Golashies and the Trex were never friends, so living in the same town was hard, that's why about a hundred years ago, they separated. Centurys ago, a group of Trexians stole an ancient artifact the Golash believed were given by their gods. Soon after this the Trexians were stereotyped as greedy, untrustworthy, and irresponsible. Some Trexians were even killed. After the Golashy-Trex war breaks out due to mistreatment on the Trex side, 6 Trexians go into an abandoned house to hide from the Golahish, or at least they think that's the case. After one of the Trexians mysteriously dies, they find out one of them is Golahish. Unfortunately the war has moved to Trex side, where the house is located, sadly, this means they were stuck.
One of you will be murderer
One of you will be protector
These will both be based on your character, not randomly
Basic backstory: Ghurk Bra'kathu began life in his rather large bugbear tribe, consisting of around 26 bugbears. He was raised in the harsh manner classic to all bugbears. He was punished when he wasn't good enough, so he made sure that he would always be the best. He excelled at many aspects of, well, being a bugbear. He was a strong fighter, and he was undefeated in his tribe. His tribe eventually merged with a larger clan, consisting of hundreds of bugbears. He was a soldier in the clan's army, like so many others. He was tough, and resilient, and his company was always chosen for the toughest jobs. One day, however, his company bit off more than they could chew. They raided a military outpost; little did they know, it was a trap. One by one his comrades fell, until Ghurk was the last one standing. He continued to fight but eventually, he too was defeated. However, the captain of the ambushers told his soldiers to capture the bugbear, for he recognized that Ghurk was easily the strongest. They hauled him off to a dungeon, but within just a week, he managed to escape. He broke his bonds and surprised everybody by attacking the enemies who dared to capture him, rather than running away. In the end, he managed to escape. He managed to get his hands on some equipment, and decided to become an adventurer, pursuing an exciting, danger filled life which would allow him to hone his abilities.
Personality: Ghurk is rough, and contains no respect for well fed and pampered people. Although he is quite direct, he is actually very intelligent, despite others automatically assuming he isn't.
Attack Style: Ghurk will attack with a glaive from 15 feet away. Fun.
Basic backstory: Ghurk Bra'kathu began life in his rather large bugbear tribe, consisting of around 26 bugbears. He was raised in the harsh manner classic to all bugbears. He was punished when he wasn't good enough, so he made sure that he would always be the best. He excelled at many aspects of, well, being a bugbear. He was a strong fighter, and he was undefeated in his tribe. His tribe eventually merged with a larger clan, consisting of hundreds of bugbears. He was a soldier in the clan's army, like so many others. He was tough, and resilient, and his company was always chosen for the toughest jobs. One day, however, his company bit off more than they could chew. They raided a military outpost; little did they know, it was a trap. One by one his comrades fell, until Ghurk was the last one standing. He continued to fight but eventually, he too was defeated. However, the captain of the ambushers told his soldiers to capture the bugbear, for he recognized that Ghurk was easily the strongest. They hauled him off to a dungeon, but within just a week, he managed to escape. He broke his bonds and surprised everybody by attacking the enemies who dared to capture him, rather than running away. In the end, he managed to escape. He managed to get his hands on some equipment, and decided to become an adventurer, pursuing an exciting, danger filled life which would allow him to hone his abilities.
Personality: Ghurk is rough, and contains no respect for well fed and pampered people. Although he is quite direct, he is actually very intelligent, despite others automatically assuming he isn't.
Attack Style: Ghurk will attack with a glaive from 15 feet away. Fun.
Your character is strong, a survivalist and smart! Your backstory felt like a mini movie. Bugbear is almost never used!
And alright, I was rushing and didn't have time to think out the story.
Backstory (Inheritor background) the gem of nature was gifted to the infant Beimyar by his parents. He grew up with a natural affinity for nature (lol). At the age of (Whatever the maturity of a 10-year-old human would be in Firbolg years) He had already learned to cast nature spells and was on the path to becoming a true druid at such an early age! (lvl 1). He soon discovered that it was all thanks to the gem that he inherited. Once he thought of himself as some sort of "chosen one", He grew impatient and went out into the world to peruse adventure. Poor Timing, for young Beymiar, for not long after he first went out, the war broke out! when looking for shelter, he just happened to follow the others into the house where the Murders'd take place.
