There was a problem already, and it didn't need a perceptions check. How to get to waterdeep. It was the one thing keeping her Eidolon from advancing. She was certain of the hidden corruption there, some goblin alchemists, thanks to having Geeden awakened.
But that was the catch. Changing the dragon heist into a madcap Leviathan hunt, and worse, she didn't know about the tome of foes. Then again, she had Shydra on her side, so it would come easy to negotiate once there, and few knew better - currently.
This called for a distraction. Secretly entering a deeper part of the forest, she summoned Shydra. "I have a goal for you here. The proper Kitsunes, and the Ent. They must wait in hiding until the genesis tree is remade. ok?"
Shydra nodded. "Your going to awaken the Cerudanians, aren't you?"
Stella nodded. But this had to remain a secret for now.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
As she approached the city, she was quite impressed. But it had cost her quite a bit to reach here. 3 copper pieces, but it came with a week's supply of food once there, and she also paid 1 gold for a very special kind of saddle as well used with flying/swimming creatures, then blessed it with Shydra's Charisma power. This meant, given the proper intents, any mount she would choose would gladly submit to her agenda without the usual hassle.
Setting up a rather dastardly shop, named faith miracle shop, she paid the officials 3gp for the booth, then waited for customers. Little did anyone suspect she was actually an eidolon patron, blessed with the great spirit of peace. The sign said: "Anything to do with charisma in any form. We guarantee it, or you gain 10 gold pieces."
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
The lord of the town entered a little later, suspicious she was a hooligan.
"Charisma, you say? Try me."
"That will be 30gp, plus free rent and food for life."
he paid. Then she said: "Shydra, work your wonders!"
The forces there were in shock and awe. "No way... I could be the great water patron? But the poison element..."
She smiled. "Let me handle that. I'm the only one that can forge the pretext for that. But be careful. I know there's goblin alchemists here. Heaven forbid the leviathans get killed by them..."
Goblin Alchemists!!! The lord was furious over this news. "FIND THEM!"
Stella smirked. "Don't worry, you have Shydra on your side. The slightest lack of faith will be disastrous for the enemy."
Just then, Shydra advanced. Looks like she didn't need to venture very far out. Better yet, now she had a very strong relationship with the lord of the community as well.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
(in truth, I did the downtoned version of her request because I don't like greed)
A few days later, the leader was going to probe Stella's plan. Entering again, he sighed over the situation.
"Geeden... it was inevitable, wasn't it?" he said.
She nodded. "Suntree fruit... and I doubt even you can help me with that. I could either eat it for +50 hcp, or use it for that tree..."
He showed Stella a few books for leads on that. Few helped. But it gave her an insight.
Perceptions:6
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
It came up dismally low, but by inference, Stella knew that wisdom was the perception aspect, and she knew the next eidolon dealt with that.
"I need wisdom to charisma conversion trials." She said, thus.
But it couldn't be done. Skills could only have one kind of saving factor presently, definitely not double nor triple.
"So, it cannot be done. I'll have to be careful about my perception and investigation abilities then."
The lord had more info on that, however. "I hate to say it, but in those sacred realms, your eidolon cannot enter them, and your power will be inactive.
Your going to need quality supplies, but I'm all for it. We have some mythril armaments, they should do for quite a while."
And with that, Stella gained some rather important armaments. They would definitely serve her well.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Stella came to a special valley after a while, but Shydra emerged then. "It's in the middle, and the Celestials know your coming. You know I cannot join, but you can always talk with just me, and I will guide you. Are you ready for the wisdom to/from charisma challenges?"
Stella nodded. Then she entered.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Unfailing Defense. This creature's saving roll proficiencies are guaranteed to work. Escape Artist. Any any time, if their moves aren't affected, they may always flee.
Actions
Self-Healing. For -3 AC(restores each battle), this creature can fully heal itself and remedy any poisons on it's allies no matter what.
Soft Punch.Natural Attack: +3 to hit, reach 3 ft., one target. Hit: 14 (3d6 + 5) dark/divine damage. Ignores resistances. Dark if evil, divine if good, or either if neutral.
