Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
I love your character! I've never seen anything like this. Unfortunately, you can't use a subclass, but I may allow it later on.
Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
I love your character! I've never seen anything like this. Unfortunately, you can't use a subclass, but I may allow it later on.
Thanks. He’s one of my oldest OC’s. Anyway, what level will we start at?
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
I love your character! I've never seen anything like this. Unfortunately, you can't use a subclass, but I may allow it later on.
Thanks. He’s one of my oldest OC’s. Anyway, what level will we start at?
Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
I love your character! I've never seen anything like this. Unfortunately, you can't use a subclass, but I may allow it later on.
Thanks. He’s one of my oldest OC’s. Anyway, what level will we start at?
Level 1.
Sweet.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
Rollback Post to RevisionRollBack
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
I’m getting Assassins Creed vibes from this character. And I’ve never played Assassins Creed.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
I’m getting Assassins Creed vibes from this character. And I’ve never played Assassins Creed.
You Are Correct!
I haven't seen a Character based off of Assassins Creed, So I did it myself!
Rollback Post to RevisionRollBack
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
I’m getting Assassins Creed vibes from this character. And I’ve never played Assassins Creed.
You Are Correct!
I haven't seen a Character based off of Assassins Creed, So I did it myself!
Cool.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
This character is so mysterious and confident! I feel like he would do anything to stop his enemies.
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
This character is so mysterious and confident! I feel like he would do anything to stop his enemies.
Thanks, Man!
Rollback Post to RevisionRollBack
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Backstory: A naturally inquisitive child from a well to do merchant family Tasra took well to learning wizardry. Identified male at birth her first brush with truly powerful magic was thanks to a famed local alchemist who crafted an elixir for her to become as female in body as she was in mind. Besides a desire to repay her debt to the alchemist (she dreams of discovering a powerful magical item and returning it as a gift to her benefactor) Tasra was amazed at how potent magic could be and through herself in learning more.
Now in her twenties and having finished her apprenticeship Tasra has set out into the world in search of adventure and lore, extremely confident in herself.
Personality: Very curious, flirty and a bit of a gossip. She's very proud of her skill in magic and can get prickly if it seems someone else with talent isin the area. On the other side she tends to underestimate 'mundanes' (non-spellcasters) and for all her book smarts and love of intrigue she's fairly gullible when it comes to people (depending on attribute rolls but I'm picturing high INT, low WIS)
Attack Style: Firebolt! If she has to fight Tasra will be using her magic, unless she has an incredibly pressing reason not too. While she isn't stupid - what with being a wizard after all - she's overconfident in her arts so her daggerplay is rather rusty...
Class: Blood Hunter (and also arctic druid if multiclass is allowed)
Backstory: Bathuk was always one to love fame, and he feasted on it. He would fight anyone on the streets who challenged his name, so everyone knew to respect him. He was a blood hunter because the more he hunted the more he was feared. He loved lording over the simple folk. But one day when hunting he found a monster that was too strong for him. It was a dragon, and by failing his reputation was ruined. Nobody cared much, but Bathuk certainly did. He left the Village into the wilderness, wanting to fight. And then he found Golashies and the Trex, and decided to take his side...
Personality: The kind who wants to be respected, and will fight to prove he's better.
Attack Style: Torment and intimidate the character then attack
Also, he has a pet wolf.
Nice! I love his obstacle, you managed to balance a strong character that also makes mistakes. I also like his attack style.
Backstory: A naturally inquisitive child from a well to do merchant family Tasra took well to learning wizardry. Identified male at birth her first brush with truly powerful magic was thanks to a famed local alchemist who crafted an elixir for her to become as female in body as she was in mind. Besides a desire to repay her debt to the alchemist (she dreams of discovering a powerful magical item and returning it as a gift to her benefactor) Tasra was amazed at how potent magic could be and through herself in learning more.
Now in her twenties and having finished her apprenticeship Tasra has set out into the world in search of adventure and lore, extremely confident in herself.
Personality: Very curious, flirty and a bit of a gossip. She's very proud of her skill in magic and can get prickly if it seems someone else with talent isin the area. On the other side she tends to underestimate 'mundanes' (non-spellcasters) and for all her book smarts and love of intrigue she's fairly gullible when it comes to people (depending on attribute rolls but I'm picturing high INT, low WIS)
Attack Style: Firebolt! If she has to fight Tasra will be using her magic, unless she has an incredibly pressing reason not too. While she isn't stupid - what with being a wizard after all - she's overconfident in her arts so her daggerplay is rather rusty...
Backstory: A naturally inquisitive child from a well to do merchant family Tasra took well to learning wizardry. Identified male at birth her first brush with truly powerful magic was thanks to a famed local alchemist who crafted an elixir for her to become as female in body as she was in mind. Besides a desire to repay her debt to the alchemist (she dreams of discovering a powerful magical item and returning it as a gift to her benefactor) Tasra was amazed at how potent magic could be and through herself in learning more.
Now in her twenties and having finished her apprenticeship Tasra has set out into the world in search of adventure and lore, extremely confident in herself.
Personality: Very curious, flirty and a bit of a gossip. She's very proud of her skill in magic and can get prickly if it seems someone else with talent isin the area. On the other side she tends to underestimate 'mundanes' (non-spellcasters) and for all her book smarts and love of intrigue she's fairly gullible when it comes to people (depending on attribute rolls but I'm picturing high INT, low WIS)
Attack Style: Firebolt! If she has to fight Tasra will be using her magic, unless she has an incredibly pressing reason not too. While she isn't stupid - what with being a wizard after all - she's overconfident in her arts so her daggerplay is rather rusty...
We could use a wizard! I also like how she knows what she's doing!
Backstory: Zoregall didn't know who his parents were, or their names, or anything about them. He didn't know much about his past either, besides what his fellow monks told him. They told him that when Zoregall was born, his mother had become weak from conceiving Zoregall, and she died when he was born. His father took care of him, until 3 months later, tradegy struck. His traxian village was attacked by Golashies hell-bent on revenge. No one survived. Only Zoregall. However, he too would have died had it not been for the monks. Their happened to be a monastic temple nearby, and when they saw the smoke of the fires that was eating away at the village, they rushed over to help. A Golash raider was about split Zoregall's newborn head in half, when a monk beheaded the raider. After a quick skirmish, the monks beated the raiders out of the already burning village, and once it was confirmed that their was not a survivor, they then took Zoregall and raised him. Fast forward 19 years later, Zoregall is a young man having been taught on the ways of the monk, but unlike his fellow monks, who seemed content on living a simple life, Zoregall wanted to see the world. And after many years of longing, he finally got his chance. Zoregall had been assigned a task alongside two others to deliver a important message to what seemed to be a important general, who was currently fighting the civil war against the golash. Zoregall was eager to go, and they traveled for 5 days. It was night. The coals of their fire was burning low, when Zoregall could not sleep. He tossed and turned, but he kept getting a off feeling. Zoregall then decided to take a quick night stroll. Minutes later after he left, a golash stealth party, working behind enemy lines, came upon their camp. They killed the other two monks in their sleep. Zoregall had returned just as they were finished looting his friends. He was filled with rage, and attacked the party. But he was no match for the 6 fighters, and they beated him within a inch of his life, and let him for dead. However, it seems the gods had other plans. Zoregall woke up at dawn of the next day, and beaten and bruised, he continues his assignment. However, he can't keep going. His injuries were slowing him down, and he needed to take shelter, but he had nothing to start a fire. That's when he saw it. A abandoned house in the distance. He then thanked the gods for this sign of mercy, but whether he would still think of this as a act of mercy or something else in the future, well, we will just have to find out.
Personality: He is often a inquisitive and actually very wise person for someone of his age. He is always looking for a peaceful solution, but if he needs to break up a fight between two others, or other reasons, he will use force. However, he does not know much about the modern world, due to being raised in a temple all of his life. However, whenever he has free time, will train himself, to better his fighting skills.
Attack style: Won't jump right in right away, and instead analyzes and tries to decipher any means of a advantage, or will try and see who is having the hardest time and then help them out.
Backstory: Zoregall didn't know who his parents were, or their names, or anything about them. He didn't know much about his past either, besides what his fellow monks told him. They told him that when Zoregall was born, his mother had become weak from conceiving Zoregall, and she died when he was born. His father took care of him, until 3 months later, tradegy struck. His traxian village was attacked by Golashies hell-bent on revenge. No one survived. Only Zoregall. However, he too would have died had it not been for the monks. Their happened to be a monastic temple nearby, and when they saw the smoke of the fires that was eating away at the village, they rushed over to help. A Golash raider was about split Zoregall's newborn head in half, when a monk beheaded the raider. After a quick skirmish, the monks beated the raiders out of the already burning village, and once it was confirmed that their was not a survivor, they then took Zoregall and raised him. Fast forward 19 years later, Zoregall is a young man having been taught on the ways of the monk, but unlike his fellow monks, who seemed content on living a simple life, Zoregall wanted to see the world. And after many years of longing, he finally got his chance. Zoregall had been assigned a task alongside two others to deliver a important message to what seemed to be a important general, who was currently fighting the civil war against the golash. Zoregall was eager to go, and they traveled for 5 days. It was night. The coals of their fire was burning low, when Zoregall could not sleep. He tossed and turned, but he kept getting a off feeling. Zoregall then decided to take a quick night stroll. Minutes later after he left, a golash stealth party, working behind enemy lines, came upon their camp. They killed the other two monks in their sleep. Zoregall had returned just as they were finished looting his friends. He was filled with rage, and attacked the party. But he was no match for the 6 fighters, and they beated him within a inch of his life, and let him for dead. However, it seems the gods had other plans. Zoregall woke up at dawn of the next day, and beaten and bruised, he continues his assignment. However, he can't keep going. His injuries were slowing him down, and he needed to take shelter, but he had nothing to start a fire. That's when he saw it. A abandoned house in the distance. He then thanked the gods for this sign of mercy, but whether he would still think of this as a act of mercy or something else in the future, well, we will just have to find out.
Personality: He is often a inquisitive and actually very wise person for someone of his age. He is always looking for a peaceful solution, but if he needs to break up a fight between two others, or other reasons, he will use force. However, he does not know much about the modern world, due to being raised in a temple all of his life. However, whenever he has free time, will train himself, to better his fighting skills.
Attack style: Won't jump right in right away, and instead analyzes and tries to decipher any means of a advantage, or will try and see who is having the hardest time and then help them out.
Nice! Such a strong, confident, determined character! I was focused the whole time reading the backstory, so interesting!
I love your character! I've never seen anything like this. Unfortunately, you can't use a subclass, but I may allow it later on.
DMing:
Thanks. He’s one of my oldest OC’s. Anyway, what level will we start at?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Level 1.
DMing:
Sweet.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Name: Noxus Nailo
Race: Tiefling
Class: Fighter
Backstory "This is the Place" Noxus was Assigned to the Trex Mansion, To root out the suspected Golahish Templar, Aaron Sintra
Personality: The Creed and the people before all else, Noxus is a kind man, Who will Stop at nothing to maintain the freedom of mankind from the templars.
Attack Style: Dueling
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
I’m getting Assassins Creed vibes from this character. And I’ve never played Assassins Creed.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
You Are Correct!
I haven't seen a Character based off of Assassins Creed, So I did it myself!
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Cool.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This character is so mysterious and confident! I feel like he would do anything to stop his enemies.
DMing:
I apologize, but I'm going to have to drop my application. Thanks anyhow
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Thanks, Man!
“If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat." -Sun Tzu
Ability scores: 12 14 15 18 13 16
Name: Tasra
Race: Human
Class: Wizard
Background: Sage
Backstory: A naturally inquisitive child from a well to do merchant family Tasra took well to learning wizardry. Identified male at birth her first brush with truly powerful magic was thanks to a famed local alchemist who crafted an elixir for her to become as female in body as she was in mind. Besides a desire to repay her debt to the alchemist (she dreams of discovering a powerful magical item and returning it as a gift to her benefactor) Tasra was amazed at how potent magic could be and through herself in learning more.
Now in her twenties and having finished her apprenticeship Tasra has set out into the world in search of adventure and lore, extremely confident in herself.
Optional Info--- Picture!
Personality: Very curious, flirty and a bit of a gossip. She's very proud of her skill in magic and can get prickly if it seems someone else with talent is in the area. On the other side she tends to underestimate 'mundanes' (non-spellcasters) and for all her book smarts and love of intrigue she's fairly gullible when it comes to people (depending on attribute rolls but I'm picturing high INT, low WIS)
Attack Style: Firebolt! If she has to fight Tasra will be using her magic, unless she has an incredibly pressing reason not too. While she isn't stupid - what with being a wizard after all - she's overconfident in her arts so her daggerplay is rather rusty...
Nice! I love his obstacle, you managed to balance a strong character that also makes mistakes. I also like his attack style.
DMing:
Im just a player but I’d die for her already. 😂
We could use a wizard! I also like how she knows what she's doing!
DMing:
Ability scores, 13, 16, 12, 16, 14, 12
Name: Zoregall
Background: Acolyte
Class: Monk (Open Hand at lvl 3)
Race: Wood Elf
Backstory: Zoregall didn't know who his parents were, or their names, or anything about them. He didn't know much about his past either, besides what his fellow monks told him. They told him that when Zoregall was born, his mother had become weak from conceiving Zoregall, and she died when he was born. His father took care of him, until 3 months later, tradegy struck. His traxian village was attacked by Golashies hell-bent on revenge. No one survived. Only Zoregall. However, he too would have died had it not been for the monks. Their happened to be a monastic temple nearby, and when they saw the smoke of the fires that was eating away at the village, they rushed over to help. A Golash raider was about split Zoregall's newborn head in half, when a monk beheaded the raider. After a quick skirmish, the monks beated the raiders out of the already burning village, and once it was confirmed that their was not a survivor, they then took Zoregall and raised him. Fast forward 19 years later, Zoregall is a young man having been taught on the ways of the monk, but unlike his fellow monks, who seemed content on living a simple life, Zoregall wanted to see the world. And after many years of longing, he finally got his chance. Zoregall had been assigned a task alongside two others to deliver a important message to what seemed to be a important general, who was currently fighting the civil war against the golash. Zoregall was eager to go, and they traveled for 5 days. It was night. The coals of their fire was burning low, when Zoregall could not sleep. He tossed and turned, but he kept getting a off feeling. Zoregall then decided to take a quick night stroll. Minutes later after he left, a golash stealth party, working behind enemy lines, came upon their camp. They killed the other two monks in their sleep. Zoregall had returned just as they were finished looting his friends. He was filled with rage, and attacked the party. But he was no match for the 6 fighters, and they beated him within a inch of his life, and let him for dead. However, it seems the gods had other plans. Zoregall woke up at dawn of the next day, and beaten and bruised, he continues his assignment. However, he can't keep going. His injuries were slowing him down, and he needed to take shelter, but he had nothing to start a fire. That's when he saw it. A abandoned house in the distance. He then thanked the gods for this sign of mercy, but whether he would still think of this as a act of mercy or something else in the future, well, we will just have to find out.
Personality: He is often a inquisitive and actually very wise person for someone of his age. He is always looking for a peaceful solution, but if he needs to break up a fight between two others, or other reasons, he will use force. However, he does not know much about the modern world, due to being raised in a temple all of his life. However, whenever he has free time, will train himself, to better his fighting skills.
Attack style: Won't jump right in right away, and instead analyzes and tries to decipher any means of a advantage, or will try and see who is having the hardest time and then help them out.
Thanks! Looks like you have plenty of options, so no worries if Derry doesn't make the cut - he was fun to draw up!
Nice! Such a strong, confident, determined character! I was focused the whole time reading the backstory, so interesting!
DMing:
Hey everyone! What's everyone's timezone?
DMing:
CST
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.