Thrak points his staff at the Mephit and casts his Chill Touch causing a skeletal hand to grasp the Mephit and squeeze it. It screams with the pain of necrotic energy coursing through it. Ekk scurries away from the keg and turns to fire. A direct hit, square in the chest, and the Ice Mephit falls to the ground and turns to powdered ice.
(OOC - Just FYI, I'm going to switch to XP instead of Milestone, because as we progress through the stories, there's not a solid point for them to level you up to where you need to be. With that said, you each get 150/6 = 25 XP)
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
(ok. To be clear then, I switched from Milestone to XP. At level 2 it started me at 300/900 and I've added 25, so now 325/900 for level 2. Does that align with you?)
"Uh.. sure.."Cade lofts a brow at Rivon. "Anyways. Hope that weren't in there for something important. But lets, uh.. let's check out the next room to the north."He immediately start marching off, brushing the lingering frost off his arms on the way and ignoring the sting of the wound. Holding back only to make sure everyone was ready, the goblin tries to carefully open the door.
Before leaving the room with the keg, Thrak would step forward and look into the barrel. With the help of his raven, the hobgoblin would look down inside and take the butt of his staff and poke around inside just to make sure there was nothing hiding before joining the others in the other room.
Investigation 16
Once inside the ruined room, Thrak would command his raven to help himself and others to look for any secret doors or hidden items while looking around the room.
Having opened up the room, Cade is not far behind the others in searching the room. Though his goal leaned more towards keeping an eye out for traps. The amount of debris left him looking up for the most part, curious if much of the room above collapsed from the sinking tower. "It just occurred to me to wonder what type of calamity might of befallen this place to sink it so low." He wonders aloud at some point.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Thrak searches the keg one last time prior to leaving the room. He doesn't find anything else hiding in the keg. Everyone searches the new room, and finds nothing in there of any importance.
Rollback Post to RevisionRollBack
Dungeon Master- Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Thrak points his staff at the Mephit and casts his Chill Touch causing a skeletal hand to grasp the Mephit and squeeze it. It screams with the pain of necrotic energy coursing through it. Ekk scurries away from the keg and turns to fire. A direct hit, square in the chest, and the Ice Mephit falls to the ground and turns to powdered ice.
(Combat over)
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
(OOC - Just FYI, I'm going to switch to XP instead of Milestone, because as we progress through the stories, there's not a solid point for them to level you up to where you need to be. With that said, you each get 150/6 = 25 XP)
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
(ok. To be clear then, I switched from Milestone to XP. At level 2 it started me at 300/900 and I've added 25, so now 325/900 for level 2. Does that align with you?)
Rivon examines the barrel that held the Mephits.
Investigation: 17
(That is correct, you guys should actually get more XP this way than with Milestone.)
Rivon finds 5 tiny sapphires.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon admires them for a moment, then dutifully hands them over to our treasurer. He also checks the mephits for valuables.
Investigation: 17
Rivon looks at a little puddle of now cooled water, and a small pile of melting ice, but finds nothing of interest where the Mephits used to be.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Nice work everyone" Thrak would say with a nod of his hooded head.
"Mephits, the freshmaker"
(Lol, they were "Boilermakers")
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Darren takes a minute to check the keg again,
Investigation 10
Darren finds nothing else in the keg, except some water.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
"Uh.. sure.." Cade lofts a brow at Rivon. "Anyways. Hope that weren't in there for something important. But lets, uh.. let's check out the next room to the north." He immediately start marching off, brushing the lingering frost off his arms on the way and ignoring the sting of the wound. Holding back only to make sure everyone was ready, the goblin tries to carefully open the door.
Stealth: 14
When you realize you're doing too much: Signature.
Cade walks across the hall to the door to the north. He quietly opens the door.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
Rivon searches for traps and, more likely, secret doors or passages. He assumes that someone is helping him.
Investigation with Advantage: 13
(@Bierp: Are you searching the hallway, or the recently opened room? Or both even? I assume the latter, but didn't wish to be too presumptious.)
When you realize you're doing too much: Signature.
(ooc: Sorry, I meant the new room Cade opened.)
Before leaving the room with the keg, Thrak would step forward and look into the barrel. With the help of his raven, the hobgoblin would look down inside and take the butt of his staff and poke around inside just to make sure there was nothing hiding before joining the others in the other room.
Investigation 16
Once inside the ruined room, Thrak would command his raven to help himself and others to look for any secret doors or hidden items while looking around the room.
Perception 20
Having opened up the room, Cade is not far behind the others in searching the room. Though his goal leaned more towards keeping an eye out for traps. The amount of debris left him looking up for the most part, curious if much of the room above collapsed from the sinking tower. "It just occurred to me to wonder what type of calamity might of befallen this place to sink it so low." He wonders aloud at some point.
When you realize you're doing too much: Signature.
Thrak searches the keg one last time prior to leaving the room. He doesn't find anything else hiding in the keg. Everyone searches the new room, and finds nothing in there of any importance.
Dungeon Master - Balar's Tales from the Yawning Portal
Asmodai | Feral Tiefling - Rogue 2| AC 15 HP 15| Passive Perception: 10; Passive Investigation: 12; Passive Insight: 10| Equipped: Studded Leather Armor, Rapier, Short Bow, 2 Daggers, Backpack, Quiver and Boots of Elvenkind | Wielding: Rapier and Dagger sheathed, Shortbow slung over back
(ooc: so there's still an unopened door on the west end of the hall, right?)
Rivon examines the western hall door for traps, locks, pixie dust, etc.
Investigation: 8
If it's locked, he'll pick it: 18
Crossbow at the ready, he waits for folks to stack up on the door. Someone more visible should open it while he hides though. Stealth: 25