Wilhorn will follow ryuulin out into the pool (unless it’s too deep), not venturing quite as far but within 5’ of ryuulin. He hopes the retaining wall can provide some measure of cover for his small halfling frame. He sends an Eldritch Blast at the second wolf.
Wilhorn will follow ryuulin out into the pool (unless it’s too deep), not venturing quite as far but within 5’ of ryuulin. He hopes the retaining wall can provide some measure of cover for his small halfling frame. He sends an Eldritch Blast at the second wolf.
Resnalore shoots an arrow at W1, Attack 14+8, Damage 7+4 (crit 2)
W1 is already down, make that W2. And W2 is dead
W1 (dead) W2 (dead)
G1 (uninjured), fires a shortbow arrow at Resnalore, Attack 9+4, Damage 2+2 (crit 6)
G2 (uninjured), fires a shortbow arrow at Ryuulin, Attack 18+4, Damage 4+2 (crit 4)
G3 (uninjured), fires a shortbow arrow at Daewen, Attack 20+4, Damage 6+2 (crit 2)
G4 (uninjured), fires a shortbow arrow at Wilhorn, Attack 11+4, Damage 5+2 (crit 2)
Klarg (uninjured), cries out, "Ripper, poor baby. Now you will pay. He lumbers over to Marcon, who is bravely up in front (and dodging), and he attacks with disadvantage, Attack 10+4, Damage 10+2 (crit 11)
(Klarg: So, I was going to add your bones to my already very large pile of bones, made from the bones of my enemies. That way I could make something substantial enough to be a functional throne for a bugbear as large as I am, so in that context, your bones will help to build a throne, that which I've already started collecting materials)
Resnalore shoots an arrow at W1, Attack 14+8, Damage 7+4 (crit 2)
W1 is already down, also W2 is down. So this 11 damage goes to the next closest target, Klarg, who is also injured, having taken 11 now is down 22 damage and bloodied
Wilhorn will leap over the retaining wall and exit the pool to take up a position a few steps away from the steps up into the southern chamber. From here he casts Bane on the bugbear and the two closest goblins.
DC 14 CHA Save or -1d4 on their attacks and saves for 1 minute or when/if Wilhorn loses concentration.
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
Wilhorn will follow ryuulin out into the pool (unless it’s too deep), not venturing quite as far but within 5’ of ryuulin. He hopes the retaining wall can provide some measure of cover for his small halfling frame. He sends an Eldritch Blast at the second wolf.
In game log:
Attack: 16 Damage: 7 force
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
W2 takes 7 damage, W2 (bloodied)
OOC: On between meetings so I have to keep this post short and uncreative.
Initiative (not that it matters): 20
Daewen quickly draws her bow, takes aim at Klarg, and slings an arrow (using her inspiration for @advantage):
Attack: 16 Damage: 7
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Klarg (injured)
"Klarg will build a throne from your bones, puny ones!"
Vex Init: 15
Vex creeps up to the corner and as soon as he sees the smoldering fur on W2, from the earlier Eldritch Blast, he aims his hand crossbow and fires.
Hand Crossbow: To Hit: 17 Piercing Damage: 5
[OOC: Vex would have moved just to the north of the stalagmite in front of him.]
That’d be a really small home, Daewen thinks to herself with an inner chuckle.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Resnalore shoots an arrow at W1, Attack 14+8, Damage 7+4 (crit 2)
W1 is already down, make that W2. And W2 is dead
W1 (dead)
W2 (dead)
G1 (uninjured), fires a shortbow arrow at Resnalore, Attack 9+4, Damage 2+2 (crit 6)
G2 (uninjured), fires a shortbow arrow at Ryuulin, Attack 18+4, Damage 4+2 (crit 4)
G3 (uninjured), fires a shortbow arrow at Daewen, Attack 20+4, Damage 6+2 (crit 2)
G4 (uninjured), fires a shortbow arrow at Wilhorn, Attack 11+4, Damage 5+2 (crit 2)
Klarg (uninjured), cries out, "Ripper, poor baby. Now you will pay. He lumbers over to Marcon, who is bravely up in front (and dodging), and he attacks with disadvantage, Attack 10+4, Damage 10+2 (crit 11)
(Klarg: So, I was going to add your bones to my already very large pile of bones, made from the bones of my enemies. That way I could make something substantial enough to be a functional throne for a bugbear as large as I am, so in that context, your bones will help to build a throne, that which I've already started collecting materials)
Ryuulin takes 3 damage
Wilhorn takes 7 damage
Round 2 player's turn
Marcon
Daewen
Resnalore
Vex
Wilhorn
Ryullin
W1 (dead)
W2 (dead)
Klarg (bloodied)
G1 (uninjured)
G2 (uninjured)
G3 (uninjured)
G4 (uninjured)
Hold please. See planning thread for potential continuity errors.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
W1 is already down, also W2 is down. So this 11 damage goes to the next closest target, Klarg, who is also injured, having taken 11 now is down 22 damage and bloodied
(Thanks for the clarification.)
Wilhorn will leap over the retaining wall and exit the pool to take up a position a few steps away from the steps up into the southern chamber. From here he casts Bane on the bugbear and the two closest goblins.
DC 14 CHA Save or -1d4 on their attacks and saves for 1 minute or when/if Wilhorn loses concentration.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Klarg attempts Charisma Save DC 14 vs 11-1
G1 attempts Charisma Save DC 14 vs 8-1
G1 attempts Charisma Save DC 14 vs 13-1
Bane sticks on all three G1, G2, and Klarg
Huh, interesting magic with that one! Mighty indeed! My Queen will want to hear all about him.
Daewen quickly nocks another arrow and flings it with great vengeance and furrrrrious anger…at Klarg:
Attack: 24 Damage: 9
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The arrow hits Klarg in the chest, he reaches to pull it out, and freezes, eyes roll in the back of his head, and he collapses.
Klarg is dead!
One of the goblins screams, "no run. no run. Black Spider will come."
Ryuulin shoots a bolt at G1, Attack 6+6, Damage 2+4 (crit 6)
Resnalore shoots an arrow at G2, Attack 4+8, Damage 2+4 (crit 6)
Round 2 player's turn
Marcon
Vex
Ryullin, Resnalore, Wilhorn, Daewen (turn done)
Klarg (dead)
W1 (dead)
W2 (dead)
G1 (dead)
G2 (dead)
G3 (uninjured)
G4 (uninjured)
OOC: I'm back. Can I have a brief update on Marcon's condition? HP, ki points left, etc.
Character(s): Chak-tha, Thri-kreen Battlemaster Fighter, Théodmon Rokas, Eladrin Druid, Grayhawk the Aerial Ace, Aarakocra Bladesinger Wizard
Current Campaign(s): Dungeons, Darkness, Drow, and Demons, an Out of the Abyss Adventure, Dungeon Delvers, a Dungeon of the Mad Mage Adventure, Jungle of Evil, a Tomb of Annihilation Adventure
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My title from drummer is Wielder of Whispers