"My uncle never spoke in front of me about such things," says Aliira to Arvidsjaur, "however, judging by the fact that they sent a giant spider to kill him and/or his people, I wouldn't surmise that they are on good terms."
"As for the safety of the children, the best way to do that would be to achieve peace on the Isle. These vigilante groups do seem volatile, both towards the Viceroy, each other and the townsfolk in general; in saying that, our new friends have observed that he is immoral and starves the people of precious resources. They may not be the best person to deal with; but what choice to we have? Does anybody have any better ideas?"
"I would be careful where you tread," urges the drow tending to the inn.
Throughout most of the conversation, Scottie has been playing with children happy to see that they are okay but, he does pay attention to the comments being made about what we should do next.
"If talking to him seems like the best idea then let us go ahead and give it a shot."
"As much as I dislike splitting up...it might be best to approach the two groups separately and then compare notes...that way word will not circulate that we are taking either side." Erik offers to the group. "I am willing to talk to one of the groups."
[To keep the game from stagnating, I'll progress the story ahead and you can decide as you go along]
As you approach the Viceroy's Mansion, the Jackanapes are screams at the crowd. Their leader, a bulky firbolg female, shouts at the top of their lungs.
"How many of you have lived here your entire lives? Worked in the mines for a pittance, while Viceroy Hogstout lives off your hard earned money? And all the while his sister who runs the sin pit next door, The Twisted Sister, gets by without having to pay a copper in tax. She owns the most profitable business in the town and she doesn't have to pay. Nepotism has corrupted this once great town, and it is about time we stopped it."
"Tabaxi scum!" screams one of the hooded tabaxi. "You children think you could do any better?!"
The thri-kreen warriors click their mandibles amongst each other, eyeing both the Jackanapes and the tabaxi warlocks.
"I would lower taxes for everybody. I would make things fair." the leader of the Jackanapes pleads.
"Fairness," the tabaxi warlock laughs. "Foolish notion!"
Erik stood, with the others who had come along, just on the outside of the group of shouting people. "We will have to be very careful here..." Erik whispered to his companions. He turned his attention from the gangs to his companions, not entirely sure of just how to proceed. If he spoke up he ran the risk of being assualted the way the tension hung in the air....but something had to be done. And soon.
The crowd settles, though the factions still seem to be tense, Arvidsjaur manages to stave off war for another day.
The tabaxi warlocks go off about their business during the performance; same as the thri kreen warriors. The Firbolg, leader of the Jackanapes, approaches you.
"You have a commanding presence," she tips her hat to him. "You and your friends here can really command an audience. How about you all come back with us for a while and talk?"
Erik found himself impressed by Arvidsjaur's performance. He was used to taking the lead, being by himself most of the time, but he found it might be better to let him take the lead. He was on a roll with his performance. Perhaps he would be able to talk some sense into these jackanapes.
Scottie was sticking towards the back during the performance; making sure that the children and Braithe got through the crowd and to the mansion. After the performance, he'll approach the Firbolg.
"Hello, there. It's not every day that I see another firbolg. I see that you were impressed with Arvid here. Maybe, now we can all go and talk. We would love to know whats going on here."
OOC: Sorry for being a little absent. I had a wedding yesterday and this entire week was full of dealing with everything that comes with that.
The firbolg woman takes you to the residential district on the outskirts of the drama filled dock where you came in. By contrast, the residential area is almost dead. The sun is starting to set by the time you reach the district, and aside from passing a few cloaked tabaxi that spat on the floor as you pass, nothing of any consequence happens.
"I should introduce myself. My name is Aragwyn, but you can call me Gwyn." She approaches the biggest house in the neighbourhood and steps inside. As you step into the the entrance corridor the is a set of stairs leading to a second floor; on your left there is a lounge room filled with Jackanapes; and on your right, a young woman is laying on a table as a man presses a glowing fire poker across her eyes. She squeals as the smell of burning flesh fills the room. The other Jackanapes don't seem fazed. The woman is helped up by the man and given a leather eye patch which sits over her swollen eye.
"Rise, my sister," Aragwyn lifts the woman to her feet. "You are now a Jackanape: A warrior for peace and justice."
The woman from the table smiles to the party. "Looks like I'm no longer the newest recruit."
Erik's hand tightened on his staff at the sight...but he had made no other outward show of his displeasure. He waited for Arvid to speak, as he seemed in command of the situation for now, though Erik would lend him as much support as he could to make these talks go well.
(Erik will take the help action as needed to give Arvidsjaur advantage on persuasion rolls during the talks)
"Your performance abilities are the reason I invited you here." Gwyn smiles. "The people listen to you. I would like you to spread our message. We need to take the viceroy down. Overthrowing that selfish fool and closing down his ***** sister's Twisted Sister sinhouse is the only way the Isle can achieve peace. You need to go out there and tell the people."
"Whoa Gwyn. We just arrived. I don't know about overthrowing anything right now. We were kind of hoping you'd be able to tell us whats going on here. What has the Isle been up since the tiefling left?"
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"My uncle never spoke in front of me about such things," says Aliira to Arvidsjaur, "however, judging by the fact that they sent a giant spider to kill him and/or his people, I wouldn't surmise that they are on good terms."