Timekeeper.Natural Ranged Attack: +15 to hit, range 15/50 ft., 3 targets. May use a wisdom saving roll. If hit, the enemies move last for the next 3 rounds, or allies move first.
Reactions
Plushie. Initiative rolls against this creature are cut in half. Thug. If the enemy is lawful, this creature always gains initiative.
Description
Taken from final fantasy, these mischevious creatures are said to be able to bend space and time. However their ways, though, they tend to be annoying, so they're usually classed as chaotic.
What a weird looking creature... Stella thought. But her mother was saying: figure the purpose.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
This post has potentially manipulated dice roll results.
Ouch... the perceptions roll was terrible. But there was a side effect. This nasty creature seemed to be blocking it further, so she realized that it had some nasty social tricks, just like her.
Perceptions: 6
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
This post has potentially manipulated dice roll results.
Moogle, very annoying. Who else should be annoying like that?
Perhaps dwarves and gnomes?
Perceptions:11
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
"The moogles are here to remind the dwarves and gnomes of their more annoying features. But there's a side benefit, as they are timekeepers. The more popular moogles would be the envy of every dwarf and gnome because of their synthesis abilities."
That was the correct answer. She proceeded to the next trial.
Rollback Post to RevisionRollBack
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
She had an unsettling vision then of what Eidolon would be most necessary. Hyperion of all beings. It would take merging that eidolon with a Rukima. But the end result: Andromeda would emerge. This was the 2nd trial. But she had to decipher why it was being revealed to her.
But she knew already. "It's for profit. Waterdeep may have an amazing economy, but this orchard has limited uses, as with the viper. The problem with her, however... the golden rule. Only wisdom can absolve that. I sealed Shydra under the bind of 9 vices. Morals, ethics, civics, faith, love, wisdom, "does not care", "is not fair", "make no sense". All or none, take your pick, but that's practically impossible. Which explains why I'm the most important catalyst for the ascendant realms. It comes solely down to choice, so there you have it."
This didn't need a perceptions check because it was quite inherent, the most natural thought having both wisdom and intellect, based on instinct - the real language of faith.
But it also meant these adventures would gain a 70/30 share in her favor, and that would definitely enrage the people if they knew. So, here out, she had to cautiously use her prime Eidolon.
At least she knew it.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
it was then that the gods noticed the activities, but they saw the Eidolons as a threat due to their nature. Those entities were bound to advance plus protect the humans, but that meant they were the key to mortals ascending to the astral and elemental plane.
The threat came from cleaning the elements. With the elemental plane found under the mortal realms, that mean the primal entities would be the real catalyst for the eidolons, and that suggested a terrible war, but the catch was that the Eidolons had come from a reality that was ascended over the current D&D lands.
The new dimension had a newcomer now. His name was Ivan. And already he had located clockwork. In that place, he was going to turn it into a massive nox, tox, and sludge monster industrial area, and with the present situation, they had already upgraded the pressure systems so they could expand better.
Five Hazard entities already, creeping over Clockwork. But would anyone notice them? An opportunity was rising with the drow in this case. But would the plan work? It remained to be see if people would take the bait, (you entering), and deal with them.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
As Stella returned to waterdeep, she noticed some wingfolk there. The Aarakocra!
"We sensed the tree and heard word of a dire form of corruption how our prime element was betrayed. Is it true that wind and water make ice, and there's no water element?" They asked.
Stella nodded. "Water can also, with light, make the life element. This injustice MUST be resolved. Seek the leviathans. DO NOT KILL. If the D&D realms notice solarian blood in them, we know that my actual dimension and this one are properly connected by natural alternate timelines. If it fails, Time Travel may be involved. Understood?"
Either way, the path lead to the leviathans, and the emergence of the water element. This was the opportunity the bird people were looking for to establish a major empire as the sentry nation bound by the Eidolons. Then Stella explained the situation between the primordial forces and gods in relation to the Eidolons.
