Rog will probably just charge in from the front with his winter wolf (Fenrir) and try to make as much of a commotion as possible and have the gray wolves pick off smaller and weaker targets from the shadows
Ravager - we're getting use to the doing this together, so don't worry about go ahead and reroll your attacks either at advantage if you move up to Darkvision range (due to not being seen) or as normal if you aren't within Darkvision range when you make your move (due to advantage & disadvantage cancelling each other out.)
Rog - I totally forgot you were riding your Winterwolf, you can actually be right on top the 1st group with your wolves.
Got a question: Will I lose concentration on controlling the zombie if I cast a spell as an action? Or do I need to roll a concentration check to maintain it?
Rollback Post to RevisionRollBack
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
OutcastfromOtherside - Your channel divinity control undead does not require concentration, you have control for up to 24 hours. Once you choose to not renew the control (or are forced to lose control) the zombie will return to control under the wight, Hektor (I doubled checked this).
Guile - I am assuming that you moved your fireball slightly so as not to get Rog and his pack in the blast.
Rog - I'm having your other wolves move down to harry the 3 Troglodytes to the south of Vanja.
OutcastfromOtherside - Your channel divinity control undead does not require concentration, you have control for up to 24 hours. Once you choose to not renew the control (or are forced to lose control) the zombie will return to control under the wight, Hektor (I doubled checked this).
Guile - I am assuming that you moved your fireball slightly so as not to get Rog and his pack in the blast.
Rog - I'm having your other wolves move down to harry the 3 Troglodytes to the south of Vanja.
Sounds good do you want me to go ahead and roll stealth rolls for them to sneak around
OutcastfromOtherside - Your channel divinity control undead does not require concentration, you have control for up to 24 hours. Once you choose to not renew the control (or are forced to lose control) the zombie will return to control under the wight, Hektor (I doubled checked this).
Guile - I am assuming that you moved your fireball slightly so as not to get Rog and his pack in the blast.
Rog - I'm having your other wolves move down to harry the 3 Troglodytes to the south of Vanja.
Sounds good do you want me to go ahead and roll stealth rolls for them to sneak around
Never mind you got them should have checked both forums before posting
This post has potentially manipulated dice roll results.
Rogs dex save with advantage(danger sense): 16
And Fenrirs dex save: 11
When it gets back to me and the wolves the four grays will try to take down the injured one and then retreat into the forest to regroup for some healing
When it gets back to me and the wolves the four grays will try to take down the injured one and then retreat into the forest to regroup for some healing
We both made it so with Rog raging he'll take 6 damage and fenrir will take 14 I think you can correct me if I'm wrong
Godofbiteme - OOOPS! sorry it's a DC 14 CON save for the wolves, for damage if they fail, no damage if the make it (Word of Radiance cantrip). It looks like only your Winter Wolf took damage from the hail of javelins.
We are coming from the northwest up the road/hill moving southeast? Are the squares 10ft squares?
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
5' squares is the grid size, yes to your question of location (information at the top of page 3 of campaign forum)
And Guile's familiar is currently a bat.
Cats go Moo!
Just updated actions on post. Heading to bed now.
Should Ravager roll the advantage dice from the too-early attack I've posted, or just pretend that attack never happened?
Rog will probably just charge in from the front with his winter wolf (Fenrir) and try to make as much of a commotion as possible and have the gray wolves pick off smaller and weaker targets from the shadows
Marcus mclaughlin
Ravager - we're getting use to the doing this together, so don't worry about go ahead and reroll your attacks either at advantage if you move up to Darkvision range (due to not being seen) or as normal if you aren't within Darkvision range when you make your move (due to advantage & disadvantage cancelling each other out.)
Rog - I totally forgot you were riding your Winterwolf, you can actually be right on top the 1st group with your wolves.
Cats go Moo!
Guile init was 12; he's not in the init order but I'll think he's be up shortly...
Did the enemies change positions a lot? This large group is shaping up to be one perfect Fireball moments.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Testing something don't mind me
Unable to parse dice roll.
12
Marcus mclaughlin
Got a question: Will I lose concentration on controlling the zombie if I cast a spell as an action? Or do I need to roll a concentration check to maintain it?
Seria (Female Dragon-In-Disguise Sorcerer, Draconic Bloodline)
You only lose concentration if you
A. Cast another concentration spell
B. Take damage and fail a concentration check (DC = half the damage taken, minimum 10)
OutcastfromOtherside - Your channel divinity control undead does not require concentration, you have control for up to 24 hours. Once you choose to not renew the control (or are forced to lose control) the zombie will return to control under the wight, Hektor (I doubled checked this).
Guile - I am assuming that you moved your fireball slightly so as not to get Rog and his pack in the blast.
Rog - I'm having your other wolves move down to harry the 3 Troglodytes to the south of Vanja.
Cats go Moo!
I realize I made an error and made a rapier attack against a ranged target, it missed thankfully, but I will pay more attention in the future
Yes, Guile goes after Rog so he’d cast it further back after they advance.
Fargen Hill Dwarf Cleric/Barbarian - Hoard of the Dragon Queen, Jodie Olwen Half-Elf Bard- Chronicles of the Accursed
Sounds good do you want me to go ahead and roll stealth rolls for them to sneak around
Marcus mclaughlin
Never mind you got them should have checked both forums before posting
Marcus mclaughlin
Rogs dex save with advantage(danger sense): 16
And Fenrirs dex save: 11
When it gets back to me and the wolves the four grays will try to take down the injured one and then retreat into the forest to regroup for some healing
Marcus mclaughlin
We both made it so with Rog raging he'll take 6 damage and fenrir will take 14 I think you can correct me if I'm wrong
Marcus mclaughlin
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What is the save the wolves need to make?
Marcus mclaughlin
Godofbiteme - OOOPS! sorry it's a DC 14 CON save for the wolves, for damage if they fail, no damage if the make it (Word of Radiance cantrip). It looks like only your Winter Wolf took damage from the hail of javelins.
Cats go Moo!