This post has potentially manipulated dice roll results.
With Yovalor's look, Elric knew just what he need to do, He roll over the bar and pull out his scimitar. As soon as he land on his feet, he bolted toward the leader with his full might.
This post has potentially manipulated dice roll results.
The Guard beside the leader stammers but draws his sword, taking a slash over at Elric who just jumped across the table.
Attack: 16 Damage: 5
One of the other gang members (Gang A), looks around. Seeing the crossbow bolt fly from Keegan, turns and hurls a knife over at him, before flipping over a table and ducking behind it.
Attack: 15 Damage: 5
The third gang member (Gang B) shouts in orcish, rushing to engage Cade as he pulls out a handaxe.
Attack: 12 Damage: 7
editiing....
Round 1 (END) Summary: Combat erupts through the bar. Emund hurls a guiding bolt, but it strikes the wall just a bit wide. Keegan takes quick action, firing a bolt through the neck of the tabaxi in the corner (11, rolled a bonus die in OOC; got a 5, added to your damage). Yorvalor casts against their leader, who resists the spell’s effects and begin to go for his own weapon but is skewered by both Elric in the front and Cade in the rear; lungs becoming pincushions as he slumps to the floor. (18; 8 from Elric. Technically 7 from Cade, as you don’t add stat dmg in off hand fighting yet. But you would have gotten sneak attack dice on the first hit, so, moot point). The leader’s guard takes a swing at Elric, but it’s quickly parried away. One of the gang members tosses a knife at Keegan, striking him (3). The other hang member rushing Cade but missing from the wild swing.
Set-up: The Leader and the Tabaxi are both dead. The Guard is currently engaged with Elric. About 5 feet behind them, Cade and one of the Gang Members (B) have begun taking swings at one another. The third gang member (A) has flipped a table over, giving himself 3/4 cover from Keegan. Nobody is more than 20 feet away from one another, but Emund, Yorvalor, and Keegan are not in direct melee. The patrons of the room are beginning to slide, move, duck (etc) as everything erupted into combat - giving some cover to everyone in the room (1/2 cover v ranged on all), and making it difficult terrain to move through. (Acrobatics DC 10 to jump table to table and ignore 1/2 speed from Terrain)
This post has potentially manipulated dice roll results.
Emund curses as he sees his bolt fly wide. The chaos that the room has burst into is disorienting and Emund wants to layer some order on the situation. Seeing that his target and the one who went to collect money are both dead, he turns his attention the remaining three.
Targeting the one behind cover, he closes his eyes and begins to chant, feeling a warmth grow on his skin (Sacred Flame). Remembering that he’s seen a dagger fly towards Keegan, Emund holds out his left hand and bellows, “Cure.” (Healing Word healing 7) There’s a quality to the sound of the word when he utters it—almost as if there’s another voice that says it alongside Emund’s (The spell triggers Emund’s Voice of Authority feature, allowing Keegan to use his reaction to attack a target Emund can see).
This post has potentially manipulated dice roll results.
Yorvalor still prancing around on the bartop, casts Hideous Laughter on the leader’s guard. He declares to the bandits “Gentlemen, you are outnumbered. Surrender if you would like to live” Persuasion: 15.
(OCC: If the guard fails, let’s keep him around a little longer. Shall we?)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
DM Rolls
3
The Guard, while not laughing, gets whacked in the head with the dull end of the stick. He puts up his hands, before shouting to the others. "Stand down boys." The gang member that Keegan shot, taking two arrows, and seemingly being held together by rage breaks off the arrow in his chest while looking at the archer.
However....
The last one, fighting Cade, still continues his assault with him.
Attack: 19 Damage: 6
Round 2 (End)
Summary: Emund casts over a healing spell to Keegan (+7), and unleashes a blast of radiant energy that sparks on the gang member. Keegan, hearing Emund's voice, quickly fires a arrow - followed by another. One barely managing to hit him behind his cover and the other arrow striking on the gang member's thigh. Yorvalor tries to get the Guard laughing - and tells them that they're outnumbered. Cade takes two swings, the first going wide and striking the nearby table. The other managing to hit buy only a light graze across his arm (1). The guard, having saved from the laughter but getting clocked by Elric looks around, before putting his hand up. The one struck by the sacred flames, and the two arrows, surprisingly is still alive. His orc-lineage coming through and preventing him from being killed outright. Still, he puts his hands up from behind the cover and turns to look at Keegan. The one on Cade, however, isn't stopping. Taking a swing with his handaxe, but Cade ducking underneath it.
