Go ahead and add your History, Arcana, Religion, or just INT mod to the roll if neither of those are higher.
If your total is 14 or below:
You know both Dustfinger and Absinthe were hit by that horrifying ghost visage, but Absinthe looks old, man. That shit is weird. You've heard of this kind of thing before... but you thought it was just an old tale to scare children. "Beware ghosts, they'll scare you to death!" Guess that shit is real. You don't know how you'd go about fixing it, but you'd probably start with restorative magic of some kind at a temple of some sort.
If your total is 15 or above:
You know both Dustfinger and Absinthe were hit by that horrifying ghost visage, but Absinthe looks old, man. That shit is weird. You've heard of this kind of thing before... It's a type of attack that drains the soul. Literal years are taken away from the target's life. It is curable, but only if you can make it to someone who can cast powerful restorative magic within a certain timeframe. You're not sure what that timeframe is though.
If your score is 20 or above:
You need to cast Greater Restoration on that shit in 24 hours or you're ****ed.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
I don't know how much time we have, but we probably have to move fast to get these guys help..... I try to think of the closest healer or temple where we might be able to accomplish this.
"Well, I don't want to stay like this for the short time I'll be alive if I do. I need to get out of here and find my youth before it dies. I would like to stick together, but I must speak with a priest or mage or something immediately. I'm going to the surface to see what the zombie puppeteer knows about this sorcerery."
And with that Absinthe turns and begins to hobble his old saggy ass to the opening of the cave.
Hold up broke ass! Let's see if we can discern a solution, and we'll fix your grandad ass hips. We have a couple other heads who might have an inkling of how long we've got.
You have no idea what the wizard outside is capable of, but if he does not have restorative magic, you are at Old Owl Well, about 42 miles from Phandolin. You can make it in one day if you go quickly, but you are unsure of the magical capabilities of the cleric of the Shrine of Luck. You also take a hit on passive perception while moving quickly, and could be taken by surprise if you end up with a random encounter.
The next closest town is Neverwinter, which, while bigger and most assuredly has someone who could help, is farther away.
We still need to speak to the banshee and it isn't too far from here. And if we have that answer the cleric may be more willing to help us. If nothing else. When we get to phandolin we may be able to get a cart and horse to expediate the trip to Neverwinter if that muat be our course.
Hymir already had Bardic Inspiration from the fight. He can still use that. Since he rolled before you said it, you can't quite give him advantage... but the inspiration should be good enough.
I rush out of the shitty, dank cave and engage the necromancer. Do you have the ability to cast greater restoration? DO YOU HAVE IT! We need to know now!
As Dirk exits the dungeon, he sees an uncannily tall man, he could be a human or half-elf or something, apparently force-choking the necromancer. The man wears a long robe that is covered in stars. He turns toward Dirk as he starts yelling but pays no mind to him and turns back to the necromancer dangling in the air. Dirk sees he wears an eyepatch, and his face is rather gaunt. "As I said, Kost, you're of no use to me. Your zombies weren't even a threat. I'm going to set you down, and you're going to let me do what I came here to do, or YOU'LL be one of MY zombies."
Kost falls out of the air and gasps to regain his breath. You now notice all the zombies you didn't kill a couple of days ago are dead... again. All missing limbs or cut in half. They do, however, now all have pretty bonnets or brightly colored shirts or pants on, perhaps in an attempt to not make them look so threatening.
The other robed figure turns and starts walking toward your cart. He smiles at Dirk while walking and says in a kindly tone, "I'll just be a minute."
This post has potentially manipulated dice roll results.
Apologetic Oh, apologies, urgent one. Immediately curt Your minute begins when we say it does. State your name, business and ability to cast a greater restoration. Something unpredictable starts beating within me, I'm not quite myself in the moment. persuasion, 24 My stare penetrates beyond One Eyed Willy. My heart is pounding so hard, a fact that is furthest from my mind. The usefulness of this ******* in front of me is my singular focus. If he can't help me, I strongly feel that he must join the bonnet wearing pieces that litter the area..... I will separate and dress him myself... I will.
He doesn't look at you, continues toward your cart, and lifts one hand in front of him. Simultaneously, Venomfang's head lifts and starts floating toward him. "So bold. My business involves you actually, Dirk Dinston, as well as your friends. Your safety is of my concern. Nice trophy." He angles the dragon's head back and forth as easily as though it only weighed a pound or two, admiring it. He turns and walks toward you. As he does, Venomfang's head floats behind him.
At this point, anyone heading out of the dungeon behind Dirk would be out by now to see the current scene. I will wait for everyone to respond with one quick statement if they so desire before I continue.