This left Ivan, who was already in underdeep. But Stella would emerge soon, once she would be ready to deal with the steampunk revolution. But that required someone to take notice of her activities.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Survival was way too easy being a hazmatican. The hazards here, as long as it wasn't radiation, would be quite survivable by Ivan. Ivan took stock of the situation with the hyperbaric units. This place was designed for tinkering but the scraps of metal were perfect for these fiends.
Clockwork was lost with the elder scrolls situation, but he had sensed this area in his dreams. It had taken him quite a while to get here, but now things were beginning to proceed way better thanks to those dreams sent by an alternate goddess named Astraea. She knew she was doomed to die when the gates opened, but at least she knew this sacrifice would not be in vain, as it would clean the elements up. But the price tag would be war.
Mitrocondrian
Large plant (human), lawful evil
Armor Class 15 Natural
Hit Points 35 (5d6 + 20)
Speed 15 ft., Half speed when it's hot. , climb 10 ft. Cannot use when it's hot.
Healing Spores. When attacked, roll 1d20. On a successful check, heal for 3 life. Natural Sensitivity. When an enemy has stealth, take their bonus, and turn it against them, adding that bonus to this unit as well. Stubborn. Persuasion and deception doesn't work on this monster no matter what.
Spellcasting. The Mitochondrion is a 3rd-level spellcaster. Its spellcasting ability is 4 (spell save DC #, +# to hit with spell attacks). The Mitochondrion has following spells prepared: Cantrips (at will): Acid Splash, Guiding, Mending 1st level (3 slots): Detect Magics, Detect Good & Evil, Detect Poison & Disease, Guiding Bolt, Healing Hands, Thamaturgy. 2nd level (2 slots): Acid Arrow, Arcane Lock, Blindness/Deafness 3rd level (1 slot): Aura of Vitality, Bestow Curse, Counter-spell
Actions
Attrition. For 1 action, a target enemy cannot do a charisma saving roll next time it should be applied. Do a wisdom check to counter this, or a sufficient perception check cancels this ability permanently that campaign (16+).
Fungus Attack.Natural Attack: +6 to hit, reach 6 ft., one target. Hit: 15 (3d6 + 6) force damage. Do a constitution check, on a fail, your fatigued and diseased. This attack ignores AC.
Sleep Spores.Natural Area Attack: +3 to hit, area 16 ft., all targets. Roll a constitution check with 1d20. On a fail, your put to sleep. This attack also affects allies.
Reactions
Annoying. Anyone that draws initiative vs this unit drops by 1 charisma for the remainder of the battle for each one involved. To counter, do a wisdom check using 1d20, applying both side's bonuses where relevant.
Mold. For each piece of food you have when you initiate battle, roll 1d20. If higher than 15, the food is poisoned plus diseased, and has expired.
Description
There's few things more atrocious than mushroom beings, but all they want is peace. Once they see your weak, they almost always close in for the kill, and won't relent no matter how hard you try.
The First Hiccup, as one would call it. Just a devious mushroom being, albeit useful. The spores would be a great medicinal asset.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Languages Common Understands, but cannot speak it., Telepathy Only if the other one uses it.
Challenge 1 (200 XP)
Siphon. 1/3 the damage this creature does heals it. It's not treated as a drain. Dualtype - The Chune is both beast and construct.
Actions
Whimper. Enemy does a wisdom check vs it's charisma roll. On success, the enemies won't attack this unit that turn. Free action. Cannot use if Fortify is applied. Fortify. This unit has +15 AC this turn. Cannot use if whimper is applied. Free action.
Projectile. RangedWeapon Attack: +6 to hit, range #/# ft., # target. Hit: 15 (2d10 + 5) pierce damage.
Reactions
Brutal Justice. If a lawful aligned person discovers this creature's alignment, it's AC is useless versus that player or monster. Timidity. When brutal justice is applied, this monster gains the ability to flee with guaranteed success.
Description
The chune is a simple forager that likes a little action, but should a lawful being emerge where it is, realizing it's nature, your good as failing to deal with it.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
In order for the water element to be cleaned, the waters had to be a problem. For that to happen, Hyperion was needed. And with the waters contaminated, the gods would be forced to recognize the changes in the elements. Once Stella would get Hyperion and bring it back to waterdeep, as proposed to the officials there, the city would get it's proper justice, supported by the wingfolk, and the city would be blessed with amazing flying mounts.
