This post has potentially manipulated dice roll results.
(OOC: Hadn't quite realize D.O.R.K had gotten close enough to the big guy, but no matter! )
Though overwhelmed by the blow for a moment, D.O.R.K somehow managed to keep her wits about her, and made her retaliation a swift one against the chieftan. "Affirmative. But, I must leave that to the rest of you for the moment it seems." She says in between sweeping strikes at the Yakfolk's flanks while gradually repositioning so she stood behind him to flank him." She replied fairly sharply, before then barking something in broken goblin. Still...
Action: Attack with Helmsplitter at Kartha Kaya. (Lethal)Slash #1 - Attack: 24 Damage: 16 magical slashing.
Bonus Action: War Priest's Strike with Helmsplitter at Kartha Kaya. (1 of 3 remaining) (Lethal)Slash #2 - Attack: 25 Damage: 11 magical slashing.
(OOC: Can't remember if we're still doing flanking rules or not, and if its a flat bonus or adv. (which, definitely prefer the former over the latter to be honest), BUT, if flanking is still applicable, then here's adv. rolls for the above: 13, 15.)
... It's enough to rekindle Vark's spirit. For after taking the hefty blow he had, even he looked somewhat nervously between Imberu and the creature summoned by his captor's strange magics. And with a quick breath to further still his nerves, Vark turned his axe fully on the Yakfolk he charged down before, and hacked away furiously at their knees!
Bonus Action: Catch his breath with Second Wind, regaining 8 HP.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] upon Imberu. (Melee, Lethal, One-Handed)Battleaxe - Attack #1: 27 Damage: 8 of non-magical slashing. (Melee, Lethal, One-Handed)Battleaxe - Attack #2: 18 Damage: 5 of non-magical slashing.
This post has potentially manipulated dice roll results.
DORK’s twin blows are sufficient to bring the Chief to his knees.
Despite his best efforts Vark’s strikes slide off Tonodirt’s rocky skin
Not having had timer to check out his musket after it has been stored - possibly incorrectly - for sometime in a cold and damp space, Toruun is loathe to load it and fire it untested. That said the giant steam hammer he is able to summon into existence behind Nathala is sufficient to bring her down.
Imberu starts chanting the same words that awoke an atavistic fear in Ebonitus when Nathala spoke them. At the same time a giant quarter staff springs into existence behind Toruun and Attack: 26 Damage: 19.
Tonodirt swings his rocky fists at Vark Attack: 27 Damage: 9 and Attack: 13 Damage: 15.
The earth starts to move beneath Toruun’s feet - no note for that reason - and another earth elemental clambers out of the floor of the hut and swings it’s rocky fists at Toruun Attack: 22 Damage: 13 and Attack: 9 Damage: 13
Vark is 30’ in front of where DORK, Mullo and Illezenya were battling the chief. Where are Devin, Ebonitus and Toruun standing in relation to the door of the hut pls?
Ebonitus had only come into the room far enough to ensure that his spiritual weapon was able to target all the enemies in the room (within 60'), and to ensure that he could heal anyone who needed it. Incidentally, who is down to <50% of their hit points? And the grating sound of the syllables summoning the Earth elementals grate on Ebonitus' spine. "We must kill the summoner and we can only hit them with magic weapons, though they are susceptible to Thunder" he calls out.
This post has potentially manipulated dice roll results.
With the chief down and out, Ilezenya turns his attention to the shaman. "I call upon the cleansing light of Selune to burn away your evil intentions!" He calls down a moonbeam on the yakfolk caster - 5'wide, filled with the dim light of the moon, but causing a burning pain to the creature! (DC15 Con save or take 6 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam.)
This post has potentially manipulated dice roll results.
Mullo follows Ilezenya's lead, focusing on the rival shaman. She swings her war pick, trying to avoid stepping into the magical moonbeam. Her storm aura flares.
Attack: 13 Damage: 6
Bonus: DEX DC 14 (half damage on success) or take 2 lightning damage
Ebonitus is up but focussed as he is on what’s going on inside the hut he is taken by surprise by a giant two handed sword Attack: 13 Damage: 22 that just misses him (13 To hit rolled) which is followed up by another attack Attack: 22 Damage: 22 as a Yakfolk warrior streps into the hut swinging his great sword.
Ebonitus turns to greet the new foe. "Who left the door open and let the dog in?" He calls out while grinning (or was that grimacing) at the newcomer. Then extending his fingers he directs a Guiding Bolt in the direction of his foe. He directs his spiritual scythe to come and join the fun against this warrior (if it can get there - otherwise it will just move to and attack the nearest Earth Elemental).
GB: Attack: 11 Damage: 24
SW: Attack: 16 Damage: 12; extra to hit roll in case I had advantage from the GB: 13
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
This post has potentially manipulated dice roll results.
As the combination of Devin’s Firebolt, Spiritual weapon and Ebonitus’ Guiding Bolt drop the Yakfolk who had stepped into the hut, another one steps through. Undaunted it swings it’s Great Sword at Ebonitus Attack: 12 Damage: 15 and Attack: 23 Damage: 15
Nathala 10 {2 rolled} is splattered with a few pieces of wilted lettuce and the odd grape.
Devin, DORK, Vark and Toruun you’re up in that order.
DM - Stopping a god in his tracks
With the room lit up Devin could see what he is doing. With a flick of his wrist he throws a Fire Bolt mote of blue flame at Nathala
Attack: 23 Damage: 20
With another word a blue star appears next to her and he directs it against her
Spiritual Weapon 4th level
Attack: 11 Damage: 13
Attack 23 Damage 20 and attack 21 damage 14
D.O.R.K's Conc. Save(DC 13): 10.
When you realize you're doing too much: Signature.
(OOC: Hadn't quite realize D.O.R.K had gotten close enough to the big guy, but no matter! )
Though overwhelmed by the blow for a moment, D.O.R.K somehow managed to keep her wits about her, and made her retaliation a swift one against the chieftan. "Affirmative. But, I must leave that to the rest of you for the moment it seems." She says in between sweeping strikes at the Yakfolk's flanks while gradually repositioning so she stood behind him to flank him." She replied fairly sharply, before then barking something in broken goblin. Still...
Action: Attack with Helmsplitter at Kartha Kaya.
(Lethal)Slash #1 - Attack: 24 Damage: 16 magical slashing.
Bonus Action: War Priest's Strike with Helmsplitter at Kartha Kaya. (1 of 3 remaining)
(Lethal)Slash #2 - Attack: 25 Damage: 11 magical slashing.
(OOC: Can't remember if we're still doing flanking rules or not, and if its a flat bonus or adv. (which, definitely prefer the former over the latter to be honest), BUT, if flanking is still applicable, then here's adv. rolls for the above: 13, 15.)
... It's enough to rekindle Vark's spirit. For after taking the hefty blow he had, even he looked somewhat nervously between Imberu and the creature summoned by his captor's strange magics. And with a quick breath to further still his nerves, Vark turned his axe fully on the Yakfolk he charged down before, and hacked away furiously at their knees!
Bonus Action: Catch his breath with Second Wind, regaining 8 HP.
Action: [item]battleaxe;Heart Breaker Blitzkrieg[item] upon Imberu.
(Melee, Lethal, One-Handed)Battleaxe - Attack #1: 27 Damage: 8 of non-magical slashing.
(Melee, Lethal, One-Handed)Battleaxe - Attack #2: 18 Damage: 5 of non-magical slashing.
When you realize you're doing too much: Signature.
Feeling his members free again Torrun gasps for air.
"No... not again..." he mutters as he picks ups his musket and aims for the last of the yakfolk that had casted the hold person on him.
He fires it hoping to blow their brains out.
To hit : 14
Damaga: 15
He mutters a pray to Gond and a big hammersnith appears behind the caster and tries to smash it too.
BA: Spiritual Weapon at 4th lvl.
To hit: 21
Damage: 13 force damage.
PbP Character: A few ;)
DORK’s twin blows are sufficient to bring the Chief to his knees.
Despite his best efforts Vark’s strikes slide off Tonodirt’s rocky skin
Not having had timer to check out his musket after it has been stored - possibly incorrectly - for sometime in a cold and damp space, Toruun is loathe to load it and fire it untested. That said the giant steam hammer he is able to summon into existence behind Nathala is sufficient to bring her down.