Optional Info--- He is an actual child and will be during this whole thing.
Personality: A kind yet impatient child with an affinity for nature. Likes being outside and is easily influenceable if one is persuasive enough.
Attack Style: Primarily uses spells to restrain his opponents, and once restrained, he'll use damaging spells against them.
Backstory (Inheritor background) the gem of nature was gifted to the infant Beimyar by his parents. He grew up with a natural affinity for nature (lol). At the age of (Whatever the maturity of a 10-year-old human would be in Firbolg years) He had already learned to cast nature spells and was on the path to becoming a true druid at such an early age! (lvl 1). He soon discovered that it was all thanks to the gem that he inherited. Once he thought of himself as some sort of "chosen one", He grew impatient and went out into the world to peruse adventure. Poor Timing, for young Beymiar, for not long after he first went out, the war broke out! when looking for shelter, he just happened to follow the others into the house where the Murders'd take place.
Optional Info--- He is an actual child and will be during this whole thing.
Personality: A kind yet impatient child with an affinity for nature. Likes being outside and is easily influenceable if one is persuasive enough.
Attack Style: Primarily uses spells to restrain his opponents, and once restrained, he'll use damaging spells against them.
Amazing! I never see kids. He can learn to cast spells quick so that may be useful in the future.
Backstory: Itzlisi is anything but kind and caring. A rabble rouser by nature, she was born into violence from a cultish Yuan-Ti society and when she left found more - but… she loved it, falling in with the wrong crowd, she joined a gang, committing all kinds of atrocities with the end goal being absolute rule over it. When the war broke out between the Trexes and the Golashy, she saw this as an opportunity, as did her gang’s leader - but for different reasons..
Personality: Itzlisi is a cold woman, though beautiful - she is calculating, always trying to get ahead. She uses her beauty and a dagger to find her way in her gang and the society around her.
Backstory: Pryderi Jones-Gareth, or Derry, as his friends name him, is a Trexian boxer of small local fame from a nearby town. When many young Trexians volunteered to fight in the war, Derry was held back due to his reputation for belligerence - a trait that had already led to blows with the local militia regiment's commanding officer over a minor disagreement. He tagged along with the militia anyway, as far as he could, keeping up morale with small prize-fights while traveling with the less-than-savory elements who inevitably follow the movement of armies in search of young soldiers easily parted with coin. When a disastrous engagement obliterated the regiment, an event giving way to wholesale retreat into Trexian territory, Derry took to flight as well, deeply embittered by his inability to join the fray. Now, hiding out against Golashi reprisal for his involvement in the war, he finds himself entangled in a fight of an entirely different kind...
Personality: Outspoken, blunt and fiercely opinionated, he deeply dislikes being challenged and often finds that his fists are a simpler way to resolve arguments than words. For all that, he is something of an idealist - a romantic, even - with a sweetheart back home and a caring family. He's absorbed some book-learning over the years, but his spotty Trexian education was mostly put to use strategizing for his next matches and in his regular profession, masonry.
This post has potentially manipulated dice roll results.
Ability scores: 16145121512
Name: Pryderi "Derry" Jones-Gareth
Race: Human (Variant - going for Grappler feat)
Class: Monk (Open Hand at lvl 3)
Backstory: Pryderi Jones-Gareth, or Derry, as his friends name him, is a Trexian boxer of small local fame from a nearby town. When many young Trexians volunteered to fight in the war, Derry was held back due to his reputation for belligerence - a trait that had already led to blows with the local militia regiment's commanding officer over a minor disagreement. He tagged along with the militia anyway, as far as he could, keeping up morale with small prize-fights while traveling with the less-than-savory elements who inevitably follow the movement of armies in search of young soldiers easily parted with coin. When a disastrous engagement obliterated the regiment, an event giving way to wholesale retreat into Trexian territory, Derry took to flight as well, deeply embittered by his inability to join the fray. Now, hiding out against Golashi reprisal for his involvement in the war, he finds himself entangled in a fight of an entirely different kind...
