"I don't know what to do!" he says panicked. He takes his dagger in his free hand and starts hacking. He's going to try to find any way out of here. ((Does the symbol give off light of some sort?))
"Here, Rolen, let me help you." He uses his bardic inspiration on him, giving him an extra 1d6 on his check if he makes one. If he does not make a check, he will not use his inspiration.
((Is this game dead? Nobody, especially the DM, has posted in almost a week and most of us are waiting on Finny to either adjudicate the things we are trying to do, or just tell us what the deal is with these vines so we can move along.))
((I haven't heard anything from finney and frankly him not posting for a week when we are in the middle of a scene that requires his active participation doesn't bode well.))
Multiple people slam into the button. You hear the sliding of stone as the dead end melds into the ground. A warm Golden light rushes over you in a burst, the vines turn to dust around you. Leaving you all breathless and a little paranoid.
Rolen is ray of frosting and shocking grasping any vine he can and yells at Erdot, "Do something."
"I don't know what to do!" he says panicked. He takes his dagger in his free hand and starts hacking. He's going to try to find any way out of here. ((Does the symbol give off light of some sort?))
Lumgarsk continues swinging, attempting to keep the plants at bay for as long as possible.
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
Dim light, but is is fading.
Myron Craw- Isles of Famine
"The light seems to be fading. Good. If it disappears, the vines may stop, and we can keep moving." Folwyn says.
Rolen is desperately trying to find any secret door or hidden passageway out of the area they are in presently.
"Here, Rolen, let me help you." He uses his bardic inspiration on him, giving him an extra 1d6 on his check if he makes one. If he does not make a check, he will not use his inspiration.
Investigation check
the vines are now begin to curl up your legs, and wrap around your waste, you are now considered in difficult terrain.
Myron Craw- Isles of Famine
((Investigation check: 18 + 6 inspiration.))
((Is this game dead? Nobody, especially the DM, has posted in almost a week and most of us are waiting on Finny to either adjudicate the things we are trying to do, or just tell us what the deal is with these vines so we can move along.))
((I haven't heard anything from finney and frankly him not posting for a week when we are in the middle of a scene that requires his active participation doesn't bode well.))
((I do understand that some people have difficult schedules, but 6 days of inactivity...))
Sorry, sorry.
Socerer and choir had me booked for a bit.
As you look frantically around, you seen slightly carved into the stone is the symbol of the Fengàri, seemingly on a button.
Myron Craw- Isles of Famine
((Somebody smash that button. Karst is busy struggling with vines.))
Folwyn hits the button.
Rolen also tries to push the button.
Multiple people slam into the button. You hear the sliding of stone as the dead end melds into the ground. A warm Golden light rushes over you in a burst, the vines turn to dust around you. Leaving you all breathless and a little paranoid.
Myron Craw- Isles of Famine
"Well friends, lets keep moving."
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
"Indeed." Rolen looks to Erdot, "After you."
"I'd say I definitely prefer being trapped by rocks than plants" Folwyn says, "At least rocks don't move."