The bone devil takes both of Omiy's strikes but holds his position, "You'll need to do better than that!" he taunts, stabbing at her with his barbed tail (27 for 12) as he flies from his throne to the closer mezzanine of the temple (to the right on your map) narrowly avoiding Samogri's attacks*. The tail, strangely, remains in position, stabbing at Omiy**.
Good points. I think looking back H and H were actually supposed to go befire all the monsters did, but I missed it. They should post now, and since the monsters have already scted fir thsi round, all the other players may as well post, too.
Well, then Huarache moves up to (21, 18) as he keeps his Sunbeam going and fires again to hit East Wind, the Grand Master, and the other guy with the Grand Master for 32 radiant damage, half on a DC 15 CON save. (Is the Grand Master a fiend or an undead? If undead, he has disadvantage on the save. He's definitely not an ooze.)
This post has potentially manipulated dice roll results.
Hondo sees that his arrow misses. The charge of the monks attacking puts the room into a frenzy. While trying to duck and dive from attacks, Hondo loads another arrow into his longbow and fires at the Bone Devil. To hit: 24
Damage: 9
Sneak Attack: (I’m adding this because I believe someone is near Hondo. At least in the map Echo looks close.) 4
Hondo sees that his arrow misses. The charge of the monks attacking puts the room into a frenzy. While trying to duck and dive from attacks, Hondo loads another arrow into his longbow and fires at the Bone Devil. To hit: 27
Damage: 5
Sneak Attack: (I’m adding this because I believe someone is near Hondo. At least in the map Echo looks close.) 17
{Current to the best of my understanding, inform me of issues with placement (the pentagram was getting in the way of my drag and drops, so its gone from the map; in universe, it's still on the floor}
Leann strikes the half-orc twice, drawing blood.
Echo narrowly misses the Grand Master.
Saves against Huarache's Sunbeam - EW 11, GM 15. The half-orc doesn't look so good. He's breathing heavily and he spits up blood. The bone devil hisses at the beam of light but avoids direct exposure.
{Due to my error in initiative, Huarache's movement precedes EW's, and since they can't occupy the same space, I'm changing his position to 22,18. If this doesn't work, clarify for me. If you would like to take your action after the monsters moved, that is fine since I messed up the initiative, just let me know what you want to do.}
Note: this is probably an appropriate time to mention that the mezzanine is 10ft higher than the main floor, if the height should be an issue for any reason.
players are still up (in no particular order): Sam, Sigurd, Shutorn, and Omiy
OOC: Not really sure if they can occupy a space with another creature, but the disembodied appendages of the Grand Master are not pictured on the map. For the sake of argument, let's say the bone devil's claws are on either side of Leann (15,18 and 17,18) and the Stinger (tail) is in 20,18. They would probably be floating around the height the bone devil holds them relative to the ground normally, so less than 10ft (he is a large creature) - applying general rules, we'll call that 5ft, mechanically.
This post has potentially manipulated dice roll results.
There's two Omiys on that picture, she was at (17,19). Her echo was on the throne (16,16) from last round, so she will move her echo west towards the direction of the Grand Master (13,17). The piercing pain fuels her fury as she strikes down the West Wind monk in front of her.
Attack: 19 Damage: 15
Attack: 12 Damage: 12
Peering over at the direction where the bone devil escaped, she invokes her echo and establishes a connection so she could swap positions with it (13,17). Her figure disappears in front of West Wind monk and replaced by a grey, translucent image of her echo. She stands in the middle of the grand hall, looking up at the Grand Master up upon the mezzanine, she points her sword as she yells back, "don't run if you want to show me!"
ooc: I see it. Ignore the other Omiy (I've already deleted it on my map) and we need to work on placing your Echo on the map as well, (a complication from the fact that the Battle Master's Steel Defender is coincidentally(?) named "Echo") - let me know if you have any ideas for that. Several options come to mind, but it's your character token, so I'd like your input.
The monk takes both hits from Omiy, cringing just long enough to allow her to jump to the throne as her echo appears in her place. The monk looks confused (an impressive feat for a guy with no skin on his face), then telegraphs (uncharacteristically) a left cross...
ooc. this is just filler narration, he's not doing anything mechanically except getting hit twice.
ooc: I see it. Ignore the other Omiy (I've already deleted it on my map) and we need to work on placing your Echo on the map as well, (a complication from the fact that the Battle Master's Steel Defender is coincidentally(?) named "Echo") - let me know if you have any ideas for that. Several options come to mind, but it's your character token, so I'd like your input.
Perhaps something like Omiy* with an asterisk for differentiation would be good.
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Leann continues to strike at the West Wind monk...
Attack: 19 Damage: 10
Attack: 20 Damage: 8
Echo will take the AOO: 17 to hit, 9 force damage.
