As they stand at the edge of the clearing, Kestrell raises his voice:
"Good morning to you in the hut! Hello!"
'Kestrell's confident voice carries across the clearing, but no response is forth coming. The heavy green blanket shifts a little in the breeze, but the sorcerer's keen blue eyes see no hand at work in the movement.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
Alwin squints a little as Kestrell points out the old buildings "It's possible...I ha...vent really been to this area to mu...ch."
As they walk he just smiles at Wazzocks song, humming a little to it as well. He was truly enjoying the companionship of these people and they seem to put up with him. Though in the back of his mind there was a tick to how long it would last.
'The ruined buildings are hard to make out at this distance, even for Alwin's sharp gaze. However, the shape of the buildings seems wrong for those of Elvish design and build, being too low and blocky, lacking any of the grace and angularity typical of his people's architecture. The hilltop ruins are also incompatible with everything the citadel trained fighter knows of the ancient ruins of the lost civilisation that once ruled the North Vast, being neither hidden nor particularly alien in nature.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
Altani rides towards the hilltop with the others, slowing her pace so that she keeps in line with everybody. She listens to Wazzocks song but does not say anything, instead thinking back to the campfire songs the Centaurs would sing at night, great tales of daring champions in times past. She pauses at the clearing, looking around intently to see if she can pickup any possible movement or person watching them.
'Apart from the swaying of the tall hill grasses and a breeze driven ripple across the green blanket, Altani sees no movement and no sign of anyone watching.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
As they go up the hill, Mazin laughs at Wazzock's song. He'll start humming along towards the end of it.
As they get to the, Mazin holds back for a minute, to observe and let the others speak. perception11
Mazin moves forward and sits by the fire, as the other head towards the hut. He pulls out the Totem that he crafted the previous night. While staring into the fire, he says to no one in particular. "Last night, we fought two crocodiles by the Drake farmstead, trying to save Exbrin. Thurk told me the significance of the great creatures afterwards. He spoke of Semuanya. In respect of the creatures, I decided to carve totems of the crocodiles. For this one (he holds up the totem), I tried to capture Thurk's feeling and tone as he spoke of Semuanya. I gifted the totem to Thurk this morning, but he said it would be more appropriate to give it to you. " Mazin with place the Totem in front of him with great care and reverence, then continue to stare into the fire.
'Wazzock strides up to the hut, calling out gently,'"Hello? Greetings?" 'She moves closer and pushes back the blanket.' "Anyone in here? We apologize for the intrusion but we're investigating some grave matters on behalf of the Silverstar Alliance."
This post has potentially manipulated dice roll results.
'Kestrell, still at the edge of the clearing, groans to himself, and then does a quick turnaround to survey their surroundings, looking for any danger sneaking up on them from the flanks.'
She’ll walk towards the building calmly until she’s outside the curtain.
Excuse me, is anyone home? I hope we’re not disturbing you, but Thurk sent us to see if we could help with the murdersCalling in.”
'Walking gracefully to stand before the curtain, Cinder calls into the hut politely but to no avail. Only silence greets the tiefling's curteous inquiry.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
'Wazzock strides up to the hut, calling out gently,'"Hello? Greetings?" 'She moves closer and pushes back the blanket.' "Anyone in here? We apologize for the intrusion but we're investigating some grave matters on behalf of the Silverstar Alliance."
'No words are heard as Wazzock strides forward to question the as yet unseen owner of the hut, but as she reaches out for the blanket a wave of inexplicable trepidation sweeps over the brave half-orc, briefly implanting into her mind an indistinct image of a waiting dark menacing form and the idea that to touch the blanket would be a grave mistake.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
This post has potentially manipulated dice roll results.
Alwin looks closer at the buildings, his curiousity now peaked as to what they are. As he studies them his head just begins to shake “No those aren’t them – the buildings aren’t Elvish in design and now thinking to the details its not really hidden like they said it would be.”
As they approach the hut, Alwin just stays to the back of the group out of site. He just begins to look around for anything of interest for his group. ‘Let them do the talking, you’re no good at it anyways.’
[OOC]
perception check for anyone who may be looking at the group or any signs of the ruins: 3
Mazin moves forward and sits by the fire, as the other head towards the hut. He pulls out the Totem that he crafted the previous night. While staring into the fire, he says to no one in particular. "Last night, we fought two crocodiles by the Drake farmstead, trying to save Exbrin. Thurk told me the significance of the great creatures afterwards. He spoke of Semuanya. In respect of the creatures, I decided to carve totems of the crocodiles. For this one (he holds up the totem), I tried to capture Thurk's feeling and tone as he spoke of Semuanya. I gifted the totem to Thurk this morning, but he said it would be more appropriate to give it to you. " Mazin with place the Totem in front of him with great care and reverence, then continue to stare into the fire.