Setup: The guard, and one of the gang members have their hands up - appearing to have surrendered. That one gang member clearly in a critical state, with arrows and radiant burns on his clothes. The Guard is still looking fairly fine, just seems to recognize that the situation is not in his favor. However, Cade and this one Gang Member are still in a melee in the middle of the room. (The room, due to the chaos, is still considered difficult terrain unless DC 10 Acrobatics check. 1/2 cover on targets w/ranged attacks)
This post has potentially manipulated dice roll results.
Though they’ve been told to stop, and two have, one of the robbers continues his assault and draws Emund’s attention. He rushes over and attempts to grab the attacking man to subdue him (Grapple attempt: 12).
This post has potentially manipulated dice roll results.
As Emund rushes to restrain the remaining gangmember. Yorvalor stop dancing on top of the bartop. Hold his hand up and yells in Orcish to Gang B: "Do not resist and you get live another day!!" Persuasion: 25. He gets down from the bartop, slowly takes a couple of steps towards the Orc, puts his hands slightly up, and with a calmer voice he speaks in Common: "No harm will come to you if you stand down."
Yorvalor glances toward Emund to see what's the next step.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
The one of Caleb drops his weapon as Emund grabs him from behind and pulls him away a few feet. Hearing Yorvalor, he seems to get the jist of what was said. "Fine..." he says as he doesn't quite struggle against Emund for the moment.
The bar begins to look around a bit more, folks murmuring and there being two dead bodies on the floor. Nikoli looks at the lot of you, his lips pursed together. "Get downstairs, now, and quick. Bring the bodies." He then looks over at Yorvalor. "Play something, fast...." It's clear he worried about the destruction around. Not that it's uncommon in the city, but, he doesn't want any unwanted attention. Especially as a few patrons take the moment to run out the door. The last thing anyone needs is some guards showing up and asking questions.
As the remaining bandit submits and doesn’t struggle against Emund’s hold, he locks his set of manacles around the robber’s wrists, behind his back and holds him by its bar.
”Walk.” Emund guides him to the back room with the others and waits to see if Nikoli has anything to offer them, though it appears it might be a scolding.
This post has potentially manipulated dice roll results.
Yorvalor acknowledges Nikoli. On his way to the stage, he gets some of the tavern's staff to help straighten the table and clean up the place. He goes on the stage, drops Slash and starts to play something lively with his lute. "Our sincere apologies ladies and gentlemen. Let us continue with the festivities. I am sure it is just a very minor misunderstanding and my friends will sort things out in no time. Please stick around for more fine entertainment." He tries to grab the attention of the crowd while the staff clean up and get things back to normal. "What about a round of free beer for everyone??" He looks sheepishly to Nikoli and shrugs... "The show must go on!!" Performance: 14.
Rollback Post to RevisionRollBack
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
This post has potentially manipulated dice roll results.
Cade grumbles to himself, he is quite upset that he didn't cut off the guy's hand and wasted a great pun on an attempt. He sheaths his blades and heads down to the cellar not really acknowledging anyone. He pulls out a dagger and spins it around. He wondered how they were going to handle the interrogation.
"So, how are we doing this? Good constable, bad constable? Torture? My vote is for something rather graphic," Cade says while staring at the thieves. (Intimidation: 17).
OOC: Natural 20 on intimidation. Where was that during battle. Oh well
The Guard, who seems to probably be the now-leader-of the group speaks up as folks move downstairs. "Listen, I don't want no trouble. Just here for a job. Didn't know this place had protection already..." he says as he keeps his hands up looking between the group. A little bit of swelling across his cheek and brow from the blow from Elric.
"What can we do to make this little problem go away and we all leave happy. Gotta be something, right? Some coin? A favor? Somethin'."
With Yovalor's look, Elric knew just what he need to do, He roll over the bar and pull out his scimitar. As soon as he land on his feet, he bolted toward the leader with his full might.
Attack: 21 Damage: 9
OOC: I messed up on the previous post sorry guys. Forgot to add my attack modifier
Cade unsheathes both of his shortswords. He will slash at the leader.
Attack: 13 DMG: 9
Cade will then use his bonus action to slash at the leader once again, due to the fact that he is a two-weapon fighter
Attack: 12 DMG: 6
The Guard beside the leader stammers but draws his sword, taking a slash over at Elric who just jumped across the table.
Attack: 16 Damage: 5
One of the other gang members (Gang A), looks around. Seeing the crossbow bolt fly from Keegan, turns and hurls a knife over at him, before flipping over a table and ducking behind it.
