I am assuming YoFizz is having another red alert power down. soo I am going to roll for him to get the game moving again.
Cassius' Str SVT 21. The vines grasp at Cassius, but he fights his way out using his crossbow as a makeshift club, mashing the vines to paste against the dirt floor. He struggles forward through the pressing vegetation but finds a clear line of sight to Sir Braford and the swarmed Monk. Attack: 21 Damage: 8.
Bho leaps from behind the thorn bush and plunges his short sword deep into the giant toads back. Without so much as a sound he croaks. Tongue hanging out of it's mouth. Bho vaults over the low wall and is now hiding in what looks to be the ruined foundation of a tower.
Went out of order a bit there, Sharwyn goes before Bho. But either way Anton is up.
Sharwyn claps her hands together in front of her, and begins to mumble an incantation. Her body splits into four perfect copies all moving the same way. (mirror image.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
(OOC: First of all, shame on you for that. :) Next, I'm assuming that those mirror images duplicated the Fairy Fire effect as well, right? Thus I'd have advantage on my attacks, but no benefit from only the original glowing with the spell effect? Correct me if you're ruling differently.)
Anton finds himself more surrounded than usual. He's tired of the caster and swings his anti-caster stick at what he believes to be the true Sharwyn. (D20 for Mirror Image check: 2)
Attack: 22 Damage: 4
He then focuses his Ki, using Patient Defense to Dodge.
This post has potentially manipulated dice roll results.
(Im toad-ally glad some of you enjoyed that)
Anton-- With Sharwyn still under faerie fire you do get advantage to hit her. The mirror image means SHE makes the D20 check to see if you hit her or her mirror image. So the roll is 8 You hit Sharwyn square in the chest and the image dissipates into a puff of smoke. Three images of Sharwyn remain.
Belak scans the battlefield 12. Bho remains hidden from his view. Belak steps to his left and pokes the Twig monster awake, then approaches the last remaining sleeping Twig monster. The now awakened shrub moves up to flank Anton. Attack: 20 Damage: 4.
Sir Braford swings for Antons Quarter staff again. Attack: 23 Damage: 12. Anton manages to swing his weapon out of reach of the swords destructive power yet again.
Geth and Scar are up, followed by Obsben and Cassius.
The mirror image means SHE makes the D20 check to see if you hit her or her mirror image. So the roll is 9 You hit Sharwyn square in the chest and the image dissipates into a puff of smoke. Three images of Sharwyn remain.
(OOC: Sorry, another game I'm in has us making opposing save type rolls for expediency. Won't happen again. (My roll was way cooler though.))
OoC: Pedantic point of order: Does Belak have an ability that lets him take the search action and another action in the same turn? Or are you just treating perception rolls in combat as free actions? It's obviously your prerogative to do so, but inquisitive rogues everywhere are sulking, if so. :-P
Geth directs the ire of his pointy bolts toward the apparent leader of this rag-tag brigade, who also has the virtue of being clearly illuminated and also not surrounded by illusions. (Guessing with the wall he'll need to move his full movement SW to get a clear shot)
Attack: 20 Damage: 8
Arianrhod gives Cassius an assist this time, giving some flyby help in case he wants to attack Braford (but also won't be owlfended if the fighter chooses another target instead).
OoC: Pedantic point of order: Does Belak have an ability that lets him take the search action and another action in the same turn? Or are you just treating perception rolls in combat as free actions? It's obviously your prerogative to do so, but inquisitive rogues everywhere are sulking, if so. :-P
I was actually struggling with this one because there is a lot of factors going on here. One) Bho came out of hiding to stab Belaks toady in the back in pretty plain view of everyone on the battlefield (it was 35' away from Belak). Two) Belaks Passive perception ties the stealth roll. My decision to roll for perception was just trying to determine if Belak would see Bho as an immediate threat.
Regardless, Geths arrow strikes true. 15 The grasping vines beneath Geths feet slow momentarily as the Druid recovered from the strike, but they begin to grow and writhe again.
