"Y'all, there's the gangway!" Gubo points at the wooden planks with his rapier. "Let's bring 'em something that bring chills up their spines." He jumps up on the gangway with his weapons at the ready, wasting no time and rushing onto the main deck. "Which one of you lazybones wants to go first?" He'll engage with the first skeleton near him on the deck.
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Laszlo hangs for a moment, indecisive about who to listen to. Ultimately he follows after Gubo as he has proven himself reliable while Titus seems unstable once again and hasn't explained why exactly he asked everyone to hold back, if that's even what he was trying to stutter out.
Running up to stand beside Gubo the Sea Elf prepares himself for a fight, ready to defend himself and his ally.
Gubo and Laszlo climb the gangway to the main main deck of the Flensed Servant. Up here they find themselves facing six undead pirates. However, they also start hearing the sound of whispers that seeming to becoming from all around and from no where at the same time. The noise of whispers is harsh and indecipherable.
(Laszlo and Gubo, make a Wisdom saving throw.)
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Upon boarding the boat, Gubo winces at the raking sound of the whispers. "Where in Selune's name are those damned voices coming from?" His ears flick around like mad, trying to capture all the voices at once. "Cap'n, are you hearing this?"
(I'm assuming both Laszlo and I failed... whoops)
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
This post has potentially manipulated dice roll results.
(Yeah I was waiting to see what happened with Titus' familiar, but looks like that got missed. And the others need help so Ahorangi will jump into the fray)
Ahorangi was also trying to decipher what Titus said when Gubo and Laszlo climb up the gangway. They soon look like they are experiencing pretty bad headaches so Ahorangi says to Titus: "Whatever you are doing, be careful, I gotta go save the cap'n and Gubo!" and she charges up the gangway.
Scorpia returns to you after investigating the ship. Scorpia reveals that there are still many pirates on the ship, with more below deck and a couple of other monsters as well.
(Ahorangi, Titus, Laszlo, Skeletons, Gubo)
Laszlo and Gubo both find the noise of the whispers too unbearable. The noise affects their mind, giving them a painful migraine.
(Laszlo and Gubo: take 1 psychic damage.)
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
This post has potentially manipulated dice roll results.
Ahorangi charges towards the closest skeleton, but she tries to keep a clear line back to the gangplank behind her. She doesn't like that there are this many skeletons still on the ship, and she really doesn't like that Laszlo and Gubo still seem to have headaches. This could get out of hand quickly if they were not careful. She strikes with Kowhatu while her shadow of herself forms and moves to stand next to one of the other skeletons
Laszlo grips his head and shakes it, trying to dispel the echoing whispers. Brandishing his rapier, he lashes out at the nearest skeleton facing him with a frustrated stab.
A quick curse under his breath is all the attention Gubo will allow himself to give to the piercing headache and strange whispers that surround him. "Glad you two've joined us!" he throws over his shoulder to Ahorangi and Titus, already charging at the nearest skeleton with his weapons at the ready.
Dagger: (Action) To Hit: 14 Damage: 3
Rapier: (Bonus Action: Two-Weapon Fighting) To Hit: 6 Damage: 3
Rollback Post to RevisionRollBack
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin'sFrom Dusk to Dawn Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
Ahorangi smacks the first skeleton again, attempting to drop it. The shadow of herself alongside her also swings a replica Kowhatu at the fourth skeleton, trying to defend her flank.
ACTION: Maul to hit 21 Damage 9
Unleash Incarnation for a second attack from my Echo To hit 25 Damage 11
Laszlo recoils a bit as the skeleton's shortsword slices open the shoulder of his coat. Putting a hand to it and then pulling away reveals a slight red stain on his fingertips. "Seems I was just a hair too slow on that one. Alright, my turn!"
"Y'all, there's the gangway!" Gubo points at the wooden planks with his rapier. "Let's bring 'em something that bring chills up their spines." He jumps up on the gangway with his weapons at the ready, wasting no time and rushing onto the main deck. "Which one of you lazybones wants to go first?" He'll engage with the first skeleton near him on the deck.
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Laszlo hangs for a moment, indecisive about who to listen to. Ultimately he follows after Gubo as he has proven himself reliable while Titus seems unstable once again and hasn't explained why exactly he asked everyone to hold back, if that's even what he was trying to stutter out.
Running up to stand beside Gubo the Sea Elf prepares himself for a fight, ready to defend himself and his ally.
Gubo and Laszlo climb the gangway to the main main deck of the Flensed Servant. Up here they find themselves facing six undead pirates. However, they also start hearing the sound of whispers that seeming to becoming from all around and from no where at the same time. The noise of whispers is harsh and indecipherable.
(Laszlo and Gubo, make a Wisdom saving throw.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Oof, that's a 3+1=4
In post #80, I sent my framilair ahead to scout stuff out.
