"My name is Niska. I think tge children were concern by your arrival would mean more trouble for me," she adds and you guys can see now the aasimar is hurt but not badly. "They asked you to disarm not to alarm me. Please don your weapons," she gestures to the boat that had been hauled up on wenches with you and your weapons inside. "We need time to let out the sails and pray to the Traveler for a fair wind," she adds next. "Once we're moving I will answer any questions you may have about my master," she adds next nodding curtly. "The children will take you to stations," she adds before moving from the party to the rigging and begins to climb with ease to remove the ropes lashing down to the mass. The children and teens then scatter to where you assume are their assigned jobs. "The sails," she points to the other rigging on the portside for someone else to climb and updo!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Much appreciated," Niska shouts down to Pat from her place in the rigging still waiting for another of the party to clamber up to aid her in unfurling the sail.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lyra takes a moment to grab the knifes she just offered and then paces over to Niska. "Happy to help. Don't have a clue of handling nutshells like this though...so i dont know if im not just complicating things more. But I'll try." Her eyes gaze over the cohort of kids now bustling about the deck. Her mouth twitchtes for a second, then she looks back to the Aasimar, awaiting instructions.
"Much appreciated." Folzi secures his armaments. He relaxes and strolls over to Nicknack. "Once we shove off, maybe we can finally find you a bit of quiet time to figure out what some of this stuff we found in that village?"
It takes Lyra a minute but she makes it up the rigging and to the sail itself. Then with Niska's help they unfurl the sail that immediately begins to bellow and tug slightly in the breeze.
"Weigh anchor," Niska shouts moving down the rigging to the deck. "Deploy the top sail," she adds as she jumps a frw feet to the deck and looks to a group of four teens working a rope so the very top sail unfurls.
OOC: Stations, everyone pick what I listed above.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Nicknack thinks of the collection of herbs and spices in his backpack while looking at the wounded captain and the dirty rugrats. "Looks like my skills will be best applied in the galley," he calls out to Niska.
To Folzi he nods and murmurs, "Let's get underway and get everyone fed up, then I'll definitely spend some time looking over the curiosities."
Rollback Post to RevisionRollBack
Eshuvenniel Kazander Ravid,Valor Bard and Acolyte of the Goddess of Luck Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions! I'm not looking for heaven or hell... just someone to listen to stories I tell...
Eshuvenniel Kazander Ravid,Valor Bard and Acolyte of the Goddess of Luck Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions! I'm not looking for heaven or hell... just someone to listen to stories I tell...
Hrain with the help of the kids weigh anchor and the ship begins to move forward toward open water leaving the wreck of the burning harbor behind. Niska at the wheel now with Hrain. Nick in the galley working on lunch it leaves Lyra, Pat, and Folzi to find their niche.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Folzi gives Nicknack a nod as his fellow gnome heads below deck to the galley. "Well...," he looks around to find a place that could use his skills. "If nothing else, maybe I can catch a nap up there." Folzi gives the captain a wink and climbs the rigging to take up a position in the crows nest.
Giving Pat a hard look Niska shakes her head. "I'm the sailor," the aasimar says curtly. "You can help with the others in the canon bay maybe." she offers next as the older of the teen pirates wave the peglegged half-orc to follow them below.
The ships heading unknown it's swift of the water with sails unfurled. Those on deck notice a distinct sense of calm radiating from the assamir even if her dark appearance seems counterintuitive to spread such an emotion.
Below decks tge gnomes find a well stocked galley with stores for oddly a long voyage. There are salted meats, root vegetables, fruit, and what looks like a sludge over a snuffed out fire as if someone was cooking but a while ago.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Lyra follows the kids down to the cannons, trying to mingle with them without drawing too much attention to herself, where she hopes her age will help to be less obvious. She will help out whereever she can without being obtrusive, while trying to listen in on what the other kids might be talking about. She remains open to any conversations should one of them try to approach her, however, her eyes scanning the deck with an attentive look.
Lyra doesn't notice anything in particular but the kids are quick to explain their rolls as they reset the canon, eight total four on each side, to latch them in place disengaged.
"We never got to fire them," a thin, lanky teen says frowning with messy blonde hair and freckled skin.
"They're going to help," a more cheerful girl calls out. She wears tattered clothes and has a brght smile. "Where you from," she asks Lyra looking not much older than the sorcerer herself!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
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"My name is Niska. I think tge children were concern by your arrival would mean more trouble for me," she adds and you guys can see now the aasimar is hurt but not badly. "They asked you to disarm not to alarm me. Please don your weapons," she gestures to the boat that had been hauled up on wenches with you and your weapons inside. "We need time to let out the sails and pray to the Traveler for a fair wind," she adds next. "Once we're moving I will answer any questions you may have about my master," she adds next nodding curtly. "The children will take you to stations," she adds before moving from the party to the rigging and begins to climb with ease to remove the ropes lashing down to the mass. The children and teens then scatter to where you assume are their assigned jobs. "The sails," she points to the other rigging on the portside for someone else to climb and updo!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Father Pat seeing that the Aasimar is wounded says to her "Niska, once we are under way perhaps you would allow me to have a look at your wounds?"