Scar turning around form attacking his friend, "Sorry about that, I did not have control of my actions, but that will soon be avenged!" With that Scar goes running towards the enemey at full speed.
With his bonus action he will place a Hex onto the enemy to Antons right.
[OOC: If I did the counting correctly, I am currently located on the square 2 north and 2 east of Anton's current location. The bad part is at the end of my turn I lose Rage as I did not take any damage and I did not attack anything this round. Question to the DM I lose Rage at the end f my turn, would I still be able to cast the Hex Mark from the sword onto the bad guy since I lose rage at the end of my turn? Not sure if the Hex is fueled by my rage to keep it going or not.]
Scar-- by my count dashing would bring you all the way to Anton's position unless you weren't trying to go that far. and yes you would fall out of rage, and the Hunter's Mark sword ability is only while you are raging. There is no limit on the sword ability though so you would lose nothing using it.
Rollback Post to RevisionRollBack
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
For the record, Obsben had moved about somewhere about here last turn:
The green area is an old error on google drive that I have yet to figure out how to fix. Heh.
To Esker: Attacking does break hiding, but as a rogue, he can hide again as a BA. The room is lousy with cover. But there's no hiding from Belak sharp-eyed!
"You keep that up, Geth, and there'll be no more stew for you in the future!" Obsben calls back and shakes an only mildly angry fist at the warlock. Turning back on the woes ahead, Obsben starts to cast a spell, thinks better on it, and outright charges the far back man's position, shaking his fist and shouting things in halfling. But all in all, his plan just seems to get up in the man's face!
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
[OOC: OK, then I would like to get next to the guy harassing Anton, to give advantage on the attack to people. Was not sure if the difficult terrain surrounding me was three deep or two]
I am assuming YoFizz is having another red alert power down. soo I am going to roll for him to get the game moving again.
Cassius' Str SVT 21. The vines grasp at Cassius, but he fights his way out using his crossbow as a makeshift club, mashing the vines to paste against the dirt floor. He struggles forward through the pressing vegetation but finds a clear line of sight to Sir Braford and the swarmed Monk. Attack: 21 Damage: 8.
Bho leaps from behind the thorn bush and plunges his short sword deep into the giant toads back. Without so much as a sound he croaks. Tongue hanging out of it's mouth. Bho vaults over the low wall and is now hiding in what looks to be the ruined foundation of a tower.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Went out of order a bit there, Sharwyn goes before Bho. But either way Anton is up.
Sharwyn claps her hands together in front of her, and begins to mumble an incantation. Her body splits into four perfect copies all moving the same way. (mirror image.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: First of all, shame on you for that. :) Next, I'm assuming that those mirror images duplicated the Fairy Fire effect as well, right? Thus I'd have advantage on my attacks, but no benefit from only the original glowing with the spell effect? Correct me if you're ruling differently.)
Anton finds himself more surrounded than usual. He's tired of the caster and swings his anti-caster stick at what he believes to be the true Sharwyn. (D20 for Mirror Image check: 2)
Attack: 22 Damage: 4
He then focuses his Ki, using Patient Defense to Dodge.
OoC: Unlike Bierp, I'm not too proud to admit that I enjoyed this. :-) (But then I am kind of a glutton for pun-ishment)
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(Im toad-ally glad some of you enjoyed that)
Anton-- With Sharwyn still under faerie fire you do get advantage to hit her. The mirror image means SHE makes the D20 check to see if you hit her or her mirror image. So the roll is 8 You hit Sharwyn square in the chest and the image dissipates into a puff of smoke. Three images of Sharwyn remain.
Belak scans the battlefield 12. Bho remains hidden from his view. Belak steps to his left and pokes the Twig monster awake, then approaches the last remaining sleeping Twig monster. The now awakened shrub moves up to flank Anton. Attack: 20 Damage: 4.