Attack: 15 Damage: 5
The third gang member (Gang B) shouts in orcish, rushing to engage Cade as he pulls out a handaxe.
Attack: 12 Damage: 7
editiing....
Round 1 (END)
Summary: Combat erupts through the bar. Emund hurls a guiding bolt, but it strikes the wall just a bit wide. Keegan takes quick action, firing a bolt through the neck of the tabaxi in the corner (11, rolled a bonus die in OOC; got a 5, added to your damage). Yorvalor casts against their leader, who resists the spell’s effects and begin to go for his own weapon but is skewered by both Elric in the front and Cade in the rear; lungs becoming pincushions as he slumps to the floor. (18; 8 from Elric. Technically 7 from Cade, as you don’t add stat dmg in off hand fighting yet. But you would have gotten sneak attack dice on the first hit, so, moot point). The leader’s guard takes a swing at Elric, but it’s quickly parried away. One of the gang members tosses a knife at Keegan, striking him (3). The other hang member rushing Cade but missing from the wild swing.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 2 (Start)
Set-up: The Leader and the Tabaxi are both dead. The Guard is currently engaged with Elric. About 5 feet behind them, Cade and one of the Gang Members (B) have begun taking swings at one another. The third gang member (A) has flipped a table over, giving himself 3/4 cover from Keegan. Nobody is more than 20 feet away from one another, but Emund, Yorvalor, and Keegan are not in direct melee. The patrons of the room are beginning to slide, move, duck (etc) as everything erupted into combat - giving some cover to everyone in the room (1/2 cover v ranged on all), and making it difficult terrain to move through. (Acrobatics DC 10 to jump table to table and ignore 1/2 speed from Terrain)
PCs have the Initiative. Then Enemy NPCS.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Emund curses as he sees his bolt fly wide. The chaos that the room has burst into is disorienting and Emund wants to layer some order on the situation. Seeing that his target and the one who went to collect money are both dead, he turns his attention the remaining three.
Targeting the one behind cover, he closes his eyes and begins to chant, feeling a warmth grow on his skin (Sacred Flame). Remembering that he’s seen a dagger fly towards Keegan, Emund holds out his left hand and bellows, “Cure.” (Healing Word healing 7) There’s a quality to the sound of the word when he utters it—almost as if there’s another voice that says it alongside Emund’s (The spell triggers Emund’s Voice of Authority feature, allowing Keegan to use his reaction to attack a target Emund can see).
Yorvalor still prancing around on the bartop, casts Hideous Laughter on the leader’s guard. He declares to the bandits “Gentlemen, you are outnumbered. Surrender if you would like to live” Persuasion: 15.
(OCC: If the guard fails, let’s keep him around a little longer. Shall we?)
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Cade will try to disarm his foe by cutting off his enemy's hands.
Attack: 17 DMG:7
Cade turns and tries to slash off the other hand.
Attack: 24 DMG: 8
"Looks like you need a hand," Cade jokes.
After the swift parry with his trusty scimitar, Elric rotate his handaxe around and attempt to knock the guard out with the axe handle.
Attack: 13 Damage: 6
(not sure if the guard saved from Yovalor's laugh spell.. so didn't include advantage)
Guard WIS Save v Hideous Laughter: 13
Gang DEX Save: v Sacred Flame: 16
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Keegan will shoot at the gang member behind the table with his longbow
Attack roll:Attack: 10 Damage: 7
Bonus action attack
Attack: 21 Damage: 11
DM Rolls
3
The Guard, while not laughing, gets whacked in the head with the dull end of the stick. He puts up his hands, before shouting to the others. "Stand down boys." The gang member that Keegan shot, taking two arrows, and seemingly being held together by rage breaks off the arrow in his chest while looking at the archer.
However....
The last one, fighting Cade, still continues his assault with him.
