Hearing the familiar voice of the wizard within the tent speak he leans in closer. When the wizard makes mention that "she will rise", a curious eyebrow lifts of the gnome. He mutters something under his breath, but when the commotion within the tent begins and draws the attention of the crowd, he does his best to avoid being pushed too far away so that he can still observe the tent. However, when the horn sounds as the definitive sign of the guards approaching, Folzi moves to a place to look on at a safer distance.
Lebenha the dwarf Sister of Mielikki smirks. "Elves are natural charmers to be sure but Mielikki knows one can't help what one is born with," the hill dwarf Sister the sys curtly. "You come here far too often to be getting yourself into too much trouble," she then comments as the owl ruffles it's feathers still curiously observing the conversation. "Cully is a gift to be sure but the Lady of the Forest gives and takes as she sees fit to and I am grateful to have another set of watchful eyes to aid me," she adds. "The young one needs looking after having come to us from a Noble House who's seeking to help her along the right path," she adds. "You would think an elf would not look on humans who hold her kind in chains so favourable or is your heart so full of Meilikki's love you see the person and not the past?" The dwarf as curiously looking at Lebenha.
OOC: Dumat, the hill dwarf, is casting detect thoughts. Fran please PM me what Lebenha is thinking.
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OOC: What is River hoping to observe? I don't believe in blanket checks, give me a perception roll, please and give me a hint at what she's looking for.
Lyra the old woman smirks. "A thief and a Caster," she asks. "Didn't give yourself a chance did you? What sort of things," she says wiggling her fingers, "can you do," she then asks. "I am a shotty herbalist myself. Can't say I was ever any good at it," she confessed next. She then introduces herself as Hanna. She explains she only recently joined the Sisters of Meilikkie after a sickness wiped out her family and her entire village. She by some miracle never fell to the illness but saw her calling in nursing as well as helping others. As you both are nearing the Caster camp you hear the horn suddenly as well as a wave of Shepherds descending on a group of twenty-odd tents. "Those are the wizards," she then says. "I hope you're not one of those..." she then says and for the first time takes a step away from you Lyra as if realizing just then you might be dangerous.
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Haldur and Hrian nod at one another in recognition but the other men realizing the captain has come out of the garrison jump to attention knocking their game of cards and coin into the mud. "Just a bit of fun sir," one of the men who break rank first as if to collect the coins as the man whom he was playing against of the Mystra guards begins to protest.
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Folzi your small frame is jostled aside but you manage to make it to a crate which you crouch beside giving you cover as well as protection from the Shepherds now descending on the tent!
"Please return to your homes," an ambiguously gendered paladin of Mystra calls out holding their arms wide in the air as they walk from the front of the tent as if to push the gawking crowd back. The paladin has silver armor with Mystra symbol emblazoned upon it glittering slightly as if the armor itself is enchanted. Folzi you smirk to yourself knowing that an enchantment like that is gnome's work, pious indeed you think looking at the showboat of a paladin moving the crowds of curious wizards and other human Casters making their way towards the commotion. "
"I need everyone to be calm and go back to their homes," Sister Bhalla then appears holding her holy symbol in one hand then making a sweeping motion towards the crowd.
OOC: Folzi making a CHA save DC15 as Bhalla casts calm emotions on the crowd around the tent trying to make them more pliable to their wishes.
This post has potentially manipulated dice roll results.
Lyra watches the Sister step away and lets out a sigh, looking down and quite uncomfortable in the Situation, even though still smiling. She suddenly changes, trying to impersonate a ridiculed Version of the standard evil magician. Her voice shifts deeper with the attempt to create the befitting raspy, r-rolling accent that could cast a dark spell the next second. Shes clearly trying to show a parody. "How dare you compare me to such patheticly weak mongrels, i could end them in a second just by blinking, for i am...A WIZARD!"
(Performance if needed: 16)
Lyra then returns to her earlier calm and nearly a bit shy behaviour. "No, i dont normally do stuff like that. I really see no sense in trying stupidities like that, and no person i've met before being brought here would have done it either. I dont want to give you the wrong Impression though, you asked about it earlier anyway, and I am definitely not blending in with the uncapable ones. I can do stuff, but why would i?" Lyra frowns in slight concern. "Hanna, i Wonder how this might influence the Camp though. it seemed like there was something rather unpleasant headIng our way this morning. If youre New too you probably wont know either, but are these normal times around here?"
OOC River was just north of the Tower of Mielikki so I thought maybe she would have observed the crowd or tent situation. You said that is metagaming tho, so I stopped asking if she would have seen it. perception14
Lebenha smiles " I am not so pius Sister... but I am reluctant in blame a whole race for the faults of some of its members. " she looks at the cleric again " Trying to learn for the mistakes of others you could say..." she smiles at her sarcastic comment and adds " I've seen him some times here, a good thing you can rely on him. I am sure that he is more loyal than most of the evolved races, if you understand me..."
She looks to the place where the human had dissapeared " If there is anything I can do to help that young girl, just let me know. I can't imagine what kind of troubles she could have been into..."
Hrain moves closer to the guards and Haldur, displeasure clear in his eyes as he looks over the remnants of the card game. Fixing the guard reaching for the money with a hard stare he calmly states "It appears you have dropped that donation to the temple, be sure to deliver it immediately, I will be checking that you have later" he pauses and closes the distance between the guard and himself further "unless if course I have misunderstood the situation and you were gambling on guard duty?"
Expecting immediate action on the part of the guard he turns to Haldur and greets him warmly "Well met, I believe you go by Halberd, if I may I will call you that too. I'm glad you are here I am about to take a tour of the camp, to ensure all appointed tasks are being carried out" he casts another firm look over any of the guardsmen who haven't yet resumed a more obviously suitable task "Would you care to walk with me? I have a few other tasks to complete and would like to use the time to get to know a new recruit who has apparently shown great potential."
As he walks away, his seniority making him believe all his requests will be carried out, he calls over his shoulder to the guards "Do not doubt I have marked you today, any further lapses will be dealt with more firmly. You wear your goddess's symbol and you serve in her name, do not disgrace her or yourselves."
Rollback Post to RevisionRollBack
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
This post has potentially manipulated dice roll results.
(Cha Save: 9, forgot to roll with adv from gnome cunning 12)
Folzi realizes what Sister Bhalla is attempting. He feels the wave of her calming energy trying to wash over him, but he manages to resist it. However, he plays along and turns as if he is going to return to his area. After a stepping a distance safe enough that the Shepherds are no longer in sight, his eyes dart from side-to-side, looking for a path to the backside of the tent. Taking more care this time to avoid the increased presence of the guards, he tries to find a place on near the backside of the tent where he can watch and listen.
