(Jinara-To learn a new 3rd level spell will take 3 weeks, 1 wk/ spell lvl of time at the castle. 8 hour days of studying with the arcanist so you wouldn't be able to leave for side missions but could walk around the castle in the off time. To gain a 3rd level slot you need to be level 12 minimum. It would take 3 months, 1 mo/ spell lvl to gain an additional 3rd level slot. The tower can only provide up to 5 spell levels at its current level so if you were to learn a new 3rd level spell, 2 spell levels would remain for the year.)
(The good news is the griffons already have mithral armor, Gaelin paid for them to have it made from the large chunk y'all took from the mine. It increased their AC to 16. In terms of engraving/ paint that would be similar to what Aryn did and will take 3 days for each. The medallion will be done before you leave.)
Mucor- You only owe 1300 gold, I think you forgot the 100 platinum you just got in your final total.
(OOC: you are correct, Mucor owes 1300 gold..... and is now anxious about it... He may have to awaken some creatures and sell them as exotic pets...... J/K!)
(Thanks Mucor! I completely misread that chart. I thought it took 1 minute to create the block and it was permanent. I will rethink that spell for sure. Disregard that section of my last post)
OOC: No problem, I only wanted to point it out because I made a forge cleric once and was SUPER disappointed once I re-read it. I mean.. in theory you could make a bunch of silver weapons to use in a pinch... or like... a super long rope ladder or trick people by making expensive jewlery and then leaving quickly once you were paid... but it isn't nearly as cool as I thought originally when I thought I could be a blacksmith that never needed to buy materials ever again :P I mean.. if someone was stunned for a minute, you could summon a 5ft cube of lead 30 ft above their head and have it drop on them for stupid damage.... but that is pretty situational :D
Aryn- you walk around the town hall anxiously searching before you find the lord who takes you to his office and tells you the location of each town and shows them to you on the map he has on his desk. He informs you that Jesse has been missing for over 2 months and is feared lost forever. The bandits and smugglers seem to be sprouting up in most small towns due to the war efforts pulling guards and soldiers away. He wishes you luck on your journey and bids you farewell as a knock raps on his door before it opens and an elderly female enters the room. You leave the town hall with the information and head back to the castle.
Make an intelligence save to see how well you remember the map locations.
(Before too much is lost in the mix... A total of 18 days at the castle will pass. Ten pass before Inara visits and another 8 before she returns. Jinara- The tower upgrade and Blur medallion is finished. Gaelin & Mucor- the weapons and armor for Theodore and the bears is finished. Mucor- your Halo of spores ability now deals 2 damage dice instead of one and deals half damage on successful saves instead of no damage. Aryn- your necklace and engraved griffon armor is finished. The group also receives the second month of earning from the mine: 2250 gold- 450 gold each)
(Until Inara's second return we can RP as much or as little of the happenings during the 18 days as you want. I'm enjoying the party conversations and creativity from the group.)
Aryn- you successfully draw a sketch of the location in reference to the castle and feel confident that you could make the journey on your own. You've flown further on occasion with Calypso and passed by the town threatened by bandits while training one day.
Aryn will return to the castle on Calypso and find Mucor in the grove. "Hey Button, hey Mucor. I'm going to go out on a mission and wanted to see if you were interested in coming. From the looks of it you seem... preoccupied but what's the harm in asking right." she'll say as she looks over the fungus slowly creeping into Mucor's hide. She wants to gag but manages a half smile.
(If Mucor can't come I'll still put some of the gold towards the bear stuff. :) )
Mucor would look up to Aryn as he lay on the floor of the small cave. "Aryn! it is good to see you. Don't mind my helpers.. they have been assiting me while I have been... well.. preocupied the past few days" The minotaur would say with a smile, gesturing to the four skeletal zombies standing in the corner of the cave. The four skeletons nod to Aryn and return to standing completely still against the wall. "I think that I should be OK to leave with you.. Button has been helping me to enhance the strength of my spores you know.. he is a great help" The minotaur would say with a smile.
(I should be able to go right? 14 days laying in the cave, 3 days working with the bears to help them get trained and ordering equipment... which should leave 1 day before hitting 18 days?}
***only if I am finished getting my spore on...***
Mucor would stand up and give Aryn a large smile. "give me one moment to freshen up..." he would say as he made his way to the pond in the center of the grove. Once there, he would wade into the water as a large brown and black oil slick seems to appear around his body as the dirt is washed away. After spending a few minutes rinsing off, the freshly cleaned and somewhat poofy minotaur would return to Aryn. "Ready to go!" He would say with a smile.
