Abraxas stays close to the others. He does not cast mage armor.
"She said east. Anyone else feeling a pull to the north?" Abraxas considers all the history he's read, hoping for a clue about their situation: 21. "Only a half-day walk, she said," Abraxas says. "I guess I'd vote that we head east?"
Harmony had heard Jove and agreed with him about the possibility of the other orbs being from Toril since his came from this world. Then Aisha suggested that they eat breakfast first before they head out, nodding. "Yeah, I'm hungry!" she said back and they had all went downstairs, eating some food. While eating, she was surprised as Jove cast a spell to make a large chest and then sat in it, poking his head through the top. Harmony clapped and applauded at that, smiling. She was also happy as Aisha said that her voice carries through the wall like an angel's hymn, grinning so much. Soon they had finished and all left, going back to the Order. But instead of Mitsi, a cat-like person was there as they brought them down to the basement, opening a door and seeing the teleportation circle as they told them that they would be on Vandyr once they step in. They had mentioned that where the orb was last seen is half a day away to the east, nodding. She stepped into the circle once everyone else did, seeing as they were in a stone building and instantly it felt a lot warmer. When they walked out of the building, she could see all the barren red rock, steam rising from holes in the ground, a hazy light green sky, and smelling of sulfur. Harmony did not exactly like this, wanting to stop the lizards and get the orb so they can leave as soon as possible. Even though she remembered that they are supposed to go east, she kept feeling like wanting to go north instead. She wasn't the only one as Abraxas asked if any of them felt a pull to the north, wondering why this was happening. "Yeah, I feel it too. We should definitely go east." she had said back to him, nodding in agreement.
OOC: The terrain is like a volcanic mountainous terrain, but flat. So far there are signs of life in the sky (the forms flying in the air as mentioned), but no other sign of life or water yet (though you haven't traveled far). What you see so far matches the descriptions Abraxas has learned about in his downtime.
The landscape does not remain flat for long, as rocky hills and mountains spring into view through the hazy air in the distance. Your target is not hard to find. True to the Order's word, you spot a tall structure in late afternoon, and you reach it an hour later; a ziggurat that contains four levels, each level smaller than the one below it. At its base, it could be 150 feet wide, narrowing to around 40 feet wide at its top level. Much of the structure has dilapidated. The double doors on ground level are sagging off of their hinges, and a sizable hole can be seen in the wall of the third level.
All the while, you continue to feel a compulsion to turn left and travel north.
As Aisha settles into the area, she barely notices the heat. Her peoples came from a hot, tropical island with a massive desert to the north. This heat was similar just more intense. It would probably get to her in time, but not immediately. Thank goodness her armor was so open.
Upon noticing the sensation.. the compulsion... Aisha almost heaved, looking in that direction as if she just needed to go there. They already knew where the orb was, right? They could come back to it later.... it wouldn't take long.... this compulsion to her, felt similar to the one her catlord had blessed her with. An intense need to explore and go.. and learn... But it seemed the group had other ideas.....
The entire time they walk, Aisha continues to need to go that way... want to go that way... Everyone... we can see our destination.... it lies rrright there... yes, but if the Orb has been missing for some time.... This one doubts it will go anywhere else.... purrhaps we can investigate.. explore... that way... she says, swallowing hard, pointing north. Do you nyot feel it too? This one senses somehting there... something calling to us... perhaps? Or someone? Can we not check this out beforre we come back forr the orrb? Aisha wishes to find it to... but.. her voice seems almost plaintive... distracted.... her eyes hazing northward..... Please?
Olive feels the compulsion, but remembers being told that the orb was last seen at a ziggurat, which she assumed was right here, something that helped her resist the urge to head northward. "I get that you're curious, Aisha, but we should stay focused since we're probably at our goal right here. And also I don't know if we should go heading towards the unknown on a dangerous moon."
Jove's familiar Caiphon is going to be invisible and watching the north, just in case something interesting happens. He is laser focused on getting this orb.
"Is the damage to the ziggurat the result of age or an attack?" Abraxas says. He investigates to see if he can tell: 25
If he thinks the damage is a result of age, he'll recommend going in. The orb might still be there.