OOC for all the gang: Give me time to react to things, if you write a dialog to be reacted to then write a chunk of action after it without letting me react what’s the point really?
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Lyra the Sister looks at you slightly unnerved by your joke but seems to hold back her reaction when you immediately seem calm again. Her expression, however, seems warier of you now.
“Trouble,” Hanna asks Lyra with a curious expression. “What do you know of it?” She asks her expression and tone firm but before she can press you Lyra the wave of Shepherds descending on the Caster camp passes by and one stops to confront you both.
“Return to your tent,” a Shepherd of Mystra says with a stern expression on her dark face to Lyra holding a quarterstaff readily as if ready to strike at a moment's notice. "You'd do well to return to your temple Sister," she then adds.
“She is with me,” Hanna retorts with a stern tone of a scolding mother task the monk in silver robes of Mystra suddenly shrinks. “Come, girl,” she then says turning to Lyra. “We need to deliver these rations and medicines as I promised then you should return to your tent,” she replies. “I pray to all the Four that nothing is truly amiss,” she adds aloud as the monk still lingers.
“She’s to return to her tent then when you’ve finished Sister,” the monk calls out as Hanna leads Lyra away murmuring about respect for elders. “The camp is going on lockdown,” the monk calls after them as Hanna sighs loudly then stops turning to face the much younger woman.
“As I said we will do that,” Hanna then snaps at the monk who looks surprised at first but then sighs.
“It’s for your protection Sister as much as hers,” the monk replied before charging off quarterstaff in hand towards the sounding of the horn.
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River looks curiously around seeing a group of Sister gather speaking about the morning. A stout young human, tells a solid looking mountain dwarf with golden hair in braids a story about Sister Bhalla and the Commander struggling with an order coming down from the Emperor himself! River is shocked by this but having faith in both leaders to protect the detainees unconditionally from without and within she isn’t too troubled by this news. Then however when the horn drift towards her and all the Shepherds, as well as Sister in the vicinity, be extremely alert she knows trouble is inevitable!
River is spirited to the temple and hides there awaiting the danger to pass.
OOC: Jynne/Riverwing will no longer be playing. Since no one ‘got to know’ her out of the party I’m not going to post a dramatic exit. I am just going to post this and that’s it. No worries guys maybe she’ll show up for a bigger exit later.
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Lebenha sees the dwarf frown but isn't quite sure why before she begins again. “The girl set all of her family’s servants free. Those who were not killed in the pursuit were later executed for her trouble as an example to others who would try being so generous with fates, not their own,” the hill dwarf explains moving her dreads off her shoulder when Cully flutters away back into the Great Tree. “There’s little help you could offer her besides avoiding her and her…gifts no matter how small,” she explains. “The Empire offers a grime fate to anyone who tries to challenge them,” she adds next. “I am Dumat,” she then said firmly but before she can continue, a group of Meilikki Sisters rushes into the chapel.
“Sister,” a middle-aged human with ash blonde hair calls out in a frantic tone. “Bhalla’s horn has been sounded,” she adds. “The camp is going on lockdown,” she says as the other Sisters round her nod all with concern faces.
“Come, come then,” Dumat replies. “You elf return to your tent with haste don’t be just in the stocks for wandering,” she adds in a stern expression and tone before rushes away in blue and silver robes.
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Hrian the soldiers seem to comply but before any can speak or even beginning to protest you walk away with Haldur both then hear the horn of warning. Hrian you know this means lockdown has begun and there is serious trouble in the camp. Hian you need to see that ALL detainees are in their tents and accounted for as does Haldur even with the limited training he has undergone.
“Captain,” a dark gray skinned half-orc woman rushes up to Hrian in cleric vestments of Sune holding a heavy maze. Her hair adorned with golden embellishments makes her looks very pretty for her kind. She is tall, seven feet at least, cutting an impressive figure in the golden breastplate she wears with Sune’s holy symbol hammered into it. “The wizard human camp,” she says catching her breath. “Their former leader, the one that was just ousted from the council….there’s been an incident,” she adds gesturing for you and Haldur to follow. The half-orc gives Haldur an appraising look before she hustles back towards the center of the camp south of the temple.
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Folzi you’re able to easily stealth into a place behind more crates and debris collected at the back of the tent unnoticed but listening at the canvas wall it's odd, it’s as if only the noises outside are present. As if there is something preventing you from hearing the goings on inside the wizard’s tent, a spell perhaps?
Do you linger or move back to the gnome area? You are familiar with the procedure and know a hefty punishment awaits all who ignore the lockdown.
Lebenha raises an eyebrown when the other clerics came and talk about the lockdown, cutting her answer to Dumat. She looks around in case she sees the young human again while walking out the Temple and walks slowly but without stoping towards her tent.
If she sees the human cleric
She tries to approach her and if possible she will ask
"Hello do you know why is this all about?"
If she sees her but cannot approach her she will try to make eye contact and just nods as she walks away.
If not:
She continues walking toward her tent and when one of the Shepperds or the Sisters pass near her she tries to ask:
"Excuse me, Do you know what's happening? Are we under attack?".
If no chance arises or they do not answer her she just continue to her tent.
"Men, commence lockdown procedures - every single one of those detainees in their tents now and I want that head count too, move, move, move" The volume of his voice as it cuts over the other noises for a moment is impressive, a subtle trace of exhilaration carrying alongside another of apprehension. "Halberd, let's go, our aid may prove necessary but keep an eye out for others trying to capitalise on the situation, there are always opportunists."
His stride eating up the ground as he brings his winged helmet up into place Hrain moves with power and purpose following the half-orc cleric, noting the impressive way she moves and the gold glittering in her hair, Hrain still manages to admire the cleric's appearance despite the turmoil caused by the alarm. Cape flowing as he moves the young captain sets his shield but doesn't yet reach for a sword.
