"Faen. Pleasure," Keyleth says in elvish, pivoting her awkwardly-still-outstretched hand toward her. "You look a bit young to be out adventuring. Is that a druid's cloak you're wearing?" Having spent most of her hundred odd years in the city, Keyleth's only knowledge of druids came from books and the occasional adventurer sitting at a tavern table discussing some upcoming quest or other with their invariably motley crew of adventuring companions.
"Lucky guess," Keyleth replied, kneeling down to retrieve her arrow from the lizardfolk's side. "If we're going to be traveling together, I suppose you should know, I ... well I haven't spent much time around other elves. I know the language but that's about it, apart from what I've read, to be honest. So forgive me if my manners aren't quite... culturally appropriate."
Then, in common, "The two of us have been traveling for a few hours now and haven't had much luck finding food in this swamp. If you're a druid, I'm guessing you know a thing or two about... plants and animals and things. Have you found anything edible around here?"
OoC: Paladin suggested that somebody should make a Wisdom (Survival) check to forage. Does Faen have proficiency in Survival? If so she probably has the best chance of finding something, since I'm guessing she also has high Wisdom? Nobody else has a Wisdom-based class.
OoC: Oh, I guess he didn't specifically say it was for foraging. I must have mentally inserted that. I guess the idea could be tracking? In any case, yeah, looks like several people have +2, so could be anybody (not Keyleth though; she only has +1). As I understand it, nature is more about factual knowledge about nature, whereas survival is about being able to make intuitive sense of and make use of nature. So I'd say, go for it, personally.
“If you need food, we probably have a few extra rations with us, but I could also look around and see if I can find anything too,” Faen says in common.
OOC: Do we do the survival check once we’re ready to move on?
"Oh, we have rations of our own, thanks. I just thought, this swamp seems to be so teeming with life, may as well conserve the packaged stuff if we can. We just haven't had any luck finding anything that seemed safe. Plenty of mushrooms around, of course, but you never can tell with those."
OoC: Now that you mention it, I'm guessing the point of the survival check isn't foraging after all, but rather to see if we notice some clue about the whereabouts of the kobolds. You may just want to roll a generic survival check and let the DM do what's appropriate with it.
OoC: I think I sidetracked us on this food business. Sorry about that. Somebody with a +2 should make the generic survival check so we can maybe find out something about which way these kobolds went (or whatever it is we might learn). Keyleth will help whoever it is if that's allowed here, DM. Not sure if this is a helpable situation, since it sounds like it may not so much be actively looking for something (since we don't know yet what we're looking for).
Radagast nervously looks around for more threats in the area. He notices that everyone has gathered around the fallen Lizardfolk, and rushes over, not wanting to be left out of the conversation. “Sorry I’m late to the conversation. My name is Radagast the Grey.”
“I feel like I may know something about the stone symbols we’ve seen around here. I’m going to check and see if they give us any clues about our situation.”
“I feel like I may know something about the stone symbols we’ve seen around here. I’m going to check and see if they give us any clues about our situation.”
History/Intelligence Check: 11
Ransyl examines the stone symbols but has no knowledge of where they may have come from or who made them.
While Faen was unable to scrounge up any food to eat she does notice a set of tracks leading away from the where the lizardfolk was first seen.
The tracks lead to a cluster of stones, the trail disappearing into the sodden ground into which the worked blocks have sunk. They look like they were of some religious significance, a roadside shrine or marker perhaps, their surfaces etched with snake patterns and gigantic, fanciful reptiles. A couple of you notice that on the eastern side of one of the carved stones the reliefs of monstrous reptiles have all been childishly scrawled over with charcoal, coloring the inscriptions of creatures black. More small tracks lead away to the east.
You follow the tracks from the serpent stones for about an hour before the trees begin to thin out and you come to the edge of a lake. As you approach you see an ancient structure of graceful bridges and scenic gazebos sits amid the placid waters of a lotus-strewn lake. The dome of a distant shrine rises above three lower buildings, one lonely minaret struggling to poke above the creepers that strangle the structure closest to the lakeshore. Clearly a temple of some sort, the place has seen better days but there are signs that some of the foliage that has tried to reclaim the place has been cut back.
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"Faen. Pleasure," Keyleth says in elvish, pivoting her awkwardly-still-outstretched hand toward her. "You look a bit young to be out adventuring. Is that a druid's cloak you're wearing?" Having spent most of her hundred odd years in the city, Keyleth's only knowledge of druids came from books and the occasional adventurer sitting at a tavern table discussing some upcoming quest or other with their invariably motley crew of adventuring companions.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
”Um yeah actually. How’d you know?” Faen replies (in Elvish) ignoring her comment on her age and shaking her hand.