Sir Braford swings for Antons Quarter staff again. Attack: 23 Damage: 12. Anton manages to swing his weapon out of reach of the swords destructive power yet again.
Geth and Scar are up, followed by Obsben and Cassius.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
(OOC: Sorry, another game I'm in has us making opposing save type rolls for expediency. Won't happen again. (My roll was way cooler though.))
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
OoC: Pedantic point of order: Does Belak have an ability that lets him take the search action and another action in the same turn? Or are you just treating perception rolls in combat as free actions? It's obviously your prerogative to do so, but inquisitive rogues everywhere are sulking, if so. :-P
Geth directs the ire of his pointy bolts toward the apparent leader of this rag-tag brigade, who also has the virtue of being clearly illuminated and also not surrounded by illusions. (Guessing with the wall he'll need to move his full movement SW to get a clear shot)
Attack: 20 Damage: 8
Arianrhod gives Cassius an assist this time, giving some flyby help in case he wants to attack Braford (but also won't be owlfended if the fighter chooses another target instead).
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
(ooc: i'm here and should be much more active going forward, all is well!)
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
I was actually struggling with this one because there is a lot of factors going on here. One) Bho came out of hiding to stab Belaks toady in the back in pretty plain view of everyone on the battlefield (it was 35' away from Belak). Two) Belaks Passive perception ties the stealth roll. My decision to roll for perception was just trying to determine if Belak would see Bho as an immediate threat.
Regardless, Geths arrow strikes true. 15 The grasping vines beneath Geths feet slow momentarily as the Druid recovered from the strike, but they begin to grow and writhe again.
Scar is up, followed by Obsben and Cassius
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
OoC: Got it. I think RAW, attacking breaks hiding and tie goes to the perceiver so treating it as borderline is generous.
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Scar turning around form attacking his friend, "Sorry about that, I did not have control of my actions, but that will soon be avenged!" With that Scar goes running towards the enemey at full speed.
With his bonus action he will place a Hex onto the enemy to Antons right.
[OOC: If I did the counting correctly, I am currently located on the square 2 north and 2 east of Anton's current location. The bad part is at the end of my turn I lose Rage as I did not take any damage and I did not attack anything this round. Question to the DM I lose Rage at the end f my turn, would I still be able to cast the Hex Mark from the sword onto the bad guy since I lose rage at the end of my turn? Not sure if the Hex is fueled by my rage to keep it going or not.]
Scar-- by my count dashing would bring you all the way to Anton's position unless you weren't trying to go that far. and yes you would fall out of rage, and the Hunter's Mark sword ability is only while you are raging. There is no limit on the sword ability though so you would lose nothing using it.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
"You keep that up, Geth, and there'll be no more stew for you in the future!" Obsben calls back and shakes an only mildly angry fist at the warlock. Turning back on the woes ahead, Obsben starts to cast a spell, thinks better on it, and outright charges the far back man's position, shaking his fist and shouting things in halfling. But all in all, his plan just seems to get up in the man's face!
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
[OOC: OK, then I would like to get next to the guy harassing Anton, to give advantage on the attack to people. Was not sure if the difficult terrain surrounding me was three deep or two]
Belak now has his hands full with an very angry halfling.
Cassius is up. And Sir Braford is now being flanked by Scar/Anton.
Lark- Goblin Bard 2- Lost Mines Gr-A/ AC 13 HP 15, passive perception 11
DM- Sunless Citadel PbP// Waterdeep Dragon Heist (IRL F2F)// Adventurers League (F2F LGS)
Cass moves 10 ft south and shoots at the creature on the right of Anton.
Sharpshooter Crossbow Attack: 20 Damage: 20
precision attack roll: 5
edit:: advantage roll 9
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
OoC: Cass, you should have had advantage to attack Braford from Arianrhod, so you may not have need to spend a precision attack...
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
[OOC: Also Scar should be flanking him as well now]
(OOC: Am I missing something? Where does a barbarian get a Precision Attack? Isn't that a Battle Master ability?)