Lyra takes a step backwards as the monk commands her with such stringent words, but then follows the verbal exchange between her and Hanna. She hushes a "Thank you" to her after the monk walks away and the two pick up the rations again. She then renews where their conversation had been interrupted before. "I'm sorry about that earlier, its just...that's always how people behave if they learn you've got some involvement with magic. I've spent more than half of my life living literally like a rat in the crud." Her eyes seem to trail off, glancing to a place far away, and her voice starts to sound a little pressed and angry. "When i grew up, i was told the same scary stories as everyone else. I myself believed that wizards and sorcerers were a great evil that deserved to be held in camps like these. Plus, it's not like a volunteered to use it. I didnt register anywhere, i didn't study it, no pact no teacher no oath was involved in any of it. It simply happened, it was there and please dont believe it was easy. The first few seconds i was more stuck on how exactly i would kill myself rather than thinking 'do i need to end it now'." Lyra suddenly shakes her head, seemingly back in the here and now. Her voice grows gently, more soft-spoken than before but with a taste of sadness. "Do you have any idea how much i was scaring myself back then? But magic did not only save my life, it actually turned it into something better. Back in the slums, the only times anyone gave a crap about my very existence was when they thought they could rob me, or sell me off as a slave. Noone gave a damn about me at all. And then suddenly it turns out i got some magic bloodline or crap like that and everyone goes from "not caring" to "kill on sight". Don't get me wrong, im not trying to say what happened was good, or that magic is awesome. We have all those places with "waste" in their name for a reason. But people that are generally scared of everyone and everything involved with it have probably never even been within a ten mile radius of any theurgic happening." Lyra tries to hold back the frustration, but it appears to be hard for her to gain back the quiet temper. "There have been a lot of awefull things caused by magic, and many people would most likely use it in ways that are dangerous," she gives in, "but commanding that every one capable of doing it should be locked up, rotting away in camps far away from the 'normal' society is something i will never deem tolerable." She finally stops, deeply exhaling with a sound that could also be a sigh. "Sorry once again, it's got to be one of my tender points. I always end up talking way too much." Lyra then turns back to Sister Hanna. "Anyway, what in the Fours name do they mean by lockdown? It sounds somewhat terrifying and that misses surely seemed a bit stressed out. Oh wait...the trouble i mentioned earlier...some people in the camp have seen Sister Bhalla and that Commander Caspian converse in a rather ill'tempered fashion. I didnt see it myself, but if that many people start spreading rumors there's got to be some truth behind it. I guess this commotion might be the result. You don't happen to know what we're dealing with? Oh, and where do we need to bring these rations to?" Lyra gives an unknowingly smirk, as she had never been called upon for a task like this, but still seems eager to help.
Frustrated that he can no longer make anything out from within the tent, Folzi furrows his brow and turns to quickly make his way back to the gnome camp. In his haste, he "accidentally" runs into one of the Shepherds trying to control the curious onlookers. "Oh, excuse me, sir" sarcasm dripping from his voice. He snickers and continues on his way.
OOC: I realize everyone's first instinct is going to be to resist but trust me and go with it.
Leb does not see the young human who Dumat hurried out of the chapel along with and the other Sisters. As she exits the temple, Lebenha sees many Shepherds and Sister rushing around shouting orders as well as exchanging news. She approaches one Shepherd to ask your question. The Shepherd turns and you find Sune emblazoned on tarnished gold armor and an ugly scarred face of a man sneering at you. Gripping a rod of some kind he points it at you as you speak but you no more get your words out when…
OOC: Fran roll a WIZ save (with disadvantage) please DC 13. Paladin is trying to cast command.
“Grovel,” the paladin demands in a growling voice as he glares at you.
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Hrian/Haldur you pass a paladin of Sune, a hothead Hrian you know well named Leeds Hawthrone, outing an elven woman in chains. His face is strained, red from angry but the elven woman looks frightened and confused.
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Lyra bends Hana’s ear as they finally reach the Wilderness a part of camp unfamiliar to Lyra in many ways. The human’s here seem the most miserable if that’s possible more like changed wild things than people as they brood or cower in their tents.
“Just leave the basket here girl and get out of here as quick as you can,” Hana says looking nervously around her now as more Shepherds are appearing in the Wilds.
They seem to be shoving people into tents but before Hanna can so on a Shepherd of Mystra approaches with a sneer.
“She doesn’t belong here,” the Shepherd says with a look of disgust now. “You should be in your tent sorcerer. Are you stupid as well as lost,” the woman asks in a harsh tone as Hana begins to speak up but the paladin cuts her off. “I can tell by your robes that you are a novice so no complaints will be logged against you Sister that is if you make your way back to the temple now and don't give us any trouble. We're doing the real work and all around here," she says through gritted teeth. "As for this one she’s coming along with me,” she adds grabbing Lyra by the wrist making a gesture with her hand over the manacles and a chain appears between them linking them together. “Move,” she then says pushing Lyra forward as another paladin of Sune laughs.
“They don’t seem so scary now do they Harper,” the paladin of Sune calls out with a sarcastic tone to the one he called Harper who gives Lyra another shove forward.
“Shut up Lincoln we weren’t all born with silver spoons up our asses in towers that protected us from this scum,” Harper replies curtly shoving Lyra again. “Move,” she repeats her tone harder than before as Lyra sees she is not being taken to the Caster’s area but the gallows!
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“That one,” Folzi hears a man’s voice yell as he walks away from the human part of the encampment. “He’s always in the thick of things,” the man adds looking around Folzi you see one dwarf raising a warhammer pointing at you with it before you can react.
“What’s a gnome doing here,” another voice, female this time, comes from behind you and as she speaks, your body tenses with an enchantment that now engulfs your gnomish form.
OOC: Saute roll (with disadvantage) a WIZ save against DC 13 hold person.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
WIS ST: 13
In case she has advantage due to racial trait: 4
Edit: In case it changes the rolls, First one was a 20 second a 13 so I am assuming she succeed
Lebenha feels the magic compelling her to obey the ugly paladin but she resists it.
“No need to be hard I am already heading to my tent sir, sorry sir” she shows her palms as she recoils and leaves for her tent as fast as she can. If the paladin gets more violent or gives her another order she obeys and kneel on the ground showing no sign of violence no sudden moves. Whatever is going on surely has the Shepherds on the edge.
When the figure of the young paladin came into view, Haldur straightened his posture and stood at a respectful attention. The man was resplendent in his armor and was immaculately groomed, as befit a Sunite Shepherd, and it caused the young sellsword a bit of anxiety over his own appearance. His short brown hair was still tousled and haphazard from sleep, and it had been, what, two or three days since his last shave? Not exactly doing his employers proud in the arena of physical beauty. Never the less, Haldur disregarded his inner thoughts as Hrain took command of his negligent guardsmen and he could appreciate the confident and assertive manner in which Hrain handled the situation. Clearly, though young, this Shepherd wore his authority like a tailored and comfortable cloak and thus Haldur found it easy to quickly assume the role of loyal subordinate.
