Drusays, after listening to Hotspur's list of events, "This is madness. This is why you should not mess with the Aos Si or other magicks. They do not follow logic." She pauses. "Unless there was something we don't know about in the lair of that dragon, we have to work with what we have. Perhaps the icy end of that magic rod could stop up the mouth of that mask."
"It feels like there's some kind of obvious thing we're missing. We have a rod with elemental energies: fire and, presumably, cold. There's a room with wind. Is there some kind of connection with the elements?"
Bretwald was aghast, " For pitys sake be careful where you point that thing!"
" I think its fair to say that that was not it."
" Lets think. What have we found so far here? And what do we know of the Room of Winds? There is a podium, a carved face...did any of you recognise the carving?"
He glanced at the remains of the chalice again, " I hope we didn't need that for something else...."
Bretwald was aghast, " For pitys sake be careful where you point that thing!"
" I think its fair to say that that was not it."
" Lets think. What have we found so far here? And what do we know of the Room of Winds? There is a podium, a carved face...did any of you recognise the carving?"
He glanced at the remains of the chalice again, " I hope we didn't need that for something else...."
(DO I recognize the face? History: 11)
( It doesn't seem familiar but understanding that these tests seem based in myth, legend and ancient history something tickles his brain about Hotspurs words.....something about wind and red hair....)
Thatch looks at the face on the pedestal “A mouth full of hot air that can rival even Master Hotspur, what now?” He has never been one for figuring out puzzles, he prefers a straight path forward. He looks back at Morseth as they discuss returning to the dragon’s lair. “If we think that is the only way forward, I may be able to slip in and out undetected. Did you see if it was guarding anything in particular? I would hate to risk it for nothing.”
Bretwald was aghast, " For pitys sake be careful where you point that thing!"
" I think its fair to say that that was not it."
" Lets think. What have we found so far here? And what do we know of the Room of Winds? There is a podium, a carved face...did any of you recognise the carving?"
He glanced at the remains of the chalice again, " I hope we didn't need that for something else...."
Hotspur says, "Well, there was a tapestry that contained magical warriors, a hidden passage leading to a room with a map in the floor, and a chest with gold coins, plus a bag with braided red hair for a drawstring, a room containing that..." he points to the wand Morseth carries, "...and a cavern with a huge cliff, and a sleeping dragon atop it. And a mysterious disappearing man."
Tana:
Living as you did in isolation you are unaware of any of the mythological or legendary references that others may have....though the carving does look somewhat familiar as you have come across ancient shrines and barrows in the wild places.
2
Syr Valor:
Something about Hotspurs words brings to mind an old story from a book of Emphidian legends where a sailor named Ulisos received the winds contained within a scarlet bag from an island king.
22
Drusilla:
None of the folklore you know seems to be relevant here, though you have seen like carvings in the lost places of the wilds.
5
Mizzen:
You no nothing of the lore or legends relevant here.
2
Thatch:
You are struck by a memory of your mother bringing you along one day after sermon to a earthern hollow in the briars behind the village, there she lay a silver ring and a bunch of marigolds on a stone altar before a very similar carving and turned to you, " This is Nuadh of the Red Locks, Silvered Arm and Lord of Mist and Winds. He brought you to me and for that I am always grateful, but you must not tell your father or especially the priest about this place. Promise?"
Thatch looks back at the pedestal and a spark of recognition fills his eyes “Wait, I do recognize that face. It is the Lord of Mist and Winds. Nuadh of the Red Locks.”He hesitates and lowers his eyes and avoids the priest's gaze “Me mum showed me when I was younger. She provided an offering of silver and flowers near a similar altar” He looked down at the ruined silver chalice. "But I don't know what it means."
Thatch looks back at the pedestal and a spark of recognition fills his eyes “Wait, I do recognize that face. It is the Lord of Mist and Winds. Nuadh of the Red Locks.”He hesitates and lowers his eyes and avoids the priest's gaze “Me mum showed me when I was younger. She provided an offering of silver and flowers near a similar altar” He looked down at the ruined silver chalice. "But I don't know what it means."
Bretwald smiled slightly at Thatch, " Don't trouble yourself lad. I doubt your Ma was the only one.........I daresay there are members of my flock who leave offerings in some of the deeper ponds and wells or leave out milk or mead for the Good Folk."
"The dragon was sleeping on heaps of treasure, though I could not see if there was anything behind it"says Morseth as he draws a blank as to how to disable the wind.
