This post has potentially manipulated dice roll results.
(Ok. I am trying to post a few rounds in advance as to not hold up anything on my account. @Xtra: I give you leniency to mold the rounds so they are appropriate for what other events occur. NOTE: I am posting the round actions in order of occurrence, meaning if it says Move Action first then Jinara moves first)
Current Round (Round 1 since I am posting several in advance)
Action Action: Haste on myself Move Action: 60ft towards next trebuchet (normal 30 ft doubled due to haste) Haste Action: Dash 60ft towards next trebuchet (normal 30 ft doubled due to haste) Bonus Action: Convert 5 sp for a 3rd level spell slot
(should be 560 ft away from next trebuchet)
Round 2
Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste) Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste) Action Action: Spend 1 sp for Distant Spell and cast Fire Bolt aimed at the ropes that pull the trebuchet in for loading. Attack: 16 Damage: 24 Bonus Action: Convert a 1st level spell slot for 2 sp
(should be 440 ft away from next trebuchet)
Round 3
Action Action: Spend 1 sp for Distant Spell and cast Fire Bolt aimed at the ropes that pull the trebuchet in for loading if I missed, otherwise it is aimed at the arm that launches the projectiles. Attack: 17 Damage: 24 Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste) Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(Should be 320 ft away from next trebuchet)
Round 4
(IF closest trebuchet is non-functioning at this point)
Action Action: Dimension Door 500 ft towards the next trebuchet Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste) Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(IF NOT non-functioning)
Action Action: Fireball 3rd level right on the trebuchet (DC17 DEX. Fail = 21 + 5 = 32, Save = 14 + 5 = 19) Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste) Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(either way I should be 200 ft away from currently closest trebuchet)
NOTE TO @Xtra: Jinara will follow this sequence of events until all trebuchets are non-functioning or until i get back on Sunday.
Valeera agrees and her form suddenly shifts into the familiar human female embracing Gaelin who releases his spell and the two disappear from sight reappearing 500 feet tot eh south. Valeera drops her transformation and becomes a dragon once again and continues their path towards the towers. Farther north JInara casts a spell and feels a new rush of adrenaline as he flies rapidly towards the nearest trebuchet.
To the west, Zinmaer finishes the resilient commander with a thrust of his bladed staff that pierces the chest of the stout orc. Zinmaer turns and attacks the northeast orcs slashing open its leg causing it to fall to one knee. Zinmaer follows with an elbow and uppercut that dislocates the tusked jaw up into the skull of the orc. The orc's head wobbles as his body falls on its back dead.
Aryn leaves Zinmaer and gets hit in the back with a scimitar as she rushes towards the orcs holding war horns. As she reaches the orcs she uses her momentum to thrust her flaming balde through the side of the orc piercing through its lungs and heart. The orc collapses and she swipes the open air where its head once was as a pool of black blood seems onto the rocky plateau.
Mucor would snort and motion for the eagles and griffons to focus on their next target. swooping down once again, he would point his staff towards the base of the nearest tower and target the front wheels while casting erupting earth before slamming into the side of the tower, working with his flock to know the tower into the one next to it.
dex 17 or 13
(REALLY... 13 DAMAGE FROM 4 D12... REALLY... I am the worst at rolling for damage.. always)
The spell sends earth blasting upward between both towers as the griffons impact against the tower. Unfortunately the attack is mistimed and they impact as the siege tower is rocking back. Both towers are halted but standing. Looking over the damage and terrain, you guess it will take at least an hour to remove the debris from under the towers before they can move again.
Goblin archers release volleys of arrows and take down one eagle but miss the griffons and Mucor entirely. The siege towers to the east continue towards the wall while the trebuchets load for another assault. The horde is now 500 feet from the walls. To the west, the two orcs slash at Zinmaer but can' manage to hit him. The two southern orcs continue to blow the last orders from their commander though the series is partially broken due to the third horn being absent. Only 400 feet away, a mass of over a hundred orcs makes its way towards the cliff.
Zinmaer retaliates with two swipes of his bladed staff followed by a flurry of blows. The first attack is parried but the second carves into the orcs shoulder. The orcs coughs up blood as Zinmaer's elbow slams into his hose caving in part of the face. The bloodied orcs falls onto the ground and with a final choked breath expires. Zinamer turns to the already injured orcs tosses his staff in the air and snaps the orc's neck in one quick motion before catching the staff as it falls back into his grip. He turns around and rushes south to aid Aryn.
Atk: 14192129 Dmg: 6996
Jinara flies closer throwing a fire bolt that hits the ropes and burns most of it away but the thick sturdy rope holds on barely.
(That's rough Mucor. Hopefully you're getting out all the bad rolls before the next big fight)
Gaelin and Valeera will move southeast towards the pair of towers and will lob a Fireball at 4th level aimed at the base of the lone tower to the west. (Will move more south than southeast if necessary to be within 150 feet of the single tower. Just want to be heading towards the pair.)
