In the Orquesh Empire, ruled by Mal-Vekan, 8th Emperor Estellon, the Month of Truth draws to a close, and the Month of Liberation is nigh. Public games and executions will take place all month, hundreds of innocents will die in the name of Bane. Your connection in the underground rebellion, the Red Cord, has summoned you to the Three Axes tavern in the capital Quesada. This is it – finally you’ll be able to play your part in the downfall of this oppressive regime after more than 200 years of terror.
This will be a campaign on my homebrew world of Torosevia, on the continent of Eumora.
If you would like to take part, please fill in the character details below. You will start at level 3. I am only looking for one (1) more player, so make it a good one!
PCs already planned are:
Human Cleric (Trickery)
Dwarf Barbarian (Zealot)
Tiefling Warlock (Fiend)
So a martial character might be good, to provide balance, but not necessary.
Most races histories run fairly close to published lore, though there are differences. I will let you know how things differ if I choose your character, but for now if it helps, imagine things are basically the same. Only Dragonborn are very different – they are extremely rare, being not a born race but the result of occasional experimentation on dragon eggs by those seeking longevity and power. As such they have no culture or history of their own.
Most races can be found pretty much anywhere on Eumora, though there are some locations where certain races feel more at home. You should not feel limited by these locations, but they should help you imagine the world.
Karkol – Gnomes and halflings
Caybronn Tundra – goliaths
Dourdurn mountains – the so called Sunless subraces: Drow, Duergar, Sverfneblin (Deep Gnomes), Ghostwise Halflings.
Daiboa Sierras and Ascaril – Dwarves
Nassor Wetlands - lizardfolk
Please fill in the following details about your character (published sources only; no homebrew; no UA; no Crit Role:
Name:
Race:
Class:
Background:
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Stats will be rolled after characters are chosen.
I’ll give it this week for people to post characters, I’ll choose over the weekend, then let the player know a week today.
I’m UK-based, running on GMT, if that makes a difference to your decision to apply. I wouldn’t set a strict expectation of posts per day/week, as I don’t post every day myself, but I would expect people to be active and vigilant, and happy to write descriptively, give the other players something to bounce off and interact with.
End your post with the word Cabbages to show you have read everything here :)
Backstory (not sure how this would fit into the world if you want me to change anything will do)– Since I was born, I have lived with my tribe. I have always wished to protect, to serve and help the town. I decided to join the military. What a bad idea that was it had only been a year since I joined the army my talent and work ethic rose me to the top. My willingness to run into danger to save people gave me the nickname Kami. I had been appointed leader of a scouting party and sent on my first mission with them. There was some commotion in the forest south of our town. We were sent there by our leaders to check it out, I saw an insignia of the Orquesh Empire. Whom my towns send a tribute every year for them to leave us alone it was a slaughterhouse everyone other than me died and the only reason I survived was dumb luck but I knew that I couldn't go back home they would think I ran and that is punishable by death but I did have to go back to get a few things and warn a few people so I went back to town by nightfall got my things and went to one of the past elders of our tribe. Now, this may have been a bad idea but they were a drunkard whom no one believed at all they always talked about rebelling against the empire so we just kept them in the tribe not allowing them to leave but now I needed their help I went to them and they told me about the red cord and to go there and to get as far away as I could they also gave me (Idk what to put) two parcels they told me not to open either till I got out of the city and to go to the Three Axes tavern in the capital Quesada they told me one was to make sure the red cord trusted me and another was to help me get there Now I was surprised they wanted me to go to the capital but I didn't have many options at this point so I agreed and I started to travel there.
how did you come to be your Background and Class? In the army.
What do you personally have against the Empire? They took everything from me and I have to get it back.
Favorite food? I really love Cabbages.
tall and lean with short light grey hair, grayish blue skin and two small tusks on each side of that mouth.
Height - 6 feet and 7 inches
Weight - 225 pounds
things about the player
US-based if that changes anything
New to D&D this would be my first campaign I will also be adding a few things to this such as looks etc.
Class: Fighter (if multi class is allowed I would consider a Rogue dip but can work without it)
Background: Criminal/Spy (Soldier if multi classed as the thieves tool proficiency and sneaking ability is what I'm looking for)
Backstory: Yurgojin joined the wall guard at an early age for the steady income. Coming from little to no money, Yurgojin an his sister Dalphia took what ever jobs they could.
A local smuggler was able to convince Yurgojin to look the other way when certain shipments came in for the right price. Yurgojin would keep the smuggler informed or guard rotation and if the guards had any suspicions of them, in return he was given a cut of profits.
After Dalphia proved to have some skill with learning magic, she joined as an apprentice with a wizards guild. As the small smuggler's business was growing, Yurgojin roll was becoming more important and heavily relied upon. Yurgojin was able to move up in the guard ranks dealing more with intel, gathering reports and such, more then patrol. He started seeing patterns in what intel was acted upon and which were swept to the side. He started to put together that what he suspected were government associations were ignored like how he hide the smuggler's tracks. When he brought up the pattern to Zandexar, captin of the guards, he simply reminded Yurgojin that was he was given the job because he had proven to be able to look the other way when necessary, and if that wasn't the case, maybe he wasn't the man for the job. Yurgojin wasn't interested in the affairs of government and clearly they were aware of his side dealings, he decided to stay silent as the miney was good.
That was until the report came in about a certain wizards guimd being disbanded and captives were taken by the Empire questionnaires. He told the captain that he wanted the matter looked into and why, he was aloud to investigate with a patrol of guards.
When on his journey, the group was met by members of the Empires army, explaining that he had stuck his nose in the wrong affairs, and he was to be arrested and to be brought to the capital for trial where his smuggler friend would testify of his corrupt ways.
After a struggle he was locked up with other prisoners and headed to Quesada. Not far outside the city, the caravan was attacked by a crew of the Red Cord, as apparently an important member was also in the prisoner wagon. Yurgojin was able to pick the lock while the guards were distracted and was able to escape with a number of prisoners that were in the same wagon as him. Turns out that Red Cord member was among his escapees. His usefulness was recognized by the Red Cord crew and he vowed to serve the Empire justice, like a sword cutting through cabbages!