(Can we assume I went to town one day, came back in the afternoon or evening and talked to Mucor in the morning so we get 2 full days? Bears may not take 3 days... Pretty please?)
"Alright. I need to swing by Valeera's to leave a message for Gaelin... of course he's probably there right now." She says as she mounts Calypso and takes off towards the den.
Once there she will inform Valeera (if just Valeera), "Hey Valeera, I love what you've done with your den and your armor is beautiful. Mucor and I are going on a quick mission and will be back in a day or so. Will you let Gaelin know when he stops by? If Gaelin gets worried he knows how to contact me." and/ or Gaelin, (If Gaelin is there) "Mucor an I are gonna go kill some stuff. We'll be back sometime in the next 2 days. Do your fancy magic message stuff if you want to check in on us" and she'll fly out with Mucor and head towards the town with smugglers first, since she's less familiar with that one.
(I have to admit the bears probably wouldn't take 3 whole days so I'll allow the two full days. Gaelin, I'll let you pick whether or not you're present. Also, Valeera can now hold her human form for 20 minutes by the time they would stop by her den.)
Aryn & Mucor make their way south and find a small town of about 200 people. You enter in one of the taverns and find the place nearly empty. The loxodon barkeep nods to you and says, "Welcome. If you'd like a drink or some food I'd be happy to serve you. If not, I must ask you take your business elsewhere. We've got enough trouble around here as it is and I'm not looking for any more."
"I'll take a shot of whiskey if you've got some. If not just the local ale will do. Do you have a nearby stable for our rides?" Aryn will say as she sits at one of the tables nearest a window to keep an eye on Calypso who she told to sit next to the tavern and wait.
Mucor would cast speak with animals and ask ironwing to keep an eye out and let out a screech if he sees any signs of danger. Sitting at the table with Aryn, he would look to the barkeep. "I'll take some mead if you have any... the sweeter the better" the minotaur would say with a smile.
“Not really nearby. It’s on the other side of town but they should be safe right outside. I’ll be right back with your drinks.” The lockdown says before disappearing into the kitchen.
Gaelin will look at Aryn then to Mucor then back to Aryn and say slowly, “Ookaay, just be back by the time Inara returns” knowing full well there was nothing he could do to stop her when her mind was set on something.
Are there any other patrons inside currently? If so Aryn will wait until he brings the drinks to ask quietly, "So what kind of troubles are you having around here? Something we could help with maybe?" If no other patrons, she'd say it aloud as he walked towards them with the drinks.
No one else that you can see. It’s roughly 10 in the morning so most people are out working. He returns with your drinks and says, “Nasty folks been popping up recently. They’ve been using our town to hide their cargo. Every day they’ve been passing through. Sometimes during the day other times at night. Not sure what good two of you will do. There’s at least a dozen of em. ”
Aryn downs her shot and places the glass back on the table. "You'd be surprised at what we can do. Is there a room we can rent for the day that has a good view? When these people come to town do they frequent certain places or just move all around? Do they have any distinguishing features?" she asks.
The loxodon looks around the empty room just to make sure no one else is listening. "They wear red hoods with a golden scimitar sown into the back of the hood. They go where they please but have found themselves here quite often. We're one of two taverns in the town. You can rent a room for 5 silver, though I don't know..."
13
As he speaks you see Calypso and Ironwing stand up and the hair on their backs furl out in a defensive stance. A moment passes and you hear the sound of galloping horses. A moment passes and you see two... four, five horses pass then two more hauling a cart that carries 6 men followed by another covered cart. The loxodon slinks back towards the bar, his face growing pale and he points out the window muttering, "They're back again... so soon?" and he disappears into the kitchen.
You hear a low whistle as a dust covered man wearing a red hood strolls by on his horse stops about 30 ft from the griffons and begins to dismount.
This post has potentially manipulated dice roll results.
Aryn will look back at the loxodon and say, “Stay hidden. We’ll let you know when it’s safe again.” Then stand and place a gold coin on the table before making her way out the door a thin smile on her face. “You like what you see?” She says to the man admiring their griffons. She takes a few more steps towards Calypso a hand on the hilt of Flame Tongue.