"Greetings Captain. Yes, I am Halberd Hightower and it is a pleasure to make your acquaintance." Introductions briefly made, Haldur fell into step beside Hrain as the man began making his way through the camp. The mercenary let the Shepherd speak uninterrupted, only nodding along here or there to indicate his understanding and compliance as the paladin began outlining his plan for the morning. He was just preparing to answer Hrain's request to know his new charge better when the blaring of the camp's warning horns pierced the frigid morning air, and Haldur's head whipped in Hrain's direction for guidance. A half-orc garbed in gleaming and impressive vestments came charging up to the Shepherd beside him and quickly began to give a brief explanation as to what had happened, and immediately both men snapped into action in order to respond to the situation. Their booted feet crushed through the snow and ice as they hastily made to take control of the situation, and again Hrain's natural predisposition to leadership became evident as the young captain barked orders to his comrades and provided direction to the disoriented.
As Hrain turned his gaze on Haldur and bade him join but remain alert and attentive, the sellsword simply nodded once sharply in immediate compliance. "Yes sir." With that he was Hrain's shadow, matching the young paladin's pace step for step but also throwing his glance around the camp in order to try and catch anything that might seem untoward or opportunistic from the detainees. Within a moment, the young warrior saw what looked like another Sunite accosting what appeared upon first glance to be an elven woman, bound and perhaps struggling or resisting but obviously distressed, and Haldur quickly called out to his comrade to alert him to the scene.
"Sir! Look!" Haldur's deep voice rose over the rising cacophony of sound, and he pointed with his free hand in the direction of the struggle. Once he had alerted Hrain to the unfolding event, the sellsword tensed and waited for the captain's appraisal or command.
"Good eyes Halberd, stay sharp, Hawthrone has a temper and an emergency can make even a seasoned man forget himself. Though it will not be borne from any man under my command."
Crossing the ground to the pair after checking the direction the half orc was heading in the hope of being able to follow later, Hrain calls out as Halberd and he get closer.
"Hawthrone, the woman seems to be complying and there is still much to be done, control yourself and discharge your duties in a calm and proper manner. A paladin of Sune should be able to maintain his composure in the face of all difficulties, I believe you can do so, prove it to me."
Finally, to the elf woman.
" Lady, go with this man as quickly as you are able so that we may continue our work to ensure all of your safety, this will all be over soon."
“I was just heading to my tent Sir “ replies the elf “ I just asked what was happening but I don’t want problems Sir. “ she says to the official that had come to her aid. As she stands and continues walking toward her tent she says between her teeth “For beign people who despise magic you lot are really eager to use it against others...”
Lyra notices the Sisters increasing nervousness, and while shes trying to keep a cool head, she can't help but feel a little paniced as well. Then she is chained and pushed forward all of a sudden, by a paladin dropping spiteful remarks all along the way, and all of her selfcontrol is gone for a second. She feels the ferociousness rear up inside of her, the one thing she was trying so hard to surpress ever since she came here. Her posture stiffens, her arms tense. Lyras eyes turn into glaring orbs that emit pure fury, until her sight falls upon the gallows and thus the direction she is being pushed to. The feeling of anger collapses as she regains control, hoping that none of the Shepherds standing behind her has noticed the incident. She slowly begins to move towards where the paladin is directing her. Even though new, Lyra knows what the gallows are there for, and a distinct feeling of fear of what could potentially happen begins to grab hold of her. She gives her best to make her voice sound unaffected by these feelings, as she adresses the paladin in hope of solving the misery. "I apologize if i am disturbing your orders in any way Shepherds, but this is a mistake. I am new to this camp and have no idea what is happening at the moment, but Sister Hanna kindly requested my aid for the task of delivering these rations before we heard the sound of the horn. We were both told to return to our spaces after fulfilling this duty, but we only just made it here, so there was no possibility for me to return to my tent yet. Again, i am sorry for causing any unintended inconveniences, but i was merely trying to help." Lyra will keep tryint to reason with them, she is only telling the truth after all.
OOC: To be clear, regardless of ‘racial advantage’ the spells cast by Shepherds and Sister will always give you disadvantage on saves against them as well as advantage on spell attacks because of the manacles. We cancel one another out, elf or gnome, for saves so you’d just get one straight roll. This is due to the manacle, which I already explained.
It’s a quick series of events that finally bring your party closer together….
Hawthrone bows to Hrain’s orders but as soon as the captain is out of earshot, he puts chains on Lebenha for making a fool of him, resisting his spell, and her back talk! Grabbing the chains, he tugs the elf forward towards the gallows!
Hrian and Haldur arrive where the half-Orc, Lucinda led them to find complete chaos! There are Shepherds strewn on the ground bloodied and battered as well as twice as many Casters! There is an odd sort of glow, however, emanating from a tent in the center of the wizard’s camp that everyone, Shepherds, and Casters included, are trying to avoid!
“She will rise,” a ragged-looking human sorcerer wails. She had silver scales erupting on her face her bright white eyes seem to glow as she rushes towards you both her hands raised making the motions to cast….
OOC: I need both of you to run or roll initiative, please!
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Folzi is carried like a stiff board to the gallows too where he sees two women, a human and an elf, in chains. Putting him down beside them, the human cleric who brought him sneers at the other captives.
“What’d they do then,” the human cleric who carried Folzi asks smirking at Hawthorn and Harper.
“Do any of us need an excuse,” Harper exclaims brandishing her mace now with an ugly expression. “They’ll be an example,” she adds in a growl. “I’m not letting some dirty conjurer get me too,” she adds next holding her mace up pointing at each of them. “We need to get them out of view of your Captain however if it’s going to work,” she adds grimacing as Hawthorn nods in agreement.
“Get up,” Hawthorn replied dragging Lebenha to her feet before glaring at the others. “Like anyone will miss them in this chaos,” he adds pointing towards the sounds of a thunderwave going off now near the human Caster’s camp before a flash and crackle of call lightning strikes somewhere near the Wilderness! “We’ll be lucky to be alive once they’re through,” he adds pulling Lebenha towards the Sune garrison as the others grab Folzi and Lyra follow suit.
Other Shepherds pass by but none seem that interested in the three detainees clad in chains amongst their brethren.
OOC: Each of you can make opposing grapple checks at disadvantage being chained or go with it, again trust me.
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
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Hearing the familiar voice of the wizard within the tent speak he leans in closer. When the wizard makes mention that "she will rise", a curious eyebrow lifts of the gnome. He mutters something under his breath, but when the commotion within the tent begins and draws the attention of the crowd, he does his best to avoid being pushed too far away so that he can still observe the tent. However, when the horn sounds as the definitive sign of the guards approaching, Folzi moves to a place to look on at a safer distance.
Lebenha the dwarf Sister of Mielikki smirks. "Elves are natural charmers to be sure but Mielikki knows one can't help what one is born with," the hill dwarf Sister the sys curtly. "You come here far too often to be getting yourself into too much trouble," she then comments as the owl ruffles it's feathers still curiously observing the conversation. "Cully is a gift to be sure but the Lady of the Forest gives and takes as she sees fit to and I am grateful to have another set of watchful eyes to aid me," she adds. "The young one needs looking after having come to us from a Noble House who's seeking to help her along the right path," she adds. "You would think an elf would not look on humans who hold her kind in chains so favourable or is your heart so full of Meilikki's love you see the person and not the past?" The dwarf as curiously looking at Lebenha.
OOC: Dumat, the hill dwarf, is casting detect thoughts. Fran please PM me what Lebenha is thinking.
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OOC: What is River hoping to observe? I don't believe in blanket checks, give me a perception roll, please and give me a hint at what she's looking for.
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Lyra the old woman smirks. "A thief and a Caster," she asks. "Didn't give yourself a chance did you? What sort of things," she says wiggling her fingers, "can you do," she then asks. "I am a shotty herbalist myself. Can't say I was ever any good at it," she confessed next. She then introduces herself as Hanna. She explains she only recently joined the Sisters of Meilikkie after a sickness wiped out her family and her entire village. She by some miracle never fell to the illness but saw her calling in nursing as well as helping others. As you both are nearing the Caster camp you hear the horn suddenly as well as a wave of Shepherds descending on a group of twenty-odd tents. "Those are the wizards," she then says. "I hope you're not one of those..." she then says and for the first time takes a step away from you Lyra as if realizing just then you might be dangerous.
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Haldur and Hrian nod at one another in recognition but the other men realizing the captain has come out of the garrison jump to attention knocking their game of cards and coin into the mud. "Just a bit of fun sir," one of the men who break rank first as if to collect the coins as the man whom he was playing against of the Mystra guards begins to protest.
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Folzi your small frame is jostled aside but you manage to make it to a crate which you crouch beside giving you cover as well as protection from the Shepherds now descending on the tent!
"Please return to your homes," an ambiguously gendered paladin of Mystra calls out holding their arms wide in the air as they walk from the front of the tent as if to push the gawking crowd back. The paladin has silver armor with Mystra symbol emblazoned upon it glittering slightly as if the armor itself is enchanted. Folzi you smirk to yourself knowing that an enchantment like that is gnome's work, pious indeed you think looking at the showboat of a paladin moving the crowds of curious wizards and other human Casters making their way towards the commotion. "
"I need everyone to be calm and go back to their homes," Sister Bhalla then appears holding her holy symbol in one hand then making a sweeping motion towards the crowd.
OOC: Folzi making a CHA save DC15 as Bhalla casts calm emotions on the crowd around the tent trying to make them more pliable to their wishes.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lyra watches the Sister step away and lets out a sigh, looking down and quite uncomfortable in the Situation, even though still smiling. She suddenly changes, trying to impersonate a ridiculed Version of the standard evil magician. Her voice shifts deeper with the attempt to create the befitting raspy, r-rolling accent that could cast a dark spell the next second. Shes clearly trying to show a parody. "How dare you compare me to such patheticly weak mongrels, i could end them in a second just by blinking, for i am...A WIZARD!"
(Performance if needed: 16)
Lyra then returns to her earlier calm and nearly a bit shy behaviour. "No, i dont normally do stuff like that. I really see no sense in trying stupidities like that, and no person i've met before being brought here would have done it either. I dont want to give you the wrong Impression though, you asked about it earlier anyway, and I am definitely not blending in with the uncapable ones. I can do stuff, but why would i?" Lyra frowns in slight concern. "Hanna, i Wonder how this might influence the Camp though. it seemed like there was something rather unpleasant headIng our way this morning. If youre New too you probably wont know either, but are these normal times around here?"
OOC River was just north of the Tower of Mielikki so I thought maybe she would have observed the crowd or tent situation. You said that is metagaming tho, so I stopped asking if she would have seen it. perception 14
please note also her passive scores
https://gyazo.com/395bc055486d58ff65bbc82b51ab4d85
Looking for a game
Lebenha smiles " I am not so pius Sister... but I am reluctant in blame a whole race for the faults of some of its members. " she looks at the cleric again " Trying to learn for the mistakes of others you could say..." she smiles at her sarcastic comment and adds " I've seen him some times here, a good thing you can rely on him. I am sure that he is more loyal than most of the evolved races, if you understand me..."
She looks to the place where the human had dissapeared " If there is anything I can do to help that young girl, just let me know. I can't imagine what kind of troubles she could have been into..."
PbP Character: A few ;)
Hrain moves closer to the guards and Haldur, displeasure clear in his eyes as he looks over the remnants of the card game. Fixing the guard reaching for the money with a hard stare he calmly states "It appears you have dropped that donation to the temple, be sure to deliver it immediately, I will be checking that you have later" he pauses and closes the distance between the guard and himself further "unless if course I have misunderstood the situation and you were gambling on guard duty?"
Expecting immediate action on the part of the guard he turns to Haldur and greets him warmly "Well met, I believe you go by Halberd, if I may I will call you that too. I'm glad you are here I am about to take a tour of the camp, to ensure all appointed tasks are being carried out" he casts another firm look over any of the guardsmen who haven't yet resumed a more obviously suitable task "Would you care to walk with me? I have a few other tasks to complete and would like to use the time to get to know a new recruit who has apparently shown great potential."
As he walks away, his seniority making him believe all his requests will be carried out, he calls over his shoulder to the guards "Do not doubt I have marked you today, any further lapses will be dealt with more firmly. You wear your goddess's symbol and you serve in her name, do not disgrace her or yourselves."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
(Cha Save: 9, forgot to roll with adv from gnome cunning 12)
Folzi realizes what Sister Bhalla is attempting. He feels the wave of her calming energy trying to wash over him, but he manages to resist it. However, he plays along and turns as if he is going to return to his area. After a stepping a distance safe enough that the Shepherds are no longer in sight, his eyes dart from side-to-side, looking for a path to the backside of the tent. Taking more care this time to avoid the increased presence of the guards, he tries to find a place on near the backside of the tent where he can watch and listen.
Stealth: 27
Perception: 10
OOC for all the gang: Give me time to react to things, if you write a dialog to be reacted to then write a chunk of action after it without letting me react what’s the point really?
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Lyra the Sister looks at you slightly unnerved by your joke but seems to hold back her reaction when you immediately seem calm again. Her expression, however, seems warier of you now.
“Trouble,” Hanna asks Lyra with a curious expression. “What do you know of it?” She asks her expression and tone firm but before she can press you Lyra the wave of Shepherds descending on the Caster camp passes by and one stops to confront you both.
“Return to your tent,” a Shepherd of Mystra says with a stern expression on her dark face to Lyra holding a quarterstaff readily as if ready to strike at a moment's notice. "You'd do well to return to your temple Sister," she then adds.
“She is with me,” Hanna retorts with a stern tone of a scolding mother task the monk in silver robes of Mystra suddenly shrinks. “Come, girl,” she then says turning to Lyra. “We need to deliver these rations and medicines as I promised then you should return to your tent,” she replies. “I pray to all the Four that nothing is truly amiss,” she adds aloud as the monk still lingers.
“She’s to return to her tent then when you’ve finished Sister,” the monk calls out as Hanna leads Lyra away murmuring about respect for elders. “The camp is going on lockdown,” the monk calls after them as Hanna sighs loudly then stops turning to face the much younger woman.
“As I said we will do that,” Hanna then snaps at the monk who looks surprised at first but then sighs.
“It’s for your protection Sister as much as hers,” the monk replied before charging off quarterstaff in hand towards the sounding of the horn.
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River looks curiously around seeing a group of Sister gather speaking about the morning. A stout young human, tells a solid looking mountain dwarf with golden hair in braids a story about Sister Bhalla and the Commander struggling with an order coming down from the Emperor himself! River is shocked by this but having faith in both leaders to protect the detainees unconditionally from without and within she isn’t too troubled by this news. Then however when the horn drift towards her and all the Shepherds, as well as Sister in the vicinity, be extremely alert she knows trouble is inevitable!
River is spirited to the temple and hides there awaiting the danger to pass.
OOC: Jynne/Riverwing will no longer be playing. Since no one ‘got to know’ her out of the party I’m not going to post a dramatic exit. I am just going to post this and that’s it. No worries guys maybe she’ll show up for a bigger exit later.
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Lebenha sees the dwarf frown but isn't quite sure why before she begins again. “The girl set all of her family’s servants free. Those who were not killed in the pursuit were later executed for her trouble as an example to others who would try being so generous with fates, not their own,” the hill dwarf explains moving her dreads off her shoulder when Cully flutters away back into the Great Tree. “There’s little help you could offer her besides avoiding her and her…gifts no matter how small,” she explains. “The Empire offers a grime fate to anyone who tries to challenge them,” she adds next. “I am Dumat,” she then said firmly but before she can continue, a group of Meilikki Sisters rushes into the chapel.
“Sister,” a middle-aged human with ash blonde hair calls out in a frantic tone. “Bhalla’s horn has been sounded,” she adds. “The camp is going on lockdown,” she says as the other Sisters round her nod all with concern faces.
“Come, come then,” Dumat replies. “You elf return to your tent with haste don’t be just in the stocks for wandering,” she adds in a stern expression and tone before rushes away in blue and silver robes.
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Hrian the soldiers seem to comply but before any can speak or even beginning to protest you walk away with Haldur both then hear the horn of warning. Hrian you know this means lockdown has begun and there is serious trouble in the camp. Hian you need to see that ALL detainees are in their tents and accounted for as does Haldur even with the limited training he has undergone.
“Captain,” a dark gray skinned half-orc woman rushes up to Hrian in cleric vestments of Sune holding a heavy maze. Her hair adorned with golden embellishments makes her looks very pretty for her kind. She is tall, seven feet at least, cutting an impressive figure in the golden breastplate she wears with Sune’s holy symbol hammered into it. “The wizard human camp,” she says catching her breath. “Their former leader, the one that was just ousted from the council….there’s been an incident,” she adds gesturing for you and Haldur to follow. The half-orc gives Haldur an appraising look before she hustles back towards the center of the camp south of the temple.
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Folzi you’re able to easily stealth into a place behind more crates and debris collected at the back of the tent unnoticed but listening at the canvas wall it's odd, it’s as if only the noises outside are present. As if there is something preventing you from hearing the goings on inside the wizard’s tent, a spell perhaps?
Do you linger or move back to the gnome area? You are familiar with the procedure and know a hefty punishment awaits all who ignore the lockdown.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lebenha raises an eyebrown when the other clerics came and talk about the lockdown, cutting her answer to Dumat. She looks around in case she sees the young human again while walking out the Temple and walks slowly but without stoping towards her tent.
If she sees the human cleric
She tries to approach her and if possible she will ask
"Hello do you know why is this all about?"
If she sees her but cannot approach her she will try to make eye contact and just nods as she walks away.
If not:
She continues walking toward her tent and when one of the Shepperds or the Sisters pass near her she tries to ask:
"Excuse me, Do you know what's happening? Are we under attack?".
If no chance arises or they do not answer her she just continue to her tent.
PbP Character: A few ;)
"Men, commence lockdown procedures - every single one of those detainees in their tents now and I want that head count too, move, move, move" The volume of his voice as it cuts over the other noises for a moment is impressive, a subtle trace of exhilaration carrying alongside another of apprehension. "Halberd, let's go, our aid may prove necessary but keep an eye out for others trying to capitalise on the situation, there are always opportunists."
His stride eating up the ground as he brings his winged helmet up into place Hrain moves with power and purpose following the half-orc cleric, noting the impressive way she moves and the gold glittering in her hair, Hrain still manages to admire the cleric's appearance despite the turmoil caused by the alarm. Cape flowing as he moves the young captain sets his shield but doesn't yet reach for a sword.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Lyra takes a step backwards as the monk commands her with such stringent words, but then follows the verbal exchange between her and Hanna. She hushes a "Thank you" to her after the monk walks away and the two pick up the rations again. She then renews where their conversation had been interrupted before. "I'm sorry about that earlier, its just...that's always how people behave if they learn you've got some involvement with magic. I've spent more than half of my life living literally like a rat in the crud." Her eyes seem to trail off, glancing to a place far away, and her voice starts to sound a little pressed and angry. "When i grew up, i was told the same scary stories as everyone else. I myself believed that wizards and sorcerers were a great evil that deserved to be held in camps like these. Plus, it's not like a volunteered to use it. I didnt register anywhere, i didn't study it, no pact no teacher no oath was involved in any of it. It simply happened, it was there and please dont believe it was easy. The first few seconds i was more stuck on how exactly i would kill myself rather than thinking 'do i need to end it now'." Lyra suddenly shakes her head, seemingly back in the here and now. Her voice grows gently, more soft-spoken than before but with a taste of sadness. "Do you have any idea how much i was scaring myself back then? But magic did not only save my life, it actually turned it into something better. Back in the slums, the only times anyone gave a crap about my very existence was when they thought they could rob me, or sell me off as a slave. Noone gave a damn about me at all. And then suddenly it turns out i got some magic bloodline or crap like that and everyone goes from "not caring" to "kill on sight". Don't get me wrong, im not trying to say what happened was good, or that magic is awesome. We have all those places with "waste" in their name for a reason. But people that are generally scared of everyone and everything involved with it have probably never even been within a ten mile radius of any theurgic happening." Lyra tries to hold back the frustration, but it appears to be hard for her to gain back the quiet temper. "There have been a lot of awefull things caused by magic, and many people would most likely use it in ways that are dangerous," she gives in, "but commanding that every one capable of doing it should be locked up, rotting away in camps far away from the 'normal' society is something i will never deem tolerable." She finally stops, deeply exhaling with a sound that could also be a sigh. "Sorry once again, it's got to be one of my tender points. I always end up talking way too much." Lyra then turns back to Sister Hanna. "Anyway, what in the Fours name do they mean by lockdown? It sounds somewhat terrifying and that misses surely seemed a bit stressed out. Oh wait...the trouble i mentioned earlier...some people in the camp have seen Sister Bhalla and that Commander Caspian converse in a rather ill'tempered fashion. I didnt see it myself, but if that many people start spreading rumors there's got to be some truth behind it. I guess this commotion might be the result. You don't happen to know what we're dealing with? Oh, and where do we need to bring these rations to?" Lyra gives an unknowingly smirk, as she had never been called upon for a task like this, but still seems eager to help.
Frustrated that he can no longer make anything out from within the tent, Folzi furrows his brow and turns to quickly make his way back to the gnome camp. In his haste, he "accidentally" runs into one of the Shepherds trying to control the curious onlookers. "Oh, excuse me, sir" sarcasm dripping from his voice. He snickers and continues on his way.
OOC: I realize everyone's first instinct is going to be to resist but trust me and go with it.
Leb does not see the young human who Dumat hurried out of the chapel along with and the other Sisters. As she exits the temple, Lebenha sees many Shepherds and Sister rushing around shouting orders as well as exchanging news. She approaches one Shepherd to ask your question. The Shepherd turns and you find Sune emblazoned on tarnished gold armor and an ugly scarred face of a man sneering at you. Gripping a rod of some kind he points it at you as you speak but you no more get your words out when…
OOC: Fran roll a WIZ save (with disadvantage) please DC 13. Paladin is trying to cast command.
“Grovel,” the paladin demands in a growling voice as he glares at you.
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Hrian/Haldur you pass a paladin of Sune, a hothead Hrian you know well named Leeds Hawthrone, outing an elven woman in chains. His face is strained, red from angry but the elven woman looks frightened and confused.
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Lyra bends Hana’s ear as they finally reach the Wilderness a part of camp unfamiliar to Lyra in many ways. The human’s here seem the most miserable if that’s possible more like changed wild things than people as they brood or cower in their tents.
“Just leave the basket here girl and get out of here as quick as you can,” Hana says looking nervously around her now as more Shepherds are appearing in the Wilds.
They seem to be shoving people into tents but before Hanna can so on a Shepherd of Mystra approaches with a sneer.
“She doesn’t belong here,” the Shepherd says with a look of disgust now. “You should be in your tent sorcerer. Are you stupid as well as lost,” the woman asks in a harsh tone as Hana begins to speak up but the paladin cuts her off. “I can tell by your robes that you are a novice so no complaints will be logged against you Sister that is if you make your way back to the temple now and don't give us any trouble. We're doing the real work and all around here," she says through gritted teeth. "As for this one she’s coming along with me,” she adds grabbing Lyra by the wrist making a gesture with her hand over the manacles and a chain appears between them linking them together. “Move,” she then says pushing Lyra forward as another paladin of Sune laughs.
“They don’t seem so scary now do they Harper,” the paladin of Sune calls out with a sarcastic tone to the one he called Harper who gives Lyra another shove forward.
“Shut up Lincoln we weren’t all born with silver spoons up our asses in towers that protected us from this scum,” Harper replies curtly shoving Lyra again. “Move,” she repeats her tone harder than before as Lyra sees she is not being taken to the Caster’s area but the gallows!
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“That one,” Folzi hears a man’s voice yell as he walks away from the human part of the encampment. “He’s always in the thick of things,” the man adds looking around Folzi you see one dwarf raising a warhammer pointing at you with it before you can react.
“What’s a gnome doing here,” another voice, female this time, comes from behind you and as she speaks, your body tenses with an enchantment that now engulfs your gnomish form.
OOC: Saute roll (with disadvantage) a WIZ save against DC 13 hold person.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Well shit," the gnome says while bounding through the camp when he notices the warhammer being levelled at him.
(Wis ST: 20, 12)
"Hey! Some people can look past...," Folzi's biting response to the female is cut short and his eyes go wide when the spell takes effect.
WIS ST: 13
In case she has advantage due to racial trait: 4
Edit: In case it changes the rolls, First one was a 20 second a 13 so I am assuming she succeed
Lebenha feels the magic compelling her to obey the ugly paladin but she resists it.
“No need to be hard I am already heading to my tent sir, sorry sir” she shows her palms as she recoils and leaves for her tent as fast as she can. If the paladin gets more violent or gives her another order she obeys and kneel on the ground showing no sign of violence no sudden moves. Whatever is going on surely has the Shepherds on the edge.
(Persuasion if needed: 18 )
PbP Character: A few ;)
When the figure of the young paladin came into view, Haldur straightened his posture and stood at a respectful attention. The man was resplendent in his armor and was immaculately groomed, as befit a Sunite Shepherd, and it caused the young sellsword a bit of anxiety over his own appearance. His short brown hair was still tousled and haphazard from sleep, and it had been, what, two or three days since his last shave? Not exactly doing his employers proud in the arena of physical beauty. Never the less, Haldur disregarded his inner thoughts as Hrain took command of his negligent guardsmen and he could appreciate the confident and assertive manner in which Hrain handled the situation. Clearly, though young, this Shepherd wore his authority like a tailored and comfortable cloak and thus Haldur found it easy to quickly assume the role of loyal subordinate.