Backstory: Abaddon was born into a royal family, consisting mainly of knights. His order of knights focused mainly on reckless "abbadon", destroying, pillaging... not very chivalrous things. Despite this, however, the empire allowed Abaddon, his name literally meaning "destruction" and "doom", decided to go along with it. However, he kept on noticing things that just seemed... wrong. He eventually pieced everything together, and how his family was ruining peoples lives. In a murderous rage, he left his order(if knights are in groups what are they called?), keeping but a few loyal retainers, and swore to {insert any neutral or good god of justice} that he would get destroy the great evil that was his {insert what knight groups are called} and the Empire. For a few weeks, he blindly stumbled around the Empire. He was eventually found by a Red Cord member, who saw what he had inside of him. He discreetly invited him to join the Red Cord, and remembering his oath, Abaddon decided to join.
Backstory: M'Bene is actually originally from my homebrew world of Inustwaith, where he was a respected elder and shaman of the Inkawu tribe. He was teleported to Eumora, though whether by a fluke of chaos magic or the will of the most ancient ancestors, he doesn't know. He saw the tyranny of the Orquesh Empire and consulted ancestral spirits, who led him to the Red Cord. He is a wise but eccentric old man who loves cabbage.
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Will everyone stop calling him "The Demogorgon"? It's his name, not a title!
Backstory: When she was a young elf, not yet twenty, her family fled the poverty which ever stalked them in their homeland in Eapish. They made their way south to New Brakka, hoping for a fresh start, and work. Her mother, Anshalla, was skilled with herbs and plants and could make them grow anywhere. Tchanther, her father, had been working wood longer than most humans had lived. But their hopes splintered on the reality of life in a city. There were many skilled in herb-lore and many craftsfolk, of many races. They eked out a living, until, finally, Anshalla came home from the market with news. She had met a human, a captain of a merchant vessel looking for a ship's carpenter, but for a single voyage, to Lapisport. He'd said if Tchanther was as skilled as Anshalla claimed, the job was his.
They packed their meager belongings and went to the port. Once aboard the ship, the captain, a human named Ottin Whitesail, made Tchanther demonstrate his skills and pronounced himself satisfied. The ship sailed the next day and Tchanther was kept busy with many small projects and repairs. Annoura and Anshalla helped in the galley as best they could. But each night, Anshalla disappeared into the Captain's cabin for a time. Annoura's mother told her it was so she could use her herbs to help the Captain's many small aches and was part of the price of their passage. The young elf-lass didn't understand the odd looks and hidden snickers, nor why her parents hardly spoke at night. They claimed to be tired but she knew something troubled them.
After the short voyage ended, the family left the ship and it seemed their fortunes were on the rise. Tchanther quickly found work as a carpenter at a shipyard and Anshalla learned she was with child. However, what should have been a joyful time was shadowed by something Annoura did not understand. The tension remained for many months, only growing as Anshalla's belly swelled with the child. Finally, she gave birth to a strong, healthy elven boy. At sight of him, the tension departed from her parents like it had never been and things seemed normal again, or as normal as it could be for four elves far from the woods. However, a hesitancy remained between her parents.
Then, seven years later, Tchanther was offered a position as chief carpenter for a large concern in Demipek and the family moved. Anshalla didn't want to move but Tchanther said it would be good for them, a new start, away from the sea. Anshalla flinched at that, Annoura remembered, but acquiesced. They arrived in Drogara halfway through the Month of Truth and quickly settled into a routine. Then the Month of Liberation arrived and between one day and the next Tchanther was taken and 'liberated'. The family was devastated and had no way to pay it's bills. Soon, they found themselves living in a small shack in the poorest part of town. Anshalla tried to find work but again no one was interested in her herbs and plants. She began to bring men home, humans, other elves, and other races. When she did, Annoura and her brother, Tchandry, were sent outside on one errand or another. But Annoura was not so young anymore and she knew what was happening and realized what the real price of their sea voyage had been. And that her father had not known until they were already at sea and nothing could be done. The strain of selling her body to support her children took its toll of Anshalla. Annoura tried to heal her, to care for her, but her mother's body simply could not fight off the many illnesses, with the poor diet and constant stress. Within two years, she passed as well and Annoura and Tchandry were left alone on the street.
In Annoura's mind, all that had befallen the family, could be traced to the lie her mother had told, the one her parents had kept from her. Yes, they'd been poor in New Brakka, but they'd been together in a land not beset by the Month of Liberation, under the control of brutal and repressive emperor. She vowed to never tell a like, never to cheat, or steal. Hard words, and a hard oath to keep for an urchin living alone with her little brother on the streets of Demipek. Rather than stealing, she found small jobs no one else wanted. They didn't pay much, sometimes no more than a sandwich or some fruit, but she took them all, caring for herself and Tchandry. Then, one day a few years later, Tchandry coughed but it was a certain cough, with a certain sound. Annoura had heard the sound many times on the streets of Demipek. It was the cough of the Red Lung. He coughed again and this time a little bit of red showed at his lips. She went to him, kneeling. Gathering her brother her chest, she said, "Oh, please, he is all I have left. Please! I will do anything. Please, someone, anyone, help me save my brother!"
Annoura felt a warmth envelope her, infuse her and a soft white light flowed from her hands and covered her brother and when it passed, she could feel the Red Lung going with it. In her mind a voice spoke, I accept your Oath, Annoura Stargaze. Take your brother and journey to Quesada. I will guide you to someone who will train you in my ways and the true meaning and power of your Oath.
Selling their few possessions, Annoura and Tchandry worked their way to Quesada. The voice did guide her to a man, and later to a dwarven woman and then a half-orc man. And others after him. Always they took her in, sheltered her, trained her. Finally, on a day nearly 50 years after arriving in Quesada, a man approached her table as she sipped a warm tea at a cafe, grown into a strong an confident Paladin. He caught her eye, turned in such a way that she saw the scarlet cord under his arm, and left. After a moment, she dropped a silver onto the table and followed him. Now, she could begin fulfilling her Oath in truth.
Name: Alaric de VriesGarth Longshanks Race: Half-Elf Dwarf (Mountain) Class: Ranger/ Background: WIP Backstory: How did you come to be your Background and Class? Living among the forests, and having a desire to see more of the world, the choice of profession was as natural as breathing; the background, too, was natural given the proximity of the Orquesh Empire. Alaric was a regular caravan guard and guide for a dwarven clan that lived in Deeprush. He was there the empire attacked. Guiding a few of them back to safety earned him their gratitude and some repect from the Red Cord. What do you personally have against the Empire? Imbalance. Alaric accepts the ebb and flow of life, but not the dominance and destruction -- the monoculture -- that the Empire represents. On a more personal note, he lost many good friends when Deeprush fell. Did you contact the Red Cord, or did they approach you? A bit of both. He sees they as allies in a cause, and they saw what he did for the dwarves. Initially they employed him as a guide, then as a messenger and finally as a spy and scout, after they had learned to trust him.
