Dagomar doesn't want to get pinned down again and he wants to get closer to support Aquila. He takes a deep breath and charges as fast as his little legs can go, zigging and zagging to 25' in, wiggling his fingers and mumbling to Mold Earth- making a 5' wide and deep foxhole 3' across with a floor sloping up towards the enemy (enough to peek out from or attack). He then tumbles in and hopes arrows don't rain upon him. Anything he sees re: enemy positions he will yell back to the rest of the crew.
You hear angry goblins yelling in anger, "Idiot, shoot!" and a startled goblin fires at Dagomar in his foxhole, still plinking him through sheet luck through its incompetence for 5 damage and circles around a rock for better cover.
"Ha, at least I drew blood!"
Dagomar calls out the view as seen below.
Aquila
Sazira
Klarg (bugbear) - AC 14, 0 HP
Dagomar (3/4 cover)
Goblin S (half cover) - AC 15, 2 HP
Ripper (wolf) - AC 13, 11 HP
Ozbugz - AC 15 (shield), 5 HP
Fosco (full cover) (UP NOW!!)
Cyk - AC 15 (now with shield), 5 HP
Captain? (3/4 cover) - AC 18, 7 HP
Ravixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maul
The goblin that's been barking orders continues to do so, but it's still in Goblinoid and indiscernible from the sound two rabid rabbits make while fighting.
Two arrows come flying out and land harmlessly in Dagomar's newly dug dirt pile as they walk backwards away from the light.
Aquila (UP NOW!)
Sazira
Klarg (bugbear) - AC 14, 0 HP
Dagomar (3/4 cover)
Goblin S (half cover) - AC 15, 2 HP
Ripper (wolf) - AC 13, 11 HP
Ozbugz - AC 15 (shield), 5 HP
Fosco (3/4 cover)
Cyk - AC 15 (now with shield), 5 HP
Captain? - ??? 7 HP
Ravixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maul
It hits and kills the lone goblin left behind. You know there are two more deeper in the cave up the one pitch black pathway, but no one can make out anything through the rocks.
Aquila
Sazira (UP NOW!)
Klarg (bugbear) - AC 14, 0 HP
Dagomar (3/4 cover)
Goblin S (half cover) - AC 15, 2 HP
Ripper (wolf) - AC 13, 11 HP
Ozbugz - AC 15 (shield), 5 HP
Fosco (3/4 cover)
Cyk - AC 15 (now with shield), 5 HP
Captain? - ??? 7 HP
Ravixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maul
Sazira moves to the little rock circle, near the water. Using the rock as slight cover. Frustrated because she can't see the enemy, Sazira takes one of her hand axes and flings it towards where she last believed a goblin to be.
You go to the corner and blindly chuck the axe into the darkness, hearing it helplessly clatter against the stone walls. You hear chitters further into the cave insulting you.
This post has potentially manipulated dice roll results.
Dag slowly and painfully crawls out of his improvised foxhole. "I'm hurting, friends- but I think we should press on. If they find reinforcements this is all for naught. I would love to loot and have a rest, but that feels even more dangerous at this moment. I'll go first."
Head into the dark tunnel super cautiously- listening for any conversation, darkvision for any positioning. (Using gnome stealth advantage)
From the new position Dagomar can see the two filthy goblins just up the tunnel, hoofing it hard. As it doesn't look like an immediate ambush, he makes hand signals to Aquila indicating they are scrambling away.
Fosco grabs a rock and casts light on it and run towards the fray and then chucks the rock in the general direction of the fight. " Hopefully this helps!"
Fosco feels rather accomplished bringing back his friend from the dead twice and decides purple would be a good color. So he runs up and chucks the newly light rock at the goblins to better give everyone a view.
The goblins shriek in confusion of the magic, shout something, and sprint as hard and fast as they can over the bridge and back into the darkness.
"Mates, I relish a good fight, but pursuing them now while we are gasping for breathe puts them at the advantage. Let's take a short rest and collect our resources before we give in to the higher ground."
Dagomar doesn't want to get pinned down again and he wants to get closer to support Aquila. He takes a deep breath and charges as fast as his little legs can go, zigging and zagging to 25' in, wiggling his fingers and mumbling to Mold Earth- making a 5' wide and deep foxhole 3' across with a floor sloping up towards the enemy (enough to peek out from or attack). He then tumbles in and hopes arrows don't rain upon him. Anything he sees re: enemy positions he will yell back to the rest of the crew.
You hear angry goblins yelling in anger, "Idiot, shoot!" and a startled goblin fires at Dagomar in his foxhole, still plinking him through sheet luck through its incompetence for 5 damage and circles around a rock for better cover.
"Ha, at least I drew blood!"
Dagomar calls out the view as seen below.
Klarg (bugbear) - AC 14, 0 HPRipper (wolf) - AC 13, 11 HPOzbugz - AC 15 (shield), 5 HPCyk - AC 15 (now with shield), 5 HPRavixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maulAttack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
Fosco runs to the to the top of the steps leading to the second part of the cave and shouts at Dagomar “room for one more?”
The goblin that's been barking orders continues to do so, but it's still in Goblinoid and indiscernible from the sound two rabid rabbits make while fighting.
Two arrows come flying out and land harmlessly in Dagomar's newly dug dirt pile as they walk backwards away from the light.
Klarg (bugbear) - AC 14, 0 HPRipper (wolf) - AC 13, 11 HPOzbugz - AC 15 (shield), 5 HPCyk - AC 15 (now with shield), 5 HPRavixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maulAttack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
Dag yells "Fosco, get in here! They are yelling for one of their friends and have more arrows!"
Aquila reaches around the rock providing her cover and with her short sword goes in for the attack on Goblin S.
Attack: 17 Damage: Unable to parse dice roll.
It hits and kills the lone goblin left behind. You know there are two more deeper in the cave up the one pitch black pathway, but no one can make out anything through the rocks.
Klarg (bugbear) - AC 14, 0 HPGoblin S (half cover) - AC 15, 2 HPRipper (wolf) - AC 13, 11 HPOzbugz - AC 15 (shield), 5 HPCyk - AC 15 (now with shield), 5 HPRavixiz (formerly Poolside Goblin 3) - AC 13, with 2-handed maulAttack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
Sazira moves to the little rock circle, near the water. Using the rock as slight cover. Frustrated because she can't see the enemy, Sazira takes one of her hand axes and flings it towards where she last believed a goblin to be.
To Hit: 1d20 (7) + 5 = 12
Damage: 1d6 (3) + 3 [slashing] = 6
You go to the corner and blindly chuck the axe into the darkness, hearing it helplessly clatter against the stone walls. You hear chitters further into the cave insulting you.
Attack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
Dag slowly and painfully crawls out of his improvised foxhole. "I'm hurting, friends- but I think we should press on. If they find reinforcements this is all for naught. I would love to loot and have a rest, but that feels even more dangerous at this moment. I'll go first."
Head into the dark tunnel super cautiously- listening for any conversation, darkvision for any positioning. (Using gnome stealth advantage)
13
From the new position Dagomar can see the two filthy goblins just up the tunnel, hoofing it hard. As it doesn't look like an immediate ambush, he makes hand signals to Aquila indicating they are scrambling away.
Fosco grabs a rock and casts light on it and run towards the fray and then chucks the rock in the general direction of the fight. " Hopefully this helps!"
Fosco feels rather accomplished bringing back his friend from the dead twice and decides purple would be a good color. So he runs up and chucks the newly light rock at the goblins to better give everyone a view.
The goblins shriek in confusion of the magic, shout something, and sprint as hard and fast as they can over the bridge and back into the darkness.
Attack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]
"Mates, I relish a good fight, but pursuing them now while we are gasping for breathe puts them at the advantage. Let's take a short rest and collect our resources before we give in to the higher ground."
Thus concludes the forum. Everyone, over to Discord.
Attack: [roll]1d20+[AMOD][/ roll]
Damage: [roll]if([roll:-1:fumble],=1,0,if([roll:-1],<[TARGET],0,if([roll:-1:critical],=1,2{[DAMAGE]}.expand(),[DAMAGE])+[DMOD]))[/ roll]