"Greetings Captain. Yes, I am Halberd Hightower and it is a pleasure to make your acquaintance." Introductions briefly made, Haldur fell into step beside Hrain as the man began making his way through the camp. The mercenary let the Shepherd speak uninterrupted, only nodding along here or there to indicate his understanding and compliance as the paladin began outlining his plan for the morning. He was just preparing to answer Hrain's request to know his new charge better when the blaring of the camp's warning horns pierced the frigid morning air, and Haldur's head whipped in Hrain's direction for guidance. A half-orc garbed in gleaming and impressive vestments came charging up to the Shepherd beside him and quickly began to give a brief explanation as to what had happened, and immediately both men snapped into action in order to respond to the situation. Their booted feet crushed through the snow and ice as they hastily made to take control of the situation, and again Hrain's natural predisposition to leadership became evident as the young captain barked orders to his comrades and provided direction to the disoriented.
As Hrain turned his gaze on Haldur and bade him join but remain alert and attentive, the sellsword simply nodded once sharply in immediate compliance. "Yes sir." With that he was Hrain's shadow, matching the young paladin's pace step for step but also throwing his glance around the camp in order to try and catch anything that might seem untoward or opportunistic from the detainees. Within a moment, the young warrior saw what looked like another Sunite accosting what appeared upon first glance to be an elven woman, bound and perhaps struggling or resisting but obviously distressed, and Haldur quickly called out to his comrade to alert him to the scene.
"Sir! Look!" Haldur's deep voice rose over the rising cacophony of sound, and he pointed with his free hand in the direction of the struggle. Once he had alerted Hrain to the unfolding event, the sellsword tensed and waited for the captain's appraisal or command.
"Good eyes Halberd, stay sharp, Hawthrone has a temper and an emergency can make even a seasoned man forget himself. Though it will not be borne from any man under my command."
Crossing the ground to the pair after checking the direction the half orc was heading in the hope of being able to follow later, Hrain calls out as Halberd and he get closer.
"Hawthrone, the woman seems to be complying and there is still much to be done, control yourself and discharge your duties in a calm and proper manner. A paladin of Sune should be able to maintain his composure in the face of all difficulties, I believe you can do so, prove it to me."
Finally, to the elf woman.
" Lady, go with this man as quickly as you are able so that we may continue our work to ensure all of your safety, this will all be over soon."
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
“I was just heading to my tent Sir “ replies the elf “ I just asked what was happening but I don’t want problems Sir. “ she says to the official that had come to her aid. As she stands and continues walking toward her tent she says between her teeth “For beign people who despise magic you lot are really eager to use it against others...”
PbP Character: A few ;)
Lyra notices the Sisters increasing nervousness, and while shes trying to keep a cool head, she can't help but feel a little paniced as well. Then she is chained and pushed forward all of a sudden, by a paladin dropping spiteful remarks all along the way, and all of her selfcontrol is gone for a second. She feels the ferociousness rear up inside of her, the one thing she was trying so hard to surpress ever since she came here. Her posture stiffens, her arms tense. Lyras eyes turn into glaring orbs that emit pure fury, until her sight falls upon the gallows and thus the direction she is being pushed to. The feeling of anger collapses as she regains control, hoping that none of the Shepherds standing behind her has noticed the incident. She slowly begins to move towards where the paladin is directing her. Even though new, Lyra knows what the gallows are there for, and a distinct feeling of fear of what could potentially happen begins to grab hold of her. She gives her best to make her voice sound unaffected by these feelings, as she adresses the paladin in hope of solving the misery. "I apologize if i am disturbing your orders in any way Shepherds, but this is a mistake. I am new to this camp and have no idea what is happening at the moment, but Sister Hanna kindly requested my aid for the task of delivering these rations before we heard the sound of the horn. We were both told to return to our spaces after fulfilling this duty, but we only just made it here, so there was no possibility for me to return to my tent yet. Again, i am sorry for causing any unintended inconveniences, but i was merely trying to help." Lyra will keep tryint to reason with them, she is only telling the truth after all.
OOC: To be clear, regardless of ‘racial advantage’ the spells cast by Shepherds and Sister will always give you disadvantage on saves against them as well as advantage on spell attacks because of the manacles. We cancel one another out, elf or gnome, for saves so you’d just get one straight roll. This is due to the manacle, which I already explained.
It’s a quick series of events that finally bring your party closer together….
Hawthrone bows to Hrain’s orders but as soon as the captain is out of earshot, he puts chains on Lebenha for making a fool of him, resisting his spell, and her back talk! Grabbing the chains, he tugs the elf forward towards the gallows!
Hrian and Haldur arrive where the half-Orc, Lucinda led them to find complete chaos! There are Shepherds strewn on the ground bloodied and battered as well as twice as many Casters! There is an odd sort of glow, however, emanating from a tent in the center of the wizard’s camp that everyone, Shepherds, and Casters included, are trying to avoid!
“She will rise,” a ragged-looking human sorcerer wails. She had silver scales erupting on her face her bright white eyes seem to glow as she rushes towards you both her hands raised making the motions to cast….
OOC: I need both of you to run or roll initiative, please!
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Folzi is carried like a stiff board to the gallows too where he sees two women, a human and an elf, in chains. Putting him down beside them, the human cleric who brought him sneers at the other captives.
“What’d they do then,” the human cleric who carried Folzi asks smirking at Hawthorn and Harper.
“Do any of us need an excuse,” Harper exclaims brandishing her mace now with an ugly expression. “They’ll be an example,” she adds in a growl. “I’m not letting some dirty conjurer get me too,” she adds next holding her mace up pointing at each of them. “We need to get them out of view of your Captain however if it’s going to work,” she adds grimacing as Hawthorn nods in agreement.
“Get up,” Hawthorn replied dragging Lebenha to her feet before glaring at the others. “Like anyone will miss them in this chaos,” he adds pointing towards the sounds of a thunderwave going off now near the human Caster’s camp before a flash and crackle of call lightning strikes somewhere near the Wilderness! “We’ll be lucky to be alive once they’re through,” he adds pulling Lebenha towards the Sune garrison as the others grab Folzi and Lyra follow suit.
Other Shepherds pass by but none seem that interested in the three detainees clad in chains amongst their brethren.
OOC: Each of you can make opposing grapple checks at disadvantage being chained or go with it, again trust me.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.