Zack and Victoria release their magic missiles, spraying across at the piranhas. There are holes left where the missiles made contact, the swirling jaws inside now visible from outside. (Piranha 1: 50 damage. Piranha 2: 26 damage.)
The Hunter moves around the deck, bringing two arrows to focus on the more damaged piranha.
Longbow vs. Mist Piranha #1:18 vs AC. Hit:7 piercing, plus 5 radiant damage. Longbow vs. Mist Piranha #1:14 vs. AC. Hit:8 piercing, plus 6 radiant damage.
Cpt. Obaysch, looking badly hurt, brings his sabre up and yells at the top of his lungs, bringing the blade against the piranha. Sabre vs. Mist Piranha 2:20 vs. AC. Hit:6 slashing damage.
The arrows and blade cut in, the first piranha looking barely held together. (Piranha 1: 58 damage. Piranha 2: 29 damage.)
This post has potentially manipulated dice roll results.
Before the bullet has even finished fully forming in the chamber, Tefkae is directing the barrel down upon the remaining Piranhe swarms. However, finally noting the immediate danger of the swarm nearby, the pistol is holstered in favor of popping their armblade out and intoning words of power. "Exterminating with extreme prejudice." They warn just moments before sending the vibrating blade deep into the weakened mass.
Mr. Pepper stays on the alert in the air, searching once more for signs of the 'eye' in the mist as they did last time. If by some strange power it became invisible, the Tressym would all the more be ready for it.
Bonus Action: Activate Arm Blade.
Action: Tefkae Executes Thundering Blade Protocol - Attack: 15 Damage: 20 of non-magical piercing and 7 thunder damage to Mist Piranhe(1). (Plus an additional 10 if it uses movement before Tefkae's next movement)
This post has potentially manipulated dice roll results.
Oh man sorry everyone, got swamped with work the last week. basically worked 18-hour shifts slept and went back to work every day.
Ankors Turn: Attacking Mist Piranha #1 Depending on Tefkae's attack if Mist Piranha #1 is defeated I'll use my movement to engage with Mist Piranha #2, magic weapon Is still active
Attack #1 VS Mist Piranha 1 0r 2: 12 Damage: 12
Attack #2 Vs Same Mist Creature If not defeated, otherwise use movement to get within melee range and attack the second creature: Attack: 15 Damage: 11
Hold Reaction to impose disadvantage again against an attack on an ally within 5ft
Rollback Post to RevisionRollBack
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
I hear you, it's been pretty hectic everywhere. Don't push it if you're busy, we're taking it slow nowadays anyway.
Ankor strikes with the enchanted weapon, taking down the first piranha as its form wisps into the background fog. (Mist Piranha: defeated), the second attack coming in to aid the giff captain (Mist Piranha 2: 38 damage.)
Tefkae's familiar scouts around. Whilst the fog is thick, it does see that invisible eye, gazing over the battlefield. She comes in and slices with the thunder-wreathed blade, destroying the last one.
"Gah!" The captain clutches his wounds, taking a knee. "Blasted beasts had some sort of blades in their mouths. Never seen such a ridiculous contraption of nature."
"I think we have more to this than meets the eye." The Hunter tells the group. "They rarely appear in more than pairs out here. I think we're attracting them somehow."
The ship is currently docked, Eight-Bit is beneath deck, apparently working on the ship's hull after the fight. "Blast it, some more minor breaks below deck." Cpt. Obaysch reports back. "Looks like these waters are going to be dangerous, I'm not sure how much more she'll take if there's worse threats out there."
"It's almost like they're trying to stop us from leaving." The Hunter mentions. "I didn't think the mist beasts would attempt much more than destroying people who get lost." She looks towards her lantern, still atop the deck and illuminating the area.
Ankor, While the Hunter is speaking, aids the Captain with healing hands pumping 10 HP to help close his wounds, does the same for Tefkae for 10HP and Zack for his last 5 points of healing.
"If the ship is in that bad of a condition to continue not knowing what else is out there, and the lot of us seem to be in need of rest that may not come anytime soon. Do we venture back to the town and reaproach this situation. There has to be something we over looked. Some clues as to why this mist and lantern light is is effecting the area." Ankor stands by the lantern on the deck, his breathing still labored from the fight his own wounds still trickle blood down his arms. "Something is keeping us here for a reason, I feel it foolish to press on into the unknown."
Rollback Post to RevisionRollBack
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
Tefkae said nothing initially, but would at least acknowledge Ankor's healing with a subtle nod. Their gaze however would continue to keep drifting to some far off position beyond the mist. "... We are being monitored, as I have been informed. By who or what entity, this one has yet to determine. For now-..." They pause, and start seem to start searching the deck of the ship for something.
"I concur. We should return, as there is a chance our attempt and having survived, might reveal something there."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Ankor goes to his companions, using his remaining healing capabilities to staunch the wounds and make them feel reinvigorated.
"Ah, yes, thank you." Cpt. Obaysch looks to his ruined shirt. "Well, I suppose that is what we have to do if they are going to keep coming at us like this. At least, not without some more firepower. Are you sure we cannot requisition smoke powder from your town?"
The Hunter thinks about this. "There is still something off." She mentions. "The mist beasts usually go for whatever is closer. These felt more targeted. I'm not sure if The Town will be our safest bet, but our options are limited."
Do you wish to travel back towards the town?
(HP post healing/battle)
Ankor: 20/46 HP Tefkae: 28/45 HP Victoria: 38/38 HP Zack: 20/30 HP
"We can rest by the ship for a few moments, if you would prefer. Give most of us time to prepare for the journey back."Tefkae replied. "But apart from that, without a means to disable aforementioned surveillance, we would have to travel by foot. And while your lantern helps with the mist, if the topography -- the trees and land -- is unbound by our watcher, we would get nowhere. Even traveling by riverside is likely to be met with physical obstacles meant to dissuade and or force us to detour out of sight of the river. However, following a brief respite, I am fine with attempting this before we are truly forced return to the village, and consider alternatives."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The hunter thinks for a moment. "I have somewhere we can hold for a little bit, but I don't advise spending too long in the mists with just the lantern. Its light protects, but it still requires The Priest to strengthen periodically."
(I assume at this point we head over to the discord?)
"Then we shall endeavor to make certain that we do not rest too often."Tefkae replied, and then gestures for the hunter to lead the way. "Once self-repairs are sufficiently done, we should return to the river, and attempt to follow it as planned, eliminating what obstacles that we can. Though if there are any objections, it would best they are spoken off before we set out again."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
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Victoria continues with her magic missle, however changing the level of it to be more conservative.
Damage to the 2nd piranha: 2
(Occ: aww bad roll, also sorry for the lateness)
Victoria Beckham Reboot the Universe
Longbow vs. Mist Piranha #1: 14 vs. AC. Hit: 8 piercing, plus 6 radiant damage.
Sabre vs. Mist Piranha 2: 20 vs. AC. Hit: 6 slashing damage.
Initiative: Round 3
20. Tefkae (18/45 HP)
19. Mist Eagle 1 (43 damage)19. Mist Eagle 2 (36 damage)17. Mist Piranha 1 (44 damage)
17. Mist Piranha 2 (20 damage)
17. Eight-Bit (uninjured)
15. Victoria (38/38 HP)
13. Hunter (uninjured)
10. Zack (15/30 HP)
8. Captain Obaysch (39 damage)
5. Ankor (20/46 HP)
Current Player In: The Guild as Elsara Deepmoon
Before the bullet has even finished fully forming in the chamber, Tefkae is directing the barrel down upon the remaining Piranhe swarms. However, finally noting the immediate danger of the swarm nearby, the pistol is holstered in favor of popping their armblade out and intoning words of power. "Exterminating with extreme prejudice." They warn just moments before sending the vibrating blade deep into the weakened mass.
Mr. Pepper stays on the alert in the air, searching once more for signs of the 'eye' in the mist as they did last time. If by some strange power it became invisible, the Tressym would all the more be ready for it.
Bonus Action: Activate Arm Blade.
Action: Tefkae Executes Thundering Blade Protocol - Attack: 15 Damage: 20 of non-magical piercing and 7 thunder damage to Mist Piranhe(1).
(Plus an additional 10 if it uses movement before Tefkae's next movement)
Tressym Perception: 22.
When you realize you're doing too much: Signature.
Oh man sorry everyone, got swamped with work the last week. basically worked 18-hour shifts slept and went back to work every day.
Ankors Turn: Attacking Mist Piranha #1 Depending on Tefkae's attack if Mist Piranha #1 is defeated I'll use my movement to engage with Mist Piranha #2, magic weapon Is still active
Attack #1 VS Mist Piranha 1 0r 2: 12 Damage: 12
Attack #2 Vs Same Mist Creature If not defeated, otherwise use movement to get within melee range and attack the second creature: Attack: 15 Damage: 11
Hold Reaction to impose disadvantage again against an attack on an ally within 5ft
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
I hear you, it's been pretty hectic everywhere. Don't push it if you're busy, we're taking it slow nowadays anyway.
Ankor strikes with the enchanted weapon, taking down the first piranha as its form wisps into the background fog. (Mist Piranha: defeated), the second attack coming in to aid the giff captain (Mist Piranha 2: 38 damage.)
END OF COMBAT
20. Tefkae (18/45 HP)
19. Mist Eagle 1 (43 damage)19. Mist Eagle 2 (36 damage)17. Mist Piranha 1 (58 damage)17. Mist Piranha 2 (57 damage)17. Eight-Bit (uninjured)
15. Victoria (38/38 HP)
13. Hunter (uninjured)
10. Zack (15/30 HP)
8. Captain Obaysch (39 damage)
5. Ankor (20/46 HP)
Current Player In: The Guild as Elsara Deepmoon
"Gah!" The captain clutches his wounds, taking a knee. "Blasted beasts had some sort of blades in their mouths. Never seen such a ridiculous contraption of nature."
"I think we have more to this than meets the eye." The Hunter tells the group. "They rarely appear in more than pairs out here. I think we're attracting them somehow."
The ship is currently docked, Eight-Bit is beneath deck, apparently working on the ship's hull after the fight. "Blast it, some more minor breaks below deck." Cpt. Obaysch reports back. "Looks like these waters are going to be dangerous, I'm not sure how much more she'll take if there's worse threats out there."
"It's almost like they're trying to stop us from leaving." The Hunter mentions. "I didn't think the mist beasts would attempt much more than destroying people who get lost." She looks towards her lantern, still atop the deck and illuminating the area.
Current Player In: The Guild as Elsara Deepmoon
Ankor, While the Hunter is speaking, aids the Captain with healing hands pumping 10 HP to help close his wounds, does the same for Tefkae for 10HP and Zack for his last 5 points of healing.
"If the ship is in that bad of a condition to continue not knowing what else is out there, and the lot of us seem to be in need of rest that may not come anytime soon. Do we venture back to the town and reaproach this situation. There has to be something we over looked. Some clues as to why this mist and lantern light is is effecting the area." Ankor stands by the lantern on the deck, his breathing still labored from the fight his own wounds still trickle blood down his arms. "Something is keeping us here for a reason, I feel it foolish to press on into the unknown."
Killian Greycastle Lv3 - Human Wild Magic Sorcerer - Lost In The Endless Tower, DM Pokepaladdy
Onyx Greyscale Lv3 - Human Ranger - Hanging out at The Rest in the Quest
Fiven - Wood Elf Monk 3 / Rogue 2 - Private Campaign - Seeking a new adventure
Rokas Lv7 - Wood Elf Rogue - D&D Origins @ Local Game Store, Hex & CO, NYC
Tefkae said nothing initially, but would at least acknowledge Ankor's healing with a subtle nod. Their gaze however would continue to keep drifting to some far off position beyond the mist. "... We are being monitored, as I have been informed. By who or what entity, this one has yet to determine. For now-..." They pause, and start seem to start searching the deck of the ship for something.
"I concur. We should return, as there is a chance our attempt and having survived, might reveal something there."
When you realize you're doing too much: Signature.
"I agree. We should head back. Perhaps the mayor can enlighten us with some ore info" after saying that Victoria goes and checks on Sailor.
Victoria Beckham Reboot the Universe
Zack thanks Ankor for the heal. While the party discuss their next course of action, Zack is content to stand out of the crowd and quietly observe.
Ankor goes to his companions, using his remaining healing capabilities to staunch the wounds and make them feel reinvigorated.
"Ah, yes, thank you." Cpt. Obaysch looks to his ruined shirt. "Well, I suppose that is what we have to do if they are going to keep coming at us like this. At least, not without some more firepower. Are you sure we cannot requisition smoke powder from your town?"
The Hunter thinks about this. "There is still something off." She mentions. "The mist beasts usually go for whatever is closer. These felt more targeted. I'm not sure if The Town will be our safest bet, but our options are limited."
Do you wish to travel back towards the town?
(HP post healing/battle)
Ankor: 20/46 HP
Tefkae: 28/45 HP
Victoria: 38/38 HP
Zack: 20/30 HP
Cpt. Obaysch: 29 damage.
The Hunter: Uninjured
Current Player In: The Guild as Elsara Deepmoon
"We can rest by the ship for a few moments, if you would prefer. Give most of us time to prepare for the journey back." Tefkae replied. "But apart from that, without a means to disable aforementioned surveillance, we would have to travel by foot. And while your lantern helps with the mist, if the topography -- the trees and land -- is unbound by our watcher, we would get nowhere. Even traveling by riverside is likely to be met with physical obstacles meant to dissuade and or force us to detour out of sight of the river. However, following a brief respite, I am fine with attempting this before we are truly forced return to the village, and consider alternatives."
When you realize you're doing too much: Signature.
Victoria comes back with Sailor. " if avoiding the village is possible, I agree. What say you Hunter?"
Victoria Beckham Reboot the Universe
The hunter thinks for a moment. "I have somewhere we can hold for a little bit, but I don't advise spending too long in the mists with just the lantern. Its light protects, but it still requires The Priest to strengthen periodically."
Current Player In: The Guild as Elsara Deepmoon
(I assume at this point we head over to the discord?)
"Then we shall endeavor to make certain that we do not rest too often." Tefkae replied, and then gestures for the hunter to lead the way. "Once self-repairs are sufficiently done, we should return to the river, and attempt to follow it as planned, eliminating what obstacles that we can. Though if there are any objections, it would best they are spoken off before we set out again."
When you realize you're doing too much: Signature.