Shadinn unties Lord neverember and helps him to his feet, before checking over his wounds (Medicine 2)
"Lord how are you feeling? Do you feel up to a fight in your condition? We must make haste to search the rest of this warehouse, there may well be further clues to your friends hereabouts, and the strange bird men mentioned a yellow trail?"
With the Lord up and well, Shadinn stalks out of the room, looking around he noticed the stairs "shall we head up and see where it leads us? They can't have gotten far with floon if they were still fighting here"
Going up the stairs you arrive at a balcony overlooking the warehouse, also filled with even more crates, and another door at the north end of the room
You find all sorts of junk, including moth-eaten bolts of cloth, bottles of spoiled olive oil, and hundreds of pairs of wooden-soled sandals that were all the rage last summer but are now out of fashion
Shaddin, Walks confidently at the front of the pary, eyes darting into the dark corners as the pass the Crates, holding his giant Glaive over one shoulder ready for anything he makes his way to the door at the North end of the room.
He turns waiting for the others to catch up before opening the door and peering inside...
As you enter this dust filled, cobweb covered suite of offices, you encounter the world's most powerful entities in the world, RATS, (Gotta love some comic relief!) There is also steel alarm bells above each of the office doors and rooms have desks, chairs, and bare shelves covered with dust and draped in cobwebs. It doesn't seem like this place is used much
Looking around the dust covered room, Shadinn looks confused, where have they taken Floon it's certainly not here... Perhaps the papers that Jonas has found hae some clues, or maybe there just the accounts of whoever owned the warehouse.
Shaddin, peers over Jonas shoulder to see if the marking mean anything to him.
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"That sounds like an excellent idea, small one!"
Shadinn unties Lord neverember and helps him to his feet, before checking over his wounds (Medicine 2)
"Lord how are you feeling? Do you feel up to a fight in your condition? We must make haste to search the rest of this warehouse, there may well be further clues to your friends hereabouts, and the strange bird men mentioned a yellow trail?"
"Hey! I can get my own weapons, I wasn't listening to what they were saying, would probably lead to where Floon is, and like I said, I'm fine."
With the Lord up and well, Shadinn stalks out of the room, looking around he noticed the stairs "shall we head up and see where it leads us? They can't have gotten far with floon if they were still fighting here"
*Head up
Going up the stairs you arrive at a balcony overlooking the warehouse, also filled with even more crates, and another door at the north end of the room
Gimble would like to peek into a few of the crates as they are progressing.
You find all sorts of junk, including moth-eaten bolts of cloth, bottles of spoiled olive oil, and hundreds of pairs of wooden-soled sandals that were all the rage last summer but are now out of fashion
Gimble tosses the weapons he finds on the ground and follows after Shadinn. Along the way he would like to see what's in the crates.
Gimble tosses a pair of sandals to the Lord something or other.
Renaer Neverember*
OK Lord Neverremember. Got it.
Shaddin, Walks confidently at the front of the pary, eyes darting into the dark corners as the pass the Crates, holding his giant Glaive over one shoulder ready for anything he makes his way to the door at the North end of the room.
He turns waiting for the others to catch up before opening the door and peering inside...
Sword and shield at the ready Jonas comes to the door. "Ready when y'all are. "
Gimble says "Lets do this!"
Along the way if Lassodon sees any decent chunk of stone loose he will use mold earth to make it into a small cube and pocket it
P: The Traveling Ward: Natural Napalm Enthusiast. (AURYN: The Hunt For The Last Unicorn.)
DM:
As you enter this dust filled, cobweb covered suite of offices, you encounter the world's most powerful entities in the world, RATS, (Gotta love some comic relief!) There is also steel alarm bells above each of the office doors and rooms have desks, chairs, and bare shelves covered with dust and draped in cobwebs. It doesn't seem like this place is used much
"Grrr, rats...." initiative? 2 Jonas is going to swing into the pile. Attack: 10 Damage: 6
Uhh, they're not attacking you
That's good because I'd probably miss...
"Shoo. Get!" Jonas tries to keep his voice down as he looks around the room. Investigation 17
You find a 6 sheets of parchment, the parchment has many engravings on it
Looking around the dust covered room, Shadinn looks confused, where have they taken Floon it's certainly not here... Perhaps the papers that Jonas has found hae some clues, or maybe there just the accounts of whoever owned the warehouse.
Shaddin, peers over Jonas shoulder to see if the marking mean anything to him.