Oran tries to find a hiding spot behind the odd building, figuring that if this whole scene is strange and unfamiliar to him, he would probably be seen as strange and unfamiliar by anyone else.
The Human man’s eyes go wide as he sees the massive bear emerge from the underbrush, entirely missing a flitting shadow make its way out of the underbrush and slip behind the wall. Dropping a cord he was holding, he turns tail and flees into the building Oran successfully hides behind, without anyone seeming to notice.
Rather quickly, around half a dozen figures - all Humans - press themselves against the windows of the building. One Human emerges, donned in a jacket and blue, raggedy pants with a strange red-and-white cap on his face that shades his eyes from the sun, exits the building, shouting something (Make an Intelligence check if you would like to attempt to comprehend his speech). He’s carrying what appears to be a long, two-handed, slightly angular stick, and the hilt of it gleams in the morning sun. He begins to slowly walk over to where Doe’Tana is.
Seeing Oransuccessfully insinuate himself behind the building, Doe'Tana decides it is probably best to not tangle with a 'human?' that is willing to aggressively approach a bear.
I will be back shortly Oran. Try to stay out of sight. I think this bear is starting to garner too much attention. You won't be able to contact me with your thoughts until we rejoin each other.
(Since I am going to be more than 20' away).
With another huff and half-hearted growl Bear-Doe'Tana drops back down to his four paws and watches the approaching man for a second before turning and heading back into the woods.
After regaining the cover of trees he watches to see if the human with the strange stick continues to follow him as he walks away. If not once out of sight he reverts to his Kalashtar form.
(If the hunter is continuing to follow me I won't drop form just yet and we will address that in the next post.)
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
Oran hears the potentially threatening shouting (Intelligence to understand: 22) and panics mentally. I hope you aren't killed.As Doe'Tana the bear retreats into the woods, Oran is going to follow him, though a few paces behind, instinctively pulling his hood up to try to conceal himself, and watching for the man in the red cap (Perception: 15).
Ciradyl looks around wide-eyed "Where in time are we? and what are these things?" looking curiously at the large red contraption. "It's good to see some things have not changed, like animals. Maybe this is some kind of farm?" curiously looking around and taking all of it in, she says quietly to the other two "Maybe there are people who can help us here? I'm kind of nervous to come in contact with them if I'm to be honest."
He takes a good half a minute to look around this place, clearly somewhat bewildered by the unreasonable mix of cruel instruments and idyllic everything else. "I... Believe this may be some sort of farm. Though, it is much too luxurious compared to the simple and sometimes impoverished hovels most farmers call home. And that machinery... some kind of instrument of torture? I have not seen anything like it before."
He takes a few more moments to think. "I believe the best course of action now is to approach the tenants of these buildings and ask for aid, with ample caution, of course. It appears that we have approached from behind the estate. If we are to attempt diplomacy, we should knock at the front doors."He lets go of Arnold's wrist and starts walking around to the front of the house, giving the farm animals plenty of room. Livestock have never been fond of Leonin, they recognize the predator within easily. He speaks to his two companions as he walks,"It may be wise to leave one of our number away from the building however, in case they are... hostile. I suggest you, Ciradyl, stay well away and out of sight from the building, in case we must draw steel. You are better suited to cast your magic away from the front lines, I would think. Arnold and I can speak with the tenants, if they can be reasoned with. What are your thoughts?"
She rubs her arm thinking about their situation and looks for a good space to keep herself hidden but within range if necessary. "I'm happy to do whatever you suggest, it does seem like that may be the best option for me. My concern is...well what if there aren't any beings like us in this time?"She gestures at all the things in the yard. "These metal things seem so, advanced...far beyond our tools at home. I just want to make sure you two aren't harmed. If they value these contraptions, maybe they will take a liking to Arnold."
She takes a moment and thinks upon her spell casting abilities, to see what she might do that would be useful as she's a bit rusty outside of making her flute light up. "If I'm farther away and they become hostile, see if you can get away from them quickly, get yourselves some distance. I have a way I could help, but I wouldn't want you to get caught up in the crossfire. Sehanine knows I couldn't physically drag you both out of a situation if I tried!"