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
"Much appreciated," Niska shouts down to Pat from her place in the rigging still waiting for another of the party to clamber up to aid her in unfurling the sail.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lyra takes a moment to grab the knifes she just offered and then paces over to Niska. "Happy to help. Don't have a clue of handling nutshells like this though...so i dont know if im not just complicating things more. But I'll try." Her eyes gaze over the cohort of kids now bustling about the deck. Her mouth twitchtes for a second, then she looks back to the Aasimar, awaiting instructions.
"Much appreciated." Folzi secures his armaments. He relaxes and strolls over to Nicknack. "Once we shove off, maybe we can finally find you a bit of quiet time to figure out what some of this stuff we found in that village?"
"Climb the rigging and loosen the sail"' Niska points to the spot in question parallel to her own on the starboard side of the ship.
Lyra give me athletics or acrobatics to climb.
OOC: everyone else where you helping? I've got an anchor position, wheel, crows nest look out, and galley.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Acrobatics: 20
It takes Lyra a minute but she makes it up the rigging and to the sail itself. Then with Niska's help they unfurl the sail that immediately begins to bellow and tug slightly in the breeze.
"Weigh anchor," Niska shouts moving down the rigging to the deck. "Deploy the top sail," she adds as she jumps a frw feet to the deck and looks to a group of four teens working a rope so the very top sail unfurls.
OOC: Stations, everyone pick what I listed above.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"I will take the wheel if a strong arm would help there?" offers Hrain
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Metagaming pigeon says coo coo *we can't go anywhere with the anchor down* coo coo
STR check to aid.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Would it help to get the anchor up first, Captain Niska?" Moving that way Hrain attempts to wind in the heavy anchor.
Strength 8
edit: woeful Hrain, maybe the kids could do a better job...
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Nicknack thinks of the collection of herbs and spices in his backpack while looking at the wounded captain and the dirty rugrats. "Looks like my skills will be best applied in the galley," he calls out to Niska.
To Folzi he nods and murmurs, "Let's get underway and get everyone fed up, then I'll definitely spend some time looking over the curiosities."
Eshuvenniel Kazander Ravid, Valor Bard and Acolyte of the Goddess of Luck
Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions!
I'm not looking for heaven or hell... just someone to listen to stories I tell...
OOC: DM, please apply the best of my two shabby Portent rolls [a 10] to replace Hrain's Weigh Anchor d20 roll :)
Eshuvenniel Kazander Ravid, Valor Bard and Acolyte of the Goddess of Luck
Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions!
I'm not looking for heaven or hell... just someone to listen to stories I tell...
OOC: thanks - he would then have 14 - hopefully enough.
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
Hrain with the help of the kids weigh anchor and the ship begins to move forward toward open water leaving the wreck of the burning harbor behind. Niska at the wheel now with Hrain. Nick in the galley working on lunch it leaves Lyra, Pat, and Folzi to find their niche.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Folzi gives Nicknack a nod as his fellow gnome heads below deck to the galley. "Well...," he looks around to find a place that could use his skills. "If nothing else, maybe I can catch a nap up there." Folzi gives the captain a wink and climbs the rigging to take up a position in the crows nest.
Perception 17
As Hrain moves forward to assist on the anchor, Father Pat takes the wheel saying "I've got this Cap'n!"
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Giving Pat a hard look Niska shakes her head. "I'm the sailor," the aasimar says curtly. "You can help with the others in the canon bay maybe." she offers next as the older of the teen pirates wave the peglegged half-orc to follow them below.
The ships heading unknown it's swift of the water with sails unfurled. Those on deck notice a distinct sense of calm radiating from the assamir even if her dark appearance seems counterintuitive to spread such an emotion.
Below decks tge gnomes find a well stocked galley with stores for oddly a long voyage. There are salted meats, root vegetables, fruit, and what looks like a sludge over a snuffed out fire as if someone was cooking but a while ago.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Lyra follows the kids down to the cannons, trying to mingle with them without drawing too much attention to herself, where she hopes her age will help to be less obvious. She will help out whereever she can without being obtrusive, while trying to listen in on what the other kids might be talking about. She remains open to any conversations should one of them try to approach her, however, her eyes scanning the deck with an attentive look.
Perception: 21
Lyra doesn't notice anything in particular but the kids are quick to explain their rolls as they reset the canon, eight total four on each side, to latch them in place disengaged.
"We never got to fire them," a thin, lanky teen says frowning with messy blonde hair and freckled skin.
"They're going to help," a more cheerful girl calls out. She wears tattered clothes and has a brght smile. "Where you from," she asks Lyra looking not much older than the sorcerer herself!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.