Dunspar was the proposed new name. But there was a problem with this plan, the city had to become prepared for the water contamination.
Stella, however, was already on that venture, thus the reason she was staying here. She wouldn't just store water, but create a special plant known as hydrites.
This was why she was studying the ecology of these areas, mainly staying near waterdeep. Thus far, consequentially, she had a big need for Sages.
But with the faith power Shydra was giving, those sages would be even more blessed than usual with their ventures.
A Win/Win situation.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
"A GOD! What the hell are you doing here?!" He scowled.
"Hell indeed. You want no boundaries and limits? I have a plan for that."
She revealed the skills and the element cleaning. "There's a direct tie with the Eidolons you probably have just heard word of. Agree, and the blood hunter victims serving you can return to the mortal plane of existence. You get your chance to corrupt the mortal plane further, and I get a chance to face the goddess of magics, controlling the weave."
He was most impressed. But little did he know that in this contract, he was to be converted into an artifact known as the eye of taursus. That was the gambit. But with Geeden in place, Baphomet could easily be deceived over this.
Greedily signing the contract, little did he know that it was a dastardly trap, but already his blood hunters woke to find themselves back in the land of the living. This was because Astraea could bend time and space, but only in perpetual opportunities. That meant it couldn't be undone, although it could be remedied.
Juiblex, the consumer, along with the other lord there, noticed the new fiends in clockwork. They were pleased, but there was a dastardly trick with this. Those monsters were greedy. While worshiping them already, they had a plan to turn those two into Hanadon plus Ghazmaara. Should it succeed, Elysium blood would be the result, which would permanently eliminate the acid plus poison elements, converting them to nox, tox, and sludge elements, and the terrifying guludani eidolon would emerge, with the power of biohazard on it's side.
Thus, the crazy would be seen as brilliant, and wonderous things would come of it. Ivan relished this dastardly plan, along with Stella, plus Astraea. Better yet, both the demons and devils finally had a common ground to work towards. Thanks to this, new monsters emerged, and the plan could go forward. But they knew of the betrayal already; it was their nature.
Dark Fangs. One bite from this monster, and your guaranteed to be chaotic evil no matter what, unless you were lawful good, then your dead.
Spellcasting. The Dark Viper is a 8th-level spellcaster. Its spellcasting ability is 13 (spell save DC #, +# to hit with spell attacks). The Dark Viper has all the warlock based spells up to it's level.
Actions
Dark Vengeance. Takes an action. Does damage equal to the damage this monster has taken times three.
Fear Fang.Natural Melee Attack: +6 to hit, reach 15 ft., 1 target. Hit: 17 (3d6 + 8) Force damage. Do a charisma check, if they fail, the enemy is stunned.
Poison Spit.Natural Ranged Attack: +3 to hit, range 12/65 ft., 3 targets. Hit: 22 (3d8 + 10) Acid and Poison damage. Do a constitution check. On fail, target is poisoned.
Reactions
Mirage of nightmares. On initiative, any lawful and/or good forces do a charisma check. If it fails, they cannot attack for the first three turns of battle.
Legendary Actions
Enter the description for how legendary actions work for your monster here.
Dark Devention (Costs 3 Actions). The battle may end instantly, with the dark serpentine escaping from such. Corruption(Costs 2 Actions). Good only 3 times per campaign, you may turn any one being into chaotic evil no matter what and permanently. Destiny people are immune to this.
Description
Of the more evil creatures, the Dark Viper is the most loathsome of the lot. No sane person would dare face this creature without a very good reason.
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This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
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There was a problem already, and it didn't need a perceptions check. How to get to waterdeep. It was the one thing keeping her Eidolon from advancing. She was certain of the hidden corruption there, some goblin alchemists, thanks to having Geeden awakened.
But that was the catch. Changing the dragon heist into a madcap Leviathan hunt, and worse, she didn't know about the tome of foes.