Doe'Tana, in your enraged state of being a Bear, you cannot quite concentrate enough to hear what Oran hears. Oran can construe the message nearly exactly, and the man says; "Stay inside! Don't want you gettin' hurt, I'll scare it off." Afterwards, seeing your retreat, he seems to grunt with satisfaction, and return back into the abode. He does not notice the shadowy figure following the bear - now turned into a Kalashtar - recede into the forest.
Your characters don't know this yet, but it's an intriguing bit of context that I find you'll appreciate moving forward.
It's 5:45 AM in the farm-like suburb of Georgetown, somewhere in an area infested with plains. It's an intriguing scene - a man is exasperatedly talking with a man clad in a blue uniform, larping on about some deranged story of great beings materializing nowhere and eviscerating his (freshly insured) house. He remarks something about a bear.
Despite his preoccupied mind fixating on how - and what - could have caused the damage to his house, he's wondering another thing. Did the sheriff's office usually bring out the big ones on an animal disturbance case? Must be a lot of money on it, he surmises. Hopefully it'll be directed in his direction. But why the need for taping off the entire vicinity in yellow caution tape? Why the need for the obscene amount of photography that they are taking? Maybe he should stop them. It's his property, after all. Why was there a rather conspicuous van parked outside his entrance? It's ruining the scenery of the entire block, my god. What will the neighbors think? Does it have anything to do with the two agents in black suits and glasses that are wordlessly investigating every inch of his yard? Insurance agents, he hopes. Better give me his money.
His stream of thoughts is interrupted by a ring of a telephone. The sheriff he was just talking to excuses himself for a moment. Whistling to the agents covering his yard, he says; "I believe we found your bear."
Taking off her sunglasses, one of the agents puts on a flawless smile. Turning her head to the homeowner and sheriff, she replies; "We'll take it from here."
Baragon nods in response and grins. "Worry not, Ciradyl, for I have no intention of dying before repaying my debt. If it becomes necessary, we will take a more defensible formation and carve our names into the memories of our foes. Ahem. Well then, let us... go make some friends, Arnold."
He stows his warhammer, marches up to what looks like the front door and knocks. The first knock is a loud bang, like an angry small goat rammed its head into the door. He swears in Leonin under his breath as he softens his next few knocks. They still sound rather forceful.
Changing back to his normal state and waiting for a few more minutes, it becomes clear that the man with the strange staff has returned to his edifice. After a few additional moments Orancomes upon him in the trees.
(Hope this assumption is okay, You were kind of headed this way.)
"Oh, Hi. I thought I was going to meet up with you back at that building once I lost that man. Well, perhaps this is for the best. We need information, and now that the sun is up and we can be out in the open and less threatening, I saw we make our way back to that trail, maybe up a ways from the building with the strange hoses...and then make our way there casually and human like. If you keep your hood up I bet you could pass if no one looks to closely; and I've been told that I can be a little off-putting, but I am basically human...just with a little more."
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
As Oran catches up with Doe'Tana, he can't help but notice something off about the man who can transform into bears. "Yes, I believe that would be a wise thing to do," he responds to Doe'Tana's suggestion. "But we must stay under the radar. I think someone -- or many someones -- might be after us. Thing is, I've been trained for just this kind of situation," trying his best not to give away his past.
As Baragonand Arnold walk around the side of the strange jumble of abodes, you notice a strange sight in front of you. A black material ls laid out in a long line, stretching as far as the eye can see, and is dotted with streaks of white lines appearing at frequent, regular intervals. You see two more of the strange contraptions that dotted the back of the abode. The shutters to it have been drawn, and it looks like whatever residences inside have not woken up with the sun.
As you knock on the door, you feel a distinct rattle, and hear the wood groan and creak under the strain. A voice emanates from somewhere in the house, and after hearing a couple audible footsteps, a female, middle-aged Human opens the door, carrying a plate, and seemingly in the middle of washing it.
Seeing the rather...interesting and unusual sight in front of her, she drops the plate, which promptly shatters. Her eyes go wide, and she lets out a startled scream, and falls backwards.