How did you come to be your Background and Class? Exiled/escaped from Deeprush, Garth became a refugee in forests bordering the Daiboa Sierras. Starvation taught him to hunt and to survive by stealth and cunning. Ultimately those of his clan who survived found their way to <NAME> where they found peace and security under the protection of local rangers and militia, whom he joined. What do you personally have against the Empire? Exile. Garth wants his homeland back and to free his people. Did you contact the Red Cord, or did they approach you? After proving himself an unlikely but able Ranger, the Red Cord approached him initially as a guide (though he did not know who they were at the time), then as a messenger and finally as a spy and scout, after they had learned to trust him.
Backstory: Trerth grew up with a loving family. His parents didn't have much, but he knew he was loved. However, whilst still at a young age, his parents are killed at the hands of the Empire. To the bitter end, they did everything they could to protect Trerth and hid him away. Eventually, he came out of hiding, but was too afraid to see his parents bodies and left his home. For the first time in his young life, Trerth was a lone.
In order to survive, Trerth took to pickpocketing in order to get the money needed for food. The first couple of times he would get caught, and a quick slap across the wrists was the lesson received. However, over time, Trerth learnt how to become a more successful thief. Nevertheless, on one fateful day, several years after first living on the streets, Trerth was caught by an elven man. By now Trerth was old enough to be turned into the authorities. However, the elf did not turn young Trerth in to the authorities. Instead he took Trerth under his care to train him in his talents.
Nearly a decade later, after training for many years under the tutelage of the elven man, Trerth is now a skilled thief, and a talented swordsman.
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“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Backstory (important questions to answer – how did you come to be your Background and Class? He served as a member of a militia for a short time, before leaving and working as a mercenary/bounty hunter and gladiator
What do you personally have against the Empire? They failed to pay him for a difficult job, and he’s still bitter about that cause he risked his life to take down the target.
Did you contact the Red Cord, or did they approach you? He contacted them, after being swindled by the empire, he heard about them and decided that it could be useful to join them.
Name: Ayla (Ayaleen Shilvel, in common Ayaleen Shadowblade)
Race: Drow
Class: Monk - Way of Shadow
Background: Inheritor - buuut, I could also go with criminal/spy if it makes better sense for the story
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Ayla grew up secluded from the suntouched world, and in truth from most of Tharninruhr as well. Her family and those in her order avoided the other sunless races out of both fear and sense of superiority. They followed what they thought was the true ways of the Drow and hoped for Lolth's return, trying to find a way to ressurrect her. Together they trained, forging their bodies to be strong and agile, for their minds to be cunning and devious. For many hundreds of years they lingered in the shadows but as the Orquesh Empire rose in power - and stayed in power - they slowly emerged from the shadows and from the underdark on secret missions in the emperors name.
Ayla never really learned why, she never became a part of the inner web like her parents, but as she reached her 100th birthday she was sent on her first mission above ground. One mission became several and with her success and her parents influence she was entrusted with one of the secrets that would help bring by Lolth in the end. Not being a mage she isn't quite sure exactly what the ink of her body is, of it's true importance. What she knows is that it's needed for the ritual, together with other pieces far too important to print on any item.
Over the years, she spent longer time above ground and she wasn't sure when her own point of view shifted. When she no longer took joy in the missions and instead fell in love with the people of the land. When the killings in the name of power became mindless slaughter just for the sake of it. At one point it became easy to fail to return home. At one point safeguarding the secret became a means to stop her own people from gaining more power. As she learned about the Red Cord it made sense to seek them out. After all, finding those who opposed the so called Emperor was something she had been taught to do.
When her contact finally reached out to her for a mission she didn't need to think twice about it. A rushed decision her elders would call it, the right one if anyone asked her. She had always been told she would bring change to the world, and she believed it. It might just not be the change her own people had hoped for.
Background: Ryl (meaning Fool in the elvish tounge) was of a noble line of elven warriors set to protect a holy relic. (I'm on mobile at the moment, so tl;Dr version for now)
He fell from grace and has since devoted his life to gaining vengeance against his family and faith. (Long game waiting out until he's strong enough to be a bbeg himself)
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Emel was born to a family of farmers in a small village on the outskirts of the Diaboa Sierras. Though life wasn't easy, she and her family got by with what little they had. Her parents did their best to shelter her from the horrors of the month of liberation, but it was a losing battle. Her mother died when she was 12, her father a year later, both victims, both victims of the festival. Her older brother raised her for a few years, then took them both to deeprush, as they were desperate for work. While we're toiling away in the Mines, there was a cave-in. Emil's brother shoved her away, causing her to hit her head on one of the falling rocks, knocking her out. When she came to, it was clear she had been the only survivor. She called out for help for hours, praying to whatever deity might listen that someone would hear her. Eventually, she realized no one was coming, as no one would care about the fate of a slave. With nothing else to do, she began making her way deeper into the caves, hoping she'd find a way out. She did, but not before coming across an unfamiliar egg. She didn't know why, but she felt drawn to it, so she decided to carry it with her. Making her way out of the caves she realized she was going to have to fend for herself. She wanderers for days, doing her best just to stay alive, but eventually she collapsed from exaustion.. She would have died, but she was rescued by a hidden group of dwarves. In the time it took her to be nursed back to health, the egg had hatched, revealing the drake inside. It bonded with her immediately, though it stoll took some time to train. Over the next four years, Emel became something of a protector for the group, hunting for them and scaring off predators, as well as becoming an excellent lookout. One day the groups contact with the Red Cord came bearing a message to anyone who was willing, saying there was a plan. Still burning with fury over everything thar had been taken from her, Emel jumped at the chance to make a difference, leaving her new home for the capitol, ready to finally wreak her vengeance on any who would stand with the regime.
Muir - Water Genasi - Fighter (eldritch knight) - investigator
Muir has been employed as a private investigator. He follows unfaithful spouses, and such, but his passion is finding lost persons. Or it was, when he started. He's become jaded as he began finding fewer and fewer, despite the number of missing going up. It doesn't help that the ones he does find are dead more often than not.