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
I hear whispering in my ear, That looks a lot like thievery, and I asked you a question. Unwaivering intent fills my heart, my eyes wide... and wont shut. If you can free my friends of their aging curse, you will find us, and me most accommodating. Otherwise you really need to explain yourself a lot quicker, lest you count yourself amongst our trophies. Do not underestimate us like the one that head last belonged to. Intimidation now 18 As I look him over.
That looks a lot like thievery, and I asked you a question. If you can free my friends of their aging curse, you will find us, and me most accommodating. Otherwise you really need to explain yourself a lot quicker, lest you count yourself amongst our trophies. Do not underestimate us like the one that head last belonged to.
The wizard chuckles. "Theivery? Looks more like murder to me. The body doesn't do much good without the head, does it? Technically you made a demand of me, one which I'm not privy to answer unless it's posed a little nicer. I do not need to explain myself, nor do I need to help you, but I might if it benefits me... Trust me, the last thing I'm doing is underestimating you. This was a hard lesson for Venomfang, but those are the ones that teach us the best, no?"
The man scans the party as they exit the dungeon. (I'm assuming no one is staying down there, and also that you figured out the levers were to turn off the blade traps, and you came back through safely) He nods specifically at Az Emberi and Hymir. "Gentlemen."
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
"Yes, me. I see you're getting more use out of that thing than I did. Very good. Hymir, did you figure out that little trinket I gave you yet? I think I just saw it move. Ha ha ha!"
Rollback Post to RevisionRollBack
-We are all just one failed saving throw away from someone else's fantasy...
Exasperatedly, Fjolnir stares at the cloaked figure.. "Can ye aid the monk over there or not? If you're concerned with benefit- well that's what we're buying. If there's a price, we'd hear it. If ye can't, well we have nothing to trade- we're full up on smug though, totally stocked."
Dustfinger quietly makes his way around the group to Kost, to provide to him the details of their time down there, including layout, traps and locations, and description of items found. Also to inquire who the eff is starry robed guy.
Go ahead and add your History, Arcana, Religion, or just INT mod to the roll if neither of those are higher.
If your total is 14 or below:
You know both Dustfinger and Absinthe were hit by that horrifying ghost visage, but Absinthe looks old, man. That shit is weird. You've heard of this kind of thing before... but you thought it was just an old tale to scare children. "Beware ghosts, they'll scare you to death!" Guess that shit is real. You don't know how you'd go about fixing it, but you'd probably start with restorative magic of some kind at a temple of some sort.
If your total is 15 or above:
You know both Dustfinger and Absinthe were hit by that horrifying ghost visage, but Absinthe looks old, man. That shit is weird. You've heard of this kind of thing before... It's a type of attack that drains the soul. Literal years are taken away from the target's life. It is curable, but only if you can make it to someone who can cast powerful restorative magic within a certain timeframe. You're not sure what that timeframe is though.
If your score is 20 or above:
You need to cast Greater Restoration on that shit in 24 hours or you're ****ed.
-We are all just one failed saving throw away from someone else's fantasy...
I don't know how much time we have, but we probably have to move fast to get these guys help..... I try to think of the closest healer or temple where we might be able to accomplish this.
Rainbow....... Mooo....
"Well, I don't want to stay like this for the short time I'll be alive if I do. I need to get out of here and find my youth before it dies. I would like to stick together, but I must speak with a priest or mage or something immediately. I'm going to the surface to see what the zombie puppeteer knows about this sorcerery."
And with that Absinthe turns and begins to hobble his old saggy ass to the opening of the cave.
Hold up broke ass! Let's see if we can discern a solution, and we'll fix your grandad ass hips. We have a couple other heads who might have an inkling of how long we've got.
Rainbow....... Mooo....
You have no idea what the wizard outside is capable of, but if he does not have restorative magic, you are at Old Owl Well, about 42 miles from Phandolin. You can make it in one day if you go quickly, but you are unsure of the magical capabilities of the cleric of the Shrine of Luck. You also take a hit on passive perception while moving quickly, and could be taken by surprise if you end up with a random encounter.
The next closest town is Neverwinter, which, while bigger and most assuredly has someone who could help, is farther away.
-We are all just one failed saving throw away from someone else's fantasy...
We still need to speak to the banshee and it isn't too far from here. And if we have that answer the cleric may be more willing to help us. If nothing else. When we get to phandolin we may be able to get a cart and horse to expediate the trip to Neverwinter if that muat be our course.
History or arcana 18
Plus bardic inspiration 4
Chronomancy!!!
I grant Hymir
bardic inspiration... and l2 Fox's cunning for advantage on intelligence checks.Huh, neat.
Rainbow....... Mooo....