Initiative: 22
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(Jinara-To learn a new 3rd level spell will take 3 weeks, 1 wk/ spell lvl of time at the castle. 8 hour days of studying with the arcanist so you wouldn't be able to leave for side missions but could walk around the castle in the off time. To gain a 3rd level slot you need to be level 12 minimum. It would take 3 months, 1 mo/ spell lvl to gain an additional 3rd level slot. The tower can only provide up to 5 spell levels at its current level so if you were to learn a new 3rd level spell, 2 spell levels would remain for the year.)
(The good news is the griffons already have mithral armor, Gaelin paid for them to have it made from the large chunk y'all took from the mine. It increased their AC to 16. In terms of engraving/ paint that would be similar to what Aryn did and will take 3 days for each. The medallion will be done before you leave.)
Mucor- You only owe 1300 gold, I think you forgot the 100 platinum you just got in your final total.
(OOC: you are correct, Mucor owes 1300 gold..... and is now anxious about it... He may have to awaken some creatures and sell them as exotic pets...... J/K!)
OOC: No problem, I only wanted to point it out because I made a forge cleric once and was SUPER disappointed once I re-read it. I mean.. in theory you could make a bunch of silver weapons to use in a pinch... or like... a super long rope ladder or trick people by making expensive jewlery and then leaving quickly once you were paid... but it isn't nearly as cool as I thought originally when I thought I could be a blacksmith that never needed to buy materials ever again :P I mean.. if someone was stunned for a minute, you could summon a 5ft cube of lead 30 ft above their head and have it drop on them for stupid damage.... but that is pretty situational :D
(You can come with me on side missions for extra gold Mucor. We can be like Holmes and Watson. )
Aryn will speak with the lord or whoever would know about each of the posts and find out more information on them.
Aryn- you walk around the town hall anxiously searching before you find the lord who takes you to his office and tells you the location of each town and shows them to you on the map he has on his desk. He informs you that Jesse has been missing for over 2 months and is feared lost forever. The bandits and smugglers seem to be sprouting up in most small towns due to the war efforts pulling guards and soldiers away. He wishes you luck on your journey and bids you farewell as a knock raps on his door before it opens and an elderly female enters the room. You leave the town hall with the information and head back to the castle.
Make an intelligence save to see how well you remember the map locations.
Intelligence: 18
(Before too much is lost in the mix... A total of 18 days at the castle will pass. Ten pass before Inara visits and another 8 before she returns. Jinara- The tower upgrade and Blur medallion is finished. Gaelin & Mucor- the weapons and armor for Theodore and the bears is finished. Mucor- your Halo of spores ability now deals 2 damage dice instead of one and deals half damage on successful saves instead of no damage. Aryn- your necklace and engraved griffon armor is finished. The group also receives the second month of earning from the mine: 2250 gold- 450 gold each)
(Until Inara's second return we can RP as much or as little of the happenings during the 18 days as you want. I'm enjoying the party conversations and creativity from the group.)
Aryn- you successfully draw a sketch of the location in reference to the castle and feel confident that you could make the journey on your own. You've flown further on occasion with Calypso and passed by the town threatened by bandits while training one day.
Aryn will return to the castle on Calypso and find Mucor in the grove. "Hey Button, hey Mucor. I'm going to go out on a mission and wanted to see if you were interested in coming. From the looks of it you seem... preoccupied but what's the harm in asking right." she'll say as she looks over the fungus slowly creeping into Mucor's hide. She wants to gag but manages a half smile.
(If Mucor can't come I'll still put some of the gold towards the bear stuff. :) )
Mucor would look up to Aryn as he lay on the floor of the small cave. "Aryn! it is good to see you. Don't mind my helpers.. they have been assiting me while I have been... well.. preocupied the past few days" The minotaur would say with a smile, gesturing to the four skeletal zombies standing in the corner of the cave. The four skeletons nod to Aryn and return to standing completely still against the wall. "I think that I should be OK to leave with you.. Button has been helping me to enhance the strength of my spores you know.. he is a great help" The minotaur would say with a smile.
(I should be able to go right? 14 days laying in the cave, 3 days working with the bears to help them get trained and ordering equipment... which should leave 1 day before hitting 18 days?}
***only if I am finished getting my spore on...***
Mucor would stand up and give Aryn a large smile. "give me one moment to freshen up..." he would say as he made his way to the pond in the center of the grove. Once there, he would wade into the water as a large brown and black oil slick seems to appear around his body as the dirt is washed away. After spending a few minutes rinsing off, the freshly cleaned and somewhat poofy minotaur would return to Aryn. "Ready to go!" He would say with a smile.