Attack: 19 Damage: 6
Round 2 (End)
Summary: Emund casts over a healing spell to Keegan (+7), and unleashes a blast of radiant energy that sparks on the gang member. Keegan, hearing Emund's voice, quickly fires a arrow - followed by another. One barely managing to hit him behind his cover and the other arrow striking on the gang member's thigh. Yorvalor tries to get the Guard laughing - and tells them that they're outnumbered. Cade takes two swings, the first going wide and striking the nearby table. The other managing to hit buy only a light graze across his arm (1). The guard, having saved from the laughter but getting clocked by Elric looks around, before putting his hand up. The one struck by the sacred flames, and the two arrows, surprisingly is still alive. His orc-lineage coming through and preventing him from being killed outright. Still, he puts his hands up from behind the cover and turns to look at Keegan. The one on Cade, however, isn't stopping. Taking a swing with his handaxe, but Cade ducking underneath it.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Round 3 (Begin)
Setup: The guard, and one of the gang members have their hands up - appearing to have surrendered. That one gang member clearly in a critical state, with arrows and radiant burns on his clothes. The Guard is still looking fairly fine, just seems to recognize that the situation is not in his favor. However, Cade and this one Gang Member are still in a melee in the middle of the room. (The room, due to the chaos, is still considered difficult terrain unless DC 10 Acrobatics check. 1/2 cover on targets w/ranged attacks)
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
Though they’ve been told to stop, and two have, one of the robbers continues his assault and draws Emund’s attention. He rushes over and attempts to grab the attacking man to subdue him (Grapple attempt: 12).
(Athletics check: 12)
As Emund rushes to restrain the remaining gangmember. Yorvalor stop dancing on top of the bartop. Hold his hand up and yells in Orcish to Gang B: "Do not resist and you get live another day!!" Persuasion: 25. He gets down from the bartop, slowly takes a couple of steps towards the Orc, puts his hands slightly up, and with a calmer voice he speaks in Common: "No harm will come to you if you stand down."
Yorvalor glances toward Emund to see what's the next step.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Combat Ends
The one of Caleb drops his weapon as Emund grabs him from behind and pulls him away a few feet. Hearing Yorvalor, he seems to get the jist of what was said. "Fine..." he says as he doesn't quite struggle against Emund for the moment.
The bar begins to look around a bit more, folks murmuring and there being two dead bodies on the floor. Nikoli looks at the lot of you, his lips pursed together. "Get downstairs, now, and quick. Bring the bodies." He then looks over at Yorvalor. "Play something, fast...." It's clear he worried about the destruction around. Not that it's uncommon in the city, but, he doesn't want any unwanted attention. Especially as a few patrons take the moment to run out the door. The last thing anyone needs is some guards showing up and asking questions.
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour
As the remaining bandit submits and doesn’t struggle against Emund’s hold, he locks his set of manacles around the robber’s wrists, behind his back and holds him by its bar.
”Walk.” Emund guides him to the back room with the others and waits to see if Nikoli has anything to offer them, though it appears it might be a scolding.
Yorvalor acknowledges Nikoli. On his way to the stage, he gets some of the tavern's staff to help straighten the table and clean up the place. He goes on the stage, drops Slash and starts to play something lively with his lute. "Our sincere apologies ladies and gentlemen. Let us continue with the festivities. I am sure it is just a very minor misunderstanding and my friends will sort things out in no time. Please stick around for more fine entertainment." He tries to grab the attention of the crowd while the staff clean up and get things back to normal. "What about a round of free beer for everyone??" He looks sheepishly to Nikoli and shrugs... "The show must go on!!" Performance: 14.
Kazri - Level 10 Human Paladin (Oath of the Ancients) - The Tales of the Fellowship of the White Cloaks
Droknin Palemane - Level 4 Leonin Barbarian (Path of the Beast) - Where the Cold Winds Blow... A Lost Mines of Phandelver Story
Faelan (Cottontail) Whisperwind - Level 3 Ranger (Fey Wanderer) - Zorg's Lost Souls II
"Science is organized knowledge. Wisdom is organized life."
Cade grumbles to himself, he is quite upset that he didn't cut off the guy's hand and wasted a great pun on an attempt. He sheaths his blades and heads down to the cellar not really acknowledging anyone. He pulls out a dagger and spins it around. He wondered how they were going to handle the interrogation.
"So, how are we doing this? Good constable, bad constable? Torture? My vote is for something rather graphic," Cade says while staring at the thieves. (Intimidation: 17).
OOC: Natural 20 on intimidation. Where was that during battle. Oh well
The Guard, who seems to probably be the now-leader-of the group speaks up as folks move downstairs. "Listen, I don't want no trouble. Just here for a job. Didn't know this place had protection already..." he says as he keeps his hands up looking between the group. A little bit of swelling across his cheek and brow from the blow from Elric.
"What can we do to make this little problem go away and we all leave happy. Gotta be something, right? Some coin? A favor? Somethin'."
DM PbP Series (Completed) : The Blackmire Company, Voyage of the Windhook ,Shanty of Soulripper, The Streets of Dunnour