Then again, she had Shydra on her side, so it would come easy to negotiate once there, and few knew better - currently.
This called for a distraction. Secretly entering a deeper part of the forest, she summoned Shydra.
"I have a goal for you here. The proper Kitsunes, and the Ent. They must wait in hiding until the genesis tree is remade. ok?"
Shydra nodded. "Your going to awaken the Cerudanians, aren't you?"
Stella nodded. But this had to remain a secret for now.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
As she approached the city, she was quite impressed. But it had cost her quite a bit to reach here. 3 copper pieces, but it came with a week's supply of food once there, and she also paid 1 gold for a very special kind of saddle as well used with flying/swimming creatures, then blessed it with Shydra's Charisma power. This meant, given the proper intents, any mount she would choose would gladly submit to her agenda without the usual hassle.
Setting up a rather dastardly shop, named faith miracle shop, she paid the officials 3gp for the booth, then waited for customers. Little did anyone suspect she was actually an eidolon patron, blessed with the great spirit of peace. The sign said: "Anything to do with charisma in any form. We guarantee it, or you gain 10 gold pieces."
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
The lord of the town entered a little later, suspicious she was a hooligan.
"Charisma, you say? Try me."
"That will be 30gp, plus free rent and food for life."
he paid. Then she said: "Shydra, work your wonders!"
The forces there were in shock and awe. "No way... I could be the great water patron? But the poison element..."
She smiled. "Let me handle that. I'm the only one that can forge the pretext for that. But be careful. I know there's goblin alchemists here. Heaven forbid the leviathans get killed by them..."
Goblin Alchemists!!! The lord was furious over this news. "FIND THEM!"
Stella smirked. "Don't worry, you have Shydra on your side. The slightest lack of faith will be disastrous for the enemy."
Just then, Shydra advanced. Looks like she didn't need to venture very far out. Better yet, now she had a very strong relationship with the lord of the community as well.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
(in truth, I did the downtoned version of her request because I don't like greed)
A few days later, the leader was going to probe Stella's plan. Entering again, he sighed over the situation.
"Geeden... it was inevitable, wasn't it?" he said.
She nodded. "Suntree fruit... and I doubt even you can help me with that. I could either eat it for +50 hcp, or use it for that tree..."
He showed Stella a few books for leads on that. Few helped. But it gave her an insight.
Perceptions: 6
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
It came up dismally low, but by inference, Stella knew that wisdom was the perception aspect, and she knew the next eidolon dealt with that.
"I need wisdom to charisma conversion trials." She said, thus.
But it couldn't be done. Skills could only have one kind of saving factor presently, definitely not double nor triple.
"So, it cannot be done. I'll have to be careful about my perception and investigation abilities then."
The lord had more info on that, however. "I hate to say it, but in those sacred realms, your eidolon cannot enter them, and your power will be inactive.
Your going to need quality supplies, but I'm all for it. We have some mythril armaments, they should do for quite a while."
And with that, Stella gained some rather important armaments. They would definitely serve her well.
Shydra Sentinel: https://www.dndbeyond.com/monsters/201996-shydra-sentinel
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Stella came to a special valley after a while, but Shydra emerged then. "It's in the middle, and the Celestials know your coming. You know I cannot join, but you can always talk with just me, and I will guide you. Are you ready for the wisdom to/from charisma challenges?"
Stella nodded. Then she entered.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Trial #1 - Decide the importance
Unfailing Defense. This creature's saving roll proficiencies are guaranteed to work.
Escape Artist. Any any time, if their moves aren't affected, they may always flee.
Self-Healing. For -3 AC(restores each battle), this creature can fully heal itself and remedy any poisons on it's allies no matter what.
Soft Punch. Natural Attack: +3 to hit, reach 3 ft., one target. Hit: 14 (3d6 + 5) dark/divine damage. Ignores resistances. Dark if evil, divine if good, or either if neutral.
Timekeeper. Natural Ranged Attack: +15 to hit, range 15/50 ft., 3 targets. May use a wisdom saving roll. If hit, the enemies move last for the next 3 rounds, or allies move first.
Plushie. Initiative rolls against this creature are cut in half.
Thug. If the enemy is lawful, this creature always gains initiative.
Description
Taken from final fantasy, these mischevious creatures are said to be able to bend space and time. However their ways, though, they tend to be annoying, so they're usually classed as chaotic.
What a weird looking creature... Stella thought. But her mother was saying: figure the purpose.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Ouch... the perceptions roll was terrible. But there was a side effect. This nasty creature seemed to be blocking it further, so she realized that it had some nasty social tricks, just like her.
Perceptions: 6
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Moogle, very annoying. Who else should be annoying like that?
Perhaps dwarves and gnomes?
Perceptions: 11
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
"The moogles are here to remind the dwarves and gnomes of their more annoying features. But there's a side benefit, as they are timekeepers. The more popular moogles would be the envy of every dwarf and gnome because of their synthesis abilities."
That was the correct answer. She proceeded to the next trial.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
She had an unsettling vision then of what Eidolon would be most necessary. Hyperion of all beings. It would take merging that eidolon with a Rukima. But the end result: Andromeda would emerge. This was the 2nd trial. But she had to decipher why it was being revealed to her.
But she knew already. "It's for profit. Waterdeep may have an amazing economy, but this orchard has limited uses, as with the viper. The problem with her, however... the golden rule. Only wisdom can absolve that. I sealed Shydra under the bind of 9 vices. Morals, ethics, civics, faith, love, wisdom, "does not care", "is not fair", "make no sense". All or none, take your pick, but that's practically impossible. Which explains why I'm the most important catalyst for the ascendant realms. It comes solely down to choice, so there you have it."
This didn't need a perceptions check because it was quite inherent, the most natural thought having both wisdom and intellect, based on instinct - the real language of faith.
But it also meant these adventures would gain a 70/30 share in her favor, and that would definitely enrage the people if they knew. So, here out, she had to cautiously use her prime Eidolon.
At least she knew it.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
https://ddb.ac/campaigns/join/3060891403052387
it was then that the gods noticed the activities, but they saw the Eidolons as a threat due to their nature. Those entities were bound to advance plus protect the humans, but that meant they were the key to mortals ascending to the astral and elemental plane.
The threat came from cleaning the elements. With the elemental plane found under the mortal realms, that mean the primal entities would be the real catalyst for the eidolons, and that suggested a terrible war, but the catch was that the Eidolons had come from a reality that was ascended over the current D&D lands.
The new dimension had a newcomer now. His name was Ivan. And already he had located clockwork. In that place, he was going to turn it into a massive nox, tox, and sludge monster industrial area, and with the present situation, they had already upgraded the pressure systems so they could expand better.
https://www.dndbeyond.com/monsters/212994-hyperbaric-turbine
https://www.dndbeyond.com/monsters/212974-hyperbaric-turbine
https://www.dndbeyond.com/monsters/203606-noxian-fiend
https://www.dndbeyond.com/monsters/203616-toxian-fiend
https://www.dndbeyond.com/monsters/212597-sledge-monster-v1
Five Hazard entities already, creeping over Clockwork. But would anyone notice them?
An opportunity was rising with the drow in this case. But would the plan work?
It remained to be see if people would take the bait, (you entering), and deal with them.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
As Stella returned to waterdeep, she noticed some wingfolk there. The Aarakocra!
"We sensed the tree and heard word of a dire form of corruption how our prime element was betrayed. Is it true that wind and water make ice, and there's no water element?" They asked.
Stella nodded. "Water can also, with light, make the life element. This injustice MUST be resolved. Seek the leviathans. DO NOT KILL. If the D&D realms notice solarian blood in them, we know that my actual dimension and this one are properly connected by natural alternate timelines. If it fails, Time Travel may be involved. Understood?"
Either way, the path lead to the leviathans, and the emergence of the water element. This was the opportunity the bird people were looking for to establish a major empire as the sentry nation bound by the Eidolons. Then Stella explained the situation between the primordial forces and gods in relation to the Eidolons.
