Ton'takk looks at the arrow protruding from his body, at first he's annoyed but he calms himself. He makes his way over to the goblin that fired the arrow at him and delivers a right hook (Unarmed) to the goblin.
accuracy 17
Damage (If hits): 3
He follows up with a leaping Kick (unarmed) to the Goblin's chest to knock them from their Worg (Bonus action due to Monk class).
This post has potentially manipulated dice roll results.
Sigfrid Saurdawn readies himself and moves forward 10 ft before using [Tooltip Not Found] to fly forward another 10 ft. He brings his hands together in a clap and yells "SHIA KAZING!" casting Thunderwave
(OOC: By my reckoning, Sigfrid is closer to the Worg. The goblin is outside of his attack range.)
Goblin 2
He takes two brutal hits from the Dragonborn. He barely survives. He's bleeding pretty badly now.
Worg 1
He howls in pain as Sylvie's arrow plants itself into his right "shoulder" (for lack of a better word).
He tries to resist the Thunderwave but he's simply taken too much damage from earlier attacks. The thunderwave pulverizes his chest cavity, crushing his heart. As he becomes limp, the force of the Thunderwave throws him back 10 feet.
Galo, I need a constitution save from you. If you roll 13 or better take 6 thunder damage. If you fail, you're unconscious for real this time. And you're pushed 10 feet away from Sigfrid. Lol
"Well, my colossal companion, you're alive and the wolf beast that nearly took your life is dead. After this I'll make it up to you with some of my famous goblin jerky."
After watching the other Worg die, he decides it's time to get out of there. He uses the dash action, running in the direction the goblins and worgs were originally going with Roslyn. (Toward Nightstone)
Ton'takk, you make make an attack of opportunity. Only make your attack roll. If it's successful, then the goblin is dead. The amount of damage doesn't matter in this case.
(OOC: If the goblin gets to hide, everyone may make only one Perception check if they're still interested in killing the goblin. If everyone fails the perception check the encounter is over.)
This post has potentially manipulated dice roll results.
Spotting the goblin attempting to flee, he extends his arm in a swipe to try to knock the things head clean off, while yelling to his allies that " We got a runner! Fight might not be over yet! "
He desperately tries to escape. Right before he moves out of Ton'takk's reach, Ton'takk hits him in the back of the head causing him to fall face first into the ground. He's no longer moving. He's dead.
--
Roslyn you may attempt to escape. Or we can end the encounter now.
The encounter has officially ended. Before anyone decides to loot the goblins or to release Roslyn, I need a passive perception. I'm selecting someone at random.
Galo has been knocked unconscious by the Worg's attack.
(OOC: Galo you'll start making death saving throws on your next turn unless you get healing.)
DM | Storm King's Thunder
Ao attacks Worg 1 with Toll the Dead.
Wisdom DC for Worg 1: 13
Toll the Dead Damage: 7 Necrotic Damage
Worg 1
He can't shake the chiming of the bell. He howls in pain.
DM | Storm King's Thunder
Reaction for stones endurance
13
Galokeagam "Pale Foot" Malithoma
Goliath Bard
Spell DC = 12, Spell Attack = +4, AC = 12
Sylvie uses healing word on Galo.
Galo is at 100% health.
DM | Storm King's Thunder
Sylvie decides to shoot the remaining Worg.
Attack: 22
Damage: 3
Ton'takk looks at the arrow protruding from his body, at first he's annoyed but he calms himself. He makes his way over to the goblin that fired the arrow at him and delivers a right hook (Unarmed) to the goblin.
accuracy 17
Damage (If hits): 3
He follows up with a leaping Kick (unarmed) to the Goblin's chest to knock them from their Worg (Bonus action due to Monk class).
accuracy 17
Damage (If hits): 3
Sigfrid Saurdawn readies himself and moves forward 10 ft before using [Tooltip Not Found] to fly forward another 10 ft. He brings his hands together in a clap and yells "SHIA KAZING!" casting Thunderwave
Spell cast: 23
Damage: 12
(OOC: that missing tool tip is supposed to be Tempestuous Magic)
(OOC: By my reckoning, Sigfrid is closer to the Worg. The goblin is outside of his attack range.)
Goblin 2
He takes two brutal hits from the Dragonborn. He barely survives. He's bleeding pretty badly now.
Worg 1
He howls in pain as Sylvie's arrow plants itself into his right "shoulder" (for lack of a better word).
He tries to resist the Thunderwave but he's simply taken too much damage from earlier attacks. The thunderwave pulverizes his chest cavity, crushing his heart. As he becomes limp, the force of the Thunderwave throws him back 10 feet.
Galo, I need a constitution save from you. If you roll 13 or better take 6 thunder damage. If you fail, you're unconscious for real this time. And you're pushed 10 feet away from Sigfrid. Lol
DM | Storm King's Thunder
con save 14
(OOC: Not expecting an attack from behind, i am self imposing disadvantage to my save.)
Galokeagam "Pale Foot" Malithoma
Goliath Bard
Spell DC = 12, Spell Attack = +4, AC = 12
"What the bloody hell, was that for?"
Galokeagam "Pale Foot" Malithoma
Goliath Bard
Spell DC = 12, Spell Attack = +4, AC = 12
"Well, my colossal companion, you're alive and the wolf beast that nearly took your life is dead. After this I'll make it up to you with some of my famous goblin jerky."
"That worg barely scratched me! You nearly killed me!" clearly, i am perturbed by this blatant disregard for my wellbeing.
Galokeagam "Pale Foot" Malithoma
Goliath Bard
Spell DC = 12, Spell Attack = +4, AC = 12
Goblin 2
After watching the other Worg die, he decides it's time to get out of there. He uses the dash action, running in the direction the goblins and worgs were originally going with Roslyn. (Toward Nightstone)
Ton'takk, you make make an attack of opportunity. Only make your attack roll. If it's successful, then the goblin is dead. The amount of damage doesn't matter in this case.
If the attack of opportunity fails:
He uses his bonus action to hide.
(OOC: If the goblin gets to hide, everyone may make only one Perception check if they're still interested in killing the goblin. If everyone fails the perception check the encounter is over.)
DM | Storm King's Thunder
Spotting the goblin attempting to flee, he extends his arm in a swipe to try to knock the things head clean off, while yelling to his allies that " We got a runner! Fight might not be over yet! "
Attack: 16
Goblin 2
He desperately tries to escape. Right before he moves out of Ton'takk's reach, Ton'takk hits him in the back of the head causing him to fall face first into the ground. He's no longer moving. He's dead.
--
Roslyn you may attempt to escape. Or we can end the encounter now.
DM | Storm King's Thunder
Roslyn, screaming seemingly random obscenities that don't really make sense, continues struggling with the ropes attempting to break free.
Dex check: 17
Roslyn - Stout Halfling Barbarian
AC 16
"Not all those who wander are lost"
Roslyn you fail to escape.
The encounter has officially ended. Before anyone decides to loot the goblins or to release Roslyn, I need a passive perception. I'm selecting someone at random.
--
Ao what is your passive perception?
DM | Storm King's Thunder