The fireball erupts at the base of the tower incinerating orcs and goblins that were rushing by. The base level of the tower is charred black but still remains rigid and upright as orcs rush forward to toss buckets of water on still flaming patches.
(You would assume the effectiveness of Mucor's spell comes from the ability to lift the ground beneath the tower less so than the physical damage it causes. A fireball can cause massive damage to soft targets but isn't as effective against structures that are built to withstand a beating as they slowly approach a wall. That being said another fireball in the same location would most likely cause it to collapse depending on the damage.)
Aryn will rush forward and attack the closest orc, if the first attack kills it she will attack the far east one with her second attack. "Almost done here. Might try my hand at horn playing soon to throw these guys off." Aryn says telepathically to the group.
Aryn decapitates the first orc with a single swing of her flaming sword. As the head and body fall to the ground she rushes forward and stabs the second orc in the abdomen while Zinmaer brings down his bladed staff and decapitates the second with a swift downward movement. Standing alone on the cliff you can see the carnage of the towers that have fallen and the columns of smoke from the destroyed trebuchets. You watch as two towers seem to tip away from one another as Mucor's second spell causes the ground between them to lift the towers 10 feet before they topple onto the endless horde. The winged warriors turn east and head to the last three towers that remain. The large group of orcs continue their approach towards the cliff and you watch as the trebuchets release another volley of stones towards the center gate.
One stone impacts 40 feet in front of the wall and careens into the western tower of the gate, embedding itself into the stone structure. A second stone hits the top of a rear tower and sends stones and the corpses of archers flying. A third sails high and impacts into a building deep within the city while the fourth hits the gate splintering wood and send debris everywhere. The center gate is breached but still obstructed. Another blow to it would open it wide. Traes' defenses release a huge volley of flaming barrels, arrows and ballista bolts trying to dampen the vast numbers of approaching drekthar. Orcs and goblins burn while ogres and worgs get skewered by large bolts and a line of corpses form as a massive wave of arrows pierces into the horde.
Jinara continues his path as the trebuchet releases its stone and throws a firebolt that impacts the wood next to the rope. (AC is 16 due to size of the object that is being aimed for.)
Gaelin!
Map: (Pay no attention to the black line. Its just the taskbar between my monitors.)
(1 pint more than you needed. For future reference you'll need 60 fire damage to bring down the tower. 40 to ignite the barrels by the trebuchet.)
Gaelin's fireball erupts causing the bottom of the tower to spliter outwards killing 40 drekthar forces in the flames and shrapnel. The top of the tower collapses on itself and lands with a loud thump on one side crushing 8 more. Valeera flaps her wings violently as a barrage of arrows bombard her but can't penetrate her armored body as she & Gaelin head towards the last pair of towers.
Aryn will reach down and grab all three horns tossing one to Zinmaer and say telepathically “might as well try to fool em or at least confuse them.” Then she’ll begin to blow into the two horns in a similar rhythm but different pattern of notes.
This post has potentially manipulated dice roll results.
Mucor will fly the reminder of his flock towards the next tower as spores streak through the sky. Pointing his staff towards the base of the tower, he would cast erupting earth] before slamming into the side of the tower.
20
(So I am running low on spell slots... so... ya know :P I may have to start casting mold earth under wheels to get the towers stuck lol)
(@Mucor- You're well out of range from the last two towers so we'll just say you fly towards them)
As Mucor flies over the river that separates the sprinting horde you all hear the horns ring out across the battlefield with a different sequence. You watch somewhat in awe as the horde begins to slow their pace to a complete halt. The towers and trebuchet workers cease their progress and look out towards the cliff. Even the detachment of orcs heading towards the cliff comes to a halt about 400 feet below the cliff. The thunderous sound of footsteps disipates and is replaced by a grim moment of silence. Smoke rises from the still burning swathes of earth that indicate where the oil barrels landed. Traes' defenses use this momentary advantage to release another volley of arrows that pierces through leather and hide armor. Hundreds of bodies collapse onto the ground along the edge of the arrows range as the horde anxiously awaits the next order.