If he thinks the damage is a result of an attack, it seems more likely the orb has been taken. Perhaps to the north? he'll say? But double checking by exploring the ziggurat might still be smart.
In either case, he says, "Olive and Aisha, I have a spell that will increase your speed, hasten you, as it were. This provides advantages, as you can imagine, in combat situations. Do I have your permission to cast it upon you, should hostilities present themselves?"
If the group decides to enter the ziggurat, he'll cast mage armor on himself.
"Odd," he says, "I'm assuming the urge to go north is connected to the orb. That might be an erroneous assumption."
This post has potentially manipulated dice roll results.
Snapping out of her stupor between Olive's reprimand and Abraxas' comments... Aisha is not unwilling to let you touch her.... she says with a smile, seeming to, for now, be her normal self. Howeverr... you may wish to use that on someone less mobile. You have only seem this one slinking and teasing... she says, brushign a shoulder against Abraxas' arm as if to emphasize her point But Aisha is faster than she appears. A gift of her race, speed. But... If .. we are in fact going to the ziggurat first.... May Aisha suggest letting her scout ahead for any threats first? Aisha probably has the quietest paws here...
If the group agrees to let Aisha scout ahead first, she will, with T'savi, Bow drawn and ready, arrow knocked, but keeping her ears on the swivel, her eyes locked on the target building, while her passive perceptions listen and sniff for threats nearby.
If a threat is detected, she will return to the group and inform them of what she saw.
If no threat is detected, she will fire an arrow back towards the group, intentionally missing, so they would know it was safe to proceed.
Aisha will make sure to stealth the entire way.
Relevant rolls:
Aisha stealth 20
Tsavi stealth 17
Perception if needed: 15
If the group decides not to let her go by herself, shewill stay with them, at the far back, with Tsavi just to her side, with the same stealth/perception rolls.
(OOC - Passing out. Posted as much as I did so I wouldn't hold the story up. Also Tabaxi racial Feline Agility allows me to move super fast~)
OOC: I'll assume there are no objections to Aisha scouting forward.
Abraxas studies the ruins. The crumbling ziggurat bears the signs of age and the disrepair of a building that resides in harsh elements.
Aisha and T'savi move forward silently and approach the ziggurat's sagging doors. There is enough of a gap in the doors to see the first floor clearly. Inside, the structure is as ruined as the outside. Stone debris from the walls covers most of the floor, though a wide staircase in the center of the building still appears mostly intact. The ground floor is empty of any creature's presence, but the sounds of shuffling can be heard from the floors above.
An arrow, Aisha's signal of safety, lands to the side of the party.
OOC: 1x arrow removed from Aisha's inventory. Holding Abraxas's mage armor for the moment since the group has not yet decided to enter.
Eventually Harmony saw that there are hills and mountains here and soon they made it to where they needed to go. She saw the four leveled ziggurat, biggest at the bottom and smaller up top. Again she felt that compulsion to go north just as she heard Aisha ask if they should go explore north, feeling it too and asking if they should check that out first. "Yeah, Olive is right. We feel it too, but we have to do what we came here to do and even I don't think it would be good to wander off to random places." Harmony had said back to Aisha as she heard Olive, nodding in agreement. She listened as Abraxas talked about how he would cast a spell on Aisha and Olive to increase their speed should any enemies appear, but Aisha said that someone else should have that since she is actually fast. Then Aisha made the suggestion that she should scout ahead for any threats first, thinking and nodding. "Yeah, that sounds like a good idea." she said back, watching the other go off inside and soon seeing the arrow land. "Oh, that means it's safe! We should go inside now!" Harmony had said cheerfully as she would lead the group, headings toward the doors and going inside the ziggurat.
Aisha and Tsavi Re-stealth since I assume firing the arrow would negate the former rolls.
A 15
T 17
Making their way in silently, though the change from natural rock to carved rock making her a slight bit noisier. Aisha draws another arrow, hearing the shuffling coming from above. Feeling confident with T'savi at her side.
If nothing in her investigation of the first floor showed promise, she would attempt to quietly, and slowly ascend the stairs if they were easily discovered. Making sure to only peek a single eye around each corner, before proceeding farther. She had no intention of risking herself, but she wanted to make sure it was safe for her ... friends. Her ears always listening passively, turning at any new sound.
If she is somehow discovered, instead of fighting, her readied action will be to disengage, and feline agility (racial) back to the party and tell them what she saw if anything. Tsavi will do the same.
The first floor is entirely barren. Aisha, and Jove through the eyes of Caiphon, spot nothing among the rubble. Low grumbles begin to accompany the shuffling sound from above as Aisha and T'savi creep cautiously up the stairs.
The second floor, smaller than the first, is completely dark but is mostly free of debris and rubble. The grumbling is coming from a cluster of a dozen kobolds in the midst of a shabby living space, dressed in ragged clothing. A few of them are sleeping, but the majority are up and moving, tidying the floor and cleaning. Most of them have daggers sheathed, and a few have shortbows slung across their backs, but either have not noticed the stealthy duo or are simply not paying them any attention. The stairs to the third floor run directly overhead, with the base of the steps on the other side of the room.
This post has potentially manipulated dice roll results.
Aisha swallows as she sees the mass of tiny dragonoids. She considers her options. She could approach them and try to see if they weren't hostile, as unlikely as that would be. Or she could return to the group.
Approach or go...
after a tense few moments, she resisted the urge to approach, if only for the sake of not bringing a hoard down on her unsuspecting (save for one) allies, having no idea that one was watching to warn anyway. She signaled for Tsavi to stay 'near' but not at the top, far enough down that she wouldn't be spotted easily. And to slink away if spotted. And roar out if caught, and then begin to Dodge and run.
Aisha carefully slinks back down, making her way back to wherever the party was, and if possible, retrieving her arrow (INV if needed: 0 or passive inv of 14) and informs the party that there are roughly 12 Kobolds or Kobold-like beings on the second floor. And would then say Aisha is willing to take the risk of them being hostile. We can all get to the ziygarraut with you all staying near the bottom, and hidden. I can approach openly, and try to speak, and if they become hostile Aisha can simply flee, and they will be brought into a trap, yes? Aisha has some pittons she can lay out strategically.. they wont work as well as ballbearings but if laid out right, they will roll if stepped on.
how does this sound?Aisha's readied action: Trigger - If Tsavi roars and comes running out, Aisha will knock and shoot an arrow at the first enemy she spots, to save her pet.. her friend...
Abaraxs will cast mage armor. He will lean inside only enough to see the staircase. How narrow is it? How far is it from the door in which they stand?
He whispers to the others, asking if it might be a good choke-point. Only a few of the creatures will be able to approach them at a time, if they are chasing after Aisha. He says he thinks the ranger ought to do as she suggested, approaching to see if they are hostile. "Aisha, are you sure you can outrun them? Make it down the stairs into our trap?"
This post has potentially manipulated dice roll results.
Caiphon Stealth: 16(advantage from invisibility)
By flying Caiphon over the kobolds within the room, Jove counts 11 of the creatures while Aisha recovers her arrow and Abraxas provides himself with magical armor.
The staircase is 10 feet wide, and in the center of the ziggurat, about 60 feet away from the doorway and walls of the structure.
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(what terrain would this be considered? for future reference, also waiting on others to post before I post again~)
Occassional Dungeon Master.
"So the compass rose works by using the magnetic poles of the planet. Does that mean the moon has magnetic poles?"
Is there any life or sign of life whatsoever? What about water?
--- --- We want Grung! --- ---
~https://www.dmsguild.com/browse.php?author=DragonbornDoug ~
Abraxas stays close to the others. He does not cast mage armor.
"She said east. Anyone else feeling a pull to the north?" Abraxas considers all the history he's read, hoping for a clue about their situation: 21. "Only a half-day walk, she said," Abraxas says. "I guess I'd vote that we head east?"
Death on the Water and Baldur's Gate Bodyguard
Harmony had heard Jove and agreed with him about the possibility of the other orbs being from Toril since his came from this world. Then Aisha suggested that they eat breakfast first before they head out, nodding. "Yeah, I'm hungry!" she said back and they had all went downstairs, eating some food. While eating, she was surprised as Jove cast a spell to make a large chest and then sat in it, poking his head through the top. Harmony clapped and applauded at that, smiling. She was also happy as Aisha said that her voice carries through the wall like an angel's hymn, grinning so much. Soon they had finished and all left, going back to the Order. But instead of Mitsi, a cat-like person was there as they brought them down to the basement, opening a door and seeing the teleportation circle as they told them that they would be on Vandyr once they step in. They had mentioned that where the orb was last seen is half a day away to the east, nodding. She stepped into the circle once everyone else did, seeing as they were in a stone building and instantly it felt a lot warmer. When they walked out of the building, she could see all the barren red rock, steam rising from holes in the ground, a hazy light green sky, and smelling of sulfur. Harmony did not exactly like this, wanting to stop the lizards and get the orb so they can leave as soon as possible. Even though she remembered that they are supposed to go east, she kept feeling like wanting to go north instead. She wasn't the only one as Abraxas asked if any of them felt a pull to the north, wondering why this was happening. "Yeah, I feel it too. We should definitely go east." she had said back to him, nodding in agreement.
OOC: The terrain is like a volcanic mountainous terrain, but flat. So far there are signs of life in the sky (the forms flying in the air as mentioned), but no other sign of life or water yet (though you haven't traveled far). What you see so far matches the descriptions Abraxas has learned about in his downtime.
The landscape does not remain flat for long, as rocky hills and mountains spring into view through the hazy air in the distance. Your target is not hard to find. True to the Order's word, you spot a tall structure in late afternoon, and you reach it an hour later; a ziggurat that contains four levels, each level smaller than the one below it. At its base, it could be 150 feet wide, narrowing to around 40 feet wide at its top level. Much of the structure has dilapidated. The double doors on ground level are sagging off of their hinges, and a sizable hole can be seen in the wall of the third level.
All the while, you continue to feel a compulsion to turn left and travel north.
See my profile for all my PbP threads!
As Aisha settles into the area, she barely notices the heat. Her peoples came from a hot, tropical island with a massive desert to the north. This heat was similar just more intense. It would probably get to her in time, but not immediately. Thank goodness her armor was so open.
Upon noticing the sensation.. the compulsion... Aisha almost heaved, looking in that direction as if she just needed to go there. They already knew where the orb was, right? They could come back to it later.... it wouldn't take long.... this compulsion to her, felt similar to the one her catlord had blessed her with. An intense need to explore and go.. and learn... But it seemed the group had other ideas.....
The entire time they walk, Aisha continues to need to go that way... want to go that way... Everyone... we can see our destination.... it lies rrright there... yes, but if the Orb has been missing for some time.... This one doubts it will go anywhere else.... purrhaps we can investigate.. explore... that way... she says, swallowing hard, pointing north. Do you nyot feel it too? This one senses somehting there... something calling to us... perhaps? Or someone? Can we not check this out beforre we come back forr the orrb? Aisha wishes to find it to... but.. her voice seems almost plaintive... distracted.... her eyes hazing northward..... Please?
Occassional Dungeon Master.
Olive feels the compulsion, but remembers being told that the orb was last seen at a ziggurat, which she assumed was right here, something that helped her resist the urge to head northward. "I get that you're curious, Aisha, but we should stay focused since we're probably at our goal right here. And also I don't know if we should go heading towards the unknown on a dangerous moon."
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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Jove's familiar Caiphon is going to be invisible and watching the north, just in case something interesting happens. He is laser focused on getting this orb.
--- --- We want Grung! --- ---
~https://www.dmsguild.com/browse.php?author=DragonbornDoug ~
"Is the damage to the ziggurat the result of age or an attack?" Abraxas says. He investigates to see if he can tell: 25
If he thinks the damage is a result of age, he'll recommend going in. The orb might still be there.
If he thinks the damage is a result of an attack, it seems more likely the orb has been taken. Perhaps to the north? he'll say? But double checking by exploring the ziggurat might still be smart.
In either case, he says, "Olive and Aisha, I have a spell that will increase your speed, hasten you, as it were. This provides advantages, as you can imagine, in combat situations. Do I have your permission to cast it upon you, should hostilities present themselves?"
If the group decides to enter the ziggurat, he'll cast mage armor on himself.
"Odd," he says, "I'm assuming the urge to go north is connected to the orb. That might be an erroneous assumption."
Death on the Water and Baldur's Gate Bodyguard
Snapping out of her stupor between Olive's reprimand and Abraxas' comments... Aisha is not unwilling to let you touch her.... she says with a smile, seeming to, for now, be her normal self. Howeverr... you may wish to use that on someone less mobile. You have only seem this one slinking and teasing... she says, brushign a shoulder against Abraxas' arm as if to emphasize her point But Aisha is faster than she appears. A gift of her race, speed. But... If .. we are in fact going to the ziggurat first.... May Aisha suggest letting her scout ahead for any threats first? Aisha probably has the quietest paws here...
If the group agrees to let Aisha scout ahead first, she will, with T'savi, Bow drawn and ready, arrow knocked, but keeping her ears on the swivel, her eyes locked on the target building, while her passive perceptions listen and sniff for threats nearby.
If a threat is detected, she will return to the group and inform them of what she saw.
If no threat is detected, she will fire an arrow back towards the group, intentionally missing, so they would know it was safe to proceed.
Aisha will make sure to stealth the entire way.
Relevant rolls:
Aisha stealth 20
Tsavi stealth 17
Perception if needed: 15
If the group decides not to let her go by herself, shewill stay with them, at the far back, with Tsavi just to her side, with the same stealth/perception rolls.
(OOC - Passing out. Posted as much as I did so I wouldn't hold the story up. Also Tabaxi racial Feline Agility allows me to move super fast~)
Occassional Dungeon Master.
OOC: I'll be traveling the next two days. Connectivity may be spotty.
Death on the Water and Baldur's Gate Bodyguard
OOC: I'll assume there are no objections to Aisha scouting forward.
Abraxas studies the ruins. The crumbling ziggurat bears the signs of age and the disrepair of a building that resides in harsh elements.
Aisha and T'savi move forward silently and approach the ziggurat's sagging doors. There is enough of a gap in the doors to see the first floor clearly. Inside, the structure is as ruined as the outside. Stone debris from the walls covers most of the floor, though a wide staircase in the center of the building still appears mostly intact. The ground floor is empty of any creature's presence, but the sounds of shuffling can be heard from the floors above.
An arrow, Aisha's signal of safety, lands to the side of the party.
OOC: 1x arrow removed from Aisha's inventory. Holding Abraxas's mage armor for the moment since the group has not yet decided to enter.
See my profile for all my PbP threads!
Jove will send Caiphon in and see through his eyes. He is checking for creatures or traps. Perception: 8
(I keep specifying he is invisible. How about we assume he is invisible unless I say otherwise? Lol.)
--- --- We want Grung! --- ---
~https://www.dmsguild.com/browse.php?author=DragonbornDoug ~
Eventually Harmony saw that there are hills and mountains here and soon they made it to where they needed to go. She saw the four leveled ziggurat, biggest at the bottom and smaller up top. Again she felt that compulsion to go north just as she heard Aisha ask if they should go explore north, feeling it too and asking if they should check that out first. "Yeah, Olive is right. We feel it too, but we have to do what we came here to do and even I don't think it would be good to wander off to random places." Harmony had said back to Aisha as she heard Olive, nodding in agreement. She listened as Abraxas talked about how he would cast a spell on Aisha and Olive to increase their speed should any enemies appear, but Aisha said that someone else should have that since she is actually fast. Then Aisha made the suggestion that she should scout ahead for any threats first, thinking and nodding. "Yeah, that sounds like a good idea." she said back, watching the other go off inside and soon seeing the arrow land. "Oh, that means it's safe! We should go inside now!" Harmony had said cheerfully as she would lead the group, headings toward the doors and going inside the ziggurat.
Aisha and Tsavi Re-stealth since I assume firing the arrow would negate the former rolls.
A 15
T 17
Making their way in silently, though the change from natural rock to carved rock making her a slight bit noisier. Aisha draws another arrow, hearing the shuffling coming from above. Feeling confident with T'savi at her side.
If nothing in her investigation of the first floor showed promise, she would attempt to quietly, and slowly ascend the stairs if they were easily discovered. Making sure to only peek a single eye around each corner, before proceeding farther. She had no intention of risking herself, but she wanted to make sure it was safe for her ... friends. Her ears always listening passively, turning at any new sound.
If she is somehow discovered, instead of fighting, her readied action will be to disengage, and feline agility (racial) back to the party and tell them what she saw if anything. Tsavi will do the same.
Occassional Dungeon Master.
The first floor is entirely barren. Aisha, and Jove through the eyes of Caiphon, spot nothing among the rubble. Low grumbles begin to accompany the shuffling sound from above as Aisha and T'savi creep cautiously up the stairs.
The second floor, smaller than the first, is completely dark but is mostly free of debris and rubble. The grumbling is coming from a cluster of a dozen kobolds in the midst of a shabby living space, dressed in ragged clothing. A few of them are sleeping, but the majority are up and moving, tidying the floor and cleaning. Most of them have daggers sheathed, and a few have shortbows slung across their backs, but either have not noticed the stealthy duo or are simply not paying them any attention. The stairs to the third floor run directly overhead, with the base of the steps on the other side of the room.
See my profile for all my PbP threads!
Aisha swallows as she sees the mass of tiny dragonoids. She considers her options. She could approach them and try to see if they weren't hostile, as unlikely as that would be. Or she could return to the group.
Approach or go...
after a tense few moments, she resisted the urge to approach, if only for the sake of not bringing a hoard down on her unsuspecting (save for one) allies, having no idea that one was watching to warn anyway. She signaled for Tsavi to stay 'near' but not at the top, far enough down that she wouldn't be spotted easily. And to slink away if spotted. And roar out if caught, and then begin to Dodge and run.
Aisha carefully slinks back down, making her way back to wherever the party was, and if possible, retrieving her arrow (INV if needed: 0 or passive inv of 14) and informs the party that there are roughly 12 Kobolds or Kobold-like beings on the second floor. And would then say Aisha is willing to take the risk of them being hostile. We can all get to the ziygarraut with you all staying near the bottom, and hidden. I can approach openly, and try to speak, and if they become hostile Aisha can simply flee, and they will be brought into a trap, yes? Aisha has some pittons she can lay out strategically.. they wont work as well as ballbearings but if laid out right, they will roll if stepped on.
how does this sound?Aisha's readied action: Trigger - If Tsavi roars and comes running out, Aisha will knock and shoot an arrow at the first enemy she spots, to save her pet.. her friend...
Occassional Dungeon Master.
Jove is going to command Caiphon to sneak further into the depths while flying, trying to see an exact number without disturbing any.
If Aisha is spotted, Caiphon is to fly down and touch the kobold that sees her and cast Tasha's Hideous Laughter.
--- --- We want Grung! --- ---
~https://www.dmsguild.com/browse.php?author=DragonbornDoug ~
Abaraxs will cast mage armor. He will lean inside only enough to see the staircase. How narrow is it? How far is it from the door in which they stand?
He whispers to the others, asking if it might be a good choke-point. Only a few of the creatures will be able to approach them at a time, if they are chasing after Aisha. He says he thinks the ranger ought to do as she suggested, approaching to see if they are hostile. "Aisha, are you sure you can outrun them? Make it down the stairs into our trap?"
Death on the Water and Baldur's Gate Bodyguard
Caiphon Stealth: 16 (advantage from invisibility)
By flying Caiphon over the kobolds within the room, Jove counts 11 of the creatures while Aisha recovers her arrow and Abraxas provides himself with magical armor.
The staircase is 10 feet wide, and in the center of the ziggurat, about 60 feet away from the doorway and walls of the structure.
See my profile for all my PbP threads!