As the wight screams, Gobber is unable to bear the noise. Closing his eyes and ears in pain. Then.......Gobber sees a void of space ahead of him which warps into a part of his past.....a traumatic experience of a lonely boy who wanted a friend......(The fear of being alone)
Gobber shakes out of his trance as Hobber tries to get Gobber's attention.
She is most afraid of losing her connection with and her faith in her god.
Angie suddenly feels isolated. A cloud moves in and covers what little sun was left this day. It begins to rain again and the drops of water hit her cheeks with an icy bite and roll down them like tears. You call out audibly for your god... but receive no reply.... no indication your god cares for you. You suddenly feel alone... very alone....
(Extra Information: Hobber gets Gobber's proficiency added to his saves. I also choose two skills for him to be proficient with. They are Acrobatics and Survival)
(Extra Information: Hobber gets Gobber's proficiency added to his saves. I also choose two skills for him to be proficient with. They are Acrobatics and Survival)
Sweet thanks. Hobber momentairly envisions Gobber being hurt by the wight, but shakes the vision off and lets out a howl.
The necromancer takes 10 thunder damage (made both saves, but that was the Trolls last spell slot). Healer runs after Thokein and places his hand on his shoulder, healing him 10 HP.
This post has potentially manipulated dice roll results.
Gobber is going to dismount off Hobber and charge into battle, drawing his shortswords and dropping his longbow. He is going to take two swings at the Wight.
Gobber is going to dismount off Hobber and charge into battle, drawing his shortswords and dropping his longbow. He is going to take two swings at the Wight.
Main attack:20
Damage:9
Side Attack:16
Damage:2
Your blades both meet with the wight, but it laughs as your metal only causes it a fraction of the damage it would have taken in life (the wight takes 5 damage).
Out of spells Fjol Troll #1 charges in with its quarterstaff (imbued with shillelagh)...
(As long as I am still in melee, I have no reason to move lol.)
Angry at the lack of damage from the previous attack, Thokein once again recklessly swings his axe.
Attack: 18
(Frightened and reckless cancel for a straight roll.)
Damage: 17
Whew that’s a lot of damage... (but it’s halved to to the wights resistance to non-magical weapons)
The Wight shrieks in anger as you strike it with your heavy blade... then retaliates with two bolts of sickly green energy... one is aimed at Thokien and another at Gobber who previously delt the shade damage...
Thokein is struck by the Wight’s magic (9 necrotic damage), but Gobber manages to step aside and the second bolt flies wide striking a nearby tree seeding it with corruption...
The two fjol trolls charge the Wight with their enchanted staffs..
Uto. what's Thokein most afraid of?
Yes please.
Nice job!
Angie suddenly feels isolated. A cloud moves in and covers what little sun was left this day. It begins to rain again and the drops of water hit her cheeks with an icy bite and roll down them like tears. You call out audibly for your god... but receive no reply.... no indication your god cares for you. You suddenly feel alone... very alone....
You are now frightened of the wight.
Hobber's Wisdom Save: 19
(Extra Information: Hobber gets Gobber's proficiency added to his saves. I also choose two skills for him to be proficient with. They are Acrobatics and Survival)
Sweet thanks. Hobber momentairly envisions Gobber being hurt by the wight, but shakes the vision off and lets out a howl.
Fjol Trolls 20, Fjol Trolls 17, Fjol Trolls 19. Healer Fjol Trolls 16
All the trolls and healer save.
A wave of thunderous force sweeps out from the two Fjol Trolls at the necromancer... 11 thunder damage. Saving throw [DC 12]: 12
12 thunder damage. Saving throw [DC 12]: 21
The necromancer takes 10 thunder damage (made both saves, but that was the Trolls last spell slot). Healer runs after Thokein and places his hand on his shoulder, healing him 10 HP.
Gobber is up...
Gobber (Init 16)(AC 15)(HP 24/24):
Fjol Troll #2 (Init 15)(AC 16)(HP 9/27):
Angie (Init 11)(AC 16)(HP 18/18)[frightened]
Thokein (Init 7)(AC 13)(HP 11/33)[frightened]:
Deathlock Wight (Init: 7)(AC 15)(HP 22/38):
Fjol Troll #1 (Init 7)(AC 16)(HP 27):
Fjol Troll #3 (Init 3)(AC 16)(HP 27):
Healer (Init 3)(AC 18)(HP 27/27):
Gobber is going to dismount off Hobber and charge into battle, drawing his shortswords and dropping his longbow. He is going to take two swings at the Wight.
Main attack: 22
Damage: 6
Side Attack: 19
Damage: 5
Your blades both meet with the wight, but it laughs as your metal only causes it a fraction of the damage it would have taken in life (the wight takes 5 damage).
Out of spells Fjol Troll #1 charges in with its quarterstaff (imbued with shillelagh)...
Attack: 12 Damage: 4
Edit: The troll misses.... Angie's turn!
Angie feels anguish in the depths of her soul, but she perseveres and attempts to shoot another level one Guiding Bolt against the wight.
Attack with disadvantage = 11
Damage = 18
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The wight shifts at the last moment and your bolt flies wide off into the distance...
Thokein...
(Probly frightened also, so has the wight moved or am I still in melee?)
Sorry I didn't see this... Your still within melee range, Thokein is frightened, so if you choose to use movement it must be away from the wight.
(In case you move AoO Life Drain Attack: 15 Damage: 10 on a hit please make a DC 13 Con Save)
(As long as I am still in melee, I have no reason to move lol.)
Angry at the lack of damage from the previous attack, Thokein once again recklessly swings his axe.
Attack: 18
(Frightened and reckless cancel for a straight roll.)
Damage: 17
Whew that’s a lot of damage... (but it’s halved to to the wights resistance to non-magical weapons)
The Wight shrieks in anger as you strike it with your heavy blade... then retaliates with two bolts of sickly green energy... one is aimed at Thokien and another at Gobber who previously delt the shade damage...
Gravebolt -> Thokein 13 9
Gravebolt -> Gobber 12 4
Thokein is struck by the Wight’s magic (9 necrotic damage), but Gobber manages to step aside and the second bolt flies wide striking a nearby tree seeding it with corruption...
The two fjol trolls charge the Wight with their enchanted staffs..
15 5
10 5
Healer will cast Healing word on Thokein... 4.
The Wight is on deaths door a second time... Gobber is up! Can you land the last blow??
Hobber is going to attempt to bite the Wight.
Attack: 21
Damage: 10
Str save DC 11 or be knocked prone
Gobber is then going to strike at the Wight alongside with Hobber.
Main Attack: 23
Damage: 8
Side Attack: 22
Damage: 4