Personality: Outspoken, blunt and fiercely opinionated, he deeply dislikes being challenged and often finds that his fists are a simpler way to resolve arguments than words. For all that, he is something of an idealist - a romantic, even - with a sweetheart back home and a caring family. He's absorbed some book-learning over the years, but his spotty Trexian education was mostly put to use strategizing for his next matches and in his regular profession, masonry.
Attack Style: Pugilist/Boxer
Nice! We might need a monk. Interesting backstory really fits the story.
Backstory: Itzlisi is anything but kind and caring. A rabble rouser by nature, she was born into violence from a cultish Yuan-Ti society and when she left found more - but… she loved it, falling in with the wrong crowd, she joined a gang, committing all kinds of atrocities with the end goal being absolute rule over it. When the war broke out between the Trexes and the Golashy, she saw this as an opportunity, as did her gang’s leader - but for different reasons..
Personality: Itzlisi is a cold woman, though beautiful - she is calculating, always trying to get ahead. She uses her beauty and a dagger to find her way in her gang and the society around her.
Attack style: Sneaky and stabby.
Such a unique character! I love her backstory and how she's rough and not perfect! We could use a rouge later on.
Golashies and the Trex were never friends, so living in the same town was hard, that's why about a hundred years ago, they separated. Centurys ago, a group of Trexians stole an ancient artifact the Golash believed were given by their gods. Soon after this the Trexians were stereotyped as greedy, untrustworthy, and irresponsible. Some Trexians were even killed. After the Golashy-Trex war breaks out due to mistreatment on the Trex side, 6 Trexians go into an abandoned house to hide from the Golahish, or at least they think that's the case. After one of the Trexians mysteriously dies, they find out one of them is Golahish. Unfortunately the war has moved to Trex side, where the house is located, sadly, this means they were stuck.
One of you will be murderer
One of you will be protector
These will both be based on your character, not randomly
Don't tell anyone your role, I'll PM it to you.
Fill out this ---
Name:
Race: (Any)
Class: (Any)
Backstory
Optional Info---
Personality:
Attack Style:
Etc.
Update---
I love your characters! Just waiting for some more people!
I don't have a due date yet I'll tell you when I do!
Class: Blood Hunter (and also arctic druid if multiclass is allowed)
Backstory: Bathuk was always one to love fame, and he feasted on it. He would fight anyone on the streets who challenged his name, so everyone knew to respect him. He was a blood hunter because the more he hunted the more he was feared. He loved lording over the simple folk. But one day when hunting he found a monster that was too strong for him. It was a dragon, and by failing his reputation was ruined. Nobody cared much, but Bathuk certainly did. He left the Village into the wilderness, wanting to fight. And then he found Golashies and the Trex, and decided to take his side...
Personality: The kind who wants to be respected, and will fight to prove he's better.
Attack Style: Torment and intimidate the character then attack
Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Golashies and the Trex were never friends, so living in the same town was hard, that's why about a hundred years ago, they separated. Centurys ago, a group of Trexians stole an ancient artifact the Golash believed were given by their gods. Soon after this the Trexians were stereotyped as greedy, untrustworthy, and irresponsible. Some Trexians were even killed. After the Golashy-Trex war breaks out due to mistreatment on the Trex side, 6 Trexians go into an abandoned house to hide from the Golahish, or at least they think that's the case. After one of the Trexians mysteriously dies, they find out one of them is Golahish. Unfortunately the war has moved to Trex side, where the house is located, sadly, this means they were stuck.
One of you will be murderer
One of you will be protector
These will both be based on your character, not randomly
Don't tell anyone your role, I'll PM it to you.