This left Ivan, who was already in underdeep. But Stella would emerge soon, once she would be ready to deal with the steampunk revolution.
But that required someone to take notice of her activities.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Survival was way too easy being a hazmatican. The hazards here, as long as it wasn't radiation, would be quite survivable by Ivan.
Ivan took stock of the situation with the hyperbaric units. This place was designed for tinkering but the scraps of metal were perfect for these fiends.
Clockwork was lost with the elder scrolls situation, but he had sensed this area in his dreams. It had taken him quite a while to get here, but now things were beginning to proceed way better thanks to those dreams sent by an alternate goddess named Astraea. She knew she was doomed to die when the gates opened, but at least she knew this sacrifice would not be in vain, as it would clean the elements up. But the price tag would be war.
Mitrocondrian
Healing Spores. When attacked, roll 1d20. On a successful check, heal for 3 life.
Natural Sensitivity. When an enemy has stealth, take their bonus, and turn it against them, adding that bonus to this unit as well.
Stubborn. Persuasion and deception doesn't work on this monster no matter what.
Spellcasting. The Mitochondrion is a 3rd-level spellcaster. Its spellcasting ability is 4 (spell save DC #, +# to hit with spell attacks). The Mitochondrion has following spells prepared:
Cantrips (at will): Acid Splash, Guiding, Mending
1st level (3 slots): Detect Magics, Detect Good & Evil, Detect Poison & Disease, Guiding Bolt, Healing Hands, Thamaturgy.
2nd level (2 slots): Acid Arrow, Arcane Lock, Blindness/Deafness
3rd level (1 slot): Aura of Vitality, Bestow Curse, Counter-spell
Attrition. For 1 action, a target enemy cannot do a charisma saving roll next time it should be applied. Do a wisdom check to counter this, or a sufficient perception check cancels this ability permanently that campaign (16+).
Fungus Attack. Natural Attack: +6 to hit, reach 6 ft., one target. Hit: 15 (3d6 + 6) force damage. Do a constitution check, on a fail, your fatigued and diseased. This attack ignores AC.
Sleep Spores. Natural Area Attack: +3 to hit, area 16 ft., all targets. Roll a constitution check with 1d20. On a fail, your put to sleep. This attack also affects allies.
Annoying. Anyone that draws initiative vs this unit drops by 1 charisma for the remainder of the battle for each one involved. To counter, do a wisdom check using 1d20, applying both side's bonuses where relevant.
Mold. For each piece of food you have when you initiate battle, roll 1d20. If higher than 15, the food is poisoned plus diseased, and has expired.
Description
There's few things more atrocious than mushroom beings, but all they want is peace. Once they see your weak, they almost always close in for the kill, and won't relent no matter how hard you try.
The First Hiccup, as one would call it. Just a devious mushroom being, albeit useful. The spores would be a great medicinal asset.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Yet another new monster has emerged:
Chune
Siphon. 1/3 the damage this creature does heals it. It's not treated as a drain.
Dualtype - The Chune is both beast and construct.
Whimper. Enemy does a wisdom check vs it's charisma roll. On success, the enemies won't attack this unit that turn. Free action. Cannot use if Fortify is applied.
Fortify. This unit has +15 AC this turn. Cannot use if whimper is applied. Free action.
Beast Bite. Natural Weapon Attack: +3 to hit, reach 6 ft., 1 target. Hit: 14 (3d6 + 5) blunt damage. Ignores AC.
Projectile. RangedWeapon Attack: +6 to hit, range #/# ft., # target. Hit: 15 (2d10 + 5) pierce damage.
Brutal Justice. If a lawful aligned person discovers this creature's alignment, it's AC is useless versus that player or monster.
Timidity. When brutal justice is applied, this monster gains the ability to flee with guaranteed success.
Description
The chune is a simple forager that likes a little action, but should a lawful being emerge where it is, realizing it's nature, your good as failing to deal with it.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
In order for the water element to be cleaned, the waters had to be a problem. For that to happen, Hyperion was needed. And with the waters contaminated, the gods would be forced to recognize the changes in the elements. Once Stella would get Hyperion and bring it back to waterdeep, as proposed to the officials there, the city would get it's proper justice, supported by the wingfolk, and the city would be blessed with amazing flying mounts.
