This post has potentially manipulated dice roll results.
Nova will draw her scimitar and shield. She'll pull up beside Yvey, crouched and ready to fight. Cracking her neck and rolling her shoulders back, she'll ready herself to lunge for the closest goblin
Cadence walks down the road as if following a complex trail, her steps zig zagging haphazardly, her arms out to each side as if balancing on some sort of chaotic tight wire. She seems to be generally closing in on the spot the goblins ducked into the woods. Pine circles ahead looking for targets to relay to Cadence.
Peter looks terrified at the sudden appearance of the goblins and even more terrified (somehow) at their equally fast disappearance. He attempts to rest himself free of the arrow keeping him in the ‘driver’s seat’ of the wagon.
Strength 19 v 10 if successful he darts under the wagon and lays there prone. If unsuccessful, well he stays there hoping not to catch any more goblin arrows.
"Peter, keep pressure on that wound and get underneath the cart! Gert, Caddie, get back here!" She'd hate for people walking into her firing line, but she'd be ready to let fly her crossbow at any goblin that dared show her face.
17 for 3 damage.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
This post has potentially manipulated dice roll results.
Nearly simultaneously you hear the sound of a horn (think boromir’s in lord of the rings) followed by two goblins bursting through the thicket into the clearing. Both of them rushing toward Fionn. You clearly hear one of them say (as long as you speak goblin) ‘This is the one what shot me in me arm’.
As they approach Fionn, Nova leaps at one of them scimitar and shield at the ready. Seeming almost wolf-like in her attack. Somehow this doesn’t surprise the goblin as it easily blocks the blow with his shield. Standing there triumphant and sneering at the Druid, it wasn’t prepared for Velda’s bolt as it whizzes over Nova’s shoulder catching the goblin just above the heart. He also wasn’t prepared for the seemingly flighty elf making her way over so quickly and lopping his head clean off with an almost whimsical swish of her sword. “This attack I think you will dread, for now you are dead.” As its head rolls a bit on the ground, sneer still affixed where it had been.
Seeing his fellow met with such ferocity quickly swipes at Fionn hoping to make quick work of at least one of these pesky guards making their job difficult. “It’s never been so much work. Stealing from passersby’s on the road” (which you hear clearly if you speak goblin) Then nimbly escapes back into the woods about 15 feet.
This post has potentially manipulated dice roll results.
Dex save 4
Unable to dodge out of the way you see him covered in flame like radiance. It turns and looks at you almost like it’s stunned. It looks pretty badly hurt.
This post has potentially manipulated dice roll results.
If Fionn is at the wagon, Gert can not get close enough to for melee, but he still can shoot at the goblin: Attack: 26 Damage: 9 + 6 (sneak attack since he is fighting Fionn)
This post has potentially manipulated dice roll results.
In an attempt to hit the goblin that just attacked Fionn, and moving closer to the wagon at the same time Gert aims and fires a bolt in that direction. Right before pulling the triggger Gert stumbles on a rock in the road causing his bolt to miss the mark by a wide margin and instead of hitting the goblin before it ducks away. Thwacks straight into Fionn’s shield. (You are still standing I did that mainly for flavor on the nat 1)
Gert’s attack attempting to help Fionn was just the moment one of the goblins had been waiting for. As it leaps out of the trees 15 ft east of the dead horses near the north tree line and fires an arrow towards Gert gleefully saying ‘haha it misses and nearly hits one of its friendses’ (clearly understood if you speak goblin) before ducking back into the woods and attempting to hide again.
Another goblin steps out of the woods seemingly taking the place of the one Fionn just engulfed in holy flames and takes a swipe at Fionn hoping to get some payback for his fellow that was just ‘burned’ with holy light. ‘Not nice of you to hit us with lightses’ (in goblin) Then nimbly escapes east keeping as close to the trees as possible making it about 10 feet east.
Goblin 1 attack 22 v 15 (Gert) damage if hit 4
Goblin 5 12 v 14 (Fionn) damage if hit 3
Stealth 13 Goblin 1 attempts to hide in the thicket and stays where he left line of sight. Which you see if your passive is higher than this stealth roll. Or a perception check on your turn and you may then engage if you so choose.
For those who’ve lost track the group has slain three goblins, can currently see 2 (just hit by Fionn and the one that just attacked him) and one is attempting to hide ... and those are the ones you know about currently.... (evil dm laugh here)
Cadence grows still, frozen in a pose, waiting for the right moment to burst into motion. She says with a bright face, "I warned that rock earlier not to interfere, thanks Tymora for the luck that it wasn't more severe!"
Then she leaps at the nearest Goblin, swinging both of her blades in graceful arcs.
Attack: 10 Damage: 7
Attack: 15 Damage: 1
Pine circles lazily through the air, happy to be missing out on the action.
“Slippery little fellas.” Nova will grumble as she adjusts the grip of her scimitar. Catching a wiff in the air, the half elf will snap her attention in Fionn’s direction. She’ll kick off the ground, charging towards the scent.
Nova bounds forward into the woods after the two retreating goblins and on her last bound plunges her scimitar into the goblin who was just ‘on fire’. Withdrawing it and readying herself to face the other goblin in the thicket she expects the one she just hit it to get back up, yet it remains motionless on the forest floor.
Cadence seeing Nova’s animalistic bounding into the forest follows suit with her own rhythmic movement almost dancing in a way, after the second goblin that attacked Fionn and moved east. A barely perceptible dance like twirl of her swords manages to distract it enough to land a glancing blow just above its shield arm with the second sword. You get the sense while you did some damage to it, it wasn’t as much as you would like.
The goblin that Nova is now facing cries out ‘mean little wolf child, we has a surprise in stores for yous, should you live to see it’ as it lunges at Nova with its own scimitar. Then nimbly dodges any attempt at a counterattack as it slinks back into the woods down a path to the northwest.
Meanwhile, back at the wagon, Peter still cowering under the wagon reaches out to Velda ‘please keep me safe from these wretched Goblins’ then moves as far under the wagon as he can and attempts to hide from the goblins.
Perception for pine with advantage 18since you said he’s constantly looking out for danger if it’s above 24 he tells of one final goblin hidden in the woods near Nova
attack 19 v 15 (Nova) damage if hit 6
Stealth Peter 19 above 9 he hides from all the goblins
Which brings the tally to:
1 goblin 15 ft east of the dead horses in the north side tree line
1 goblin that cadence just slashed with her sword standing next to in melee roughly 50 ft from the one further east or 30 ft(ish) from the wagon
1 goblin hidden near nova unless Pine spots it and Cadence communicates as much to Nova
1 goblin that just attacked Nova and moved northwest 30 ft away Nova
There are four that are currently dead. 2 by gert pre-ambush. 1 beheaded by cadence and 1 just run through by Nova.
Velda your turn! Then it’s Fionn and Gert at the top of the next round!
This post has potentially manipulated dice roll results.
Velda, seeing that her fellow travelers were more capable than she thought, relaxes a little. At least, she wouldn't have to worry about them too much. Still though, some of them were wading into the enemy's territory, rather than sticking with a decent defensible position. Clearly, she'd have to teach them something about tactics and fighting as a group.
"Nova, duck!" Velda shouts, as she fires her crossbow at the goblin trying to sneak up on the fellow half-breed. After following through on her shot, Yevelda reloads her crossbow, before saying to Peter, eyes still facing front: "I got you, just stay down and keep pressure on that wound."
Perception: 10 11 for 6 against the goblin. Persuasion, to attempt to calm Peter (with disadvantage?): 11
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
After watching your bolt sail past the closest goblin, the one that Cadence attacked, and see it lodge into a tree, you sneak a glance under the cart. Peter is no where to be seen and you feel a sense of reassurance that he’s taken your words to heart.
Fionn and Gert you’re up next. Post #52 has enemy positions if you’ve lost track.
Seeing the most of the group gathered near the wagon, the goblin east of the horses looses an arrow towards Gert hoping to hit him again.
The goblin staring down Cadence is surprised to be rushed by another elf. ‘Why does theys fight so hard’ (goblin) he whines. Easily ducking out of the way of Fionn’s sacred flame and an almost amateur swing of a sword from Gert. He wasn’t expecting the swing of the sword to be a distraction however, as Gert’s dagger hits home in the goblin’s side. Seeing the tide of battle turning against him, tries taking a quick lunge with his scimitar at the twirling elf. Then nimbly retreats 30 ft to the northwest after its fellow down what seems a well used path. ‘Bet they can’ts catches us’ (this is said in common). (He does look pretty beat up and both the slash and stab are bleeding steadily.)
attack 17 v 15 (Gert) damage if hit 3
attack 6 v 16 (Cadence) damage if hit 4
Nova, Cadence, Pine you’re up next, still one hidden goblin 10 ft north of Nova dc 24 to spot.
Cadence "naruto runs" at the fleeing creature with both her short swords trailing behind her in the first direct line anyone has seen her make and then leaps forward swinging both her blades at the goblin as she lands, frozen in a pose.
Attack: 18 Damage: 8
Attack: 24 Damage: 5
She says in a flat tone, "Catches us, without a fuss, you can't hear me any longer, and you're sad you wronged her."
This post has potentially manipulated dice roll results.
Seeing Cadence take such a direct path has you all in shock. Even more so when she effortlessly ends two of the goblins that were attempting to flee to the northwest. Meanwhile Peter is still hiding under the wagon, more than content to let the five of you deal with the goblin ambush.
Pine Perception 22
While pine is unable to spot the goblin next to you Cadence it does inform you that it noticed movement in the trees. (moving leaves and the like) As the goblin flees Northwest. G6 is the one that Nova tried to locate via smell. But seeing two of his people die by the elven form before him decides to book it.
Nova will draw her scimitar and shield. She'll pull up beside Yvey, crouched and ready to fight. Cracking her neck and rolling her shoulders back, she'll ready herself to lunge for the closest goblin
Ready action Attack: 23 Damage: 4
just an unstable unicorn.
Cadence walks down the road as if following a complex trail, her steps zig zagging haphazardly, her arms out to each side as if balancing on some sort of chaotic tight wire. She seems to be generally closing in on the spot the goblins ducked into the woods. Pine circles ahead looking for targets to relay to Cadence.
Pine Perception : 16
(Ready action to move and melee attack any goblins that appear within 30 feet).
What's the difference between a Wizard and a Sorcerer?
Class.
Peter looks terrified at the sudden appearance of the goblins and even more terrified (somehow) at their equally fast disappearance. He attempts to rest himself free of the arrow keeping him in the ‘driver’s seat’ of the wagon.
Strength 19 v 10 if successful he darts under the wagon and lays there prone. If unsuccessful, well he stays there hoping not to catch any more goblin arrows.
Velda you’re up!
"Peter, keep pressure on that wound and get underneath the cart! Gert, Caddie, get back here!" She'd hate for people walking into her firing line, but she'd be ready to let fly her crossbow at any goblin that dared show her face.
17 for 3 damage.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Nearly simultaneously you hear the sound of a horn (think boromir’s in lord of the rings) followed by two goblins bursting through the thicket into the clearing. Both of them rushing toward Fionn. You clearly hear one of them say (as long as you speak goblin) ‘This is the one what shot me in me arm’.
As they approach Fionn, Nova leaps at one of them scimitar and shield at the ready. Seeming almost wolf-like in her attack. Somehow this doesn’t surprise the goblin as it easily blocks the blow with his shield. Standing there triumphant and sneering at the Druid, it wasn’t prepared for Velda’s bolt as it whizzes over Nova’s shoulder catching the goblin just above the heart. He also wasn’t prepared for the seemingly flighty elf making her way over so quickly and lopping his head clean off with an almost whimsical swish of her sword. “This attack I think you will dread, for now you are dead.” As its head rolls a bit on the ground, sneer still affixed where it had been.
Seeing his fellow met with such ferocity quickly swipes at Fionn hoping to make quick work of at least one of these pesky guards making their job difficult. “It’s never been so much work. Stealing from passersby’s on the road” (which you hear clearly if you speak goblin) Then nimbly escapes back into the woods about 15 feet.
6 v 14 (Fionn) damage if hit 5
Fionn and Gert you’re up!
turning Fionn drops his crossbow and pulls out his mace
that wasnt fitting of you at all he says then the light take you
Sacred Flame on the goblin that swung at him dex save of 13 or take 6 radiant damage
Laissez les bons temps rouler
Dex save 4
Unable to dodge out of the way you see him covered in flame like radiance. It turns and looks at you almost like it’s stunned. It looks pretty badly hurt.
Your turn Gert!
If Fionn is at the wagon, Gert can not get close enough to for melee, but he still can shoot at the goblin: Attack: 26 Damage: 9 + 6 (sneak attack since he is fighting Fionn)
Yikes!
Meili Liang Lvl 5 Monk
Dice
In an attempt to hit the goblin that just attacked Fionn, and moving closer to the wagon at the same time Gert aims and fires a bolt in that direction. Right before pulling the triggger Gert stumbles on a rock in the road causing his bolt to miss the mark by a wide margin and instead of hitting the goblin before it ducks away. Thwacks straight into Fionn’s shield. (You are still standing I did that mainly for flavor on the nat 1)
Gert’s attack attempting to help Fionn was just the moment one of the goblins had been waiting for. As it leaps out of the trees 15 ft east of the dead horses near the north tree line and fires an arrow towards Gert gleefully saying ‘haha it misses and nearly hits one of its friendses’ (clearly understood if you speak goblin) before ducking back into the woods and attempting to hide again.
Another goblin steps out of the woods seemingly taking the place of the one Fionn just engulfed in holy flames and takes a swipe at Fionn hoping to get some payback for his fellow that was just ‘burned’ with holy light. ‘Not nice of you to hit us with lightses’ (in goblin) Then nimbly escapes east keeping as close to the trees as possible making it about 10 feet east.
Goblin 1 attack 22 v 15 (Gert) damage if hit 4
Goblin 5 12 v 14 (Fionn) damage if hit 3
Stealth 13 Goblin 1 attempts to hide in the thicket and stays where he left line of sight. Which you see if your passive is higher than this stealth roll. Or a perception check on your turn and you may then engage if you so choose.
For those who’ve lost track the group has slain three goblins, can currently see 2 (just hit by Fionn and the one that just attacked him) and one is attempting to hide ... and those are the ones you know about currently.... (evil dm laugh here)
Nova, Cadence, and Pine you’re up!
Cadence grows still, frozen in a pose, waiting for the right moment to burst into motion. She says with a bright face, "I warned that rock earlier not to interfere, thanks Tymora for the luck that it wasn't more severe!"
Then she leaps at the nearest Goblin, swinging both of her blades in graceful arcs.
Attack: 10 Damage: 7
Attack: 15 Damage: 1
Pine circles lazily through the air, happy to be missing out on the action.
What's the difference between a Wizard and a Sorcerer?
Class.
“Slippery little fellas.” Nova will grumble as she adjusts the grip of her scimitar. Catching a wiff in the air, the half elf will snap her attention in Fionn’s direction. She’ll kick off the ground, charging towards the scent.
Attack: 20 Damage: 3
just an unstable unicorn.
Nova bounds forward into the woods after the two retreating goblins and on her last bound plunges her scimitar into the goblin who was just ‘on fire’. Withdrawing it and readying herself to face the other goblin in the thicket she expects the one she just hit it to get back up, yet it remains motionless on the forest floor.
Cadence seeing Nova’s animalistic bounding into the forest follows suit with her own rhythmic movement almost dancing in a way, after the second goblin that attacked Fionn and moved east. A barely perceptible dance like twirl of her swords manages to distract it enough to land a glancing blow just above its shield arm with the second sword. You get the sense while you did some damage to it, it wasn’t as much as you would like.
The goblin that Nova is now facing cries out ‘mean little wolf child, we has a surprise in stores for yous, should you live to see it’ as it lunges at Nova with its own scimitar. Then nimbly dodges any attempt at a counterattack as it slinks back into the woods down a path to the northwest.
Meanwhile, back at the wagon, Peter still cowering under the wagon reaches out to Velda ‘please keep me safe from these wretched Goblins’ then moves as far under the wagon as he can and attempts to hide from the goblins.
Perception for pine with advantage 18 since you said he’s constantly looking out for danger if it’s above 24 he tells of one final goblin hidden in the woods near Nova
attack 19 v 15 (Nova) damage if hit 6
Stealth Peter 19 above 9 he hides from all the goblins
Which brings the tally to:
1 goblin 15 ft east of the dead horses in the north side tree line
1 goblin that cadence just slashed with her sword standing next to in melee roughly 50 ft from the one further east or 30 ft(ish) from the wagon
1 goblin hidden near nova unless Pine spots it and Cadence communicates as much to Nova
1 goblin that just attacked Nova and moved northwest 30 ft away Nova
There are four that are currently dead. 2 by gert pre-ambush. 1 beheaded by cadence and 1 just run through by Nova.
Velda your turn! Then it’s Fionn and Gert at the top of the next round!
Velda, seeing that her fellow travelers were more capable than she thought, relaxes a little. At least, she wouldn't have to worry about them too much. Still though, some of them were wading into the enemy's territory, rather than sticking with a decent defensible position. Clearly, she'd have to teach them something about tactics and fighting as a group.
"Nova, duck!" Velda shouts, as she fires her crossbow at the goblin trying to sneak up on the fellow half-breed. After following through on her shot, Yevelda reloads her crossbow, before saying to Peter, eyes still facing front: "I got you, just stay down and keep pressure on that wound."
Perception: 10
11 for 6 against the goblin.
Persuasion, to attempt to calm Peter (with disadvantage?): 11
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
After watching your bolt sail past the closest goblin, the one that Cadence attacked, and see it lodge into a tree, you sneak a glance under the cart. Peter is no where to be seen and you feel a sense of reassurance that he’s taken your words to heart.
Fionn and Gert you’re up next. Post #52 has enemy positions if you’ve lost track.
If Gert can reach the goblin that Cadence is fighting, then this is what he is doing, if not, he will shoot at that very goblin.
Melee
Short sword: Attack: 16 Damage: 6
Dagger (bonus attack): Attack: 14 Damage: 2
Btw, will you use the optional flanking rule?
Shooting
Attack: 7 Damage: 6
Meili Liang Lvl 5 Monk
Dice
Fionn climbs up on the wagon to get a better view
First goblen he sees gets a sacred flame. Dx save of 13 or 2
Laissez les bons temps rouler
Dex save 21
Seeing the most of the group gathered near the wagon, the goblin east of the horses looses an arrow towards Gert hoping to hit him again.
The goblin staring down Cadence is surprised to be rushed by another elf. ‘Why does theys fight so hard’ (goblin) he whines. Easily ducking out of the way of Fionn’s sacred flame and an almost amateur swing of a sword from Gert. He wasn’t expecting the swing of the sword to be a distraction however, as Gert’s dagger hits home in the goblin’s side. Seeing the tide of battle turning against him, tries taking a quick lunge with his scimitar at the twirling elf. Then nimbly retreats 30 ft to the northwest after its fellow down what seems a well used path. ‘Bet they can’ts catches us’ (this is said in common). (He does look pretty beat up and both the slash and stab are bleeding steadily.)
attack 17 v 15 (Gert) damage if hit 3
attack 6 v 16 (Cadence) damage if hit 4
Nova, Cadence, Pine you’re up next, still one hidden goblin 10 ft north of Nova dc 24 to spot.
Cadence "naruto runs" at the fleeing creature with both her short swords trailing behind her in the first direct line anyone has seen her make and then leaps forward swinging both her blades at the goblin as she lands, frozen in a pose.
Attack: 18 Damage: 8
Attack: 24 Damage: 5
She says in a flat tone, "Catches us, without a fuss, you can't hear me any longer, and you're sad you wronged her."
Pine circles in the air lazily.
What's the difference between a Wizard and a Sorcerer?
Class.
Nova will tip her nose to the air to sniff, snarling a little as she did, annoyed she had to focus on their stench.
Perception: 18
She'd ready her shield in defense as she'd search.
Dodge
just an unstable unicorn.
Seeing Cadence take such a direct path has you all in shock. Even more so when she effortlessly ends two of the goblins that were attempting to flee to the northwest. Meanwhile Peter is still hiding under the wagon, more than content to let the five of you deal with the goblin ambush.
Pine Perception 22
While pine is unable to spot the goblin next to you Cadence it does inform you that it noticed movement in the trees. (moving leaves and the like) As the goblin flees Northwest. G6 is the one that Nova tried to locate via smell. But seeing two of his people die by the elven form before him decides to book it.
Velda you're up!