(Can we assume I went to town one day, came back in the afternoon or evening and talked to Mucor in the morning so we get 2 full days? Bears may not take 3 days... Pretty please?)
"Alright. I need to swing by Valeera's to leave a message for Gaelin... of course he's probably there right now." She says as she mounts Calypso and takes off towards the den.
Once there she will inform Valeera (if just Valeera), "Hey Valeera, I love what you've done with your den and your armor is beautiful. Mucor and I are going on a quick mission and will be back in a day or so. Will you let Gaelin know when he stops by? If Gaelin gets worried he knows how to contact me." and/ or Gaelin, (If Gaelin is there) "Mucor an I are gonna go kill some stuff. We'll be back sometime in the next 2 days. Do your fancy magic message stuff if you want to check in on us" and she'll fly out with Mucor and head towards the town with smugglers first, since she's less familiar with that one.
(I have to admit the bears probably wouldn't take 3 whole days so I'll allow the two full days. Gaelin, I'll let you pick whether or not you're present. Also, Valeera can now hold her human form for 20 minutes by the time they would stop by her den.)
Aryn & Mucor make their way south and find a small town of about 200 people. You enter in one of the taverns and find the place nearly empty. The loxodon barkeep nods to you and says, "Welcome. If you'd like a drink or some food I'd be happy to serve you. If not, I must ask you take your business elsewhere. We've got enough trouble around here as it is and I'm not looking for any more."
"I'll take a shot of whiskey if you've got some. If not just the local ale will do. Do you have a nearby stable for our rides?" Aryn will say as she sits at one of the tables nearest a window to keep an eye on Calypso who she told to sit next to the tavern and wait.
Mucor would cast speak with animals and ask ironwing to keep an eye out and let out a screech if he sees any signs of danger. Sitting at the table with Aryn, he would look to the barkeep. "I'll take some mead if you have any... the sweeter the better" the minotaur would say with a smile.
“Not really nearby. It’s on the other side of town but they should be safe right outside. I’ll be right back with your drinks.” The lockdown says before disappearing into the kitchen.
Gaelin will look at Aryn then to Mucor then back to Aryn and say slowly, “Ookaay, just be back by the time Inara returns” knowing full well there was nothing he could do to stop her when her mind was set on something.
Are there any other patrons inside currently? If so Aryn will wait until he brings the drinks to ask quietly, "So what kind of troubles are you having around here? Something we could help with maybe?" If no other patrons, she'd say it aloud as he walked towards them with the drinks.
No one else that you can see. It’s roughly 10 in the morning so most people are out working. He returns with your drinks and says, “Nasty folks been popping up recently. They’ve been using our town to hide their cargo. Every day they’ve been passing through. Sometimes during the day other times at night. Not sure what good two of you will do. There’s at least a dozen of em. ”
Aryn downs her shot and places the glass back on the table. "You'd be surprised at what we can do. Is there a room we can rent for the day that has a good view? When these people come to town do they frequent certain places or just move all around? Do they have any distinguishing features?" she asks.
The loxodon looks around the empty room just to make sure no one else is listening. "They wear red hoods with a golden scimitar sown into the back of the hood. They go where they please but have found themselves here quite often. We're one of two taverns in the town. You can rent a room for 5 silver, though I don't know..."
13
As he speaks you see Calypso and Ironwing stand up and the hair on their backs furl out in a defensive stance. A moment passes and you hear the sound of galloping horses. A moment passes and you see two... four, five horses pass then two more hauling a cart that carries 6 men followed by another covered cart. The loxodon slinks back towards the bar, his face growing pale and he points out the window muttering, "They're back again... so soon?" and he disappears into the kitchen.
You hear a low whistle as a dust covered man wearing a red hood strolls by on his horse stops about 30 ft from the griffons and begins to dismount.
Not in combat yet but Roll initiative justincase!
Aryn will look back at the loxodon and say, “Stay hidden. We’ll let you know when it’s safe again.” Then stand and place a gold coin on the table before making her way out the door a thin smile on her face. “You like what you see?” She says to the man admiring their griffons. She takes a few more steps towards Calypso a hand on the hilt of Flame Tongue.
Initiative: 22