"Lucky guess," Keyleth replied, kneeling down to retrieve her arrow from the lizardfolk's side. "If we're going to be traveling together, I suppose you should know, I ... well I haven't spent much time around other elves. I know the language but that's about it, apart from what I've read, to be honest. So forgive me if my manners aren't quite... culturally appropriate."
Then, in common, "The two of us have been traveling for a few hours now and haven't had much luck finding food in this swamp. If you're a druid, I'm guessing you know a thing or two about... plants and animals and things. Have you found anything edible around here?"
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OOC: Do I need to make a check to see if I’ve found any food?
”Can’t say I have either,” Faen replies.
OoC: Paladin suggested that somebody should make a Wisdom (Survival) check to forage. Does Faen have proficiency in Survival? If so she probably has the best chance of finding something, since I'm guessing she also has high Wisdom? Nobody else has a Wisdom-based class.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OOC: Faen has a +2 for Survival but that’s as good as anyone I think. Any chance nature work? Was the survival check for foraging?
OoC: Oh, I guess he didn't specifically say it was for foraging. I must have mentally inserted that. I guess the idea could be tracking? In any case, yeah, looks like several people have +2, so could be anybody (not Keyleth though; she only has +1). As I understand it, nature is more about factual knowledge about nature, whereas survival is about being able to make intuitive sense of and make use of nature. So I'd say, go for it, personally.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
“If you need food, we probably have a few extra rations with us, but I could also look around and see if I can find anything too,” Faen says in common.
OOC: Do we do the survival check once we’re ready to move on?
"Oh, we have rations of our own, thanks. I just thought, this swamp seems to be so teeming with life, may as well conserve the packaged stuff if we can. We just haven't had any luck finding anything that seemed safe. Plenty of mushrooms around, of course, but you never can tell with those."
OoC: Now that you mention it, I'm guessing the point of the survival check isn't foraging after all, but rather to see if we notice some clue about the whereabouts of the kobolds. You may just want to roll a generic survival check and let the DM do what's appropriate with it.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OOC: I’m going to do a survival check but can it be for foraging?
Survival: 8
Ransyl
“We have Velociraptor meat! Is that tasty?”
OoC: I think I sidetracked us on this food business. Sorry about that. Somebody with a +2 should make the generic survival check so we can maybe find out something about which way these kobolds went (or whatever it is we might learn). Keyleth will help whoever it is if that's allowed here, DM. Not sure if this is a helpable situation, since it sounds like it may not so much be actively looking for something (since we don't know yet what we're looking for).
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
OOC: I would do one but you’ve seen my luck on these dice rolls
Radagast nervously looks around for more threats in the area. He notices that everyone has gathered around the fallen Lizardfolk, and rushes over, not wanting to be left out of the conversation. “Sorry I’m late to the conversation. My name is Radagast the Grey.”
Ransyl
“I feel like I may know something about the stone symbols we’ve seen around here. I’m going to check and see if they give us any clues about our situation.”
History/Intelligence Check: 11
Faen spends some time foraging for food but does not find anything that is worth eating.
Ransyl examines the stone symbols but has no knowledge of where they may have come from or who made them.
OK, I need one more survival check. Since Faen specifically declared hers for foraging I need one more.
OOC: I guess I’ll just do one then. Fingers crossed
Survival: 18
OOC: I knew I was overdue for a decent roll
While Faen was unable to scrounge up any food to eat she does notice a set of tracks leading away from the where the lizardfolk was first seen.
The tracks lead to a cluster of stones, the trail disappearing into the sodden ground into which the worked blocks have sunk. They look like they were of some religious significance, a roadside shrine or marker perhaps, their surfaces etched with snake patterns and gigantic, fanciful reptiles. A couple of you notice that on the eastern side of one of the carved stones the reliefs of monstrous reptiles have all been childishly scrawled over with charcoal, coloring the inscriptions of creatures black. More small tracks lead away to the east.
You follow the tracks from the serpent stones for about an hour before the trees begin to thin out and you come to the edge of a lake. As you approach you see an ancient structure of graceful bridges and scenic gazebos sits amid the placid waters of a lotus-strewn lake. The dome of a distant shrine rises above three lower buildings, one lonely minaret struggling to poke above the creepers that strangle the structure closest to the lakeshore. Clearly a temple of some sort, the place has seen better days but there are signs that some of the foliage that has tried to reclaim the place has been cut back.