(Ok. I am trying to post a few rounds in advance as to not hold up anything on my account. @Xtra: I give you leniency to mold the rounds so they are appropriate for what other events occur. NOTE: I am posting the round actions in order of occurrence, meaning if it says Move Action first then Jinara moves first)
Current Round (Round 1 since I am posting several in advance)
Action Action: Haste on myself
Move Action: 60ft towards next trebuchet (normal 30 ft doubled due to haste)
Haste Action: Dash 60ft towards next trebuchet (normal 30 ft doubled due to haste)
Bonus Action: Convert 5 sp for a 3rd level spell slot
(should be 560 ft away from next trebuchet)
Round 2
Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
Action Action: Spend 1 sp for Distant Spell and cast Fire Bolt aimed at the ropes that pull the trebuchet in for loading. Attack: 16 Damage: 24
Bonus Action: Convert a 1st level spell slot for 2 sp
(should be 440 ft away from next trebuchet)
Round 3
Action Action: Spend 1 sp for Distant Spell and cast Fire Bolt aimed at the ropes that pull the trebuchet in for loading if I missed, otherwise it is aimed at the arm that launches the projectiles. Attack: 17 Damage: 24
Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(Should be 320 ft away from next trebuchet)
Round 4
(IF closest trebuchet is non-functioning at this point)
Action Action: Dimension Door 500 ft towards the next trebuchet
Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(IF NOT non-functioning)
Action Action: Fireball 3rd level right on the trebuchet (DC17 DEX. Fail = 21 + 5 = 32, Save = 14 + 5 = 19)
Move Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
Haste Action: 60 ft towards next trebuchet (normal 30 ft doubled due to haste)
(either way I should be 200 ft away from currently closest trebuchet)
NOTE TO @Xtra: Jinara will follow this sequence of events until all trebuchets are non-functioning or until i get back on Sunday.
(@Jinara-Noted)
Valeera agrees and her form suddenly shifts into the familiar human female embracing Gaelin who releases his spell and the two disappear from sight reappearing 500 feet tot eh south. Valeera drops her transformation and becomes a dragon once again and continues their path towards the towers. Farther north JInara casts a spell and feels a new rush of adrenaline as he flies rapidly towards the nearest trebuchet.
To the west, Zinmaer finishes the resilient commander with a thrust of his bladed staff that pierces the chest of the stout orc. Zinmaer turns and attacks the northeast orcs slashing open its leg causing it to fall to one knee. Zinmaer follows with an elbow and uppercut that dislocates the tusked jaw up into the skull of the orc. The orc's head wobbles as his body falls on its back dead.
Aryn & Mucor!
Map:
(Nice Zin! Dice were finally kind to you.)
Aryn will run south to the three orcs (I assume they're the ones blowing the horns?) and attack the westernmost one.
Attack (Using 1 fighting spirit): (1st) 16 20 (2nd) 10 Damage: (1) 7 22 (2) 8 2
Aryn leaves Zinmaer and gets hit in the back with a scimitar as she rushes towards the orcs holding war horns. As she reaches the orcs she uses her momentum to thrust her flaming balde through the side of the orc piercing through its lungs and heart. The orc collapses and she swipes the open air where its head once was as a pool of black blood seems onto the rocky plateau.
Aryn damage (rolled nat 20): 10
Mucor!
Mucor would snort and motion for the eagles and griffons to focus on their next target. swooping down once again, he would point his staff towards the base of the nearest tower and target the front wheels while casting erupting earth before slamming into the side of the tower, working with his flock to know the tower into the one next to it.
dex 17 or 13
(REALLY... 13 DAMAGE FROM 4 D12... REALLY... I am the worst at rolling for damage.. always)
Strength: 16
The spell sends earth blasting upward between both towers as the griffons impact against the tower. Unfortunately the attack is mistimed and they impact as the siege tower is rocking back. Both towers are halted but standing. Looking over the damage and terrain, you guess it will take at least an hour to remove the debris from under the towers before they can move again.
Goblin archers release volleys of arrows and take down one eagle but miss the griffons and Mucor entirely. The siege towers to the east continue towards the wall while the trebuchets load for another assault. The horde is now 500 feet from the walls. To the west, the two orcs slash at Zinmaer but can' manage to hit him. The two southern orcs continue to blow the last orders from their commander though the series is partially broken due to the third horn being absent. Only 400 feet away, a mass of over a hundred orcs makes its way towards the cliff.
Zinmaer retaliates with two swipes of his bladed staff followed by a flurry of blows. The first attack is parried but the second carves into the orcs shoulder. The orcs coughs up blood as Zinmaer's elbow slams into his hose caving in part of the face. The bloodied orcs falls onto the ground and with a final choked breath expires. Zinamer turns to the already injured orcs tosses his staff in the air and snaps the orc's neck in one quick motion before catching the staff as it falls back into his grip. He turns around and rushes south to aid Aryn.
Atk: 14 19 21 29 Dmg: 6 9 9 6
Jinara flies closer throwing a fire bolt that hits the ropes and burns most of it away but the thick sturdy rope holds on barely.
Gaelin!
Map:
(That's rough Mucor. Hopefully you're getting out all the bad rolls before the next big fight)
Gaelin and Valeera will move southeast towards the pair of towers and will lob a Fireball at 4th level aimed at the base of the lone tower to the west. (Will move more south than southeast if necessary to be within 150 feet of the single tower. Just want to be heading towards the pair.)