'The ground is soft beneath Mazin as he sits next to the *crackling* flames, the woodland scents from the small fire reminiscent of a Spring forest hunt. Speaking to the flames amidst all the trappings of nature here atop the hill, the searching goliath cant help but think of the days and nights spent in Daruk's company, the two hunters sitting silently at camp, or speaking quitely to each other through similar smoke and flame. You hear the others calling out to the shack and its unseen owner, you see the bold half-orc cleric move to shift the curtain and then hesitate for some reason, but none of that seems to matter to you in this time and place, as you draw in a deep lungful of the scented smoke and place the exquisitely crafted totem beside you. Having finished speaking, the large barely covered but heavily tatooed man just sits, staring into the offered fire, waiting...
The hut's owner, when she appears, appears from above with a dry, raspy chuckle, causing you all look up into the sunlit upper reaches of the twisted willow tree, where you see a small hunched form perched amidst the stark branches and twigs. Still trying to figure out how you failed to notice her before, you're further surprised as the still chortling figure drops the twelve feet to nimbly land in the centre of the clearing beside Mazin and the campfire, which she promptly sits down next to, saying in a dry yet lively voice,'
"Yess, it soundss like that metal-beater brother of mine to speak of sacred Semuanya with one breath and then send foreign mercenariess to my home with hiss next. Hehehe... No dont look so offended, giant, for I smell no great love of coin upon you, or... some... of these otherss.
Hmm, a totem you called it and so it iss, a worthy offering perhapss... depending on the heart of the giver and that which is expected in return."
'Glancing over at Wazzock standing before her hut with one hand on her 'door', before looking across to Kestrell who is peering out apprehensively into the brush and scrub alond the hillside, the diminutive old lizardwoman's gaze returns to the totem which she now holds in her scaled frail seeming hands as she speaks into the curling smoke in a voice loud enough to be heard but soft enough to draw you all closer,'
"I would not look in there, orc, for you might find an... unexpected reception. Hehehe... And you can relax, elf, for you will not be attacked here thiss day. No, not thiss day.
An orc, two elvess, a centaur, a giant and a demon... or devil? Come to save the poor simple lizardfolk, hmm? Such interesting visitorss, yess. Come, be welcome. Yess, welcome. Please sit. Yess, sit! And thiss gift, marvelouss, marvelouss...
'As the old lizardwoman's words trail off, she fishes a handful of dried herbs out of a rusted, chainmesh pouch, which she tosses into the fire as she stares around at her visitors. Those of you nearby or who approach the campfire finally get a good look at the rather eccentric old hermit, seeing more than just the bent five foot tall frame and the green/gold almost smooth hide. You see the thin but spritely woman's long brown fingernails, her worn but still pointed teeth and her scrunched up face, the right side scarred by three descending talon marks, the left of her otherwise bright mud-brown eyes perpetually squinty and half the size of her right. The asymmetrically featured woman wears a thigh length skirt of black hide, but no top, her upper nakedness covered only by a profussion of bead, bone, ivory and feather adorned necklaces. Loosely hung about her narrow shoulders she wears a furred brown hide cloak which is curiously stitched and painted with small figures and forms, while at her thin snakeskin belt she carries the rusty metal pouch, a crudely made bronze and bone knife and what looks to be an intricately carved thigh bone of some medium sized creature.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
'Wazzock moves her hand from the curtain to the back of her neck giving the lizard woman a toothy grin and a chuckle.' "Apologies ma'am, I meant no offense, we merely came for your council."
'At Kestrell's question, Wazzock tilts her head non-chalantly toward the tiefling monk, Cinder, before continuing,'"As I'm sure is apparent, we are travelers, just arrived in your fair village, but are strong and capable and would do what is in our power to prevent further tragedy." 'Wazzock sits on the ground by the fire as she speaks, equidistant from Mazin and the lizard woman.'
This post has potentially manipulated dice roll results.
Altani keeps one eye on the tent as she moves towards the fire, positioning herself so that she is facing the tent over the fire. As she does so she instinctively places a hand on the acorn carving that hangs from her neck, letting her will flow through the relic (using Divine Sense - I assume I’m within 60 feet of the tent?).