Shonisaurus, Artificer Enthusiast
Attacks on Omiy has disadvantage because she's wearing the cloak of displacement?
AOO from her echo: Attack: 19 Damage: 15
Whose turn is it? Is it Hondo and Huarache's turn?
Good points. I think looking back H and H were actually supposed to go befire all the monsters did, but I missed it. They should post now, and since the monsters have already scted fir thsi round, all the other players may as well post, too.
Here is the da on the stinger attack.
21
Well, then Huarache moves up to (21, 18) as he keeps his Sunbeam going and fires again to hit East Wind, the Grand Master, and the other guy with the Grand Master for 32 radiant damage, half on a DC 15 CON save. (Is the Grand Master a fiend or an undead? If undead, he has disadvantage on the save. He's definitely not an ooze.)
Shonisaurus, Artificer Enthusiast
Hondo sees that his arrow misses. The charge of the monks attacking puts the room into a frenzy. While trying to duck and dive from attacks, Hondo loads another arrow into his longbow and fires at the Bone Devil.
To hit: 24
Damage: 9
Sneak Attack: (I’m adding this because I believe someone is near Hondo. At least in the map Echo looks close.) 4
Wow. Two crits and minimum. Cool.
Well, you get another damage die for that, and you get another three d6s for the Sneak Attack because you crit.
Shonisaurus, Artificer Enthusiast
So add another 3d6?
It's complicated, but certainly not undead.
Yeah, 'cause you crit. That's an extra 3d6 and 1d8, average roll of 15 for those four.
Shonisaurus, Artificer Enthusiast
Okay.
Extra Damage: 10 and 7
That, ladies and gentlemen, is what we call an "oof."
If it's any consolation, my friend once got an 8 when rolling 6d8 for sneak attack.
Shonisaurus, Artificer Enthusiast
I mean, I crit the first time so I’m not complaining.
{Current to the best of my understanding, inform me of issues with placement (the pentagram was getting in the way of my drag and drops, so its gone from the map; in universe, it's still on the floor}
Leann strikes the half-orc twice, drawing blood.
Echo narrowly misses the Grand Master.
Saves against Huarache's Sunbeam - EW 11, GM 15. The half-orc doesn't look so good. He's breathing heavily and he spits up blood. The bone devil hisses at the beam of light but avoids direct exposure.
{Due to my error in initiative, Huarache's movement precedes EW's, and since they can't occupy the same space, I'm changing his position to 22,18. If this doesn't work, clarify for me. If you would like to take your action after the monsters moved, that is fine since I messed up the initiative, just let me know what you want to do.}
Note: this is probably an appropriate time to mention that the mezzanine is 10ft higher than the main floor, if the height should be an issue for any reason.
players are still up (in no particular order): Sam, Sigurd, Shutorn, and Omiy
OOC: Not really sure if they can occupy a space with another creature, but the disembodied appendages of the Grand Master are not pictured on the map. For the sake of argument, let's say the bone devil's claws are on either side of Leann (15,18 and 17,18) and the Stinger (tail) is in 20,18. They would probably be floating around the height the bone devil holds them relative to the ground normally, so less than 10ft (he is a large creature) - applying general rules, we'll call that 5ft, mechanically.
There's two Omiys on that picture, she was at (17,19). Her echo was on the throne (16,16) from last round, so she will move her echo west towards the direction of the Grand Master (13,17). The piercing pain fuels her fury as she strikes down the West Wind monk in front of her.
Attack: 19 Damage: 15
Attack: 12 Damage: 12
Peering over at the direction where the bone devil escaped, she invokes her echo and establishes a connection so she could swap positions with it (13,17). Her figure disappears in front of West Wind monk and replaced by a grey, translucent image of her echo. She stands in the middle of the grand hall, looking up at the Grand Master up upon the mezzanine, she points her sword as she yells back, "don't run if you want to show me!"
ooc: I see it. Ignore the other Omiy (I've already deleted it on my map) and we need to work on placing your Echo on the map as well, (a complication from the fact that the Battle Master's Steel Defender is coincidentally(?) named "Echo") - let me know if you have any ideas for that. Several options come to mind, but it's your character token, so I'd like your input.
The monk takes both hits from Omiy, cringing just long enough to allow her to jump to the throne as her echo appears in her place. The monk looks confused (an impressive feat for a guy with no skin on his face), then telegraphs (uncharacteristically) a left cross...
ooc. this is just filler narration, he's not doing anything mechanically except getting hit twice.
Shutorn moves back to 20,25 and casts magic missile at 3rd level sending three bolts at WW (10) and two bolts at EW (8).
Perhaps something like Omiy* with an asterisk for differentiation would be good.