Zerys shall ready her shield and scimitar. She'll move forward to join the melee. She'll strike if opportunity arises.
Amar will cast mold earth under Goblin #4 (or #3 depending on Brumdal's success). Creating a 5 foot cube hole beneath it. Hopefully, for a bit, taking it out of the fight. The lose earth will be shoved toward the keg. Amar maintains the fake, and apparently not distracting, pile of coins.
Pagan will close the distance toward the melee as he hurls another dart toward Goblin 4.
Just FYI, you can move close enough and melee attack this round if you want.
I’ll probably resolve everyone’s turns later tonight, so I’ll go with whatever you have at that time. (In other words, you have time to think about it.)
Pagan will close the distance toward the melee as he hurls another dart toward Goblin 4.
Just FYI, you can move close enough and melee attack this round if you want.
I’ll probably resolve everyone’s turns later tonight, so I’ll go with whatever you have at that time. (In other words, you have time to think about it.)
Pagan will let the heavies take the front line for now. I have some tricks up my sleeve if things go badly.
Pagan closes the distance toward the melee as he hurls another dart toward one of the goblins near the upturned table (Goblin 4). Pagan remains just outside of the goblins' reach as does Brumdal.
Pagan's Attack: 6
Critical Miss (Natural 1 rolled)!
If you so choose, Pagan, feel free to describe what happened with your critical miss...
Pagan's dart flies high of its target and ricochets off the wall. It then strikes clean through the eye socket of the Goblin currently impaled upon Markus' blade. "Got him!" <toothy grin>
Markas kicks the goblin off his sword, ONCE AGAIN feeling a dart whizz past his head and landing right in the goblins eye mid-kick. He will not give Pagan the pleasure of another look and immediately heads towards Goblin 2 to try and keep it from throwing any more spears. He'll have presence of mind enough to take a circuitous route along the wall in order to keep from completely turning his back on a bunch of goblins.
Markus kicks the goblin off his sword, ONCE AGAIN feeling a dart whizz past his head and landing right in the goblins eye mid-kick. He will not give Pagan the pleasure of another look and immediately heads towards Goblin 2 to try and keep it from throwing any more spears. He'll have presence of mind enough to take a circuitous route along the wall in order to keep from completely turning his back on a bunch of goblins.
Couldn't have made a better description. You will end your turn next to the "spear barrel" and ready to do battle with Goblin 2.
Zerys shall ready her shield and scimitar. She'll move forward to join the melee. She'll strike if opportunity arises.
Zerys moves to attack Goblin 3 (literally) over Goblin 1's dead body. (I need to come up with better descriptions or names for these goblins. Like Gus.)
Zerys's Attack with her Scimitar: 12 Miss!
Close, but still a miss. The goblin probably lost a whisker or a fingernail.
Amar will cast mold earth under Goblin #4 (or #3 depending on Brumdal's success). Creating a 5 foot cube hole beneath it. Hopefully, for a bit, taking it out of the fight. The lose earth will be shoved toward the keg. Amar maintains the fake, and apparently not distracting, pile of coins.
With a subtle motion, Amar causes 5 cubic feet of stone to rise up through the stone floor underneath the center of the entryway. The goblin standing there literally has the ground disappear under his feet.
Goblin DEX Save vs. DC 10: 18
The goblin (Goblin 4) descends steadily into the new 5 foot-deep hole in the ground, but remains standing, but disarmed, as he never recovered the spear he dropped earlier. The end of the table nearest him tips slightly into the hole causing a slight obstruction.
The goblin (Goblin 5) who came up to reinforce the "table goblins" easily maintains his footing as the excavated stone rolls past (and under) his feet.
(Initiative is only rolled before Round 1 and remains the same throughout the combat.)
19 Horde 2 of Goblins New! 18 Horde 1 of Goblins
15 Brumdal 12 Pagan 11 Markus 9 Zerys 5 Amar
Horde 2 of Goblins
The pitter-patter of goblin feet and the clanking of their spears is heard with answering cries of "BREE-YARK" from the western passage--behind the party! Four goblins emerge around the corner that leads back to the cave entrance.
Horde 1 of Goblins
Meanwhile back in heart of the battle, the goblin (#2) near the barrel of spears takes a poke at Markus with his spear.
Zerys shall ready her shield and scimitar. She'll move forward to join the melee. She'll strike if opportunity arises.
Amar will cast mold earth under Goblin #4 (or #3 depending on Brumdal's success). Creating a 5 foot cube hole beneath it. Hopefully, for a bit, taking it out of the fight. The lose earth will be shoved toward the keg. Amar maintains the fake, and apparently not distracting, pile of coins.
Brumdal
Brumdal's Attack vs. Goblin 4: 11
Miss!
Pagan's turn!
(Followed by Markus, Zerys, then Amar.)
Markas will engage Goblin 6.
Pagan will close the distance toward the melee as he hurls another dart toward Goblin 4.
Just FYI, you can move close enough and melee attack this round if you want.
I’ll probably resolve everyone’s turns later tonight, so I’ll go with whatever you have at that time. (In other words, you have time to think about it.)
Pagan will let the heavies take the front line for now. I have some tricks up my sleeve if things go badly.
Sounds good.
Sounds good.
Pagan
Pagan's Attack: 6
Critical Miss (Natural 1 rolled)!
If you so choose, Pagan, feel free to describe what happened with your critical miss...
Markus
Markus's Attack: 13
Markus's Offhand Attack: 11
The primary attack hits for 10 damage.
The offhand attack misses.
Markus did enough damage to kill the goblin twice.
Markus, you can still take a move if you, so choose. (Because you only took an action, but not a move.)
You can essentially move to any point in the room filled with goblins or pull back to the side passage where Amar ended his turn.
Tactical Map after Markus's attack ...
Pagan's dart flies high of its target and ricochets off the wall. It then strikes clean through the eye socket of the Goblin currently impaled upon Markus' blade. "Got him!" <toothy grin>
Markas kicks the goblin off his sword, ONCE AGAIN feeling a dart whizz past his head and landing right in the goblins eye mid-kick. He will not give Pagan the pleasure of another look and immediately heads towards Goblin 2 to try and keep it from throwing any more spears. He'll have presence of mind enough to take a circuitous route along the wall in order to keep from completely turning his back on a bunch of goblins.
Couldn't have made a better description. You will end your turn next to the "spear barrel" and ready to do battle with Goblin 2.
Zerys
Zerys moves to attack Goblin 3 (literally) over Goblin 1's dead body. (I need to come up with better descriptions or names for these goblins. Like Gus.)
Zerys's Attack with her Scimitar: 12
Miss!
Close, but still a miss. The goblin probably lost a whisker or a fingernail.
These goblins have an AC of 13.
Amar
Goblin DEX Save vs. DC 10: 18
Tactical Map
at the end of Round 2
Round 3
Initiative Order
(Initiative is only rolled before Round 1 and remains the same throughout the combat.)
19 Horde 2 of Goblins New!
18 Horde 1 of Goblins
15 Brumdal
12 Pagan
11 Markus
9 Zerys
5 Amar
Horde 2 of Goblins
Horde 1 of Goblins
Meanwhile back in heart of the battle, the goblin (#2) near the barrel of spears takes a poke at Markus with his spear.
Goblin 2's Attack with Spear: 4
A miss! The goblin uses its bonus action to disengage and then moves to form up with the other three remaining goblins in the room.
The goblin (#3) behind the upturned table squares off against Zerys with his spear.
Goblin 3's Attack with Spear: 18