped the conversation at all. It wasn't long before the musically inclined one began humming a song of some sort. It wasn't Tarhun's cup of tea, but it was a welcome respite from the silent drone of the caverns.
Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver
Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss
Gymgier Morigak - Level 2 Dwarf Cleric - The Guild
DM - Storm King's Thunder
Estrovel just observes everyone at a distance, assessing everyone out before acting rashly.
Grailkic was a tad bit overwhlemed by the strangely loud human, looking at her as if she were mad. He hid the spider carefully when she started shouting about it. Despite his attempts to not speak with anyone but the other svirfneblin, he was forced to talk to the loud woman. "By the stones human do you want the drow to come in here and take you away to die!?" He said in a hushed whisper, wishing for the magic some of the more experienced of his race could use so he could try to hide himself with an illusions.
After that he went quiet and looked around for any sign of the drow having heard him, his own dark vision rivaling that of the drow while in the underdark.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
During the past three days Mundis has tried to stay calm and collected, trying to figure out the best way to escape, and exactly where there location was. But It was hard to do that with not much food, but either way she decided to talk to others to calm down, or to calm them down. Right now Mundis was just singing to calm some of the prisoners down, "Your the oceans gray waves, destine to seek life, beyond the shores just out of reach, yet the waters ever change, flowing like time, the path is yours to climb~" Mundis sang hoping it would calm some of the others if not herself. This song she sang, she remembered from when her mom wasn't dead yet, she didn't remember the whole song, but that one part she just loved, and hopefully it could pull her self and others through this rough time.
Xullraema finds the jester quite amusing, and begins to laugh.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Incredibly confused by the human's jokes and song Treston focuses his attention on the dragonborn. "I got that some of them were Drow, did anyone see anything else? Any names or further knowledge about them? Any source of information at this point can be the difference between continued slavery/death and escape/life. Where do they keep the keys? Where are our weapons? Which of these guards can be bribed'?. After he says that he looks around the area to see if there is anything he can potentially use to pick the lock.
just to be clear please wait for me to respond to your post before posting agin to keep clear of confusion and problems in the story
Having received useful information from his prison Treston starts to work out a plan. He focuses on his search for any sort of tool to escape the shackles or some sort of materials to make a weapon for defense. (Investigation 14)
You can break the shackles with a perfect d20, you start walking around looking for clues when the two guards that had taken the human away came back, they see you looking around “hey you what are you doing snooping around huh, you know the rules sit down” he pulled his weapon ready to fight at any chance
Without a single word Treston sits down. As he does he takes careful study of his target. He thinks carefully...... How does the guard hold his weapon, what kind of weapon is it, what is its condition, does he have any gear or armor, where are the armor weak points, does he have extra weapons on him, does he have the key in plain sight? He hoped carefully study of his targets might reveal answers (OOC: Perception roll if needed - 19)
(OOC - I forgot to add my perception proficiency - so thats a total of 24)
Uradurk lurks in the darkest corner of the room, skeptical of the other prisoners, he is careful to not turn his back on any of them. As he assesses each of them, he thinks the orc is the most formidable foe. In the shadow, he discreetly passes the silk rope he found in between his fingers, careful not to draw anyone’s attention. He imagines he may be able to use it as a garrote, if the circumstances called for it.
He believes the loud, outspoken prisoners are foolish, but that their antics may provide an opportunity for his escape.
Check out my Extended Signature here
Six days she had been here with this group and nothing to show for it but a handful of coins. The guards seemed to be vigilant and professional, most of the prisoners are quiet and distrustful, while some others seem to have had a break with reality at some point. Watching the girl get dragged off made her consider it as a possible means of escape, but she knew it would be suicide if she didn't have more information first and assistance from some of these others. She certain she was in the Underdark due to the look of the place and the presence of the drow guards. She had never planned on setting foot here herself, but she would make do and take advantage, she always did.
There were too many variables at play here, she needed to start small and work her way about to something resembling a plan of action. Speaking the dwarven scout in Dwarvish, she introduced herself and asked, "What do you know of this place? Those guards seemed well trained, it will take a concerted effort if we are to escape. We need a plan and to make one we need information. Have you noticed any vulnerabilities?"
As the scout replied she watched in closely to gauge his sincerity and competence.
Insight: 13