Baragon shoots Arnold a bewildered look. "By the Speaker. Has this woman never seen a Leonin or Warforged before? But even so, that was rather uncalled for, I must say." He crouches and picks the woman up half off the ground, examining her vitals. "Good woman, are you physically unwell? I promise that we mean you no harm, Arnold and I. If you require aid, just say the word and I shall heal you."
(Charisma check, just in case it's needed. If it's a specific skill, just apply appropriate additional modifiers. 9 )
"Hi! I want to be friends! I hope you're ok... I know i can appear scary, but i try to be nice!" Arnold says in his usual, cheerful voice, with a somber or apologetic tone at "I hope you're ok..."
(Charisma check time? 8 Lemme know if i should put skills to this like persuasion, granted i'm not proficient in it.)
Nodding in agreement, Doe'Tana turns to move parallel with the strange dark trail for about 250' or so before heading back out of the woods and onto the side of the trail to make their way to the strange building with the floating roof in front of it.
(Good with skipping to us getting to the gas station...just felt like I needed to post something today since I hadn't posted in a bit.)
Rollback Post to RevisionRollBack
Founding Member of the High Roller Society.(Currently trying to roll max on 4d6)
ToBaragon and Arnold, unfortunately, the woman has seemingly fainted out of surprise and/or fright, rendering your attempts to speak to her as useless. Looking around the abode, you notice rather high ceilings, and rather plain-looking attire. There's a staircase to the left of the front entrance and a hallway in front of you, with a door at the end and two to the right. One door hangs ajar, presumably from where the woman came from - you can see white, square tiles coming from the entrance of the door, but it's too closed to make out anything else. A pile of shoes and umbrellas line the entryway, atop a rug that contains some lettering in a language you are not familiar with.
Your observations are cut short by the farthest door bursting open. A male Human, wearing blue, baggy pants and a worn vest, about the same age as the woman, with a small, grizzly bristle lining his jaw and equally small eyes poking out of his ruddy, furious face, is seen in the entryway, jabbering something in a language that may sound slightly familiar, but is difficult to perceive (Intelligence check). His eyes go equally wide as the woman's when he seesBaragon attempting to help the woman stand up. He yells, again in the strange language. You now see that he is carrying a long stick of some sort, with shiny, metallic bits and wooden parts to it, but is altogether entirely foreign to you. He raises it, and points the end to Baragon.
Doe'Tana and Oran, you emerge from your forest-like trail onto the odd, strangely hard, black material that is already giving off a slight heat after reflecting the morning sun. As the two of you approach the strange establishment, a whir of movement behinds you startles you, and before you can properly see what it was, a reddish blur whirs past you from behind and onward along the trail. It seems to be another one of the objects the first Human you saw emerge from.
Regardless, the road is entirely empty and still aside from the rustling of leaves. It seems that the object the first Human you saw has disappeared, and several nearby similar objects had left in the meantime as well. In fact, the only visage that hints of life in the strange area is a faint movement of what seems to be one figure inside a slightly opaque window that covers the door to the place.
This post has potentially manipulated dice roll results.
Baragon looks back to where Ciradyl's hidden and nudges his head forward, as if signalling for her to come closer. With the fainted woman, Arnold and himself blocking the doorway, he assumes she can still keep hidden if she moves closer. He then turns his attention back to the man who had just arrived and is pointing some kind of stick at him.'A pair of humans, speaking a language I've never heard. A farm, built like a noble's estate. Strange instruments of cruelty in brazen display... And he is pointing some oddly shaped rod at us. They must be some kind of eccentric mages... No, these do not act with the wisdom of scholars. Perhaps servants?'
He supports the woman's body with one hand so that she doesn't fall to the ground and with his other, holds up his amulet. Even though they may not recognize the symbol, they should still be able to identify a paladin when they see the gesture, he reasons. He says in a steadfast voice, "Hold fast, good man. We meant no harm, your woman was so startled that she merely fainted from shock. She has not been harmed."
Stealth for Oran: 9
Oran tries to find a hiding spot behind the odd building, figuring that if this whole scene is strange and unfamiliar to him, he would probably be seen as strange and unfamiliar by anyone else.
"Those spikes seem really dangerous! We should avoid them! Why are there some spikes laying- IS THAT A PIG??? AND A COW??? AND A-"
Arnold continues to exclaim about every animal they see, very obviously distracted. He's clearly happy - if abit overexcited - to see all the animals.