"As for the safety of the children, the best way to do that would be to achieve peace on the Isle. These vigilante groups do seem volatile, both towards the Viceroy, each other and the townsfolk in general; in saying that, our new friends have observed that he is immoral and starves the people of precious resources. They may not be the best person to deal with; but what choice to we have? Does anybody have any better ideas?"
"I would be careful where you tread," urges the drow tending to the inn.
Throughout most of the conversation, Scottie has been playing with children happy to see that they are okay but, he does pay attention to the comments being made about what we should do next.
"If talking to him seems like the best idea then let us go ahead and give it a shot."
"As much as I dislike splitting up...it might be best to approach the two groups separately and then compare notes...that way word will not circulate that we are taking either side." Erik offers to the group. "I am willing to talk to one of the groups."
"Do you agree with Erik?" Aliira turns to the others. "Should we split up? Or should we stay together?"
[To keep the game from stagnating, I'll progress the story ahead and you can decide as you go along]
As you approach the Viceroy's Mansion, the Jackanapes are screams at the crowd. Their leader, a bulky firbolg female, shouts at the top of their lungs.
"How many of you have lived here your entire lives? Worked in the mines for a pittance, while Viceroy Hogstout lives off your hard earned money? And all the while his sister who runs the sin pit next door, The Twisted Sister, gets by without having to pay a copper in tax. She owns the most profitable business in the town and she doesn't have to pay. Nepotism has corrupted this once great town, and it is about time we stopped it."
"Tabaxi scum!" screams one of the hooded tabaxi. "You children think you could do any better?!"
The thri-kreen warriors click their mandibles amongst each other, eyeing both the Jackanapes and the tabaxi warlocks.
"I would lower taxes for everybody. I would make things fair." the leader of the Jackanapes pleads.
"Fairness," the tabaxi warlock laughs. "Foolish notion!"
Erik stood, with the others who had come along, just on the outside of the group of shouting people. "We will have to be very careful here..." Erik whispered to his companions. He turned his attention from the gangs to his companions, not entirely sure of just how to proceed. If he spoke up he ran the risk of being assualted the way the tension hung in the air....but something had to be done. And soon.
Aliira, Braithe and the children duck around the back of the Viceroy's Mansion to try and speak with him.
Tensions flare between the factions with every passing second.
The crowd settles, though the factions still seem to be tense, Arvidsjaur manages to stave off war for another day.
The tabaxi warlocks go off about their business during the performance; same as the thri kreen warriors. The Firbolg, leader of the Jackanapes, approaches you.
"You have a commanding presence," she tips her hat to him. "You and your friends here can really command an audience. How about you all come back with us for a while and talk?"
Erik found himself impressed by Arvidsjaur's performance. He was used to taking the lead, being by himself most of the time, but he found it might be better to let him take the lead. He was on a roll with his performance. Perhaps he would be able to talk some sense into these jackanapes.
Scottie was sticking towards the back during the performance; making sure that the children and Braithe got through the crowd and to the mansion. After the performance, he'll approach the Firbolg.
"Hello, there. It's not every day that I see another firbolg. I see that you were impressed with Arvid here. Maybe, now we can all go and talk. We would love to know whats going on here."
OOC: Sorry for being a little absent. I had a wedding yesterday and this entire week was full of dealing with everything that comes with that.
The firbolg woman takes you to the residential district on the outskirts of the drama filled dock where you came in. By contrast, the residential area is almost dead. The sun is starting to set by the time you reach the district, and aside from passing a few cloaked tabaxi that spat on the floor as you pass, nothing of any consequence happens.
"I should introduce myself. My name is Aragwyn, but you can call me Gwyn." She approaches the biggest house in the neighbourhood and steps inside. As you step into the the entrance corridor the is a set of stairs leading to a second floor; on your left there is a lounge room filled with Jackanapes; and on your right, a young woman is laying on a table as a man presses a glowing fire poker across her eyes. She squeals as the smell of burning flesh fills the room. The other Jackanapes don't seem fazed. The woman is helped up by the man and given a leather eye patch which sits over her swollen eye.
"Rise, my sister," Aragwyn lifts the woman to her feet. "You are now a Jackanape: A warrior for peace and justice."
The woman from the table smiles to the party. "Looks like I'm no longer the newest recruit."
Erik's hand tightened on his staff at the sight...but he had made no other outward show of his displeasure. He waited for Arvid to speak, as he seemed in command of the situation for now, though Erik would lend him as much support as he could to make these talks go well.
(Erik will take the help action as needed to give Arvidsjaur advantage on persuasion rolls during the talks)
"Your performance abilities are the reason I invited you here." Gwyn smiles. "The people listen to you. I would like you to spread our message. We need to take the viceroy down. Overthrowing that selfish fool and closing down his ***** sister's Twisted Sister sinhouse is the only way the Isle can achieve peace. You need to go out there and tell the people."
"Whoa Gwyn. We just arrived. I don't know about overthrowing anything right now. We were kind of hoping you'd be able to tell us whats going on here. What has the Isle been up since the tiefling left?"