It's become a thankless job, but when the Red Cord approached him, he began to feel a bit of that spark for the job return. He isn't high brow enough to think much about the bigger picture, and thinks the Red Cord might just as easily be a bunch of crooks. Still... The allure of justice in this no-good world. He can't let it go.
Backstory Rogut was in training to take over has his tribe's protector and spiritual guide. Deep within the Nessor Wetlands his grandfather taught him all about how the ecosystem around him was there protect and sustain the tribes. Rogut was a fantastic student, and a natural naturalist. He loved nothing more than to be out among the marsh talking and learnig from his mentor and the plants and animals of the moors.
eThen the empire came. Sweeping through the wetlands looking for plunder and slaves. As their army swept through the village Rogut's grandfather forced him to flee deep into the marsh, to stay safe, and to promise to avenge the tribe, to use his gifts to protect the wetlands and destroy and defile any Imperials who dared to enter the deepest darkest areas of the wetlands.
For the last five years Rogut has been waging his own personal guerilla war against the Empires forces who enter the swamp. If you listen in to the tales told around the fire at the nearest Imperial Outpost, you will hear them speak in fear of the Monster of the Moors.
Hearing some of these rumors, a few brave members of the Red Cords braved the swamp and searched for this "Monster" in the wetlands. After a brief but intense standoff, the members of the Red Cord made their pitch, "Join us, kill Imperials." Rogut was sold!
CABBAGES
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Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
Gwathren was a young elf 60 years ago, working as an apprentice spy for the Myrus ruling council. Working to counter the depredations of the Orquesh empire he and his commanders had thought they were on the way to victory, only to find themselves completely outmaneuvered. The next 50 years of his life have been spent on the run. Hunted by the Orquesh he lived as he could. By thieving and by begging as needed, trying when he could to exact small instances of revenger. A dead Orquesh officer here or there was all he could do. Until he found the resistance. Now is the time to strike back and have his full vengeance, and perhaps free Myrus and his people form the yoke of the Orquesh dogs.
Class: Druid (If multi-class is allowed, druid fighter)
Background: Folk Hero
- Additional Notes:
Main Skills: Sensing the feelings of nature, purifying the corrupt, skilled in medicines and healing, and also knows gladiator tactics in fighting. Also a fast learner when it comes to strategy.
Weapon: Skilled with the glaive and crossbow.
Vaig has loved nature ever since he was a child. He could feel nature like the world was whispering to him. But his family didn't want him to be with nature, he had to be a fighter like his ancestors. He came from a family of champion gladiators, famed for their destructive nature. Kobold don't do nature. One day, his father Krynau gave him a sword and told him to strike down a bull. But Vaig did not want to kill, the bull had done nothing to him, and he refused. Furious, but not wanting to ruin his reputation, Krynau gave his son a bow and told him to practice shooting, but when he found Vaig in a nearby grove, he could not contain his anger. He said Vaig would never amount to anything if he kept up his "Childish habits". When Vaig was more grown up, he trained as a gladiator so as not to anger his father. But he had secretly never killed an opponent, rather he had knocked them out and then healed them up behind his father's back. One day, his father said that to become "A true Caikorus" he must be tested by fighting him in battle. The crowds could not contain their excitement, for the Caikorus had been legends on the battlefield. But that night, a wildfire struck a nearby forest, and a spirit of nature showed him in a dream that the forest he loved was in danger. But as he ran towards the forest, his father caught up to him. He told him that this was his chance to live up to the family name, to be a true fighter. But when Vaig said he had to travel, Krynau simply struck him down with his sword and dragged him inside. "You are a disgrace to the family name! You're a Kobold, not an Elf! You are staying in this town. You will do this battle, and you will honor your ancestors! That's all I ask of you." Being overwhelmed with pressure, he decided to enter the battle. But in another vision, he saw the forest in flames. An natural fire was spreading towards their plateau. And then the spirits of nature appeared to him and told him he was blessed with the gift of nature for a reason. He was the only one who could stop this fire. He woke to the smell of smoke. At the rim of the town, fire was spreading at a horrifying speed. And this wasn't normal fire. Krynau valiantly stepped up and shot an explosive powder at a well, erupting water everywhere. But the water did nothing. He blew at the flames and even struck down a small landslide to bury it, but the rock just melted. All of a sudden, Vaig felt a surge of confidence and felt the earth inside his soul. He put his palms onto the ground, and a wave of the purest air surged towards the fire. Grass grew heavily, engulfing this unstoppable flame. And when a fire demon was revealed in the midst of the fire, Vaig risked his life to strike it down. Vaig was named the hero of the town, respected by all for his valiant power of purification and earth. Even Krynau admitted he was wrong, and that he was proud of Vaig. Vaig left his town to study medicine and be closer to nature. He started off collecting money by capturing bandits. He made his way to Orquesh, tracking down a small bandit league that had robbed a Dwarf Noble. However, when he caught rumors of upcoming execution, hundreds of innocent dying, he knew that his job of protecting the innocent was not yet over. Hearing about how he protected his own town, and thinking of the uses of a druid, an officer from the Red Cord found him, and Vaig was happy to help. The Red Cord was nervous at first, since kobolds are typically sly thieves. They soon found out that he was a lot kinder then he looked.
Souls of Eumora
In the Orquesh Empire, ruled by Mal-Vekan, 8th Emperor Estellon, the Month of Truth draws to a close, and the Month of Liberation is nigh. Public games and executions will take place all month, hundreds of innocents will die in the name of Bane. Your connection in the underground rebellion, the Red Cord, has summoned you to the Three Axes tavern in the capital Quesada. This is it – finally you’ll be able to play your part in the downfall of this oppressive regime after more than 200 years of terror.
This will be a campaign on my homebrew world of Torosevia, on the continent of Eumora.
If you would like to take part, please fill in the character details below. You will start at level 3. I am only looking for one (1) more player, so make it a good one!
PCs already planned are:
So a martial character might be good, to provide balance, but not necessary.
Feel free to look at the World Anvil entries for Eumora - https://www.worldanvil.com/w/torosevia-tomugray/a/eumora-article – it is a WIP but there should be enough to help.
Feel free to use any of the following races:
Most races histories run fairly close to published lore, though there are differences. I will let you know how things differ if I choose your character, but for now if it helps, imagine things are basically the same. Only Dragonborn are very different – they are extremely rare, being not a born race but the result of occasional experimentation on dragon eggs by those seeking longevity and power. As such they have no culture or history of their own.