"Alright Dru I will try as you suggest"says Morseth. He then tries to seal the wind by covering the opening with ice from the rod
Cainneach hears Thatch's words and after a few moments (hopefully before Morseth gets us all frozen to death ;-), a connection sinks in. "Red locks, you say? Hotspur just reminded us we found that bag, empty I believe, with a drawstring of woven red hair! And we have the silver chalice, damaged though it may be. I'm not sure about flowers, however. In any case, it sounds like we're most of the way to an offering that might placate this Lord of Mist and Winds. I'd much rather take our chances through that door beyond the altar than with a dragon guarding its hoard."
As Sir Valor steps forward Morseth lowers the wand so as to not endanger his lord, the winds whip up and then all converge into a vortex that rushes into the open bag. Sir Valor quickly ties the bag closed and the hall is still once more.
Ahead beside the carving a single stone door stands shut...
As Sir Valor steps forward Morseth lowers the wand so as to not endanger his lord, the winds whip up and then all converge into a vortex that rushes into the open bag. Sir Valor quickly ties the bag closed and the hall is still once more.
Ahead beside the carving a single stone door stands shut...
"Well... Now we hold the wind." Syr Valor says with a feigned lightness. "I imagine it will be necessary later."
Hotspur releases a breath he did not realize he had been holding. "Catch the wind... sounds like the title of my next great ballad!" He smiles. "Onward!" and heads to the door.
Cainneach also breathes a sigh of relief, thankful that something in this subterranean nightmare made sense. "Legends and logic, legends and logic, those will carry the day. I hope Valor and Thatch can continue to summon from memory the ancient lore we'll need to navigate this place", he mutters, mostly to himself. Cainneach then picks up the chalice (I think no one in particular was holding it?) and hands it to Valor. "I think it best if you keep hold of this until we might need it. Well done with the bag there." He then draws his bow once again and follows Hotspur toward the door behind the altar.
This post has potentially manipulated dice roll results.
“Another bag of wind, I am sure it will come in handy” Thatch throws a sideways glance at Hotspur with a small smile and looks at Valor “Well done, Sir. That was good thinking. I will look ahead” Thatch approaches the door behind the pedestal and pauses, checking to see if it is locked or if there are any markings or writing on it.
Cainneach also breathes a sigh of relief, thankful that something in this subterranean nightmare made sense. "Legends and logic, legends and logic, those will carry the day. I hope Valor and Thatch can continue to summon from memory the ancient lore we'll need to navigate this place", he mutters, mostly to himself. Cainneach then picks up the chalice (I think no one in particular was holding it?) and hands it to Valor. "I think it best if you keep hold of this until we might need it. Well done with the bag there." He then draws his bow once again and follows Hotspur toward the door behind the altar.
“Another bag of wind, I am sure it will come in handy” Thatch throws a sideways glance at Hotspur with a small smile and looks at Valor “Well done, Sir. That was good thinking. I will look ahead” Thatch approaches the door behind the pedestal and pauses, checking to see if it is locked or if there are any markings or writing on it.
Perception: 18.
.
.
Thatch, Cainneach and Hotspur converge on the door and soon determine it is unlocked and not trapped.
Sliding it carefully open they peak through.
Through the door they can see a 3m wide corridor running east and west.
To the east, the corridor opens out into a room after only a few metres. To the west, you can just make out that the corridor turns to head north after some 15m.
Dru says, after listening to Hotspur's list of events, "This is madness. This is why you should not mess with the Aos Si or other magicks. They do not follow logic." She pauses. "Unless there was something we don't know about in the lair of that dragon, we have to work with what we have. Perhaps the icy end of that magic rod could stop up the mouth of that mask."
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
"It feels like there's some kind of obvious thing we're missing. We have a rod with elemental energies: fire and, presumably, cold. There's a room with wind. Is there some kind of connection with the elements?"
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
(DO I recognize the face? History: 11)
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
( It doesn't seem familiar but understanding that these tests seem based in myth, legend and ancient history something tickles his brain about Hotspurs words.....something about wind and red hair....)
Thatch looks at the face on the pedestal “A mouth full of hot air that can rival even Master Hotspur, what now?” He has never been one for figuring out puzzles, he prefers a straight path forward. He looks back at Morseth as they discuss returning to the dragon’s lair. “If we think that is the only way forward, I may be able to slip in and out undetected. Did you see if it was guarding anything in particular? I would hate to risk it for nothing.”
Tana:
Living as you did in isolation you are unaware of any of the mythological or legendary references that others may have....though the carving does look somewhat familiar as you have come across ancient shrines and barrows in the wild places.
2
Syr Valor:
Something about Hotspurs words brings to mind an old story from a book of Emphidian legends where a sailor named Ulisos received the winds contained within a scarlet bag from an island king.
22
Drusilla:
None of the folklore you know seems to be relevant here, though you have seen like carvings in the lost places of the wilds.
5
Mizzen:
You no nothing of the lore or legends relevant here.
2
Thatch:
You are struck by a memory of your mother bringing you along one day after sermon to a earthern hollow in the briars behind the village, there she lay a silver ring and a bunch of marigolds on a stone altar before a very similar carving and turned to you, " This is Nuadh of the Red Locks, Silvered Arm and Lord of Mist and Winds. He brought you to me and for that I am always grateful, but you must not tell your father or especially the priest about this place. Promise?"
18
Thatch looks back at the pedestal and a spark of recognition fills his eyes “Wait, I do recognize that face. It is the Lord of Mist and Winds. Nuadh of the Red Locks.” He hesitates and lowers his eyes and avoids the priest's gaze “Me mum showed me when I was younger. She provided an offering of silver and flowers near a similar altar” He looked down at the ruined silver chalice. "But I don't know what it means."
Bretwald smiled slightly at Thatch, " Don't trouble yourself lad. I doubt your Ma was the only one.........I daresay there are members of my flock who leave offerings in some of the deeper ponds and wells or leave out milk or mead for the Good Folk."
"The dragon was sleeping on heaps of treasure, though I could not see if there was anything behind it" says Morseth as he draws a blank as to how to disable the wind.
"Alright Dru I will try as you suggest" says Morseth. He then tries to seal the wind by covering the opening with ice from the rod
(Maybe 16 minutes too late with this post ...)
Cainneach hears Thatch's words and after a few moments (hopefully before Morseth gets us all frozen to death ;-), a connection sinks in. "Red locks, you say? Hotspur just reminded us we found that bag, empty I believe, with a drawstring of woven red hair! And we have the silver chalice, damaged though it may be. I'm not sure about flowers, however. In any case, it sounds like we're most of the way to an offering that might placate this Lord of Mist and Winds. I'd much rather take our chances through that door beyond the altar than with a dragon guarding its hoard."
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
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( I'll wait on a third voice before I post.)
"Indeed, Ulisos' bag." Valor takes the red haired bag from his pack and dumps the gold out of it.
"One way to find out." He walks towards the blowing wall with the bag open towards it, trying to "catch" the wind.
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
As Sir Valor steps forward Morseth lowers the wand so as to not endanger his lord, the winds whip up and then all converge into a vortex that rushes into the open bag. Sir Valor quickly ties the bag closed and the hall is still once more.
Ahead beside the carving a single stone door stands shut...
"Well... Now we hold the wind." Syr Valor says with a feigned lightness. "I imagine it will be necessary later."
**By the Light of the Sun, you will burn!**
Previously BENEFICENCE
DM: Storm Lord's Wrath || Syr Valor Dayne: Sleeping Gods || tooltips | guides | dice |
"You are wise Sir Dayne. Lead the way" says Morseth
Hotspur releases a breath he did not realize he had been holding. "Catch the wind... sounds like the title of my next great ballad!" He smiles. "Onward!" and heads to the door.
Cainneach also breathes a sigh of relief, thankful that something in this subterranean nightmare made sense. "Legends and logic, legends and logic, those will carry the day. I hope Valor and Thatch can continue to summon from memory the ancient lore we'll need to navigate this place", he mutters, mostly to himself. Cainneach then picks up the chalice (I think no one in particular was holding it?) and hands it to Valor. "I think it best if you keep hold of this until we might need it. Well done with the bag there." He then draws his bow once again and follows Hotspur toward the door behind the altar.
Passive WIS (Perception) 20 (just in case)
Active - Player: Sleeping Gods ---- Complete - Player: Masquerade, Teleportation Machine ---- Complete - DM: Extradimensional Spaces
Come join the Worlds of Pphost, a new and growing PbP community! Adventures are currently running in the world of Haven or do some role-playing!
It never hurts to help! ---- PbP: [Rolling Dice] [Tooltips] ---- DDB Content: [Free Adventures] [Encounter of the Week]
“Another bag of wind, I am sure it will come in handy” Thatch throws a sideways glance at Hotspur with a small smile and looks at Valor “Well done, Sir. That was good thinking. I will look ahead” Thatch approaches the door behind the pedestal and pauses, checking to see if it is locked or if there are any markings or writing on it.
Perception: 21.
.
.
Thatch, Cainneach and Hotspur converge on the door and soon determine it is unlocked and not trapped.
Sliding it carefully open they peak through.
Through the door they can see a 3m wide corridor running east and west.
To the east, the corridor opens out into a room after only a few metres. To the west, you can just make out that the corridor turns to head north after some 15m.
"Anything or anyone of use, matey?" Mizzen asks the others.
Mizzen - Male Triton Paladin (Lvl 1), Currently In Sleeping Gods (Thank you Damian May for keeping my hopes of playing in at least 1 pbp alive)