As she gets to the campfire, Altani turns to gaze at the shaman."My people, the Windspeaker Centaur of the Leavenwild Plans, follow the traditions of the shamans. They call to the Munkh Khukh Tengr or the Eternal Blue Sky, asking it to guide our people. I respect the ways of the shaman, and the lizardpeople" she says as she bows her head, then looks back up at the lizardwoman.
"Great shaman of the lizardpeoples, I am Altani of the Windspeaker. It is as Wazzock and Mazin say. We have been sent to you by your brother Thurk, wishing to aid your people and bring an end to the injustice that is happening in your lands and the killing of your people. I hope that you can help us, guide us in the right direction so that we may complete this quest. Do you know anything about the killings or even if anything has taken up residence in the ruins near here?"
Hmm, a totem you called it and so it iss, a worthy offering perhapss... depending on the heart of the giver and that which is expected in return."
Mazin watches as the shaman lands near him with a raised eyebrow. He bellows out a deep laugh. "I was convinced you weren't at home! I was going to leave the totem for you. That is a gift, I expect nothing in return. Although, your help would be much appreciated." He says, nodding to his friends. OOC: Mazin will help the next persuasion check.
At Altani's words, Mazin frowns for a moment, as if he just remembered something. Then he bows his head and says, "Oh, right, manners. My name is Mazin, it is a pleasure to meet you, sister-of-Thurk... mother-of-Leetha?"
When the shaman describes her as a devil, Cinder instinctively reaches for her broken horn before stopping herself and walking towards the fire to sit down and listen to the conversation as it goes on.
'Wazzock moves her hand from the curtain to the back of her neck giving the lizard woman a toothy grin and a chuckle.' "Apologies ma'am, I meant no offense, we merely came for your council."
'At Kestrell's question, Wazzock tilts her head non-chalantly toward the tiefling monk, Cinder, before continuing,'"As I'm sure is apparent, we are travelers, just arrived in your fair village, but are strong and capable and would do what is in our power to prevent further tragedy." 'Wazzock sits on the ground by the fire as she speaks, equidistant from Mazin and the lizard woman.'
'The eccentric old lizardwoman returns Wazzock's grin with one five times as toothy, chuckling dryly as one birdbone thin hand pokes the embers in the scented flames with a long stick that she seemingly pulls from nowhere. Shuffling closer to the comparably massive form of the adjacent goliath, the diminutive shaman peers closely at the sitting half-orc with her lopsided stare, finally responding,'
"Hehehe... Seek my council you do, hmm? No offence you mean, hmm? Strong, yess, strong you are, indeed. And bring a fitting offering you do, yess!
Tragedy you would prevent, yess? The murderss you speak of, I know. Yess, I know. Most foul these deedss. Wretched are they who would slay for sport, who would offer meat defiled by dark intentionss to the children of Semuanya. Stoppped these false hunterss should be, yess."
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist DM Ghosts of a Forgotten Land DM Beyond the Bitter Shore DM Echos of a Burning Crown
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'Kestrell's confident voice carries across the clearing, but no response is forth coming. The heavy green blanket shifts a little in the breeze, but the sorcerer's keen blue eyes see no hand at work in the movement.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
'The ruined buildings are hard to make out at this distance, even for Alwin's sharp gaze. However, the shape of the buildings seems wrong for those of Elvish design and build, being too low and blocky, lacking any of the grace and angularity typical of his people's architecture. The hilltop ruins are also incompatible with everything the citadel trained fighter knows of the ancient ruins of the lost civilisation that once ruled the North Vast, being neither hidden nor particularly alien in nature.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
'Apart from the swaying of the tall hill grasses and a breeze driven ripple across the green blanket, Altani sees no movement and no sign of anyone watching.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
As they go up the hill, Mazin laughs at Wazzock's song. He'll start humming along towards the end of it.
As they get to the, Mazin holds back for a minute, to observe and let the others speak. perception 11
Mazin moves forward and sits by the fire, as the other head towards the hut. He pulls out the Totem that he crafted the previous night. While staring into the fire, he says to no one in particular. "Last night, we fought two crocodiles by the Drake farmstead, trying to save Exbrin. Thurk told me the significance of the great creatures afterwards. He spoke of Semuanya. In respect of the creatures, I decided to carve totems of the crocodiles. For this one (he holds up the totem), I tried to capture Thurk's feeling and tone as he spoke of Semuanya. I gifted the totem to Thurk this morning, but he said it would be more appropriate to give it to you. " Mazin with place the Totem in front of him with great care and reverence, then continue to stare into the fire.