The Human man’s eyes go wide as he sees the massive bear emerge from the underbrush, entirely missing a flitting shadow make its way out of the underbrush and slip behind the wall. Dropping a cord he was holding, he turns tail and flees into the building Oran successfully hides behind, without anyone seeming to notice.
Rather quickly, around half a dozen figures - all Humans - press themselves against the windows of the building. One Human emerges, donned in a jacket and blue, raggedy pants with a strange red-and-white cap on his face that shades his eyes from the sun, exits the building, shouting something (Make an Intelligence check if you would like to attempt to comprehend his speech). He’s carrying what appears to be a long, two-handed, slightly angular stick, and the hilt of it gleams in the morning sun. He begins to slowly walk over to where Doe’Tana is.
Smarter than the average bear! 5
Edit to add: But not by much!
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Seeing Oran successfully insinuate himself behind the building, Doe'Tana decides it is probably best to not tangle with a 'human?' that is willing to aggressively approach a bear.
I will be back shortly Oran. Try to stay out of sight. I think this bear is starting to garner too much attention. You won't be able to contact me with your thoughts until we rejoin each other.
(Since I am going to be more than 20' away).
With another huff and half-hearted growl Bear-Doe'Tana drops back down to his four paws and watches the approaching man for a second before turning and heading back into the woods.
After regaining the cover of trees he watches to see if the human with the strange stick continues to follow him as he walks away. If not once out of sight he reverts to his Kalashtar form.
(If the hunter is continuing to follow me I won't drop form just yet and we will address that in the next post.)
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
Oran hears the potentially threatening shouting (Intelligence to understand: 22) and panics mentally. I hope you aren't killed. As Doe'Tana the bear retreats into the woods, Oran is going to follow him, though a few paces behind, instinctively pulling his hood up to try to conceal himself, and watching for the man in the red cap (Perception: 15).
Ciradyl looks around wide-eyed "Where in time are we? and what are these things?" looking curiously at the large red contraption. "It's good to see some things have not changed, like animals. Maybe this is some kind of farm?" curiously looking around and taking all of it in, she says quietly to the other two "Maybe there are people who can help us here? I'm kind of nervous to come in contact with them if I'm to be honest."
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
He takes a good half a minute to look around this place, clearly somewhat bewildered by the unreasonable mix of cruel instruments and idyllic everything else. "I... Believe this may be some sort of farm. Though, it is much too luxurious compared to the simple and sometimes impoverished hovels most farmers call home. And that machinery... some kind of instrument of torture? I have not seen anything like it before."
He takes a few more moments to think. "I believe the best course of action now is to approach the tenants of these buildings and ask for aid, with ample caution, of course. It appears that we have approached from behind the estate. If we are to attempt diplomacy, we should knock at the front doors." He lets go of Arnold's wrist and starts walking around to the front of the house, giving the farm animals plenty of room. Livestock have never been fond of Leonin, they recognize the predator within easily. He speaks to his two companions as he walks, "It may be wise to leave one of our number away from the building however, in case they are... hostile. I suggest you, Ciradyl, stay well away and out of sight from the building, in case we must draw steel. You are better suited to cast your magic away from the front lines, I would think. Arnold and I can speak with the tenants, if they can be reasoned with. What are your thoughts?"
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
"We get to make friends??? Yayyy!!!!!"
She rubs her arm thinking about their situation and looks for a good space to keep herself hidden but within range if necessary. "I'm happy to do whatever you suggest, it does seem like that may be the best option for me. My concern is...well what if there aren't any beings like us in this time?" She gestures at all the things in the yard. "These metal things seem so, advanced...far beyond our tools at home. I just want to make sure you two aren't harmed. If they value these contraptions, maybe they will take a liking to Arnold."
She takes a moment and thinks upon her spell casting abilities, to see what she might do that would be useful as she's a bit rusty outside of making her flute light up. "If I'm farther away and they become hostile, see if you can get away from them quickly, get yourselves some distance. I have a way I could help, but I wouldn't want you to get caught up in the crossfire. Sehanine knows I couldn't physically drag you both out of a situation if I tried!"
