"Well, even if we don't bring the remains of Yannik to the surface to be buried, we're not going to bury him here in this tunnel are we?"
With a sad face, Banzo regards his friends to see what they think about where to bury the remains of Yannik.
"Shouldn't we find a more decent and fitting area to serve as his final resting place?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
“I tank you for your halp, Yannik quick eye, warder of the 1st gate."
As the spell ends, Tzedaka releases her hold on Yanniks spirit. The tension in her body dissipates and she slumps. The smoke of the impromptu incense ceases. Her eyes turn from white to royal blue once again.
“I hope that dis information vas useful to de Cheroes of Chalice."
"Now we don't have time, my wise friend, and we would attract too much unwanted attention. If we survive, we come back and bury him (all in all we stayed here years, he can wait some more days); if we don't survive, we will thank him on the other side anyway"
But, realising his sentence may be too groomy, he changes speech entirely
As the group discusses next steps, Tzedaka goes back to the body of Tannik. Like she did on the dead priests of Libra, she whispers a word in Celestial and burning radiant energy erupts from her hands as she touches the body. Although all within 5 feet can feel the holy energy, it has no effect on anyone but will gradually burn the body to ashes. (Will continue Word of Radiance until body is ash)
"May your spirit be released to it final resting place, Tannik one eye, and may you find peace."
"Well, that is more expedient than looking for a proper burial site. Now we only have these doors to deal with and since we can break into the middle one, albeit only those without shells,"Banzo gives two little coughs into his fist, "or should I say those of smaller stature. Perhaps Garet would like to try his luck on the other two? Or even someone else who may have an idea to gain entry?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Enwynn watches as she sifts through what she has heard, notes the sudden shift in tension, then steadies Tzedaka with one hand on the small woman's shoulder until she comes back to herself. Once she is sure Tzedaka has her balance again, the elf gently removes her hand.
The druidess looks to the ashen remains of Yannik after Tzedaka's gift is given and offers Banzo "We have hopefully paid the debt owed to him." then crouches down to examine the floor of the tunnel. She mutters "Would need more than a badger's claws for digging that up." as she stands up.
A smile crosses her lips as she sees that Garet regarding the doors with an appraising eye as she murmurs "The lock hunter is already on the trail."
"If that door with a gap at the bottom won't open, I might be able to slip under it in smaller form."
Garet envigorated with Tzedakas touch gets his Thieves Tools from.his Backpack and sets to work on the two doors.
Feeling a little rusty on the first he feels like his old skills have left him but by the time he looks to apply himself to the second door he seems to find his feet.
Garet manages to get the lock open on the third door but the first one resists his efforts.....but the door is still secured by iron bars to prevent it opening outward.
Enwynn looks up from studying the gap under the door and simply says "I'm not much on gears. Good at gaps though." then pats Tannin on the shoulder as she adds "Goddess willing, that will help."
"Mind your feeeeeet." says Enwynn, her voice dropping in volume but rising in pitch as the elf dwindles into a tiny brown mouse. The mouse investigates the gap under the door further, nose twitching at the sudden wealth of aromas and eyes looking wider ifor details n the change in scale.
Through the keyhole of the first door Tannin smells old canvas, old oil and a slight astringent odour, through the keyhole of the third door Garet can smell very little but a faint trace of varnish.
Enwynn:
Beyond the door is a small cell like room with a small pile of items at its centre.
Potion of Gray Liquid Potion of Green Liquid Potion of smoky liquid Potion of Red Chalky Liquid.
Lantern 50m Rope A seal jug with a strange canine head painted on it. Silver Arrow Rune Stone A large chunk of hard Cheese Blue Candle Bronze Bull Head Amulet Key with a small wooden tag in the shape of a potion vial Four vials marked with symbols of earth, fire, water, air. Fist Sized Ruby Silver Chalice Silver Crucifex A Red Gem with a flickering Fire Within An Iron Helmet A Bronze Helmet A Gleaming Sword with Ivory Pommel A Y-shaped stick A Set of Keys with small wooden oar attached A Stake and Mallet A Vial of Blood A brightly Shining White Jewel An Emerald Earring A Winch Handle. Large Quartz Crystal A Skull A scroll marked with a labyrinthine symbol.
"How long should we give her before trying to help?"
Banzo looks at the small opening under the door where Enwynn disappeared from sight as a tiny mouse.
"We have to be very careful from now on whenever we split from the party as it can be very dangerous dealing with whatever minions, traps, surprises etc. Zagor has within the mountain."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Smells of old oil, canvass and something else.. Death! Seems strange"He starts looking for the way to get the bars open. Investigation 26gl But doesn't open it if he finds it only informs the group.
"Smells of old oil, canvass and something else.. Death! Seems strange"He starts looking for the way to get the bars open. Investigation 26gl But doesn't open it if he finds it only informs the group.
The iron bars are set directly into the stone door jamb....other than a very dedicated effort with a fine toothed saw, raw strength or possibly magic seems the only solution....
"Well, even if we don't bring the remains of Yannik to the surface to be buried, we're not going to bury him here in this tunnel are we?"
With a sad face, Banzo regards his friends to see what they think about where to bury the remains of Yannik.
"Shouldn't we find a more decent and fitting area to serve as his final resting place?"
“I tank you for your halp, Yannik quick eye, warder of the 1st gate."
As the spell ends, Tzedaka releases her hold on Yanniks spirit. The tension in her body dissipates and she slumps. The smoke of the impromptu incense ceases. Her eyes turn from white to royal blue once again.
“I hope that dis information vas useful to de Cheroes of Chalice."
Herman nods at Tzedaka:
"very useful indeed"
Then he replies to Banzo
"Now we don't have time, my wise friend, and we would attract too much unwanted attention. If we survive, we come back and bury him (all in all we stayed here years, he can wait some more days); if we don't survive, we will thank him on the other side anyway"
But, realising his sentence may be too groomy, he changes speech entirely
"but spirits up, Garet is up for something!"
As the group discusses next steps, Tzedaka goes back to the body of Tannik. Like she did on the dead priests of Libra, she whispers a word in Celestial and burning radiant energy erupts from her hands as she touches the body. Although all within 5 feet can feel the holy energy, it has no effect on anyone but will gradually burn the body to ashes. (Will continue Word of Radiance until body is ash)
"May your spirit be released to it final resting place, Tannik one eye, and may you find peace."
"Well, that is more expedient than looking for a proper burial site. Now we only have these doors to deal with and since we can break into the middle one, albeit only those without shells," Banzo gives two little coughs into his fist, "or should I say those of smaller stature. Perhaps Garet would like to try his luck on the other two? Or even someone else who may have an idea to gain entry?"
Enwynn watches as she sifts through what she has heard, notes the sudden shift in tension, then steadies Tzedaka with one hand on the small woman's shoulder until she comes back to herself. Once she is sure Tzedaka has her balance again, the elf gently removes her hand.
The druidess looks to the ashen remains of Yannik after Tzedaka's gift is given and offers Banzo "We have hopefully paid the debt owed to him." then crouches down to examine the floor of the tunnel. She mutters "Would need more than a badger's claws for digging that up." as she stands up.
A smile crosses her lips as she sees that Garet regarding the doors with an appraising eye as she murmurs "The lock hunter is already on the trail."
"If that door with a gap at the bottom won't open, I might be able to slip under it in smaller form."
Enwynns touch seems to help Tzedaka ground herself and come back to her senses. She touches the elfs hand in thanks.
"Garoot, ven you look at des locks, I tink I can halp you." (Guidance on Garet: add 1d4 to next ability check of your choice, lasts 1 minute)
Garet envigorated with Tzedakas touch gets his Thieves Tools from.his Backpack and sets to work on the two doors.
Feeling a little rusty on the first he feels like his old skills have left him but by the time he looks to apply himself to the second door he seems to find his feet.
OOC
Dex check for lock pick with Thieves Tools
Door 1 12 (with assist)
Door 2 24
Garet manages to get the lock open on the third door but the first one resists his efforts.....but the door is still secured by iron bars to prevent it opening outward.
"Tell me, what the gears did Garet cause I'm going to give it a try." Tannin fishes out his tools.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Enwynn looks up from studying the gap under the door and simply says "I'm not much on gears. Good at gaps though." then pats Tannin on the shoulder as she adds "Goddess willing, that will help."
OOC: Cantrip casting of Guidance on Tannin.
Thieves tools 17 in gl + 1 (I was trying toget the help action from Garet, but that'll do)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Mind your feeeeeet." says Enwynn, her voice dropping in volume but rising in pitch as the elf dwindles into a tiny brown mouse. The mouse investigates the gap under the door further, nose twitching at the sudden wealth of aromas and eyes looking wider ifor details n the change in scale.
Tannin manages to get the door unlocked but like the other it is still prevented from opening by the iron bars set across it.
Through the keyhole of the first door Tannin smells old canvas, old oil and a slight astringent odour, through the keyhole of the third door Garet can smell very little but a faint trace of varnish.
Enwynn:
Beyond the door is a small cell like room with a small pile of items at its centre.
Potion of Green Liquid
Potion of smoky liquid
Potion of Red Chalky Liquid.
50m Rope
A seal jug with a strange canine head painted on it.
Silver Arrow
Rune Stone
A large chunk of hard Cheese
Blue Candle
Bronze Bull Head Amulet
Key with a small wooden tag in the shape of a potion vial
Four vials marked with symbols of earth, fire, water, air.
Fist Sized Ruby
Silver Chalice
Silver Crucifex
A Red Gem with a flickering Fire Within
An Iron Helmet
A Bronze Helmet
A Gleaming Sword with Ivory Pommel
A Y-shaped stick
A Set of Keys with small wooden oar attached
A Stake and Mallet
A Vial of Blood
A brightly Shining White Jewel
An Emerald Earring
A Winch Handle.
Large Quartz Crystal
A Skull
A scroll marked with a labyrinthine symbol.
"How long should we give her before trying to help?"
Banzo looks at the small opening under the door where Enwynn disappeared from sight as a tiny mouse.
"We have to be very careful from now on whenever we split from the party as it can be very dangerous dealing with whatever minions, traps, surprises etc. Zagor has within the mountain."
Tzedaka looks at Banzo and smiles. “And now he finally understands” she says to herself as she waits to help Enwynn.
"Smells of old oil, canvass and something else.. Death! Seems strange" He starts looking for the way to get the bars open. Investigation 26gl But doesn't open it if he finds it only informs the group.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The iron bars are set directly into the stone door jamb....other than a very dedicated effort with a fine toothed saw, raw strength or possibly magic seems the only solution....
Tannin moves to where Enwynn went in and mentally asks her "Are you alright? What do you see?"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please