Keys wipes some grain away from Raul's shirt, whispering to both he and Merzin, "The Twins are on their way out, I have the feeling that Leto may have his little friend following them already so let's catch up to Leto."
He then hustles over to Marzira commenting, "Lass, that was a supreme effort."
As he shakes her hand he whispers to Carrick, "Twins on the way out - let's go. Let Marzira rest."
He then heads to Leto, and tries having the others do the same.
He tells the others gathered, "Stick with Leto - he's tracking and may need help moving about when he's seeing through his... friend. I'll be following the twins as well. See you all soon."
Keys heads towards the door, just as he's about to break through the threshold of the door he casts invisibility and follows behind the twins and their entourage within earshot (or thirty feet, whichever is further).
Keys goes out to the fresh air of the night. He is just near the entrance to the mill, looking at the twins and their group going up back to the city. Before he can start to follow them, he has to jump to his left for a couple of passionate lovers almost stumble into him, kissing and starting to take off clothes while they go towards the back side of the mill for a more private enviorement.
When he looks again he has lost any trace of the group. They are nowhere to be seen.
Hudun has no luck either, and he informs Leto that he has lost them in an alley as soon as they reached the more frequent buildings of the town.
Hulud sends a message to Leto saying he lost the twins, and then goes off to have some impish fun for the evening. Leto says to the group "As I said... sometimes it doesn't work. The twins have unfortunately evaded my method for following them... We were told they frequent this Three Sided Dice... should we head there?"
When he looks again he has lost any trace of the group. They are nowhere to be seen.
Keys, maintaining the invisibility, goes to the the spot he saw the twins and their entourage at, and searches the ground for signs of their movement and direction in attempt to track them. If still unsure of the direction they went, he heads toward the THREE SIDED DICE.
With the flow of people coming out of the mill Keys isn't able to find the track of the twins.
He does see the others converging towards the Three Sided Dice. A tavern on wich they recognize some of the previous attendants to the fights. Some of them are even still talking about the final match between Marzira and Morduk.
The interior of the palce seems to be noisy and they can see that there are people gambling in the tables when they peek inside, when one of the patrons opens the door to go out.
Currently Leto, Mezrin, Raul, Carrick and Genbo are near the door while Keys is at the other side of the door, still invisible. He sees his associates but they seem to don't know where is he.
Leto will go ahead and cast detect magic before walking in again as well. ((since it's at-will for me I'll more or less have it always running. It's in my MO of always looking out for magical items)) He says to the group "From one den to the next. First round is on me. Let's go see what's going on in here."
Where the air at the mill was somehow fresh, despite the grain smell, they kept the great doors opened and the river made the air colder, the ambient inside the tavern is thick. Smoke from the fireplace and dozen of different tobaccos, the condesation of the people gathered in there, make the atmosphere a little bit oppresive. The smell of mead and cheap alcohol mixes with the sweat of the patrons.
Several game tables are crowded one against the other. Different games are palyed in each one but it seems that some kind of domino with different kind of pieces of colors is the most popular one.
It's hard to say how the players know what is going on in their tables, for the cacophony of yells, laughts, curses and orders to the waitress are an absolute chaos.
Depsite that fact in each of the tables you can see a member of the staff, without shirt, and wearing a white silk band on their heads to keep the sweat and thier hair (those who have it) at bay while they supervise the game in each table, collect the bets and carry on with the payments when the hands are played.
No one gives them a second glance, neither talk to them.
Those with magic detenttion abilites do not detect nothing at first glance.
Neither the twins, or their men are visible anywhere.
Walking into the bar, Leto says to any around "Well, we might as well have some fun. And lets see if losing some money here can make us a friend who might know about the theft." He then snaps his fingers causing Hulud invisibly appears flying around the tavern, and approaches one of the popular dominoes tables saying "So! How's a out-a-towner learn how to play this game?"
Keys, noting Carrick distracted, moves off and sticks to the walls, trying to avoid hitting anyone while sneaking about the tavern trying to reach the back to see if he could access the kitchens and back rooms and search for hidden meeting spots the twins could possibly use....
Carrick acknowledges Keys' presence, but doesn't respond, because he doesn't want to look like he's talking to no one. Instead, he just goes with Leto.
