"Hmmm, good point. Let's check the other room. Maybe Oniss can use that magic hand trick that he used to check out the teleport pools to pick up this cube if we don't find anything in the other room?"
Stepping into the west room, Irommek checks out the room with a half-hearted scan.
A statue of a coiled serpent dominates the western, web-filled room. The statue is missing its head, which lies broken on the floor next to a stone cube.
Kurma is scanning the chamber, Magic auras are shinning. "Hummmm, this one appears to be an illusion as well... We should pick up the one from the other chamber I think."
As Oniss grabs the cube, the feather tyrannosaurs rex makes Omu know who is in charge in the lost city once again, with a powerful roar shaking the not-so-stable column of rock where the party is.
But nothing else happens.
Artus : " We are very close to our goal now. Six cubes are in our hands, two in Zagmira's, one in Nsi's. I wonder if we can throw one against the other, they are not friends... "
Listening to Felix and Artus, Irommek begins to form a plan in his head. Discreetly he approaches the party members one at a time and whispers to them.
"That damned red wizard is everywhere and watching us probably even now. What if we pretend to turn on Artus, tie him up and then search for Zagmira to trade him for the cubes. As soon as we know it's not another illusion, we can spring the trap and send that thorn in our side to the grave for good while gaining two more cubes."
Brunella thinks. She is not sure what to do. She scales the walls, and uses her eagle sight to look around.
A curious scene catches Brunella's attention.
On the south-western wall of the lava lake, tumbledown ruins cling to the lip of a rift overlooking a lake of bubbling lava. On that rift, a group of vegepygmies are facing around a restrained, green-skinned grung.
Replying "Inete, I do know a similar spell. That means we could cloak two person, this is good to know...Maybe we could keep Felix cloaked or Artus ? "
Looking at their recent friend the Tabaxi, Kurma adds: "We need to move quickly, I suggested to our friend that he will find a good death in fighting if he sticks with us. I am not sure, it seems we don't know where are the wizard, but we have an idea where is Ras Nsi. So should we move, to the place, right ?"
Inete: "Artus said the Ring already provides protection against magical detection. But you are right, not knowing where the wizard is a disadvantage. Maybe we could use divination ourselves. I know a couple of divination spells as well. Maybe between the two of us, there are more chances to get more insight."
Brunella thinks. She is not sure what to do. She scales the walls, and uses her eagle sight to look around.
A curious scene catches Brunella's attention.
On the south-western wall of the lava lake, tumbledown ruins cling to the lip of a rift overlooking a lake of bubbling lava. On that rift, a group of vegepygmies are facing around a restrained, green-skinned grung.
That aside, all is calm in Omu.
Brunella relays what she sees to the group. One of the hated frogs, surrounded by the thorn people. She shudders at the thought of the Grung. A good Grung is a dead Grung.
"Let's just head to the palace we know the Yuanti stay there and if Ras Nis really is dying due to the curse we should be able to convince him..." Felix tired of just sitting stand up as Burnellla finishes her finds.
Rollback Post to RevisionRollBack
Felix Windfall (Human-V Lv.7 Rogue) killed in ToA,Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA
The party finds its way to the Royal Palace, where Ras Nsi and his Yuan-ti followers are supposed to be. As the party approaches the main gate, a fog raises up, cutting the sight of the rest of the Lost City and leaving only the Palace ahead.
A wide passage slopes down to a set of bronze doors. Coiled serpents decorate the metal, with a sliding hatch at head height. Four-inch-wide holes pierce the base of each door.
"There, this seems more like the cube. Should we get it ? OR maybe having a peak on the other room before touching anything ?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"Hmmm, good point. Let's check the other room. Maybe Oniss can use that magic hand trick that he used to check out the teleport pools to pick up this cube if we don't find anything in the other room?"
Stepping into the west room, Irommek checks out the room with a half-hearted scan.
OOC: Perception check from Discord (8)
A statue of a coiled serpent dominates the western, web-filled room. The statue is missing its head, which lies broken on the floor next to a stone cube.
Kurma detects illusion even for this cube.
Kurma is scanning the chamber, Magic auras are shinning.
"Hummmm, this one appears to be an illusion as well... We should pick up the one from the other chamber I think."
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Returning to the first room, Oniss will use Mage Hand to grab the cube from the pedestal.
"Here goes nothing...careful...careful..."
Oniss - Half-Elf Level 1 Sorcerer - ToA
Golden Blurg (GB) - Aarakocra Level 3 Wizard - KR
As Oniss grabs the cube, the feather tyrannosaurs rex makes Omu know who is in charge in the lost city once again, with a powerful roar shaking the not-so-stable column of rock where the party is.
But nothing else happens.
Artus : " We are very close to our goal now. Six cubes are in our hands, two in Zagmira's, one in Nsi's. I wonder if we can throw one against the other, they are not friends... "
"Yeah with a common enemy you..." Felix speaks out
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAArtus: " Maybe I lack your wisdom, Windfall, but we are all enemies of both at this point. "
Listening to Felix and Artus, Irommek begins to form a plan in his head. Discreetly he approaches the party members one at a time and whispers to them.
"That damned red wizard is everywhere and watching us probably even now. What if we pretend to turn on Artus, tie him up and then search for Zagmira to trade him for the cubes. As soon as we know it's not another illusion, we can spring the trap and send that thorn in our side to the grave for good while gaining two more cubes."
"I dont think that will help to be honest... I already tried that..."
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiABrunella thinks. She is not sure what to do. She scales the walls, and uses her eagle sight to look around.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
A curious scene catches Brunella's attention.
On the south-western wall of the lava lake, tumbledown ruins cling to the lip of a rift overlooking a lake of bubbling lava. On that rift, a group of vegepygmies are facing around a restrained, green-skinned grung.
That aside, all is calm in Omu.
"We should just face it head on..."
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAInete, while the others are still discussing on what to do next, taps Kurma on the shell and gets him to speak privately.
"Ubtao has spoken to me again. I am granted a cloaking spell, to avoid unwanted eyes. But only to one target and only once in a single day."
Replying "Inete, I do know a similar spell. That means we could cloak two person, this is good to know...Maybe we could keep Felix cloaked or Artus ? "
Looking at their recent friend the Tabaxi, Kurma adds: "We need to move quickly, I suggested to our friend that he will find a good death in fighting if he sticks with us. I am not sure, it seems we don't know where are the wizard, but we have an idea where is Ras Nsi. So should we move, to the place, right ?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Inete: "Artus said the Ring already provides protection against magical detection. But you are right, not knowing where the wizard is a disadvantage. Maybe we could use divination ourselves. I know a couple of divination spells as well. Maybe between the two of us, there are more chances to get more insight."
Brunella relays what she sees to the group. One of the hated frogs, surrounded by the thorn people. She shudders at the thought of the Grung. A good Grung is a dead Grung.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"Let's just head to the palace we know the Yuanti stay there and if Ras Nis really is dying due to the curse we should be able to convince him..." Felix tired of just sitting stand up as Burnellla finishes her finds.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAOOC How do you want to approach the Palace? It is time to talk about tactics...
The party finds its way to the Royal Palace, where Ras Nsi and his Yuan-ti followers are supposed to be. As the party approaches the main gate, a fog raises up, cutting the sight of the rest of the Lost City and leaving only the Palace ahead.