Most races can be found pretty much anywhere on Eumora, though there are some locations where certain races feel more at home. You should not feel limited by these locations, but they should help you imagine the world.
Please fill in the following details about your character (published sources only; no homebrew; no UA; no Crit Role:
Name:
Race:
Class:
Background:
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Stats will be rolled after characters are chosen.
I’ll give it this week for people to post characters, I’ll choose over the weekend, then let the player know a week today.
I’m UK-based, running on GMT, if that makes a difference to your decision to apply. I wouldn’t set a strict expectation of posts per day/week, as I don’t post every day myself, but I would expect people to be active and vigilant, and happy to write descriptively, give the other players something to bounce off and interact with.
End your post with the word Cabbages to show you have read everything here :)
DM - Storm King's Thunder
DM - Torosevia (WIP homebrew world)
Kelytha Meliamne - Matti Silverstorm - Silver - Star-Setting-In-The-East - Tor Baltos
Name:Tabi Nickname:Kami Pronouns: he/him
Race: Half-Orc
Class: Paladin
Background: soldier
Mentality: Neutral Good
Backstory (not sure how this would fit into the world if you want me to change anything will do)– Since I was born, I have lived with my tribe. I have always wished to protect, to serve and help the town. I decided to join the military. What a bad idea that was it had only been a year since I joined the army my talent and work ethic rose me to the top. My willingness to run into danger to save people gave me the nickname Kami. I had been appointed leader of a scouting party and sent on my first mission with them. There was some commotion in the forest south of our town. We were sent there by our leaders to check it out, I saw an insignia of the Orquesh Empire. Whom my towns send a tribute every year for them to leave us alone it was a slaughterhouse everyone other than me died and the only reason I survived was dumb luck but I knew that I couldn't go back home they would think I ran and that is punishable by death but I did have to go back to get a few things and warn a few people so I went back to town by nightfall got my things and went to one of the past elders of our tribe. Now, this may have been a bad idea but they were a drunkard whom no one believed at all they always talked about rebelling against the empire so we just kept them in the tribe not allowing them to leave but now I needed their help I went to them and they told me about the red cord and to go there and to get as far away as I could they also gave me (Idk what to put) two parcels they told me not to open either till I got out of the city and to go to the Three Axes tavern in the capital Quesada they told me one was to make sure the red cord trusted me and another was to help me get there Now I was surprised they wanted me to go to the capital but I didn't have many options at this point so I agreed and I started to travel there.
how did you come to be your Background and Class? In the army.
What do you personally have against the Empire? They took everything from me and I have to get it back.
Favorite food? I really love Cabbages.
tall and lean with short light grey hair, grayish blue skin and two small tusks on each side of that mouth.
Height - 6 feet and 7 inches
Weight - 225 pounds
things about the player
US-based if that changes anything
New to D&D this would be my first campaign I will also be adding a few things to this such as looks etc.
Name: Yurgojin
Race: Goliath
Class: Fighter (if multi class is allowed I would consider a Rogue dip but can work without it)
Background: Criminal/Spy (Soldier if multi classed as the thieves tool proficiency and sneaking ability is what I'm looking for)
Backstory: Yurgojin joined the wall guard at an early age for the steady income. Coming from little to no money, Yurgojin an his sister Dalphia took what ever jobs they could.
A local smuggler was able to convince Yurgojin to look the other way when certain shipments came in for the right price. Yurgojin would keep the smuggler informed or guard rotation and if the guards had any suspicions of them, in return he was given a cut of profits.
After Dalphia proved to have some skill with learning magic, she joined as an apprentice with a wizards guild. As the small smuggler's business was growing, Yurgojin roll was becoming more important and heavily relied upon. Yurgojin was able to move up in the guard ranks dealing more with intel, gathering reports and such, more then patrol. He started seeing patterns in what intel was acted upon and which were swept to the side. He started to put together that what he suspected were government associations were ignored like how he hide the smuggler's tracks. When he brought up the pattern to Zandexar, captin of the guards, he simply reminded Yurgojin that was he was given the job because he had proven to be able to look the other way when necessary, and if that wasn't the case, maybe he wasn't the man for the job. Yurgojin wasn't interested in the affairs of government and clearly they were aware of his side dealings, he decided to stay silent as the miney was good.
That was until the report came in about a certain wizards guimd being disbanded and captives were taken by the Empire questionnaires. He told the captain that he wanted the matter looked into and why, he was aloud to investigate with a patrol of guards.
When on his journey, the group was met by members of the Empires army, explaining that he had stuck his nose in the wrong affairs, and he was to be arrested and to be brought to the capital for trial where his smuggler friend would testify of his corrupt ways.
After a struggle he was locked up with other prisoners and headed to Quesada. Not far outside the city, the caravan was attacked by a crew of the Red Cord, as apparently an important member was also in the prisoner wagon. Yurgojin was able to pick the lock while the guards were distracted and was able to escape with a number of prisoners that were in the same wagon as him. Turns out that Red Cord member was among his escapees. His usefulness was recognized by the Red Cord crew and he vowed to serve the Empire justice, like a sword cutting through cabbages!
Name: Abaddon
Race: Topaz Dragonborn.
Class: Paladin (Oath of Vengeance)
Background: Noble (Knight, retainers)
Backstory: Abaddon was born into a royal family, consisting mainly of knights. His order of knights focused mainly on reckless "abbadon", destroying, pillaging... not very chivalrous things. Despite this, however, the empire allowed Abaddon, his name literally meaning "destruction" and "doom", decided to go along with it. However, he kept on noticing things that just seemed... wrong. He eventually pieced everything together, and how his family was ruining peoples lives. In a murderous rage, he left his order(if knights are in groups what are they called?), keeping but a few loyal retainers, and swore to {insert any neutral or good god of justice} that he would get destroy the great evil that was his {insert what knight groups are called} and the Empire. For a few weeks, he blindly stumbled around the Empire. He was eventually found by a Red Cord member, who saw what he had inside of him. He discreetly invited him to join the Red Cord, and remembering his oath, Abaddon decided to join.
Character Sheet: wip
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.
