((Just reread the [effect]charmed[/effect]. By failing the save, does it mean I can't attack A3 but can still attack someone else, or I can't attack at all? I think I read the former but I'm not sure.))
(You're not just charmed, you're incapacitated -- you can't take actions (including bonus actions) or reactions, and your speed is 0.)
This post has potentially manipulated dice roll results.
(OOC I love the added commentary to your posts!)
Everyone, feel free to give your action for the round at any time. If you want to wait until the monsters before you go, that is fine as well. As always, I'll try to work it out the best I can, and if you want to change something after seeing what happens before you, that's fine as well.
Osso [41HP,16AC] is charmed for 1 minute (1/10 rounds)
Chikra [55HP,17AC] is charmed for 1 minute (1/10 rounds)
H2 Spy [18HP], with multi-attack, fires one cross bow bolt at Chikra Attack: 8 Damage: 7 vs AC 17 and a second bolt at Lia Attack: 12 Damage: 6 vs AC 16
Lia [31HP,16AC]
Hallanann
A2 Asaath Blade 8 [25HP] casts magic missile at Osso Attack: 22 Damage: 4 vs AC 16. Chikra Attack: 16 Damage: 5 vs AC 17. Hallanann Attack: 12 Damage: 2 vs AC 16.
Vor sneaking up with a might swing lunges at the Witchblade, but the Asaatth snakes out of reach.
(Chikra has taken damage, so she will now be able to take reactions, and can take her action next round. She will take an attack of opportunity on the first enemy to leave her reach, if any do.)
(ETA - and, actually, if that bite attack happened before Osso's turn, it should have broken the spell on him as well, so he could have taken his turn.)
((The description of magic missile just days that it hits its targets, I think.))
Yep, unless you use the shield magic missiles always hit their target, you do have to see the target to cast the magic missile spell on them though I believe.
"Of all th' balsted, slime-drippin', gut-pulled, stinkin' boloxed hairs outta Frida's nose! I'll see ye dead ye foul t'rd!" Vor is plainly upset by his poor performance, as he snarls at the Witchblade's luck; which he is determined to change, and change soonest.
Rollback Post to RevisionRollBack
Panic is a mechanism that strengthens the gene pool.
If we're in the next round of combat, Hallanann will move up 15' to G9 and cast dragon's breath (lightning dmg) trying to hit both A1 & A2 in the 15' cone.
They both have to make a DC15 DEX save or take 16 Lightning Damage.
Then, he'll use the rest of his movement to retreat back to where he was (I12).
This post has potentially manipulated dice roll results.
Osso
Shaking his head as the spells effect wanes, it takes a split second for him to snap back to the moment. "Raaargh". He launches in full fury at "A3" with his Greataxe. His tattoos twisting across his arms forming bear claws around his hands.
(OOC Okay! I'm back from camping, and ready to roll! Thank you for your patience)
A1 Asaath Witchblade [68HP] casts Hypnotic Pattern in the area containing Osso, Vor, Chikra, Krusk and Hallanann. (Must make a wisdom save or be charmed)
H3 Scout [17HP] Attacks Osso with a longbow Attack: 6 Damage: 7 vs AC 16
A3 Asaath Blade [22HP,AC16] uses Mutiattack to Bite and use a Scimitar on Osso Bite: 16 Damage: 4 vs AC 16 Scimitar : 13 Damage: 7 vs AC 16
Osso [41HP,16AC] (the attack on Osso from H3 breaks the spell) Osso attacks A3 with his Greataxe doing 11 damage
Chikra [55HP,17AC] is charmed for 1 minute (1/10 rounds)
H2 Spy [18HP], with multi-attack, fires one cross bow bolt at Chikra Attack: 23 Damage: 4 vs AC 17 and a second bolt at Lia Attack: 7 Damage: 7 vs AC 16 (The attack on Chikra breaks the spell)
Lia [31HP,16AC] casts darkness on her dagger and curses the Asaath Witchblade.
Hallanann [42HP,15AC] Wisdom save 7 vs DC 10
A2 Asaath Blade 8 [25HP] casts magic missile at Osso Attack: 5 Damage: 3 vs AC 16. Chikra Attack: 8 Damage: 5 vs AC 17. Hallanann Attack: 19 Damage: 2 vs AC 16. (The attack on Hallanann breaks the spell)
Vor sneaking up with a might swing lunges at the Witchblade, but the Asaatth snakes out of reach.
Wis saving throw: 19
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[A]
(You're not just charmed, you're incapacitated -- you can't take actions (including bonus actions) or reactions, and your speed is 0.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
((So Duh pretty colours it is then. ))
(OOC I love the added commentary to your posts!)
Everyone, feel free to give your action for the round at any time. If you want to wait until the monsters before you go, that is fine as well. As always, I'll try to work it out the best I can, and if you want to change something after seeing what happens before you, that's fine as well.