Rollback Post to RevisionRollBack
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
" A newbie?! " replies a ol man with only half of his teeth left " hahahhaa come come sit and put your money here. It will be a pleasure to win ot from you while you learn. 5 coppers is the minimun. " The shirtless man in front of the players looks at Leto, waiting for him to put his money on the table.
Keys walks around. It takes more time that he would had thought but he finally reaches what it seems to be door to the back of the building. There is no kitchen on this place, but he waits until one of the staff members goes back with a sack apparently full of coins. He follows him and finds himself in a poor illuminated corridor with just three doors to the left, in the wall opposite to the gambling zone.
The croupier opens the last one and Keys see a heavily decorated room. There are some fine furniture inside and details, but the overall is so ostentatious that it's vulgar as a whole.
To one side, sitting on a wooden table there is a gnome counting coins and the croupier just go and put the sack of coins on the table and the gnome just nods without stoping her counting.
On the opposite side, at the light of a fireplace he sees an obese tiefling, sitting among cushions and beign attendend by three woman, a tiefling, a human and a halfling. All without shirts and they seem to be attending the tiefling's needs. The halfling is giving him some grapes, the human is serving a cup of wine and the tiefling is rubbing his feet.
The tiefling's skin is red and he has two great horns that raises up from his forehead.
Inside the room, sitting in different places and against the walls, he sees five more people. They look relaxed, except one, a bugbear, that is looking around as if he was expecting someone to jump on him. They all carry weapons.
None of this individuals are the twins or their associates. Keys has to step aside to let the croupier as he goes back to the gambling tables. He is going to close the door behind him.
"Hell of a job Marzie, you'll get him next year. I'll be back later." Carrick exits with the rest of the crew.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
Raul
catch up when you can, Marzie. Im gonna follow along with them and see if we cant figure some more things out.
Raul follows in behind Carrick and asks, do we have a heading? Are we just following them?
"Yeah. They were the ones who paid attention to the twins and what not?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
mmm. Good point. Im still a little suspicious of the showman.. did i miss any information when i was a duck?
// Perception Check 6 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Keys goes out to the fresh air of the night. He is just near the entrance to the mill, looking at the twins and their group going up back to the city. Before he can start to follow them, he has to jump to his left for a couple of passionate lovers almost stumble into him, kissing and starting to take off clothes while they go towards the back side of the mill for a more private enviorement.
When he looks again he has lost any trace of the group. They are nowhere to be seen.
Hudun has no luck either, and he informs Leto that he has lost them in an alley as soon as they reached the more frequent buildings of the town.
PbP Character: A few ;)
Hulud sends a message to Leto saying he lost the twins, and then goes off to have some impish fun for the evening. Leto says to the group "As I said... sometimes it doesn't work. The twins have unfortunately evaded my method for following them... We were told they frequent this Three Sided Dice... should we head there?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Keys, maintaining the invisibility, goes to the the spot he saw the twins and their entourage at, and searches the ground for signs of their movement and direction in attempt to track them. If still unsure of the direction they went, he heads toward the THREE SIDED DICE.
// Survival Check (at disadvantage?) 13, 10 //
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
"Sure."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
With the flow of people coming out of the mill Keys isn't able to find the track of the twins.
He does see the others converging towards the Three Sided Dice. A tavern on wich they recognize some of the previous attendants to the fights. Some of them are even still talking about the final match between Marzira and Morduk.
The interior of the palce seems to be noisy and they can see that there are people gambling in the tables when they peek inside, when one of the patrons opens the door to go out.
Currently Leto, Mezrin, Raul, Carrick and Genbo are near the door while Keys is at the other side of the door, still invisible. He sees his associates but they seem to don't know where is he.
PbP Character: A few ;)
Raul
Slight of hand for detect magic before we go in
11
Raul puts a hand up against the wall making it seem like hes out of breath, with his eyes closed clutching his holy symbol in the other hand
Leto will go ahead and cast detect magic before walking in again as well. ((since it's at-will for me I'll more or less have it always running. It's in my MO of always looking out for magical items)) He says to the group "From one den to the next. First round is on me. Let's go see what's going on in here."
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Keys, still invisible, looks around the room for either the twins or their thugs.
