(Since he can still see and hear, but just through a bird's eye view, he still has a sense of feeling. If you stop or start lowering him, he'll be able to tell and can snap back to his body.)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Nadia bites her lip was they sneakily transverse their way through the town, quick to apologize at the mistake she made as she peered over and dropped a board almost grabbing the cults attention. She blamed it on her shaking hands and told herself to grow up already and get over it. Her hands would still shake as they continued forward, Nadia finding herself near the back of the group as she preferred to stay at a distance in case any fight broke out. Range was what she was best at after all.
Stealth: 15
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
(Advantaged Perception for any approaching enemies: 22. I forgot, when looking through a familiar's senses, do I use my Perception or their's? I could see using their stats for a polymorph or wildshape, but it's still me, just using a different vantage point.)
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Zack too, was near the back, wanting to make sure the people they were protecting weren't flanked or caught off guard, and if he really needed to get to the front he could just run. As he see's Nadia approach, he can sense some of her apprehension, mostly due to seeing her shaking form. Giving her a thumbs-up and a one-sided smile, winking on the same side, he said, in a whisper Don't worry! if someone comes from behind, I'll cover you until you get to a safer spot. I'll do my best to keep you all safe. he finished, with a nod, before going back to his backwards-walk to keep his eyes on her rear the rear of the group.
Despite his bravado, there was a faint undertow of doubt, though of what, specifically was impossible to decipher, atleast for now, his eyes darted left and right, as he watched the flank, though he didn't seem scared, just worried.
(Ashi would be in the middle of the group) Stealth: 16
Ashi winced at the board drop sweating bullets as the moment passed then sent up a silent prayer to the air that there was no notice and continued on with the group.
The party moves forward and watches as another raiding party of kobolds enters a building. The cultist leading the group remains in the door way yelling at the kobolds. You hear crashing and scuffling. You are all able to make it past with out being noticed.
(I believe you use theirs. "While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses." It would have been a straight roll, as there would have been disadvantage due to the smoke. but no big deal. Both rolls would have been sufficient.)
Lucky can barely make out one last group of raiders heading towards the keep. There are 5 figures, Lucky however cannot discern what kind of figures.
(One more stealth roll if you wish to sneak to the keep. This will be the last one.)
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
"So many houses and families put out. I don't want to fight an army, but it's sickening to just pass it by." Kelvin holds tight to Sam's shoulders, keeping Lucky just above the rooftoops screening their movements.
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Zack felt much the same as Kelvin, but steeled himself. His breathing grew heavier as he fought down the urge to charge into that house. You can't save everyone..... No matter how hard you try... he thought to himself I gotta protect those who are already here. His mental battle was written all over his face despite his best efforts to hide it. This was like every other time he'd been deployed, there were too many who needed to be saved all at once. He paused, taking a deep breath, letting it out slowly. Focus.... Focus....
After a few long moments, he seemed to recover his composure, seeing how close they were to their goal helped. He glanced behind him, making sure no one was lost.
Stealth: 3
However apparently he hadn't pushed it all out... causing him to...
(Unfortunately I dont need anymore stealth rolls lol)
Zack distraught over leaving the last party to enter the house catches a glimpse the next party in his way to the keep. Wrought with anger he ignores the pile of furniture in front of him in the street, chairs clattering to the ground. The raiding party stops in their tracks and turns to see your party, they see that you have some villagers with you. They begin moving in your direction.
If everyone could Roll Initiative. I will get a battle map ready.
Rollback Post to RevisionRollBack
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Pendejo." Nadia deadpans, looking at Zack as she readies her bow and arrow. Maybe I'm getting him confused with someone else...
Initiative: 23
Rollback Post to RevisionRollBack
Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
Ashi lets out the breath he was holding and draws his rapier and dagger from his belt readying for the fight and says quietly "well folks guess the game is afoot"
This post has potentially manipulated dice roll results.
I'm about to be sleeping for work, so on the of chance we get to my turn before I wake up, I'll pre-post.
Also hope that emergency wasn't too severe!
(Read the spoiler!)
As Zack gets back up, he drags his sword up with him, taking the hilt with both hands, facing the blade forward, despite the immense size of the sword, he held it much like a Samurai, with the blade straight forward, at a slight angle forward. Taking a deep breath, he readied himself. Gripping the sword firmly. Glad he was the only one to fumble, but ashamed it happened in the first place. He smiled, then, saying to everyone Guess I gotta make up for that mistake huh.. Time for regrets later!
(I don't know how many feet each square is so I'm going to post for 2 potential outcomes.)
If the enemy is close enough:
Zack will charge straight at the cultist, intending to take him out, since the Kobolds themselves seemed weak, His sword angled to the side, and just as he got in range, he would bring the sword in sideways, slamming the blade into the Cultists left side.
Attack: 7 Damage: 11
If the enemy is too far for that:
Zack would use the Dash to get as close as the Cultist as possible.
Dretch will be somewhere in the middle of the group.
Stealth: 12
Sam will be more towards the front and will help Kelvin and give him a piggy back ride.
(Since he can still see and hear, but just through a bird's eye view, he still has a sense of feeling. If you stop or start lowering him, he'll be able to tell and can snap back to his body.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Nadia bites her lip was they sneakily transverse their way through the town, quick to apologize at the mistake she made as she peered over and dropped a board almost grabbing the cults attention. She blamed it on her shaking hands and told herself to grow up already and get over it. Her hands would still shake as they continued forward, Nadia finding herself near the back of the group as she preferred to stay at a distance in case any fight broke out. Range was what she was best at after all.