Name: M'Bene Bhekizizwe
Race: Human
Class: Druid (Moon)
Background: Hermit
Backstory: M'Bene is actually originally from my homebrew world of Inustwaith, where he was a respected elder and shaman of the Inkawu tribe. He was teleported to Eumora, though whether by a fluke of chaos magic or the will of the most ancient ancestors, he doesn't know. He saw the tyranny of the Orquesh Empire and consulted ancestral spirits, who led him to the Red Cord. He is a wise but eccentric old man who loves cabbage.
Will everyone stop calling him "The Demogorgon"? It's his name, not a title!
Journey through Inustwaith in my campaign here!
Name: Annoura Stargaze
Race: High-Elf
Class: Paladin, Oath of Devotion
Background: Urchin
Backstory: When she was a young elf, not yet twenty, her family fled the poverty which ever stalked them in their homeland in Eapish. They made their way south to New Brakka, hoping for a fresh start, and work. Her mother, Anshalla, was skilled with herbs and plants and could make them grow anywhere. Tchanther, her father, had been working wood longer than most humans had lived. But their hopes splintered on the reality of life in a city. There were many skilled in herb-lore and many craftsfolk, of many races. They eked out a living, until, finally, Anshalla came home from the market with news. She had met a human, a captain of a merchant vessel looking for a ship's carpenter, but for a single voyage, to Lapisport. He'd said if Tchanther was as skilled as Anshalla claimed, the job was his.
They packed their meager belongings and went to the port. Once aboard the ship, the captain, a human named Ottin Whitesail, made Tchanther demonstrate his skills and pronounced himself satisfied. The ship sailed the next day and Tchanther was kept busy with many small projects and repairs. Annoura and Anshalla helped in the galley as best they could. But each night, Anshalla disappeared into the Captain's cabin for a time. Annoura's mother told her it was so she could use her herbs to help the Captain's many small aches and was part of the price of their passage. The young elf-lass didn't understand the odd looks and hidden snickers, nor why her parents hardly spoke at night. They claimed to be tired but she knew something troubled them.
After the short voyage ended, the family left the ship and it seemed their fortunes were on the rise. Tchanther quickly found work as a carpenter at a shipyard and Anshalla learned she was with child. However, what should have been a joyful time was shadowed by something Annoura did not understand. The tension remained for many months, only growing as Anshalla's belly swelled with the child. Finally, she gave birth to a strong, healthy elven boy. At sight of him, the tension departed from her parents like it had never been and things seemed normal again, or as normal as it could be for four elves far from the woods. However, a hesitancy remained between her parents.
Then, seven years later, Tchanther was offered a position as chief carpenter for a large concern in Demipek and the family moved. Anshalla didn't want to move but Tchanther said it would be good for them, a new start, away from the sea. Anshalla flinched at that, Annoura remembered, but acquiesced. They arrived in Drogara halfway through the Month of Truth and quickly settled into a routine. Then the Month of Liberation arrived and between one day and the next Tchanther was taken and 'liberated'. The family was devastated and had no way to pay it's bills. Soon, they found themselves living in a small shack in the poorest part of town. Anshalla tried to find work but again no one was interested in her herbs and plants. She began to bring men home, humans, other elves, and other races. When she did, Annoura and her brother, Tchandry, were sent outside on one errand or another. But Annoura was not so young anymore and she knew what was happening and realized what the real price of their sea voyage had been. And that her father had not known until they were already at sea and nothing could be done. The strain of selling her body to support her children took its toll of Anshalla. Annoura tried to heal her, to care for her, but her mother's body simply could not fight off the many illnesses, with the poor diet and constant stress. Within two years, she passed as well and Annoura and Tchandry were left alone on the street.
In Annoura's mind, all that had befallen the family, could be traced to the lie her mother had told, the one her parents had kept from her. Yes, they'd been poor in New Brakka, but they'd been together in a land not beset by the Month of Liberation, under the control of brutal and repressive emperor. She vowed to never tell a like, never to cheat, or steal. Hard words, and a hard oath to keep for an urchin living alone with her little brother on the streets of Demipek. Rather than stealing, she found small jobs no one else wanted. They didn't pay much, sometimes no more than a sandwich or some fruit, but she took them all, caring for herself and Tchandry. Then, one day a few years later, Tchandry coughed but it was a certain cough, with a certain sound. Annoura had heard the sound many times on the streets of Demipek. It was the cough of the Red Lung. He coughed again and this time a little bit of red showed at his lips. She went to him, kneeling. Gathering her brother her chest, she said, "Oh, please, he is all I have left. Please! I will do anything. Please, someone, anyone, help me save my brother!"
Annoura felt a warmth envelope her, infuse her and a soft white light flowed from her hands and covered her brother and when it passed, she could feel the Red Lung going with it. In her mind a voice spoke, I accept your Oath, Annoura Stargaze. Take your brother and journey to Quesada. I will guide you to someone who will train you in my ways and the true meaning and power of your Oath.
Selling their few possessions, Annoura and Tchandry worked their way to Quesada. The voice did guide her to a man, and later to a dwarven woman and then a half-orc man. And others after him. Always they took her in, sheltered her, trained her. Finally, on a day nearly 50 years after arriving in Quesada, a man approached her table as she sipped a warm tea at a cafe, grown into a strong an confident Paladin. He caught her eye, turned in such a way that she saw the scarlet cord under his arm, and left. After a moment, she dropped a silver onto the table and followed him. Now, she could begin fulfilling her Oath in truth.
cabbages
Tandor the White, Human Life Cleric
Name: Alaric de Vries
Garth LongshanksRace: Half-Elf
Dwarf (Mountain)Class: Ranger/
Background: WIP
Backstory: How did you come to be your Background and Class? Living among the forests, and having a desire to see more of the world, the choice of profession was as natural as breathing; the background, too, was natural given the proximity of the Orquesh Empire. Alaric was a regular caravan guard and guide for a dwarven clan that lived in Deeprush. He was there the empire attacked. Guiding a few of them back to safety earned him their gratitude and some repect from the Red Cord. What do you personally have against the Empire? Imbalance. Alaric accepts the ebb and flow of life, but not the dominance and destruction -- the monoculture -- that the Empire represents. On a more personal note, he lost many good friends when Deeprush fell. Did you contact the Red Cord, or did they approach you? A bit of both. He sees they as allies in a cause, and they saw what he did for the dwarves. Initially they employed him as a guide, then as a messenger and finally as a spy and scout, after they had learned to trust him.
How did you come to be your Background and Class? Exiled/escaped from Deeprush, Garth became a refugee in forests bordering the Daiboa Sierras. Starvation taught him to hunt and to survive by stealth and cunning. Ultimately those of his clan who survived found their way to <NAME> where they found peace and security under the protection of local rangers and militia, whom he joined. What do you personally have against the Empire? Exile. Garth wants his homeland back and to free his people. Did you contact the Red Cord, or did they approach you? After proving himself an unlikely but able Ranger, the Red Cord approached him initially as a guide (though he did not know who they were at the time), then as a messenger and finally as a spy and scout, after they had learned to trust him.Name: Trerth Forestvale
Race: Human (Variant)
Class: Rogue (Swashbuckler)
Background: Spy
Backstory: Trerth grew up with a loving family. His parents didn't have much, but he knew he was loved. However, whilst still at a young age, his parents are killed at the hands of the Empire. To the bitter end, they did everything they could to protect Trerth and hid him away. Eventually, he came out of hiding, but was too afraid to see his parents bodies and left his home. For the first time in his young life, Trerth was a lone.
In order to survive, Trerth took to pickpocketing in order to get the money needed for food. The first couple of times he would get caught, and a quick slap across the wrists was the lesson received. However, over time, Trerth learnt how to become a more successful thief. Nevertheless, on one fateful day, several years after first living on the streets, Trerth was caught by an elven man. By now Trerth was old enough to be turned into the authorities. However, the elf did not turn young Trerth in to the authorities. Instead he took Trerth under his care to train him in his talents.
Nearly a decade later, after training for many years under the tutelage of the elven man, Trerth is now a skilled thief, and a talented swordsman.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Name:Coriantumr
Race:Human
Class:Ranger
Background:Soldier
Backstory (important questions to answer – how did you come to be your Background and Class? He served as a member of a militia for a short time, before leaving and working as a mercenary/bounty hunter and gladiator
What do you personally have against the Empire? They failed to pay him for a difficult job, and he’s still bitter about that cause he risked his life to take down the target.
Did you contact the Red Cord, or did they approach you? He contacted them, after being swindled by the empire, he heard about them and decided that it could be useful to join them.
Appearance: https://www.pinterest.com/pin/624804148323263502/
Cabbages?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Name: Ayla (Ayaleen Shilvel, in common Ayaleen Shadowblade)
Race: Drow
Class: Monk - Way of Shadow
Background: Inheritor - buuut, I could also go with criminal/spy if it makes better sense for the story
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Ayla grew up secluded from the suntouched world, and in truth from most of Tharninruhr as well. Her family and those in her order avoided the other sunless races out of both fear and sense of superiority. They followed what they thought was the true ways of the Drow and hoped for Lolth's return, trying to find a way to ressurrect her. Together they trained, forging their bodies to be strong and agile, for their minds to be cunning and devious. For many hundreds of years they lingered in the shadows but as the Orquesh Empire rose in power - and stayed in power - they slowly emerged from the shadows and from the underdark on secret missions in the emperors name.
Ayla never really learned why, she never became a part of the inner web like her parents, but as she reached her 100th birthday she was sent on her first mission above ground. One mission became several and with her success and her parents influence she was entrusted with one of the secrets that would help bring by Lolth in the end. Not being a mage she isn't quite sure exactly what the ink of her body is, of it's true importance. What she knows is that it's needed for the ritual, together with other pieces far too important to print on any item.
Over the years, she spent longer time above ground and she wasn't sure when her own point of view shifted. When she no longer took joy in the missions and instead fell in love with the people of the land. When the killings in the name of power became mindless slaughter just for the sake of it. At one point it became easy to fail to return home. At one point safeguarding the secret became a means to stop her own people from gaining more power. As she learned about the Red Cord it made sense to seek them out. After all, finding those who opposed the so called Emperor was something she had been taught to do.
When her contact finally reached out to her for a mission she didn't need to think twice about it. A rushed decision her elders would call it, the right one if anyone asked her. She had always been told she would bring change to the world, and she believed it. It might just not be the change her own people had hoped for.
ps. Cabbages!
Name: Ryl
Race: Eladrin
Class: Paladin (Oathbreaker)
Background: Ryl (meaning Fool in the elvish tounge) was of a noble line of elven warriors set to protect a holy relic. (I'm on mobile at the moment, so tl;Dr version for now)
He fell from grace and has since devoted his life to gaining vengeance against his family and faith. (Long game waiting out until he's strong enough to be a bbeg himself)
Cabbages
Name:Emel Brisinger
Race:Varient Human
Class: Drakewardn Ranger
Background:Folk Hero
Backstory (important questions to answer – how did you come to be your Background and Class? What do you personally have against the Empire? Did you contact the Red Cord, or did they approach you?) Use as much detail as you like, though it may help to leave spaces I can fill in for you about the world:
Emel was born to a family of farmers in a small village on the outskirts of the Diaboa Sierras. Though life wasn't easy, she and her family got by with what little they had. Her parents did their best to shelter her from the horrors of the month of liberation, but it was a losing battle. Her mother died when she was 12, her father a year later, both victims, both victims of the festival. Her older brother raised her for a few years, then took them both to deeprush, as they were desperate for work. While we're toiling away in the Mines, there was a cave-in. Emil's brother shoved her away, causing her to hit her head on one of the falling rocks, knocking her out. When she came to, it was clear she had been the only survivor. She called out for help for hours, praying to whatever deity might listen that someone would hear her. Eventually, she realized no one was coming, as no one would care about the fate of a slave. With nothing else to do, she began making her way deeper into the caves, hoping she'd find a way out. She did, but not before coming across an unfamiliar egg. She didn't know why, but she felt drawn to it, so she decided to carry it with her. Making her way out of the caves she realized she was going to have to fend for herself. She wanderers for days, doing her best just to stay alive, but eventually she collapsed from exaustion.. She would have died, but she was rescued by a hidden group of dwarves. In the time it took her to be nursed back to health, the egg had hatched, revealing the drake inside. It bonded with her immediately, though it stoll took some time to train. Over the next four years, Emel became something of a protector for the group, hunting for them and scaring off predators, as well as becoming an excellent lookout. One day the groups contact with the Red Cord came bearing a message to anyone who was willing, saying there was a plan. Still burning with fury over everything thar had been taken from her, Emel jumped at the chance to make a difference, leaving her new home for the capitol, ready to finally wreak her vengeance on any who would stand with the regime.
Cabbages
Muir - Water Genasi - Fighter (eldritch knight) - investigator
Muir has been employed as a private investigator. He follows unfaithful spouses, and such, but his passion is finding lost persons. Or it was, when he started. He's become jaded as he began finding fewer and fewer, despite the number of missing going up. It doesn't help that the ones he does find are dead more often than not.
It's become a thankless job, but when the Red Cord approached him, he began to feel a bit of that spark for the job return. He isn't high brow enough to think much about the bigger picture, and thinks the Red Cord might just as easily be a bunch of crooks. Still... The allure of justice in this no-good world. He can't let it go.
Ahem: cabbage
Paladin - warforged - orange
Name: Rogut
Race: Lizardfold
Class: Druid (moon)
Background: Hermit
Backstory Rogut was in training to take over has his tribe's protector and spiritual guide. Deep within the Nessor Wetlands his grandfather taught him all about how the ecosystem around him was there protect and sustain the tribes. Rogut was a fantastic student, and a natural naturalist. He loved nothing more than to be out among the marsh talking and learnig from his mentor and the plants and animals of the moors.
eThen the empire came. Sweeping through the wetlands looking for plunder and slaves. As their army swept through the village Rogut's grandfather forced him to flee deep into the marsh, to stay safe, and to promise to avenge the tribe, to use his gifts to protect the wetlands and destroy and defile any Imperials who dared to enter the deepest darkest areas of the wetlands.
For the last five years Rogut has been waging his own personal guerilla war against the Empires forces who enter the swamp. If you listen in to the tales told around the fire at the nearest Imperial Outpost, you will hear them speak in fear of the Monster of the Moors.
Hearing some of these rumors, a few brave members of the Red Cords braved the swamp and searched for this "Monster" in the wetlands. After a brief but intense standoff, the members of the Red Cord made their pitch, "Join us, kill Imperials." Rogut was sold!
CABBAGES
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
Name: Gwathren A Lhuig
Race: High Elf
Class: Rogue / Soulknife
Background: Spy
Gwathren was a young elf 60 years ago, working as an apprentice spy for the Myrus ruling council. Working to counter the depredations of the Orquesh empire he and his commanders had thought they were on the way to victory, only to find themselves completely outmaneuvered. The next 50 years of his life have been spent on the run. Hunted by the Orquesh he lived as he could. By thieving and by begging as needed, trying when he could to exact small instances of revenger. A dead Orquesh officer here or there was all he could do. Until he found the resistance. Now is the time to strike back and have his full vengeance, and perhaps free Myrus and his people form the yoke of the Orquesh dogs.
Name: Vaig Caikorus (nicknamed "The Kind Kobold")
Race: Kobold
Class: Druid (If multi-class is allowed, druid fighter)
Background: Folk Hero
- Additional Notes:
Main Skills: Sensing the feelings of nature, purifying the corrupt, skilled in medicines and healing, and also knows gladiator tactics in fighting. Also a fast learner when it comes to strategy.
Weapon: Skilled with the glaive and crossbow.
Vaig has loved nature ever since he was a child. He could feel nature like the world was whispering to him. But his family didn't want him to be with nature, he had to be a fighter like his ancestors. He came from a family of champion gladiators, famed for their destructive nature. Kobold don't do nature. One day, his father Krynau gave him a sword and told him to strike down a bull. But Vaig did not want to kill, the bull had done nothing to him, and he refused. Furious, but not wanting to ruin his reputation, Krynau gave his son a bow and told him to practice shooting, but when he found Vaig in a nearby grove, he could not contain his anger. He said Vaig would never amount to anything if he kept up his "Childish habits". When Vaig was more grown up, he trained as a gladiator so as not to anger his father. But he had secretly never killed an opponent, rather he had knocked them out and then healed them up behind his father's back. One day, his father said that to become "A true Caikorus" he must be tested by fighting him in battle. The crowds could not contain their excitement, for the Caikorus had been legends on the battlefield. But that night, a wildfire struck a nearby forest, and a spirit of nature showed him in a dream that the forest he loved was in danger. But as he ran towards the forest, his father caught up to him. He told him that this was his chance to live up to the family name, to be a true fighter. But when Vaig said he had to travel, Krynau simply struck him down with his sword and dragged him inside. "You are a disgrace to the family name! You're a Kobold, not an Elf! You are staying in this town. You will do this battle, and you will honor your ancestors! That's all I ask of you." Being overwhelmed with pressure, he decided to enter the battle. But in another vision, he saw the forest in flames. An natural fire was spreading towards their plateau. And then the spirits of nature appeared to him and told him he was blessed with the gift of nature for a reason. He was the only one who could stop this fire. He woke to the smell of smoke. At the rim of the town, fire was spreading at a horrifying speed. And this wasn't normal fire. Krynau valiantly stepped up and shot an explosive powder at a well, erupting water everywhere. But the water did nothing. He blew at the flames and even struck down a small landslide to bury it, but the rock just melted. All of a sudden, Vaig felt a surge of confidence and felt the earth inside his soul. He put his palms onto the ground, and a wave of the purest air surged towards the fire. Grass grew heavily, engulfing this unstoppable flame. And when a fire demon was revealed in the midst of the fire, Vaig risked his life to strike it down. Vaig was named the hero of the town, respected by all for his valiant power of purification and earth. Even Krynau admitted he was wrong, and that he was proud of Vaig. Vaig left his town to study medicine and be closer to nature. He started off collecting money by capturing bandits. He made his way to Orquesh, tracking down a small bandit league that had robbed a Dwarf Noble. However, when he caught rumors of upcoming execution, hundreds of innocent dying, he knew that his job of protecting the innocent was not yet over. Hearing about how he protected his own town, and thinking of the uses of a druid, an officer from the Red Cord found him, and Vaig was happy to help. The Red Cord was nervous at first, since kobolds are typically sly thieves. They soon found out that he was a lot kinder then he looked.
Thus my backstory ends. CABBAGES
Upvote Ichulla the Unfathomed
"Be the change you wish to see in the world." - Mahatma Gandhi
Thank you everyone who applied! In the end I just couldn't choose between two entries, so they have both been messaged and invited to the campaign.
Best of luck to everyone in your current and future games.
DM - Storm King's Thunder
DM - Torosevia (WIP homebrew world)
Kelytha Meliamne - Matti Silverstorm - Silver - Star-Setting-In-The-East - Tor Baltos