Jatrin grabs the swordman weapon and check the corpse for any belongings. He then go toward blockage on the road caused by the bandits and take a deep breath and exhale flames out his mouth towards the logs. As the logs burning he goes back to the cart "Let go we lost enough time daylight limited."
This post has potentially manipulated dice roll results.
His sword is a fairly standard scimitar, although clearly old and heavily used. There are also 2 daggers on him, as well as a money pouch with 5 gp 12 sp 14 cp. A rolled up, crumpled, and soaked piece of paper is also found on his body. As you carefully unfurl it, you can see a hand drawn picture that looks a bit like this person, with the words "Wanted! 1000 gp reward! Dead or Alive!" on it.
The logs catche fire and burns for a short while before the flames are put out by the storm, but the flames have caused enough damage for the logs to be broken and pushed aside easily enough.
Violet, learning that this dude had a bounty on his head grins under her mask and shouts "Score!" Before going to drag his body up the the wagon, "Bastard has a bounty! Decent amount of gold to!~"
Estellen nods appreciatively once he sees the bounty paper, "Seems this man and his gang have been at this for a while. I wonder if there's a bonus reward for getting rid of the whole group."
Tailine gathers what arrows are salvageable, raising an eyebrow at the bounty. "That will be nice if they keep their word and pay up. Let's get him in the wagon and get a move on."
Rollback Post to RevisionRollBack
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
The way forward gets slowly steeper, the heavy rain making it treacherous. The cart slips and slides a few times, but you always manage to regain control again. Eventually the path opens up and starts zigzaging down a vertical cliff.
Below you can see the lights of a city, although the rain prevents you picking out any details. You can see that it's built into a quarry, although this quarry is massive. More than a mile wide, and built into the ground below it too.
The journey down the zig zag path is scary, every loose rock that's sent flying makes your heart stop for a moment. A lightning bolt strikes the cliff far above, knocking a boulder twice the size of the cart past you. It bounces off the path above you, showering you in shards of rock, before falling into the darkness below.
Finally you reach a wide, smooth rock road that is busy with people and carts going both ways, despite the horrible weather. The people are moving surprisingly slow in the direction of the city, the cause of which becomes obvious when you near the gates. The road becomes a bridge as the ground falls away on either side, a massive stone gate on the far side. Out side the gate are several, almost large figures in heavy plate armour, inspecting every cart or person that moves through it. Looking above these guards, several more can be seen on battlements above manning ballistas that continuously scan the crowds.
You see one point in your direction and call for another with more elaborate armour to join them. They both stand at the entrance watching as you approach.
Approaching the entrance, Violet tugs at her hood and mask, giving a suspicious stare at the armored people watching them, ".....who wants to do the talking?"
I pause for a moment considering pulling my hood up and cloak tighter but decide against it. Tilting my head and looking at Violet. "What would you like to talk about?" And continue moving forward towards the guards.
The guards stand fast under the slight cover of the gateway. Seeing you heading towards them, the standard guard beckons you forward. They're slightly off to the side, out of the way main thoroughfare.
They say something in a language you can't quite understand. It sounds almost like a guttural version of common, but you can't quite figure out the meaning of it. After seeing your confusion, they repeat it in a common, though their accent is thick and guttural still. "Kom here. Put the kart and that thing... there."
Both are bulky Goliaths, with well crafted, heavy plate armour. The visors on their helmets obscure their faces almost entirely. Both have a long sword on their side and a greataxe on their back.
I beckon for the others to come forward. "We have urgent word of a threat that is moving this way. We must talk to those responsible for the protection of theses people." I gesture at the stream of folks entering and exiting the city.
Jatrin drive the cart where the guard pointed and pet Asaph'il for sec. "we'll be back in second". He then follows Quilqwen he ask one of the guard "do you also perhaps know if we can claim a bounty someher in town?" he takes out the wanted poster from the bandit.
OOC: I forgot why we came here again. Weren't we chasing somebody that caused kidnapping in the previous village or was it something else?
(OoC: that was when we attacked the Orc camp, now we're simply trying to get help to deal with the approaching abyssal darkness XD)
Violet kicks her feet up on the wagon and waits to hear the verdict on what the hell it is they're doing. That being said, she lets her fings trace the pommel of her dagger, mostly for a sense of security, but also cause it kept her from thinking about just walking through the gates while flipping these guards off....yah getting shot wasn't high on her priorities right now.
"Quiet! That... thing, the wolf kan't enter the city. Kill it, leave, or store it over there." The guard indicates a guarded area a little ways away from the main gate. "For a price that is."
He starts to smirk, and his hand is resting on his sword. You notice one of the ballistas above you is now constantly aiming at Asaph'il.
OOC: you came to warn them about the darkness stuff you saw down South.
Estellen stands up in the cart, glaring at the soldier, "We bring news of a dire threat from the south! We have also done you a favor, eliminating some bandits on our way here. How dare you treat us in such a way?!"
Tailine will turn to Jatrin, "Can you send Asaph'il away and call him back later? He's making the guards nervous. If you can't we'll have to pay to stable him."
Rollback Post to RevisionRollBack
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
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Jatrin grabs the swordman weapon and check the corpse for any belongings. He then go toward blockage on the road caused by the bandits and take a deep breath and exhale flames out his mouth towards the logs. As the logs burning he goes back to the cart "Let go we lost enough time daylight limited."
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
His sword is a fairly standard scimitar, although clearly old and heavily used. There are also 2 daggers on him, as well as a money pouch with 5 gp 12 sp 14 cp. A rolled up, crumpled, and soaked piece of paper is also found on his body. As you carefully unfurl it, you can see a hand drawn picture that looks a bit like this person, with the words "Wanted! 1000 gp reward! Dead or Alive!" on it.
The logs catche fire and burns for a short while before the flames are put out by the storm, but the flames have caused enough damage for the logs to be broken and pushed aside easily enough.
Quilqwen
Remaining in Lizard form I try to climb up to the archer's body. Then shifting back to my natural form I search their body.
Violet, learning that this dude had a bounty on his head grins under her mask and shouts "Score!" Before going to drag his body up the the wagon, "Bastard has a bounty! Decent amount of gold to!~"
Estellen nods appreciatively once he sees the bounty paper, "Seems this man and his gang have been at this for a while. I wonder if there's a bonus reward for getting rid of the whole group."
The archer has a light crossbow with 26 bolts, a shortsword that also looks old and battered, and 12 cp
Tailine gathers what arrows are salvageable, raising an eyebrow at the bounty. "That will be nice if they keep their word and pay up. Let's get him in the wagon and get a move on."
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv
Taking what I find in the archer I leap down trying to use my wings to slow my descent and rejoin the others.
The way forward gets slowly steeper, the heavy rain making it treacherous. The cart slips and slides a few times, but you always manage to regain control again. Eventually the path opens up and starts zigzaging down a vertical cliff.
Below you can see the lights of a city, although the rain prevents you picking out any details. You can see that it's built into a quarry, although this quarry is massive. More than a mile wide, and built into the ground below it too.
The journey down the zig zag path is scary, every loose rock that's sent flying makes your heart stop for a moment. A lightning bolt strikes the cliff far above, knocking a boulder twice the size of the cart past you. It bounces off the path above you, showering you in shards of rock, before falling into the darkness below.
Finally you reach a wide, smooth rock road that is busy with people and carts going both ways, despite the horrible weather. The people are moving surprisingly slow in the direction of the city, the cause of which becomes obvious when you near the gates. The road becomes a bridge as the ground falls away on either side, a massive stone gate on the far side. Out side the gate are several, almost large figures in heavy plate armour, inspecting every cart or person that moves through it. Looking above these guards, several more can be seen on battlements above manning ballistas that continuously scan the crowds.
You see one point in your direction and call for another with more elaborate armour to join them. They both stand at the entrance watching as you approach.
Approaching the entrance, Violet tugs at her hood and mask, giving a suspicious stare at the armored people watching them, ".....who wants to do the talking?"
Quilqwen
I pause for a moment considering pulling my hood up and cloak tighter but decide against it. Tilting my head and looking at Violet. "What would you like to talk about?" And continue moving forward towards the guards.
She gives a small glare to Quil, speaking with a hushed annoyance, "Not me. Them." She subtly motions her head towards the guards.
Quilqwen
"Oh, apologies." I start toward the guards to talk to them.
The guards stand fast under the slight cover of the gateway. Seeing you heading towards them, the standard guard beckons you forward. They're slightly off to the side, out of the way main thoroughfare.
They say something in a language you can't quite understand. It sounds almost like a guttural version of common, but you can't quite figure out the meaning of it. After seeing your confusion, they repeat it in a common, though their accent is thick and guttural still. "Kom here. Put the kart and that thing... there."
Both are bulky Goliaths, with well crafted, heavy plate armour. The visors on their helmets obscure their faces almost entirely. Both have a long sword on their side and a greataxe on their back.
Quilqwen
I beckon for the others to come forward. "We have urgent word of a threat that is moving this way. We must talk to those responsible for the protection of theses people." I gesture at the stream of folks entering and exiting the city.
Jatrin drive the cart where the guard pointed and pet Asaph'il for sec. "we'll be back in second". He then follows Quilqwen he ask one of the guard "do you also perhaps know if we can claim a bounty someher in town?" he takes out the wanted poster from the bandit.
OOC: I forgot why we came here again. Weren't we chasing somebody that caused kidnapping in the previous village or was it something else?
Nox - Adult Oblex - The Trials
Jartrin Ephok - Dragonborn - Zanoliv
Bunol - Grim Angel - The Floating Lands of Goriate
(OoC: that was when we attacked the Orc camp, now we're simply trying to get help to deal with the approaching abyssal darkness XD)
Violet kicks her feet up on the wagon and waits to hear the verdict on what the hell it is they're doing. That being said, she lets her fings trace the pommel of her dagger, mostly for a sense of security, but also cause it kept her from thinking about just walking through the gates while flipping these guards off....yah getting shot wasn't high on her priorities right now.
"Quiet! That... thing, the wolf kan't enter the city. Kill it, leave, or store it over there." The guard indicates a guarded area a little ways away from the main gate. "For a price that is."
He starts to smirk, and his hand is resting on his sword. You notice one of the ballistas above you is now constantly aiming at Asaph'il.
OOC: you came to warn them about the darkness stuff you saw down South.
Estellen stands up in the cart, glaring at the soldier, "We bring news of a dire threat from the south! We have also done you a favor, eliminating some bandits on our way here. How dare you treat us in such a way?!"
Tailine will turn to Jatrin, "Can you send Asaph'il away and call him back later? He's making the guards nervous. If you can't we'll have to pay to stable him."
Current Characters: Tailine, Tiefling Rogue 2 - Zanoliv