Perkas Brightmoon | Rhanloi's Romp Through the Sword Coast
Ciradyl | Lost In Time
Doe'Tana, in your enraged state of being a Bear, you cannot quite concentrate enough to hear what Oran hears. Oran can construe the message nearly exactly, and the man says; "Stay inside! Don't want you gettin' hurt, I'll scare it off." Afterwards, seeing your retreat, he seems to grunt with satisfaction, and return back into the abode. He does not notice the shadowy figure following the bear - now turned into a Kalashtar - recede into the forest.
Your characters don't know this yet, but it's an intriguing bit of context that I find you'll appreciate moving forward.
It's 5:45 AM in the farm-like suburb of Georgetown, somewhere in an area infested with plains. It's an intriguing scene - a man is exasperatedly talking with a man clad in a blue uniform, larping on about some deranged story of great beings materializing nowhere and eviscerating his (freshly insured) house. He remarks something about a bear.
Despite his preoccupied mind fixating on how - and what - could have caused the damage to his house, he's wondering another thing. Did the sheriff's office usually bring out the big ones on an animal disturbance case? Must be a lot of money on it, he surmises. Hopefully it'll be directed in his direction. But why the need for taping off the entire vicinity in yellow caution tape? Why the need for the obscene amount of photography that they are taking? Maybe he should stop them. It's his property, after all. Why was there a rather conspicuous van parked outside his entrance? It's ruining the scenery of the entire block, my god. What will the neighbors think? Does it have anything to do with the two agents in black suits and glasses that are wordlessly investigating every inch of his yard? Insurance agents, he hopes. Better give me his money.
His stream of thoughts is interrupted by a ring of a telephone. The sheriff he was just talking to excuses himself for a moment. Whistling to the agents covering his yard, he says; "I believe we found your bear."
Taking off her sunglasses, one of the agents puts on a flawless smile. Turning her head to the homeowner and sheriff, she replies; "We'll take it from here."
Baragon nods in response and grins. "Worry not, Ciradyl, for I have no intention of dying before repaying my debt. If it becomes necessary, we will take a more defensible formation and carve our names into the memories of our foes. Ahem. Well then, let us... go make some friends, Arnold."
He stows his warhammer, marches up to what looks like the front door and knocks. The first knock is a loud bang, like an angry small goat rammed its head into the door. He swears in Leonin under his breath as he softens his next few knocks. They still sound rather forceful.
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
Changing back to his normal state and waiting for a few more minutes, it becomes clear that the man with the strange staff has returned to his edifice. After a few additional moments Oran comes upon him in the trees.
(Hope this assumption is okay, You were kind of headed this way.)
"Oh, Hi. I thought I was going to meet up with you back at that building once I lost that man. Well, perhaps this is for the best. We need information, and now that the sun is up and we can be out in the open and less threatening, I saw we make our way back to that trail, maybe up a ways from the building with the strange hoses...and then make our way there casually and human like. If you keep your hood up I bet you could pass if no one looks to closely; and I've been told that I can be a little off-putting, but I am basically human...just with a little more."
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
(Yes, that assumption is correct.)
As Oran catches up with Doe'Tana, he can't help but notice something off about the man who can transform into bears. "Yes, I believe that would be a wise thing to do," he responds to Doe'Tana's suggestion. "But we must stay under the radar. I think someone -- or many someones -- might be after us. Thing is, I've been trained for just this kind of situation," trying his best not to give away his past.
As Baragon and Arnold walk around the side of the strange jumble of abodes, you notice a strange sight in front of you. A black material ls laid out in a long line, stretching as far as the eye can see, and is dotted with streaks of white lines appearing at frequent, regular intervals. You see two more of the strange contraptions that dotted the back of the abode. The shutters to it have been drawn, and it looks like whatever residences inside have not woken up with the sun.
As you knock on the door, you feel a distinct rattle, and hear the wood groan and creak under the strain. A voice emanates from somewhere in the house, and after hearing a couple audible footsteps, a female, middle-aged Human opens the door, carrying a plate, and seemingly in the middle of washing it.
Seeing the rather...interesting and unusual sight in front of her, she drops the plate, which promptly shatters. Her eyes go wide, and she lets out a startled scream, and falls backwards.