Hymir already had Bardic Inspiration from the fight. He can still use that. Since he rolled before you said it, you can't quite give him advantage... but the inspiration should be good enough.
-We are all just one failed saving throw away from someone else's fantasy...
I rush out of the shitty, dank cave and engage the necromancer. Do you have the ability to cast greater restoration? DO YOU HAVE IT! We need to know now!
Rainbow....... Mooo....
As Dirk exits the dungeon, he sees an uncannily tall man, he could be a human or half-elf or something, apparently force-choking the necromancer. The man wears a long robe that is covered in stars. He turns toward Dirk as he starts yelling but pays no mind to him and turns back to the necromancer dangling in the air. Dirk sees he wears an eyepatch, and his face is rather gaunt. "As I said, Kost, you're of no use to me. Your zombies weren't even a threat. I'm going to set you down, and you're going to let me do what I came here to do, or YOU'LL be one of MY zombies."
Kost falls out of the air and gasps to regain his breath. You now notice all the zombies you didn't kill a couple of days ago are dead... again. All missing limbs or cut in half. They do, however, now all have pretty bonnets or brightly colored shirts or pants on, perhaps in an attempt to not make them look so threatening.
The other robed figure turns and starts walking toward your cart. He smiles at Dirk while walking and says in a kindly tone, "I'll just be a minute."
-We are all just one failed saving throw away from someone else's fantasy...
Apologetic Oh, apologies, urgent one. Immediately curt Your minute begins when we say it does. State your name, business and ability to cast a greater restoration. Something unpredictable starts beating within me, I'm not quite myself in the moment. persuasion, 24 My stare penetrates beyond One Eyed Willy. My heart is pounding so hard, a fact that is furthest from my mind. The usefulness of this ******* in front of me is my singular focus. If he can't help me, I strongly feel that he must join the bonnet wearing pieces that litter the area..... I will separate and dress him myself... I will.
Rainbow....... Mooo....
He doesn't look at you, continues toward your cart, and lifts one hand in front of him. Simultaneously, Venomfang's head lifts and starts floating toward him. "So bold. My business involves you actually, Dirk Dinston, as well as your friends. Your safety is of my concern. Nice trophy." He angles the dragon's head back and forth as easily as though it only weighed a pound or two, admiring it. He turns and walks toward you. As he does, Venomfang's head floats behind him.
At this point, anyone heading out of the dungeon behind Dirk would be out by now to see the current scene. I will wait for everyone to respond with one quick statement if they so desire before I continue.
-We are all just one failed saving throw away from someone else's fantasy...
I hear whispering in my ear, That looks a lot like thievery, and I asked you a question. Unwaivering intent fills my heart, my eyes wide... and wont shut. If you can free my friends of their aging curse, you will find us, and me most accommodating. Otherwise you really need to explain yourself a lot quicker, lest you count yourself amongst our trophies. Do not underestimate us like the one that head last belonged to. Intimidation now 18 As I look him over.
Rainbow....... Mooo....
That looks a lot like thievery, and I asked you a question. If you can free my friends of their aging curse, you will find us, and me most accommodating. Otherwise you really need to explain yourself a lot quicker, lest you count yourself amongst our trophies. Do not underestimate us like the one that head last belonged to.
The wizard chuckles. "Theivery? Looks more like murder to me. The body doesn't do much good without the head, does it? Technically you made a demand of me, one which I'm not privy to answer unless it's posed a little nicer. I do not need to explain myself, nor do I need to help you, but I might if it benefits me... Trust me, the last thing I'm doing is underestimating you. This was a hard lesson for Venomfang, but those are the ones that teach us the best, no?"
The man scans the party as they exit the dungeon. (I'm assuming no one is staying down there, and also that you figured out the levers were to turn off the blade traps, and you came back through safely) He nods specifically at Az Emberi and Hymir. "Gentlemen."
-We are all just one failed saving throw away from someone else's fantasy...
All three of Az Emberi's eyes narrow. "You" he growls. Low and more animalistic than anyone has heard him do yet.
"Yes, me. I see you're getting more use out of that thing than I did. Very good. Hymir, did you figure out that little trinket I gave you yet? I think I just saw it move. Ha ha ha!"
-We are all just one failed saving throw away from someone else's fantasy...
Exasperatedly, Fjolnir stares at the cloaked figure.. "Can ye aid the monk over there or not? If you're concerned with benefit- well that's what we're buying. If there's a price, we'd hear it. If ye can't, well we have nothing to trade- we're full up on smug though, totally stocked."
Dustfinger quietly makes his way around the group to Kost, to provide to him the details of their time down there, including layout, traps and locations, and description of items found. Also to inquire who the eff is starry robed guy.
Az Emberi looks at Hymir. "You know him?"