A1 Asaath Witchblade [68HP] (see post #275)
H3 Scout [17HP](see post #275)
A3 Asaath Blade [22HP] (see post #275)
Osso [41HP,16AC] is charmed for 1 minute (1/10 rounds)
Chikra [55HP,17AC] is charmed for 1 minute (1/10 rounds)
H2 Spy [18HP], with multi-attack, fires one cross bow bolt at Chikra Attack: 8 Damage: 7 vs AC 17 and a second bolt at Lia Attack: 12 Damage: 6 vs AC 16
Lia [31HP,16AC]
Hallanann
A2 Asaath Blade 8 [25HP] casts magic missile at Osso Attack: 22 Damage: 4 vs AC 16. Chikra Attack: 16 Damage: 5 vs AC 17. Hallanann Attack: 12 Damage: 2 vs AC 16.
Vor sneaking up with a might swing lunges at the Witchblade, but the Asaatth snakes out of reach.
Krusk
H1 Priest [21HP] casts Spirit Guardians and an angel appears in the air.
((House rule that Magic Missile requires an attack role? I thought they auto-hit.))
Lia first casts darkness on her dagger. She then uses her hexblade's curse on the Asaath Witchblade.
(Chikra has taken damage, so she will now be able to take reactions, and can take her action next round. She will take an attack of opportunity on the first enemy to leave her reach, if any do.)
(ETA - and, actually, if that bite attack happened before Osso's turn, it should have broken the spell on him as well, so he could have taken his turn.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
For that last round, Hallanann casts fire bolt at H2:
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Krusk will attack A3 with his Pike +1 twice.
Attack: 12 Damage: 10
Attack: 9 Damage: 12
Edit: no idea what happened to damage rolls, so here they are again: #1 is 10 and #2 is 12
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[A]
(OOC: I'm going to be out of town this weekend. It might be Wednesday before I post again)
(About Magic Missile, I'm fine doing it as auto hit or with an attack roll. What do you guys prefer?)
"You fools!" the Asaath Witchblade shouts at his soldiers, "Attack the ones that aren't under a spell, I'm not doing this for the pretty lights"
((The description of magic missile just days that it hits its targets, I think.))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Yep, unless you use the shield magic missiles always hit their target, you do have to see the target to cast the magic missile spell on them though I believe.
((@DM So does the last missile hit? If so I gather he's broken out of his charm and can attack this coming round?))
(Yes, Thanks everyone. Let's go with all the magic missiles hitting.)
"Of all th' balsted, slime-drippin', gut-pulled, stinkin' boloxed hairs outta Frida's nose! I'll see ye dead ye foul t'rd!" Vor is plainly upset by his poor performance, as he snarls at the Witchblade's luck; which he is determined to change, and change soonest.
Panic is a mechanism that strengthens the gene pool.
If we're in the next round of combat, Hallanann will move up 15' to G9 and cast dragon's breath (lightning dmg) trying to hit both A1 & A2 in the 15' cone.
They both have to make a DC15 DEX save or take 16 Lightning Damage.
Then, he'll use the rest of his movement to retreat back to where he was (I12).
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Osso
Shaking his head as the spells effect wanes, it takes a split second for him to snap back to the moment. "Raaargh". He launches in full fury at "A3" with his Greataxe. His tattoos twisting across his arms forming bear claws around his hands.
Attack: 22 Damage: 11
RD 2 Vor will continue his attack against the Witchblade.
Attack: 22 Damage: 11
"Argh! Ye rotted blighter! Drain oot som' o' yer farts, Ah will!"
Panic is a mechanism that strengthens the gene pool.
(Just to keep track of it: I'm waiting to see what the spellcasters ahead of Chikra in initiative do before posting for round 2.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
(OOC Okay! I'm back from camping, and ready to roll! Thank you for your patience)
A1 Asaath Witchblade [68HP] casts Hypnotic Pattern in the area containing Osso, Vor, Chikra, Krusk and Hallanann. (Must make a wisdom save or be charmed)
H3 Scout [17HP] Attacks Osso with a longbow Attack: 6 Damage: 7 vs AC 16
A3 Asaath Blade [22HP,AC16] uses Mutiattack to Bite and use a Scimitar on Osso Bite: 16 Damage: 4 vs AC 16 Scimitar : 13 Damage: 7 vs AC 16
Osso [41HP,16AC] (the attack on Osso from H3 breaks the spell) Osso attacks A3 with his Greataxe doing 11 damage
Chikra [55HP,17AC] is charmed for 1 minute (1/10 rounds)
H2 Spy [18HP], with multi-attack, fires one cross bow bolt at Chikra Attack: 23 Damage: 4 vs AC 17 and a second bolt at Lia Attack: 7 Damage: 7 vs AC 16 (The attack on Chikra breaks the spell)
Lia [31HP,16AC] casts darkness on her dagger and curses the Asaath Witchblade.
Hallanann [42HP,15AC] Wisdom save 7 vs DC 10
A2 Asaath Blade 8 [25HP] casts magic missile at Osso Attack: 5 Damage: 3 vs AC 16. Chikra Attack: 8 Damage: 5 vs AC 17. Hallanann Attack: 19 Damage: 2 vs AC 16. (The attack on Hallanann breaks the spell)
Vor sneaking up with a might swing lunges at the Witchblade, but the Asaatth snakes out of reach.
Krusk attacks A3 with his pike doing 5 damage
H1 Priest [21HP] casts Spirit Guardians and an angel appears in the air.