Damage: 34
The fireball erupts at the base of the tower incinerating orcs and goblins that were rushing by. The base level of the tower is charred black but still remains rigid and upright as orcs rush forward to toss buckets of water on still flaming patches.
(You would assume the effectiveness of Mucor's spell comes from the ability to lift the ground beneath the tower less so than the physical damage it causes. A fireball can cause massive damage to soft targets but isn't as effective against structures that are built to withstand a beating as they slowly approach a wall. That being said another fireball in the same location would most likely cause it to collapse depending on the damage.)
Aryn & Mucor!
map: (Only updated Aryn & Zinmaers)
Aryn will rush forward and attack the closest orc, if the first attack kills it she will attack the far east one with her second attack. "Almost done here. Might try my hand at horn playing soon to throw these guys off." Aryn says telepathically to the group.
Attack:(1) 25 (2) 17 Damage: (1) 10 19 (2) 9 5 (if 1st misses and 2nd hits) 14
Mucor would curse and snort before circling around and casting the spell once more.
Dex17 or take 18
Aryn decapitates the first orc with a single swing of her flaming sword. As the head and body fall to the ground she rushes forward and stabs the second orc in the abdomen while Zinmaer brings down his bladed staff and decapitates the second with a swift downward movement. Standing alone on the cliff you can see the carnage of the towers that have fallen and the columns of smoke from the destroyed trebuchets. You watch as two towers seem to tip away from one another as Mucor's second spell causes the ground between them to lift the towers 10 feet before they topple onto the endless horde. The winged warriors turn east and head to the last three towers that remain. The large group of orcs continue their approach towards the cliff and you watch as the trebuchets release another volley of stones towards the center gate.
One stone impacts 40 feet in front of the wall and careens into the western tower of the gate, embedding itself into the stone structure. A second stone hits the top of a rear tower and sends stones and the corpses of archers flying. A third sails high and impacts into a building deep within the city while the fourth hits the gate splintering wood and send debris everywhere. The center gate is breached but still obstructed. Another blow to it would open it wide. Traes' defenses release a huge volley of flaming barrels, arrows and ballista bolts trying to dampen the vast numbers of approaching drekthar. Orcs and goblins burn while ogres and worgs get skewered by large bolts and a line of corpses form as a massive wave of arrows pierces into the horde.
Jinara continues his path as the trebuchet releases its stone and throws a firebolt that impacts the wood next to the rope. (AC is 16 due to size of the object that is being aimed for.)
Gaelin!
Map: (Pay no attention to the black line. Its just the taskbar between my monitors.)
Gaelin will toss another fireball at the base of the single tower as they fly towards the pair of towers.
Damage: 27
(1 pint more than you needed. For future reference you'll need 60 fire damage to bring down the tower. 40 to ignite the barrels by the trebuchet.)
Gaelin's fireball erupts causing the bottom of the tower to spliter outwards killing 40 drekthar forces in the flames and shrapnel. The top of the tower collapses on itself and lands with a loud thump on one side crushing 8 more. Valeera flaps her wings violently as a barrage of arrows bombard her but can't penetrate her armored body as she & Gaelin head towards the last pair of towers.
Aryn & Mucor!
Aryn will reach down and grab all three horns tossing one to Zinmaer and say telepathically “might as well try to fool em or at least confuse them.” Then she’ll begin to blow into the two horns in a similar rhythm but different pattern of notes.
Deception?: 15
6
1
(You'll find out what happens after Mucor takes his turn.)
Mucor will fly the reminder of his flock towards the next tower as spores streak through the sky. Pointing his staff towards the base of the tower, he would cast erupting earth] before slamming into the side of the tower.
20
(So I am running low on spell slots... so... ya know :P I may have to start casting mold earth under wheels to get the towers stuck lol)
(@Mucor- You're well out of range from the last two towers so we'll just say you fly towards them)
As Mucor flies over the river that separates the sprinting horde you all hear the horns ring out across the battlefield with a different sequence. You watch somewhat in awe as the horde begins to slow their pace to a complete halt. The towers and trebuchet workers cease their progress and look out towards the cliff. Even the detachment of orcs heading towards the cliff comes to a halt about 400 feet below the cliff. The thunderous sound of footsteps disipates and is replaced by a grim moment of silence. Smoke rises from the still burning swathes of earth that indicate where the oil barrels landed. Traes' defenses use this momentary advantage to release another volley of arrows that pierces through leather and hide armor. Hundreds of bodies collapse onto the ground along the edge of the arrows range as the horde anxiously awaits the next order.
(Freaking A! The dice want y'all to win badly.)
Gaelin, Jinara & Zinmaer!
Map:
(@Xtra. How many rounds did you get through for Jinara? I think we are at the 4th round, but I want to confirm)
(Round 4- Trebuchet is still functioning but barely)
See Round 4 for Fireball!