Dunspar was the proposed new name. But there was a problem with this plan, the city had to become prepared for the water contamination.
Stella, however, was already on that venture, thus the reason she was staying here. She wouldn't just store water, but create a special plant known as hydrites.
This was why she was studying the ecology of these areas, mainly staying near waterdeep. Thus far, consequentially, she had a big need for Sages.
But with the faith power Shydra was giving, those sages would be even more blessed than usual with their ventures.
A Win/Win situation.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.
Astraea entered the lair of Baphomet, snickering.
"A GOD! What the hell are you doing here?!" He scowled.
"Hell indeed. You want no boundaries and limits? I have a plan for that."
She revealed the skills and the element cleaning. "There's a direct tie with the Eidolons you probably have just heard word of. Agree, and the blood hunter victims serving you can return to the mortal plane of existence. You get your chance to corrupt the mortal plane further, and I get a chance to face the goddess of magics, controlling the weave."
He was most impressed. But little did he know that in this contract, he was to be converted into an artifact known as the eye of taursus. That was the gambit. But with Geeden in place, Baphomet could easily be deceived over this.
Greedily signing the contract, little did he know that it was a dastardly trap, but already his blood hunters woke to find themselves back in the land of the living. This was because Astraea could bend time and space, but only in perpetual opportunities. That meant it couldn't be undone, although it could be remedied.
Juiblex, the consumer, along with the other lord there, noticed the new fiends in clockwork. They were pleased, but there was a dastardly trick with this. Those monsters were greedy. While worshiping them already, they had a plan to turn those two into Hanadon plus Ghazmaara. Should it succeed, Elysium blood would be the result, which would permanently eliminate the acid plus poison elements, converting them to nox, tox, and sludge elements, and the terrifying guludani eidolon would emerge, with the power of biohazard on it's side.
Thus, the crazy would be seen as brilliant, and wonderous things would come of it. Ivan relished this dastardly plan, along with Stella, plus Astraea. Better yet, both the demons and devils finally had a common ground to work towards. Thanks to this, new monsters emerged, and the plan could go forward. But they knew of the betrayal already; it was their nature.
Dark Viper
Dark Fangs. One bite from this monster, and your guaranteed to be chaotic evil no matter what, unless you were lawful good, then your dead.
Spellcasting. The Dark Viper is a 8th-level spellcaster. Its spellcasting ability is 13 (spell save DC #, +# to hit with spell attacks). The Dark Viper has all the warlock based spells up to it's level.
Dark Vengeance. Takes an action. Does damage equal to the damage this monster has taken times three.
Fear Fang. Natural Melee Attack: +6 to hit, reach 15 ft., 1 target. Hit: 17 (3d6 + 8) Force damage. Do a charisma check, if they fail, the enemy is stunned.
Poison Spit. Natural Ranged Attack: +3 to hit, range 12/65 ft., 3 targets. Hit: 22 (3d8 + 10) Acid and Poison damage. Do a constitution check. On fail, target is poisoned.
Mirage of nightmares. On initiative, any lawful and/or good forces do a charisma check. If it fails, they cannot attack for the first three turns of battle.
Enter the description for how legendary actions work for your monster here.
Dark Devention (Costs 3 Actions). The battle may end instantly, with the dark serpentine escaping from such.
Corruption(Costs 2 Actions). Good only 3 times per campaign, you may turn any one being into chaotic evil no matter what and permanently. Destiny people are immune to this.
Description
Of the more evil creatures, the Dark Viper is the most loathsome of the lot. No sane person would dare face this creature without a very good reason.
This statement is meant to be both provocative and condescending. Look at these pathetic huddled masses in their private and closed games, cringing behind the policy of no homebrews and no custom content. This is an insult and injury even to fire types. HEED THIS! Your better off playing rpgmaker. It's everything this place wants to be when it grows up. Seriously. Otherwise, good luck, they will overdo things. All because of safety and security... kor.