// Perception Check 18 //
IF/THEN for DM to choose depending on the situation.
If he sees them duck in another room, he'll try to follow them.
OR
If Keys doesn't perceive them, he'll tap Carrick's shoulder and let him know in a whisper, "Keys present but invisible."
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Where the air at the mill was somehow fresh, despite the grain smell, they kept the great doors opened and the river made the air colder, the ambient inside the tavern is thick. Smoke from the fireplace and dozen of different tobaccos, the condesation of the people gathered in there, make the atmosphere a little bit oppresive. The smell of mead and cheap alcohol mixes with the sweat of the patrons.
Several game tables are crowded one against the other. Different games are palyed in each one but it seems that some kind of domino with different kind of pieces of colors is the most popular one.
It's hard to say how the players know what is going on in their tables, for the cacophony of yells, laughts, curses and orders to the waitress are an absolute chaos.
Depsite that fact in each of the tables you can see a member of the staff, without shirt, and wearing a white silk band on their heads to keep the sweat and thier hair (those who have it) at bay while they supervise the game in each table, collect the bets and carry on with the payments when the hands are played.
No one gives them a second glance, neither talk to them.
Those with magic detenttion abilites do not detect nothing at first glance.
Neither the twins, or their men are visible anywhere.
PbP Character: A few ;)
Merzin gives up on the showman, as his party seems more interested in the twins, which is his mission after all, so he returns.
''What did I miss?''
Oruk (Half-Orc Barbarian) - Soldiers of Vord Three (Human Sorcerer) - Dragons Armies Merzin Quickfoot (Lightfoot Halfling Thief) - Eberron Tales Alpha
DM - Ultimate Adventure
Walking into the bar, Leto says to any around "Well, we might as well have some fun. And lets see if losing some money here can make us a friend who might know about the theft." He then snaps his fingers causing Hulud invisibly appears flying around the tavern, and approaches one of the popular dominoes tables saying "So! How's a out-a-towner learn how to play this game?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Keys, noting Carrick distracted, moves off and sticks to the walls, trying to avoid hitting anyone while sneaking about the tavern trying to reach the back to see if he could access the kitchens and back rooms and search for hidden meeting spots the twins could possibly use....
Storm King's Thunder - Ink, Elven Bladesinging Wizard
Core City: APbPA - Ormond, Human Twilight Cleric
The Inferno - BG:Dia - DM
They keep me rollin'
Carrick acknowledges Keys' presence, but doesn't respond, because he doesn't want to look like he's talking to no one. Instead, he just goes with Leto.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
" A newbie?! " replies a ol man with only half of his teeth left " hahahhaa come come sit and put your money here. It will be a pleasure to win ot from you while you learn. 5 coppers is the minimun. " The shirtless man in front of the players looks at Leto, waiting for him to put his money on the table.
Keys walks around. It takes more time that he would had thought but he finally reaches what it seems to be door to the back of the building. There is no kitchen on this place, but he waits until one of the staff members goes back with a sack apparently full of coins. He follows him and finds himself in a poor illuminated corridor with just three doors to the left, in the wall opposite to the gambling zone.
The croupier opens the last one and Keys see a heavily decorated room. There are some fine furniture inside and details, but the overall is so ostentatious that it's vulgar as a whole.
To one side, sitting on a wooden table there is a gnome counting coins and the croupier just go and put the sack of coins on the table and the gnome just nods without stoping her counting.
On the opposite side, at the light of a fireplace he sees an obese tiefling, sitting among cushions and beign attendend by three woman, a tiefling, a human and a halfling. All without shirts and they seem to be attending the tiefling's needs. The halfling is giving him some grapes, the human is serving a cup of wine and the tiefling is rubbing his feet.
The tiefling's skin is red and he has two great horns that raises up from his forehead.
Inside the room, sitting in different places and against the walls, he sees five more people. They look relaxed, except one, a bugbear, that is looking around as if he was expecting someone to jump on him. They all carry weapons.
None of this individuals are the twins or their associates. Keys has to step aside to let the croupier as he goes back to the gambling tables. He is going to close the door behind him.
PbP Character: A few ;)
Leto sits down, puts a silver on the table, and says "so what's the game?"
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM: