While caught in the moment of his chant, Verim looks up to see the Drow being held with something in his mouth. Verim launches forwards, his newly acquired bench leg in his hand and goes straight for his knees. With a whack! and a muffled scream, the Drow continues to struggle.
El attempts to take a weapon from the restrained Drow (strength check was here) and goes after the Drow who left pulling the door over but not closing it so that the group inside can have a little cover from cross bow fire.
OoC: I had a roll before but it dissapeared saying "rolls are not yet available for this section" or something and I forgot what the roll was but I think it was pretty low
This post has potentially manipulated dice roll results.
(OOC - When I just looked it was an 18 and then it changed)
Drow 2 Strength Check: 6
El quickly sees an opportunity while the Drow guard is caught up and being hit. El grabs the short sword from his hand before following the one guard that managed to get away, closing the gate on the way out of the cell, now seeing the vast cavern properly for the first time. The cavern is huge and very poorly lit. The small amount of shapes that El can make out are a low lying stone wall to the left of the narrow bridge, infront is the drow guard, still making his way away from the cell, underneath the bridge lie a series of spiders webs, all intertwined with each other. Then, right at the end of the bridge, El sees where this Drow guard is running towards. Another Drow guard stands within a small gated off room at the end a faint green glow comes from a beacon on the wall just outside. As El leaves the cell, this feeling like something that was lost is now found, that magical energy that can be found inside has suddenly re-appeared.
OoC: Yeah I put it in again but it was something else first, idm if El gets a weapon or not, main part of my go was to close the door so we don't get shot at again lol
This post has potentially manipulated dice roll results.
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cydral, El, Shishakli, Verim
(Quick reminder to those without Darkvision that these sections are still dark, attack rolls should be made with disadvantage unless your target is stood within one of the green light areas. If you gain advantage for whatever reason then it will become regular role)
This post has potentially manipulated dice roll results.
Shishakli, feeling that his last chance at survival is at hand, runs out of the cave to the drow at z10 and attempt to grapple him ((this should be funny, a little scruffy gnome trying to grapple)). strength 11
Seeing the small bearded gnome running towards him, the Drow guard tries to take aim with his crossbow but gives up, prepares himself and manages to move himself out of the way of Shishakli’s grasp.
Seeing El and Shishakli leaving the cell, Cyndral rushes outside. Suddenly, this feeling of his magic coursing through his veins after being without it for so long feels incredible. He sees the Drow across the bridge and takes aim. He shoots this disgusting green bile straight over the bridge and towards the wary guard who ducks down. The acid hits the wall behind him and starts to fizzle as it eats a tiny layer of the wall away.
Gnarls rushes out and across the bridge, the bridge begins to creek a groan slightly, there’s not much room at the end but due to Gnarls’ and Shishakli’s combined size they manage to just about fit. Gnarls jumps and wraps his small but muscular arms around the Drow’s neck as it is momentarily looking at the acid that narrowly missed it.
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cyndral, El, Shishakli, Verim
(OOC - Shishakli and Gnarls are currently sharing a space. This is fine due to their small size)
Buppido runs to the constrained Drow, slightly over excited about getting to hit something, he swings and misses his target. None of you have seen Drendil act in the way he does now, getting angry with everything that is happening, the Prince roars and swipes at the Drow with his claws. One claw digs into the Drows face, leaving a large section of peeled of skin flapping from his face, the blood stained skull underneath begins to show through, slightly horrified by the damage he has created, the Quaggoth doesn't manage to do any further damage with his second attack. Eldeth however, delivers the final blow as she sticks the slightly sharpened end of the broken bench leg into the Drows stomach. The muffled screams stop and the Drow becomes still in Tobias' arms
Ront rushes over and picks up the piece of metal from the ground and holds it out to Tobias "You want this or you want me to have it?"
Ront, JimJar, Sarith, Shuushar, Stool, Topsy and Turvy all make their way closer to the large gate. As Stool is struggling to move quick enough, Shuushar picks him up in his large scaled hands and begins to carry him. JimJar looks through the gate "I can't get close enough to anyone to hit them without something ranged!"
This post has potentially manipulated dice roll results.
A poisoned bolt suddenly flies about a foot away from El's face. The Drow that shot it continues to run and shouts "Open the Quaggoth pit!"
(Rolling Gnarls' Grapple to make things flow slightly easier - Let me know if you'd prefer roll in future)
17
As the Drow in Gnarls' grasp tries to break free, Gnarls just tightens his grasp.
The guard in the small room hears the guard running towards him "Ok, I will. It might take a while though!" There is a rattling of chains and a shifting of metal as the large gate begins to be slowly lifted up
While caught in the moment of his chant, Verim looks up to see the Drow being held with something in his mouth. Verim launches forwards, his newly acquired bench leg in his hand and goes straight for his knees. With a whack! and a muffled scream, the Drow continues to struggle.
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3
Cydral, El, Shishakli, Verim
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
El attempts to take a weapon from the restrained Drow (strength check was here) and goes after the Drow who left pulling the door over but not closing it so that the group inside can have a little cover from cross bow fire.
OoC: I had a roll before but it dissapeared saying "rolls are not yet available for this section" or something and I forgot what the roll was but I think it was pretty low
(OOC - When I just looked it was an 18 and then it changed)
Drow 2 Strength Check: 6
El quickly sees an opportunity while the Drow guard is caught up and being hit. El grabs the short sword from his hand before following the one guard that managed to get away, closing the gate on the way out of the cell, now seeing the vast cavern properly for the first time. The cavern is huge and very poorly lit. The small amount of shapes that El can make out are a low lying stone wall to the left of the narrow bridge, infront is the drow guard, still making his way away from the cell, underneath the bridge lie a series of spiders webs, all intertwined with each other. Then, right at the end of the bridge, El sees where this Drow guard is running towards. Another Drow guard stands within a small gated off room at the end a faint green glow comes from a beacon on the wall just outside. As El leaves the cell, this feeling like something that was lost is now found, that magical energy that can be found inside has suddenly re-appeared.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
OoC: Yeah I put it in again but it was something else first, idm if El gets a weapon or not, main part of my go was to close the door so we don't get shot at again lol
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cydral, El, Shishakli, Verim
(Quick reminder to those without Darkvision that these sections are still dark, attack rolls should be made with disadvantage unless your target is stood within one of the green light areas. If you gain advantage for whatever reason then it will become regular role)
Spoiler for DM only:
Drow 4 HP 14
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Shishakli, feeling that his last chance at survival is at hand, runs out of the cave to the drow at z10 and attempt to grapple him ((this should be funny, a little scruffy gnome trying to grapple)). strength 11
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Drow 3 Dex roll against grapple 14
Seeing the small bearded gnome running towards him, the Drow guard tries to take aim with his crossbow but gives up, prepares himself and manages to move himself out of the way of Shishakli’s grasp.
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cydral, El, Shishakli, Verim
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
About to go zzz so, when Gnarls is up:
Gnarls curses, surprised at the Drow's cowardice. "We need to stop a full alert! If they do come for us we may be better in the tower than in here"
He will run for the lights and stop at a10 when he encounters will try and grapple D3 in such a way that he can use him as a shield if need be.
First roll: 11
Advantage if you feel I have enough light: 17
(C'mon big money big money no spiders)
Edit: If I can't see the green light, I'll use my action to attack the grappled Drow
15 for 3 dmg
Cyndral
Movement To c11
Action: Acid Splash on Drow 3.
Drow 3 Dex save 17
Seeing El and Shishakli leaving the cell, Cyndral rushes outside. Suddenly, this feeling of his magic coursing through his veins after being without it for so long feels incredible. He sees the Drow across the bridge and takes aim. He shoots this disgusting green bile straight over the bridge and towards the wary guard who ducks down. The acid hits the wall behind him and starts to fizzle as it eats a tiny layer of the wall away.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Gnarls
Gnarls curses, surprised at the Drow's cowardice. "We need to stop a full alert! If they do come for us we may be better in the tower than in here"
He will run for the lights and stop at a10 when he encounters will try and grapple D3 in such a way that he can use him as a shield if need be.
First roll 11
Advantage if you feel I have enough light: 17
(C'mon big money big money no spiders)
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Drow 3 Dex throw 14
Gnarls rushes out and across the bridge, the bridge begins to creek a groan slightly, there’s not much room at the end but due to Gnarls’ and Shishakli’s combined size they manage to just about fit. Gnarls jumps and wraps his small but muscular arms around the Drow’s neck as it is momentarily looking at the acid that narrowly missed it.
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cyndral, El, Shishakli, Verim
(OOC - Shishakli and Gnarls are currently sharing a space. This is fine due to their small size)
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Tobias, still grasping onto the drow guard with one hand, attempts to bring his foe to the ground by driving his shoulder into the elf's chest.
Athletics, to shove and knock prone 12
"Quickly, we must finish this one off to help the others! Someone grab that!" He points back to where he laid the metal pipe on the ground.
Drow 2 Strength check 19
As Tobias tries to force the drow down, the drow fights back and resists.
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Buppido
Movement to: h11
Unarmed Attack Against Drow 2: 12 Damage: 1
Drendil
Claw Multiattack Against Drow 2: Attack: 24 Damage: 8
6 Damage: 4
Eldeth
Improvised Weapon Attack Against: 15 Damage: 2
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Buppido runs to the constrained Drow, slightly over excited about getting to hit something, he swings and misses his target. None of you have seen Drendil act in the way he does now, getting angry with everything that is happening, the Prince roars and swipes at the Drow with his claws. One claw digs into the Drows face, leaving a large section of peeled of skin flapping from his face, the blood stained skull underneath begins to show through, slightly horrified by the damage he has created, the Quaggoth doesn't manage to do any further damage with his second attack. Eldeth however, delivers the final blow as she sticks the slightly sharpened end of the broken bench leg into the Drows stomach. The muffled screams stop and the Drow becomes still in Tobias' arms
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Ront rushes over and picks up the piece of metal from the ground and holds it out to Tobias "You want this or you want me to have it?"
Ront, JimJar, Sarith, Shuushar, Stool, Topsy and Turvy all make their way closer to the large gate. As Stool is struggling to move quick enough, Shuushar picks him up in his large scaled hands and begins to carry him. JimJar looks through the gate "I can't get close enough to anyone to hit them without something ranged!"
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow1, Drow 2, Drow 3, Drow 4
Cyndral, El, Shishakli, Verim
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Drow 1
Hand Crossbow Attack Against El: 6 Damage: 7 Piercing. Target must make a Constitution Saving throw
Movement: E2
Drow 3
Attempts to break Gnarls' Grapple 8
Drow 4
Action: Interacts with winch
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
A poisoned bolt suddenly flies about a foot away from El's face. The Drow that shot it continues to run and shouts "Open the Quaggoth pit!"
(Rolling Gnarls' Grapple to make things flow slightly easier - Let me know if you'd prefer roll in future)
17
As the Drow in Gnarls' grasp tries to break free, Gnarls just tightens his grasp.
The guard in the small room hears the guard running towards him "Ok, I will. It might take a while though!" There is a rattling of chains and a shifting of metal as the large gate begins to be slowly lifted up
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Gnarls, Tobias, Group 1, Group 2, Group 3
Drow 1, Drow 2, Drow 3, Drow 4
Cyndral, El, Shishakli, Verim
Dungeon Master - PBP Lost Mine Of Phandelver (Closed)
Dungeon Master - PBP Out Of The Abyss (Closed)
Dungeon Master - The Chronicles Of Dantia (Home Game)
Forbi & Dorbi - Deep Gnome - Fighter/Rogue - PBP Into The Fire
Vosdred Ironeye - Hill Dwarf - Fighter/Wizard - PBP Game of the Last Chance
Shishakli focuses on the Drow in front of him, and hopefully with help can push him of the bridge. 4
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM: