Diversity would be good. They shouldn’t all be the same. All orc races are allowed, it’s the game and world lore that comes with them that I don’t approve
Norak has a deep connection with the land and the spirits of the desert. He used those connections alongside his tribe to protect their territory and war among the other denizens of the barren lands. He is a bit dark hearted but is utterly loyal to his clan and race. He harbors grave malice towards the fey and spirits of the blasted earth they call home for their part in turning the general balance of the world away from actual neutrality, or what he perceives as neutrality.
Backstory: Davrok is a survivalist, a big game hunter in the vast wasteland of sand, turning the hunter into the hunted, the carnivore into the meat. Providing for his tribe in this harsh land is demanding, and he shows the scars of many difficult battles. As the most capable unmarried warrior in the tribe, Davrok is sent on behalf of the tribe to determine the cause of the magic mutations.
Backstory: A sworn warrior and royal guard to his chieftan, Grok son of Grok lives by a code that few orcs can master. He is the warriors warrior, and dedicates himself to this with a purity rarely seen in other orcs. And now, he lives with a shame... He was guarding the son of his royal chief, when a stray bolt of magic struck down the boy...leaving Grok a failure. He seeks redemtption...and has volunteered to find the root cause of this malady.
This recruitment thread has been reopened. The party has a druid and a wizard. We lost a paladin, a cleric, and a warlock. Those 3 specific classes are not required, I just need players to fill up the spots.
Stats After Racial Modifiers (roll is in the above post):
Str 18,
Con 14,
Dex 14,
Int 9,
Wis 7,
Cha 11,
Background: Knight (or the equivalent in Orcish lands) -History, Persuasion
Bards Skills: Perform, Deception, Athletics
Racial Skill: Intimidation
Level 4 Feat: Polearm Master
Description: A skald of the Orclands, a chronicler of the histories of great battles and Orc champions. A muscular half orc with long stringy black hair that often hangs down in front of his face, proficient with a variety of arms and armor, and especially focused on use of the Glaive and Halberd to quickly strike down foes at reach. Think of Golgotha as a "heavy metal bard," and you've got the right idea. Visually similar to Nathan Explosion from Metalocalypse with tusks. Known for riling his fellow orcs up with songs and tales of past glories, and glorious battle to come. Proficient with drums, stringed instruments, spoken word and singing, he inspired his fellow orcs to battle, and honors the fallen orc warriors who have came before.
Are you allowing any homebrew content? I'm putting a half-orc rogue together, and if possible I'd like to use a homebrew roguish archetype. Either shadowdancer or thug. If not that's fine as well, I just don't love the standard PHB archetypes.
Stats after racial and warmaster modifiers (roll in above post) - Str: 11, Dex: 18, Con: 16, Int: 13, Wis: 10, Charisma: 15
Neutral Evil, Haunted One, 6'7, 200 lbs, light gray skin, charcoal gray hair tied in a ponytail, golden eyes.
Backstory: Vorlog was a once a cheerful child. Although his family and tribe were poor in gold and material wealth, they were a loving and tight-knit community. One day a wandering trader came through town, and Vorlog's friend Grum purchased a magical amulet at a suprisingly cheap price. Late that night, Grum and Vorlog were inspecting the stained silver amulet at the edge of camp. Grum put the chain of the amulet around his neck, and then began to shriek. Twisting black shadows erupted from the amulet, latching onto Grum and Vorlog. Vorlog felt his strength being drained, and watched as Grum slowly shrank into a dessicated husk, the shadows growing fatter as they drained his life force. Once the shadows had completely drained Grum, they retracted back into the amulet, leaving Grum with a body drained of pigment and with weakened muscles. Although he claimed innocence, his suspicious tribe blamed Vorlog for the misfortune, and banned him to the wastes. He now wanders the wastes, stealing what he needs to survive, and killing either for profit or necessity. The touch of the mysterious amulet left Vorlog unable to put on weight or muscle, but gifted him mysterious powers related to the foul touch of the tentacles.
I'm happy with an orc, or a half-orc. The reason I suggested it was because there seemed to be concern of it being an all half-orc party.
Perhaps we could tune down the Scarred Lands orc race?
Orcs of Ebberon (already approved) seems fairly balanced with half-orc.
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Diversity would be good. They shouldn’t all be the same. All orc races are allowed, it’s the game and world lore that comes with them that I don’t approve
Sounds fun,
Character name: Rortun Breakber (Orc)
Class: Druid (circle of spores)
Backstory: A spiritual leader in the making, he must go out in the world to learn more to better lead his people.
Ability scores Ability scores: 15 11 10 18 17 10
Thanks
Trumann Bloth | Loxodon Grave Cleric | War of the Green
Prosinet Fizzlepurtet | Gnome Wizard | The Wilcox Experiment
Name: Norak
Race: Orc
Class: Shaman (Circle of the Shepherd Druid)
Ability scores: 10 9 8 11 15 17
Backstory:
Norak has a deep connection with the land and the spirits of the desert. He used those connections alongside his tribe to protect their territory and war among the other denizens of the barren lands. He is a bit dark hearted but is utterly loyal to his clan and race. He harbors grave malice towards the fey and spirits of the blasted earth they call home for their part in turning the general balance of the world away from actual neutrality, or what he perceives as neutrality.
Ability scores: 10 15 10 14 18 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Ability scores: 17 9 14 14 16 10
Paladin - warforged - orange
Grok Grokson
Orc (eberron type)
Class: Fighter Samauri
Backstory: A sworn warrior and royal guard to his chieftan, Grok son of Grok lives by a code that few orcs can master. He is the warriors warrior, and dedicates himself to this with a purity rarely seen in other orcs. And now, he lives with a shame... He was guarding the son of his royal chief, when a stray bolt of magic struck down the boy...leaving Grok a failure. He seeks redemtption...and has volunteered to find the root cause of this malady.
Ability scores: 16 17 9 13 17 14
https://ddb.ac/characters/22481396/77PnjD
This recruitment thread is now closed. I will not be looking at any posts under this. I have pm’ed the campaign link to all who were accepted.
This recruitment thread has been reopened. The party has a druid and a wizard. We lost a paladin, a cleric, and a warlock. Those 3 specific classes are not required, I just need players to fill up the spots.
New and old submissions will be considered.
https://ddb.ac/characters/27406562/fXhceV
Updated Grok Son of Grok...
Anyone else interested?
12
4
11
11
16
8
@IorithMagnus
Name: Golgotha
Half Orc PHB Standard Bard (Valor)
Stats After Racial Modifiers (roll is in the above post):
Str 18,
Con 14,
Dex 14,
Int 9,
Wis 7,
Cha 11,
Background: Knight (or the equivalent in Orcish lands) -History, Persuasion
Bards Skills: Perform, Deception, Athletics
Racial Skill: Intimidation
Level 4 Feat: Polearm Master
Description: A skald of the Orclands, a chronicler of the histories of great battles and Orc champions. A muscular half orc with long stringy black hair that often hangs down in front of his face, proficient with a variety of arms and armor, and especially focused on use of the Glaive and Halberd to quickly strike down foes at reach. Think of Golgotha as a "heavy metal bard," and you've got the right idea. Visually similar to Nathan Explosion from Metalocalypse with tusks. Known for riling his fellow orcs up with songs and tales of past glories, and glorious battle to come. Proficient with drums, stringed instruments, spoken word and singing, he inspired his fellow orcs to battle, and honors the fallen orc warriors who have came before.
Are you allowing any homebrew content? I'm putting a half-orc rogue together, and if possible I'd like to use a homebrew roguish archetype. Either shadowdancer or thug. If not that's fine as well, I just don't love the standard PHB archetypes.
https://www.dndbeyond.com/subclasses/69314-shadow-dancer
https://www.dndbeyond.com/subclasses/24395-thug
https://www.dndbeyond.com/subclasses/9868-sniper
Ability scores: 15 12 10 13 14 14
Vorlog the Shifty
Half-Orc Rogue (arcane trickster)
Stats after racial and warmaster modifiers (roll in above post) - Str: 11, Dex: 18, Con: 16, Int: 13, Wis: 10, Charisma: 15
Neutral Evil, Haunted One, 6'7, 200 lbs, light gray skin, charcoal gray hair tied in a ponytail, golden eyes.
Backstory: Vorlog was a once a cheerful child. Although his family and tribe were poor in gold and material wealth, they were a loving and tight-knit community. One day a wandering trader came through town, and Vorlog's friend Grum purchased a magical amulet at a suprisingly cheap price. Late that night, Grum and Vorlog were inspecting the stained silver amulet at the edge of camp. Grum put the chain of the amulet around his neck, and then began to shriek. Twisting black shadows erupted from the amulet, latching onto Grum and Vorlog. Vorlog felt his strength being drained, and watched as Grum slowly shrank into a dessicated husk, the shadows growing fatter as they drained his life force. Once the shadows had completely drained Grum, they retracted back into the amulet, leaving Grum with a body drained of pigment and with weakened muscles. Although he claimed innocence, his suspicious tribe blamed Vorlog for the misfortune, and banned him to the wastes. He now wanders the wastes, stealing what he needs to survive, and killing either for profit or necessity. The touch of the mysterious amulet left Vorlog unable to put on weight or muscle, but gifted him mysterious powers related to the foul touch of the tentacles.
https://www.dndbeyond.com/profile/LakeRiver/characters/27428062
No homebrew. Sorry.
You can only use homebrew to like, make your own copy of an official/UA subclass you don’t have.
I am interested.
You can submit a character here. Please read the requirements in the first post before anything.