Fill out this ---
Name:
Race: (Any)
Class: (Any)
Backstory
Optional Info---
Personality:
Attack Style:
Etc.
DMing:
Okay... I'll try it, I guess...
Also, please give us some more background info.
Ability scores: 15 14 10 18 11 13
Name: Ghurk Bra'kathu
Race: Bugbear
Class: Barbarian (might become a Zealot)
Background: Outlander
Basic backstory: Ghurk Bra'kathu began life in his rather large bugbear tribe, consisting of around 26 bugbears. He was raised in the harsh manner classic to all bugbears. He was punished when he wasn't good enough, so he made sure that he would always be the best. He excelled at many aspects of, well, being a bugbear. He was a strong fighter, and he was undefeated in his tribe. His tribe eventually merged with a larger clan, consisting of hundreds of bugbears. He was a soldier in the clan's army, like so many others. He was tough, and resilient, and his company was always chosen for the toughest jobs. One day, however, his company bit off more than they could chew. They raided a military outpost; little did they know, it was a trap. One by one his comrades fell, until Ghurk was the last one standing. He continued to fight but eventually, he too was defeated. However, the captain of the ambushers told his soldiers to capture the bugbear, for he recognized that Ghurk was easily the strongest. They hauled him off to a dungeon, but within just a week, he managed to escape. He broke his bonds and surprised everybody by attacking the enemies who dared to capture him, rather than running away. In the end, he managed to escape. He managed to get his hands on some equipment, and decided to become an adventurer, pursuing an exciting, danger filled life which would allow him to hone his abilities.
Personality: Ghurk is rough, and contains no respect for well fed and pampered people. Although he is quite direct, he is actually very intelligent, despite others automatically assuming he isn't.
Attack Style: Ghurk will attack with a glaive from 15 feet away. Fun.
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.
Your character is strong, a survivalist and smart! Your backstory felt like a mini movie. Bugbear is almost never used!
And alright, I was rushing and didn't have time to think out the story.
DMing:
What level do you want us, and how do you want us to determine ability scores?
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Manual/Rolled
You guys all start on one
DMing:
ok
Ability scores: 16 10 11 11 8 10
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Name: Beimyar Fogspell
Race: Firbolg
Class: Druid (Moon Circle)
Backstory (Inheritor background) the gem of nature was gifted to the infant Beimyar by his parents. He grew up with a natural affinity for nature (lol). At the age of (Whatever the maturity of a 10-year-old human would be in Firbolg years) He had already learned to cast nature spells and was on the path to becoming a true druid at such an early age! (lvl 1). He soon discovered that it was all thanks to the gem that he inherited. Once he thought of himself as some sort of "chosen one", He grew impatient and went out into the world to peruse adventure. Poor Timing, for young Beymiar, for not long after he first went out, the war broke out! when looking for shelter, he just happened to follow the others into the house where the Murders'd take place.
Optional Info--- He is an actual child and will be during this whole thing.
Personality: A kind yet impatient child with an affinity for nature. Likes being outside and is easily influenceable if one is persuasive enough.
Attack Style: Primarily uses spells to restrain his opponents, and once restrained, he'll use damaging spells against them.
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
Amazing! I never see kids. He can learn to cast spells quick so that may be useful in the future.
DMing:
Yeah! Thanks!
Osborne Goodluck | Level 1 | Halfling | Sorcerer (Wild Magic) | Waterdeep: Dragon Heist
You're welcome!
DMing:
Name: Itzlisi
Race: Yuan-Ti
Class: Rogue
Backstory: Itzlisi is anything but kind and caring. A rabble rouser by nature, she was born into violence from a cultish Yuan-Ti society and when she left found more - but… she loved it, falling in with the wrong crowd, she joined a gang, committing all kinds of atrocities with the end goal being absolute rule over it. When the war broke out between the Trexes and the Golashy, she saw this as an opportunity, as did her gang’s leader - but for different reasons..
Personality: Itzlisi is a cold woman, though beautiful - she is calculating, always trying to get ahead. She uses her beauty and a dagger to find her way in her gang and the society around her.