Stealth: 15
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
(Advantaged Perception for any approaching enemies: 22. I forgot, when looking through a familiar's senses, do I use my Perception or their's? I could see using their stats for a polymorph or wildshape, but it's still me, just using a different vantage point.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Zack too, was near the back, wanting to make sure the people they were protecting weren't flanked or caught off guard, and if he really needed to get to the front he could just run. As he see's Nadia approach, he can sense some of her apprehension, mostly due to seeing her shaking form. Giving her a thumbs-up and a one-sided smile, winking on the same side, he said, in a whisper Don't worry! if someone comes from behind, I'll cover you until you get to a safer spot. I'll do my best to keep you all safe. he finished, with a nod, before going back to his backwards-walk to keep his eyes on
her rearthe rear of the group.Despite his bravado, there was a faint undertow of doubt, though of what, specifically was impossible to decipher, atleast for now, his eyes darted left and right, as he watched the flank, though he didn't seem scared, just worried.
(Re-Stealth: 15)
Occassional Dungeon Master.
(Ashi would be in the middle of the group) Stealth: 16
Ashi winced at the board drop sweating bullets as the moment passed then sent up a silent prayer to the air that there was no notice and continued on with the group.
The party moves forward and watches as another raiding party of kobolds enters a building. The cultist leading the group remains in the door way yelling at the kobolds. You hear crashing and scuffling. You are all able to make it past with out being noticed.
(I believe you use theirs. "While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses." It would have been a straight roll, as there would have been disadvantage due to the smoke. but no big deal. Both rolls would have been sufficient.)
Lucky can barely make out one last group of raiders heading towards the keep. There are 5 figures, Lucky however cannot discern what kind of figures.
(One more stealth roll if you wish to sneak to the keep. This will be the last one.)
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
"So many houses and families put out. I don't want to fight an army, but it's sickening to just pass it by." Kelvin holds tight to Sam's shoulders, keeping Lucky just above the rooftoops screening their movements.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Zack felt much the same as Kelvin, but steeled himself. His breathing grew heavier as he fought down the urge to charge into that house. You can't save everyone..... No matter how hard you try... he thought to himself I gotta protect those who are already here. His mental battle was written all over his face despite his best efforts to hide it. This was like every other time he'd been deployed, there were too many who needed to be saved all at once. He paused, taking a deep breath, letting it out slowly. Focus.... Focus....
After a few long moments, he seemed to recover his composure, seeing how close they were to their goal helped. He glanced behind him, making sure no one was lost.
Stealth: 3
However apparently he hadn't pushed it all out... causing him to...
Occassional Dungeon Master.
(Unfortunately I dont need anymore stealth rolls lol)
Zack distraught over leaving the last party to enter the house catches a glimpse the next party in his way to the keep. Wrought with anger he ignores the pile of furniture in front of him in the street, chairs clattering to the ground. The raiding party stops in their tracks and turns to see your party, they see that you have some villagers with you. They begin moving in your direction.
If everyone could Roll Initiative. I will get a battle map ready.
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
Zack sighs and growls at the same time, completely embarrassed, getting up as quickly as he could.
Initiative: 4
He must have twisted something enough that his reaction is slow.
Occassional Dungeon Master.
Initiative: 18
Sam lowers Kelvin fluidly pulling out his mace and readying himself
(Initiative: 2. Haha! Halfling luck: 17)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Dretch just groans as the raiders attention is drawn towards them
Initiative: 10
"Pendejo." Nadia deadpans, looking at Zack as she readies her bow and arrow. Maybe I'm getting him confused with someone else...
Initiative: 23
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Ashi lets out the breath he was holding and draws his rapier and dagger from his belt readying for the fight and says quietly "well folks guess the game is afoot"
Initiative: 21
Kleeak immediately takes to the air, about 10ft up. Great. Initiative:13
Nadia, Ashi, Sam, Kelvin, Kobolds 1-4, Kleeack, Cultist, Dretch, Zack
Nadia is up
(I'm sorry I was unable to get this up sooner. Had a family emergency to deal with.)
Mavi Göz Mal - Half Orc Monk Level 1 Not Another Lost Mine of Phandelver
Drita - Aasimar Hexblade Warlock Lvl 3 Tomb of Annhilation
Iznik Sylnithas - Half Drow Blood Hunter Level 2 Precipice of Voids
I'm about to be sleeping for work, so on the of chance we get to my turn before I wake up, I'll pre-post.
Also hope that emergency wasn't too severe!
(Read the spoiler!)
As Zack gets back up, he drags his sword up with him, taking the hilt with both hands, facing the blade forward, despite the immense size of the sword, he held it much like a Samurai, with the blade straight forward, at a slight angle forward. Taking a deep breath, he readied himself. Gripping the sword firmly. Glad he was the only one to fumble, but ashamed it happened in the first place. He smiled, then, saying to everyone Guess I gotta make up for that mistake huh.. Time for regrets later!
(I don't know how many feet each square is so I'm going to post for 2 potential outcomes.)
If the enemy is close enough:
Zack will charge straight at the cultist, intending to take him out, since the Kobolds themselves seemed weak, His sword angled to the side, and just as he got in range, he would bring the sword in sideways, slamming the blade into the Cultists left side.
Attack: 7 Damage: 11
If the enemy is too far for that:
Zack would use the Dash to get as close as the Cultist as possible.
Occassional Dungeon Master.