Imberu starts chanting the same words that awoke an atavistic fear in Ebonitus when Nathala spoke them. At the same time a giant quarter staff springs into existence behind Toruun and Attack: 26 Damage: 19.
Tonodirt swings his rocky fists at Vark Attack: 27 Damage: 9 and Attack: 13 Damage: 15.
The earth starts to move beneath Toruun’s feet - no note for that reason - and another earth elemental clambers out of the floor of the hut and swings it’s rocky fists at Toruun Attack: 22 Damage: 13 and Attack: 9 Damage: 13
Vark is 30’ in front of where DORK, Mullo and Illezenya were battling the chief. Where are Devin, Ebonitus and Toruun standing in relation to the door of the hut pls?
Illezenya - you’re up
Mullo - you’re on deck
DM - Stopping a god in his tracks
Ebonitus had only come into the room far enough to ensure that his spiritual weapon was able to target all the enemies in the room (within 60'), and to ensure that he could heal anyone who needed it. Incidentally, who is down to <50% of their hit points?
And the grating sound of the syllables summoning the Earth elementals grate on Ebonitus' spine. "We must kill the summoner and we can only hit them with magic weapons, though they are susceptible to Thunder" he calls out.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
With the chief down and out, Ilezenya turns his attention to the shaman. "I call upon the cleansing light of Selune to burn away your evil intentions!" He calls down a moonbeam on the yakfolk caster - 5'wide, filled with the dim light of the moon, but causing a burning pain to the creature! (DC15 Con save or take 6 radiant damage - 1/2 damage on a successful save. The creature has to save at the start of each of its turns if it is inside the moonbeam.)
Love God. Love Others. Any Questions?
Devin is standing just inside the door we came in.
Mullo follows Ilezenya's lead, focusing on the rival shaman. She swings her war pick, trying to avoid stepping into the magical moonbeam. Her storm aura flares.
Attack: 13 Damage: 6
Bonus: DEX DC 14 (half damage on success) or take 2 lightning damage
Mullo is at least 30 feet away from the caster.
DM - Stopping a god in his tracks
Ebonitus is up but focussed as he is on what’s going on inside the hut he is taken by surprise by a giant two handed sword Attack: 13 Damage: 22 that just misses him (13 To hit rolled) which is followed up by another attack Attack: 22 Damage: 22 as a Yakfolk warrior streps into the hut swinging his great sword.
Ebonitus - you’re up
Devin - you’re on deck
DM - Stopping a god in his tracks
Seeing Nathala fall he turned his attention to the yakfolk warrior that just entered the hut.
He launches a Fire Bolt of blue flame at it
Attack: 21 Damage: 14
and then sends the blue star against it also
BA - Spiritual Weapon 4th level
Attack: 21 Damage: 19
Attack 28 Damage 31 and Attack 15 damage 14
Ebonitus turns to greet the new foe. "Who left the door open and let the dog in?" He calls out while grinning (or was that grimacing) at the newcomer. Then extending his fingers he directs a Guiding Bolt in the direction of his foe. He directs his spiritual scythe to come and join the fun against this warrior (if it can get there - otherwise it will just move to and attack the nearest Earth Elemental).
GB: Attack: 11 Damage: 24
SW: Attack: 16 Damage: 12; extra to hit roll in case I had advantage from the GB: 13
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
As the combination of Devin’s Firebolt, Spiritual weapon and Ebonitus’ Guiding Bolt drop the Yakfolk who had stepped into the hut, another one steps through. Undaunted it swings it’s Great Sword at Ebonitus Attack: 12 Damage: 15 and Attack: 23 Damage: 15
DM - Stopping a god in his tracks
Two concentration rolls from Ebonitus both to maintain his Spiritual weapon.
DM - Stopping a god in his tracks
DORK, Vark and Toruun - you’re up in that order.
DM - Stopping a god in his tracks
Unless I am mistaken... I do think that Spiritual Weapon does not require concentration.... doesn't it?
PbP Character: A few ;)