Baragon shoots Arnold a bewildered look. "By the Speaker. Has this woman never seen a Leonin or Warforged before? But even so, that was rather uncalled for, I must say." He crouches and picks the woman up half off the ground, examining her vitals. "Good woman, are you physically unwell? I promise that we mean you no harm, Arnold and I. If you require aid, just say the word and I shall heal you."
(Charisma check, just in case it's needed. If it's a specific skill, just apply appropriate additional modifiers. 9 )
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard
"Hi! I want to be friends! I hope you're ok... I know i can appear scary, but i try to be nice!" Arnold says in his usual, cheerful voice, with a somber or apologetic tone at "I hope you're ok..."
(Charisma check time? 8 Lemme know if i should put skills to this like persuasion, granted i'm not proficient in it.)
Nodding in agreement, Doe'Tana turns to move parallel with the strange dark trail for about 250' or so before heading back out of the woods and onto the side of the trail to make their way to the strange building with the floating roof in front of it.
(Good with skipping to us getting to the gas station...just felt like I needed to post something today since I hadn't posted in a bit.)
Founding Member of the High Roller Society. (Currently trying to roll max on 4d6)
To Baragon and Arnold, unfortunately, the woman has seemingly fainted out of surprise and/or fright, rendering your attempts to speak to her as useless. Looking around the abode, you notice rather high ceilings, and rather plain-looking attire. There's a staircase to the left of the front entrance and a hallway in front of you, with a door at the end and two to the right. One door hangs ajar, presumably from where the woman came from - you can see white, square tiles coming from the entrance of the door, but it's too closed to make out anything else. A pile of shoes and umbrellas line the entryway, atop a rug that contains some lettering in a language you are not familiar with.
Your observations are cut short by the farthest door bursting open. A male Human, wearing blue, baggy pants and a worn vest, about the same age as the woman, with a small, grizzly bristle lining his jaw and equally small eyes poking out of his ruddy, furious face, is seen in the entryway, jabbering something in a language that may sound slightly familiar, but is difficult to perceive (Intelligence check). His eyes go equally wide as the woman's when he sees Baragon attempting to help the woman stand up. He yells, again in the strange language. You now see that he is carrying a long stick of some sort, with shiny, metallic bits and wooden parts to it, but is altogether entirely foreign to you. He raises it, and points the end to Baragon.
Doe'Tana and Oran, you emerge from your forest-like trail onto the odd, strangely hard, black material that is already giving off a slight heat after reflecting the morning sun. As the two of you approach the strange establishment, a whir of movement behinds you startles you, and before you can properly see what it was, a reddish blur whirs past you from behind and onward along the trail. It seems to be another one of the objects the first Human you saw emerge from.
Regardless, the road is entirely empty and still aside from the rustling of leaves. It seems that the object the first Human you saw has disappeared, and several nearby similar objects had left in the meantime as well. In fact, the only visage that hints of life in the strange area is a faint movement of what seems to be one figure inside a slightly opaque window that covers the door to the place.
Baragon looks back to where Ciradyl's hidden and nudges his head forward, as if signalling for her to come closer. With the fainted woman, Arnold and himself blocking the doorway, he assumes she can still keep hidden if she moves closer. He then turns his attention back to the man who had just arrived and is pointing some kind of stick at him. 'A pair of humans, speaking a language I've never heard. A farm, built like a noble's estate. Strange instruments of cruelty in brazen display... And he is pointing some oddly shaped rod at us. They must be some kind of eccentric mages... No, these do not act with the wisdom of scholars. Perhaps servants?'
He supports the woman's body with one hand so that she doesn't fall to the ground and with his other, holds up his amulet. Even though they may not recognize the symbol, they should still be able to identify a paladin when they see the gesture, he reasons. He says in a steadfast voice, "Hold fast, good man. We meant no harm, your woman was so startled that she merely fainted from shock. She has not been harmed."
(Intelligence check: 10 )
Lost In Time: An Interdimensional Escapade: Baragon Starfeller - Level 2 Leonin Paladin
Out of Elysium: Rhaecus, of the Raving Drums - Level 1 Satyr Rogue
Dungeonverse: Weizol L'varr - Level 1 Eladrin Wizard