"What? No? It is a hut. There's nothing wrong with huts!"
'Wazzock strides up to the hut, calling out gently,' "Hello? Greetings?" 'She moves closer and pushes back the blanket.' "Anyone in here? We apologize for the intrusion but we're investigating some grave matters on behalf of the Silverstar Alliance."
~♡~
'Kestrell, still at the edge of the clearing, groans to himself, and then does a quick turnaround to survey their surroundings, looking for any danger sneaking up on them from the flanks.'
Perception: 19
'Walking gracefully to stand before the curtain, Cinder calls into the hut politely but to no avail. Only silence greets the tiefling's curteous inquiry.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
'No words are heard as Wazzock strides forward to question the as yet unseen owner of the hut, but as she reaches out for the blanket a wave of inexplicable trepidation sweeps over the brave half-orc, briefly implanting into her mind an indistinct image of a waiting dark menacing form and the idea that to touch the blanket would be a grave mistake.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
'Kestrell calls out to the group':
"Well, she must not be home. Let us stop trespassing and we shall go to the top of the hill and investigate those ruins."
Seeing Wazzock freeze before touching the curtain, Cinder will pause and look more closely at the building and tree. Also the curtain.
((Does anything seem off about the building or tree it’s leaning on? What kind of roll would it be?))
Alwin looks closer at the buildings, his curiousity now peaked as to what they are. As he studies them his head just begins to shake “No those aren’t them – the buildings aren’t Elvish in design and now thinking to the details its not really hidden like they said it would be.”
As they approach the hut, Alwin just stays to the back of the group out of site. He just begins to look around for anything of interest for his group. ‘Let them do the talking, you’re no good at it anyways.’
[OOC]
perception check for anyone who may be looking at the group or any signs of the ruins: 3
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'The ground is soft beneath Mazin as he sits next to the *crackling* flames, the woodland scents from the small fire reminiscent of a Spring forest hunt. Speaking to the flames amidst all the trappings of nature here atop the hill, the searching goliath cant help but think of the days and nights spent in Daruk's company, the two hunters sitting silently at camp, or speaking quitely to each other through similar smoke and flame. You hear the others calling out to the shack and its unseen owner, you see the bold half-orc cleric move to shift the curtain and then hesitate for some reason, but none of that seems to matter to you in this time and place, as you draw in a deep lungful of the scented smoke and place the exquisitely crafted totem beside you. Having finished speaking, the large barely covered but heavily tatooed man just sits, staring into the offered fire, waiting...
The hut's owner, when she appears, appears from above with a dry, raspy chuckle, causing you all look up into the sunlit upper reaches of the twisted willow tree, where you see a small hunched form perched amidst the stark branches and twigs. Still trying to figure out how you failed to notice her before, you're further surprised as the still chortling figure drops the twelve feet to nimbly land in the centre of the clearing beside Mazin and the campfire, which she promptly sits down next to, saying in a dry yet lively voice,'
"Yess, it soundss like that metal-beater brother of mine to speak of sacred Semuanya with one breath and then send foreign mercenariess to my home with hiss next. Hehehe... No dont look so offended, giant, for I smell no great love of coin upon you, or... some... of these otherss.
Hmm, a totem you called it and so it iss, a worthy offering perhapss... depending on the heart of the giver and that which is expected in return."
'Glancing over at Wazzock standing before her hut with one hand on her 'door', before looking across to Kestrell who is peering out apprehensively into the brush and scrub alond the hillside, the diminutive old lizardwoman's gaze returns to the totem which she now holds in her scaled frail seeming hands as she speaks into the curling smoke in a voice loud enough to be heard but soft enough to draw you all closer,'
"I would not look in there, orc, for you might find an... unexpected reception. Hehehe... And you can relax, elf, for you will not be attacked here thiss day. No, not thiss day.
An orc, two elvess, a centaur, a giant and a demon... or devil? Come to save the poor simple lizardfolk, hmm? Such interesting visitorss, yess. Come, be welcome. Yess, welcome. Please sit. Yess, sit! And thiss gift, marvelouss, marvelouss...