Attack style: Sneaky and stabby.
Ability scores: 11 14 11 8 16 12
Name: Pryderi "Derry" Jones-Gareth
Race: Human (Variant - going for Grappler feat)
Class: Monk (Open Hand at lvl 3)
Backstory: Pryderi Jones-Gareth, or Derry, as his friends name him, is a Trexian boxer of small local fame from a nearby town. When many young Trexians volunteered to fight in the war, Derry was held back due to his reputation for belligerence - a trait that had already led to blows with the local militia regiment's commanding officer over a minor disagreement. He tagged along with the militia anyway, as far as he could, keeping up morale with small prize-fights while traveling with the less-than-savory elements who inevitably follow the movement of armies in search of young soldiers easily parted with coin. When a disastrous engagement obliterated the regiment, an event giving way to wholesale retreat into Trexian territory, Derry took to flight as well, deeply embittered by his inability to join the fray. Now, hiding out against Golashi reprisal for his involvement in the war, he finds himself entangled in a fight of an entirely different kind...
Optional Info--- https://www.youtube.com/watch?v=SptmkMYQdRs (Bit of a theme song by Sting)
Personality: Outspoken, blunt and fiercely opinionated, he deeply dislikes being challenged and often finds that his fists are a simpler way to resolve arguments than words. For all that, he is something of an idealist - a romantic, even - with a sweetheart back home and a caring family. He's absorbed some book-learning over the years, but his spotty Trexian education was mostly put to use strategizing for his next matches and in his regular profession, masonry.
Attack Style: Pugilist/Boxer
Nice! We might need a monk. Interesting backstory really fits the story.
DMing:
Such a unique character! I love her backstory and how she's rough and not perfect! We could use a rouge later on.
DMing:
Update---
I love your characters! Just waiting for some more people!
I don't have a due date yet I'll tell you when I do!
DMing:
13 17 10 21 13 17
Name: Bathuk
Race: Half-Orc
Class: Blood Hunter (and also arctic druid if multiclass is allowed)
Backstory: Bathuk was always one to love fame, and he feasted on it. He would fight anyone on the streets who challenged his name, so everyone knew to respect him. He was a blood hunter because the more he hunted the more he was feared. He loved lording over the simple folk. But one day when hunting he found a monster that was too strong for him. It was a dragon, and by failing his reputation was ruined. Nobody cared much, but Bathuk certainly did. He left the Village into the wilderness, wanting to fight. And then he found Golashies and the Trex, and decided to take his side...
Personality: The kind who wants to be respected, and will fight to prove he's better.
Attack Style: Torment and intimidate the character then attack
Also, he has a pet wolf.
Upvote Ichulla the Unfathomed
"Be the change you wish to see in the world." - Mahatma Gandhi
Hold on it says it didn't drop lowest, I didn't put a number of dice to drop:
9 7 13 9 15 11
Upvote Ichulla the Unfathomed
"Be the change you wish to see in the world." - Mahatma Gandhi
Name:Death Wish-at lady that’s what he calls himself. He doesn’t know his real name
Race: (Any)Variant human
Class: (Any)Fighter (homebrew subclass if allowed)
Backstory: He doesn’t know much…only that he had a head injury a few months before and doesn’t remember anything before that. He got in a fight a bit later and was throwing himself in with a bit of recklessness. Someone asked him if he had a death wish…and he liked it, so that’s what he calls himself.
Optional Info---
Personality:Strangely cheerful, like, all the time. It likely results from the wack on the head.
Hes always eager to get in a fight, too. No matter how cheerful and friendly he seems, he’s ready to attack at a moments notice
Attack Style:Stabby stabby. Used a longbow for long range, and a longsword or glaive in melee.
Etc
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Don't let him use the BONKER
DMing:
The Cataclysm Stadium
Rise of the White Mask
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian.
Rats. You caught me.
Actually no, I was thinking of one I found on Pinterest called the Cutthroat.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.