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Wisdom Saving Throw: 8
Initiative: 8
Upon boarding the boat, Gubo winces at the raking sound of the whispers. "Where in Selune's name are those damned voices coming from?" His ears flick around like mad, trying to capture all the voices at once. "Cap'n, are you hearing this?"
(I'm assuming both Laszlo and I failed... whoops)
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
(Yeah I was waiting to see what happened with Titus' familiar, but looks like that got missed. And the others need help so Ahorangi will jump into the fray)
Ahorangi was also trying to decipher what Titus said when Gubo and Laszlo climb up the gangway. They soon look like they are experiencing pretty bad headaches so Ahorangi says to Titus: "Whatever you are doing, be careful, I gotta go save the cap'n and Gubo!" and she charges up the gangway.
Wisdom Save: 17
Initiative: 3
(Sorry missed the conversation about initiative earlier)
Initiative: 12
Wisdom save was: 4
Initiative 3
Wis save 2
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
@coachmanak
Scorpia returns to you after investigating the ship. Scorpia reveals that there are still many pirates on the ship, with more below deck and a couple of other monsters as well.
(Ahorangi, Titus, Laszlo, Skeletons, Gubo)
Laszlo and Gubo both find the noise of the whispers too unbearable. The noise affects their mind, giving them a painful migraine.
(Laszlo and Gubo: take 1 psychic damage.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Ahorangi charges towards the closest skeleton, but she tries to keep a clear line back to the gangplank behind her. She doesn't like that there are this many skeletons still on the ship, and she really doesn't like that Laszlo and Gubo still seem to have headaches. This could get out of hand quickly if they were not careful. She strikes with Kowhatu while her shadow of herself forms and moves to stand next to one of the other skeletons
To hit: 24
Damage: 8
Bonus Action to manifest echo
(Sorry I missed the last 2 posts)
Titus will send an Eldritch Blast at the farthest one he can hit. Attack: 21 Damage: 7
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Laszlo grips his head and shakes it, trying to dispel the echoing whispers. Brandishing his rapier, he lashes out at the nearest skeleton facing him with a frustrated stab.
Bonus Action: Steady Aim
Action: Rapier Attack
To-hit: 15
Weapon Pierce Damage: 11
Sneak Attack Damage: 8 (19 Total)
Ahorangi is quick on her feet, and before her target can react, she strikes it with Kowhatu. The blow manages to break a few of the pirate's ribs.
The effects of ghostly whispering must have a bigger impact on Titus than he realises as his eldritch blast misses its target.
Laszlo is more fortunate than his comrade. Despite the psychic assault, he quickly takes down the skeleton in front of him.
This leaves five skeletons left on the main deck.
The first skeleton retaliates against Ahorangi, and attacks her with its shortsword.
(Attack: Attack: 18 Damage: 7 piercing damage.)
The second skeleton fires an arrow from its short bow at Titus.
(Attack: 22 Damage: 7 piercing damage.)
The third skeleton closes the gap between itself and Laszlo before swinging with its shortsword.
(Attack: Attack: 22 Damage: 8 piercing damage.)
The fourth skeleton moves around to attack Ahorangi from her side with its shortsword.
(Attack: Attack: 9 Damage: 7 piercing damage.)
The last skeleton charges forward and attacks Titus with its shortsword.
(Attack: Attack: 19 Damage: 4 piercing damage.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
A quick curse under his breath is all the attention Gubo will allow himself to give to the piercing headache and strange whispers that surround him. "Glad you two've joined us!" he throws over his shoulder to Ahorangi and Titus, already charging at the nearest skeleton with his weapons at the ready.
Dagger: (Action)
To Hit: 14
Damage: 3
Rapier: (Bonus Action: Two-Weapon Fighting)
To Hit: 6
Damage: 3
Jack, a Changeling Artificer/Bard/Cleric/Fighter/Rogue---RynnElocin's From Dusk to Dawn
Amon, a Fairy Arcane Trickster---ShieldHero_'s Fractum
I'M BACK
PFP credit goes to Mo Willems
Ahorangi smacks the first skeleton again, attempting to drop it. The shadow of herself alongside her also swings a replica Kowhatu at the fourth skeleton, trying to defend her flank.
ACTION: Maul to hit 21 Damage 9
Unleash Incarnation for a second attack from my Echo To hit 25 Damage 11
What is our current situation so that I can take my turn?
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
(You've still four skeletons left standing and one right in front of you.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
The one right in front of Titus will be Hexed, then titus will pull out his hand axe and hit at it, Attack: 13 Damage: 5 slashing, and 6 necrotic
Thom Everyman- Midgard One Shots
DMing- The Voyage of the Fallen Star
Laszlo recoils a bit as the skeleton's shortsword slices open the shoulder of his coat. Putting a hand to it and then pulling away reveals a slight red stain on his fingertips. "Seems I was just a hair too slow on that one. Alright, my turn!"
Bonus Action: Steady Aim
Action: Rapier Attack
To-hit: 19
Weapon Pierce Damage: 10
Sneak Attack Damage: 8 (18 Total)