'As the old lizardwoman's words trail off, she fishes a handful of dried herbs out of a rusted, chainmesh pouch, which she tosses into the fire as she stares around at her visitors. Those of you nearby or who approach the campfire finally get a good look at the rather eccentric old hermit, seeing more than just the bent five foot tall frame and the green/gold almost smooth hide. You see the thin but spritely woman's long brown fingernails, her worn but still pointed teeth and her scrunched up face, the right side scarred by three descending talon marks, the left of her otherwise bright mud-brown eyes perpetually squinty and half the size of her right. The asymmetrically featured woman wears a thigh length skirt of black hide, but no top, her upper nakedness covered only by a profussion of bead, bone, ivory and feather adorned necklaces. Loosely hung about her narrow shoulders she wears a furred brown hide cloak which is curiously stitched and painted with small figures and forms, while at her thin snakeskin belt she carries the rusty metal pouch, a crudely made bronze and bone knife and what looks to be an intricately carved thigh bone of some medium sized creature.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown
'Kestrell looks around and mouths to the group.' "Which one of us is the demon...or devil?"
'Wazzock moves her hand from the curtain to the back of her neck giving the lizard woman a toothy grin and a chuckle.' "Apologies ma'am, I meant no offense, we merely came for your council."
'At Kestrell's question, Wazzock tilts her head non-chalantly toward the tiefling monk, Cinder, before continuing,' "As I'm sure is apparent, we are travelers, just arrived in your fair village, but are strong and capable and would do what is in our power to prevent further tragedy." 'Wazzock sits on the ground by the fire as she speaks, equidistant from Mazin and the lizard woman.'
~♡~
Altani keeps one eye on the tent as she moves towards the fire, positioning herself so that she is facing the tent over the fire. As she does so she instinctively places a hand on the acorn carving that hangs from her neck, letting her will flow through the relic (using Divine Sense - I assume I’m within 60 feet of the tent?).
As she gets to the campfire, Altani turns to gaze at the shaman. "My people, the Windspeaker Centaur of the Leavenwild Plans, follow the traditions of the shamans. They call to the Munkh Khukh Tengr or the Eternal Blue Sky, asking it to guide our people. I respect the ways of the shaman, and the lizardpeople" she says as she bows her head, then looks back up at the lizardwoman.
"Great shaman of the lizardpeoples, I am Altani of the Windspeaker. It is as Wazzock and Mazin say. We have been sent to you by your brother Thurk, wishing to aid your people and bring an end to the injustice that is happening in your lands and the killing of your people. I hope that you can help us, guide us in the right direction so that we may complete this quest. Do you know anything about the killings or even if anything has taken up residence in the ruins near here?"
[skill]Persuasion[/skill] 13
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Alwin just shyly moves to the area the woman directed for them to sit and does so "It's a plea...sure to meet you."
He just begins to look around as Atlani talks and seems to not only survey how his companions interact with her, but her with them.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Mazin watches as the shaman lands near him with a raised eyebrow. He bellows out a deep laugh. "I was convinced you weren't at home! I was going to leave the totem for you. That is a gift, I expect nothing in return. Although, your help would be much appreciated." He says, nodding to his friends.
OOC: Mazin will help the next persuasion check.
At Altani's words, Mazin frowns for a moment, as if he just remembered something. Then he bows his head and says, "Oh, right, manners. My name is Mazin, it is a pleasure to meet you, sister-of-Thurk... mother-of-Leetha?"
When the shaman describes her as a devil, Cinder instinctively reaches for her broken horn before stopping herself and walking towards the fire to sit down and listen to the conversation as it goes on.
'The eccentric old lizardwoman returns Wazzock's grin with one five times as toothy, chuckling dryly as one birdbone thin hand pokes the embers in the scented flames with a long stick that she seemingly pulls from nowhere. Shuffling closer to the comparably massive form of the adjacent goliath, the diminutive shaman peers closely at the sitting half-orc with her lopsided stare, finally responding,'
"Hehehe... Seek my council you do, hmm? No offence you mean, hmm? Strong, yess, strong you are, indeed. And bring a fitting offering you do, yess!
Tragedy you would prevent, yess? The murderss you speak of, I know. Yess, I know. Most foul these deedss. Wretched are they who would slay for sport, who would offer meat defiled by dark intentionss to the children of Semuanya. Stoppped these false hunterss should be, yess."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Vassa Sunstar (half-drow bard) - Waterdeep Dragonheist
DM Ghosts of a Forgotten Land
DM Beyond the Bitter Shore
DM Echos of a Burning Crown