(Yes they’re willing to work alongside others if they serve a common goal, they’re the type to look for others because even though they know they’re dangerous, they know they’re stronger in a pack than alone. they VERY much have the mentality “the lone wolf dies, while the pack survives”)
I would be interested in joining! Question on ability scores before I roll them - by ‘roll 4d6 drop one’, do you mean drop ones always, once, or just drop lowest d6 roll?
(Sure! Trishdale was only established about a decade ago, but since Kobolds reach adulthood at age 6, you could be one of the few natives of Alycron. You would have likely spent your entire life in Trishdale.)
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
Name: Scab Race: Kobold Class: Rogue (Scout) Alignment: Chaotic Neutral Fears: Sunlight, water, and dogs. I imagine Kobolds to be favourite chewing toys for the local hounds. Backstory:
Native to Alycron, various diminutive Kobolds can be seen lurking in the less hospitable areas of the wilderness. Weaker and pitiful compared to the other monstrosities roaming the continent, certain Kobolds rose in excitement at the prospect of settlers inhabiting the island - some for hope of stealing food, others in hope of finding a community to join. Serving as scouts and guides, small numbers of Kobolds began to gradually make their way into what can only be called the impromptu settlement of Trishdale. Through this way, Scab was born - lurking in the darker areas of society and fearing the sun, the tiny Scab shares the same ideas as his brethren; sticking in a pack was the only way for survival. Although he received little in the form of official training, he was a natural scout - applying the same skills he had learned from his times in the civilised world, he clings to the shadows of a forest outcropping, much like he clings to the shadow of barstools in taverns. Eager to eke out a living and find the precious treasures kept guarded from the diminutive Kobolds, Scab was quick to volunteer his abilities to adventuring parties seeking gold and adventure.
Gear would be whatever you get from background, plus weapons, armor and any tools from your starting class. In addition, in lieu of pack options from starting class, you have a backpack and basic camping gear, plus 3 Ration Slots and 3 Adventuring Gear slots. Anything other than that would need to be found or purchased in game. Mithril breastplate is the main no-go.
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DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Backstory- Include who your character is, and why they came to Trishdale. To play up the horror vibe, it may be a good idea to include some fears and flaws.
Rollback Post to RevisionRollBack
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral-Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries;Bernard Lionsbane- Solo Curse of Strahd
backstory: his stomping grounds were near Trishdale. His parent were killed by renegade kobolds, but they hid him, and he h=was picked up by the Shadowbringers, a dark group of assassins and cutthroats. In time, he learned to be like them. He had been elsewhere, but has returned due to a faint lead that he hopes will bring him closer to avenging his parents.
Rollback Post to RevisionRollBack
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
If it's not too much to ask I was wondering if I could convert the belt pouch and ammunition slots into one slot to hold a hand axe, they are otherwise empty. Also, I assume the 20lbs of miscellaneous equipment referenced on the sheet refers to things like fishing tackle, hunter's trap, bedroll, water skin, tinderbox, and mess kit- please correct me if I'm mistaken.
Five backpack slots; 1) handaxe, 2) light hammer, 3) javelin, two empty slots.
Thrakk was born of uncertain parentage among a settlement of orcs and savage humans, he has no idea who his mother and father are but has been told many tales; a child of ****, son of a whore, born of a peace pact between human and orc clans, among countless others. Bounced around by lackluster caretakers for eight years, along the way he simply ceased caring- after all, he was scorned by both man and orc so what did it matter? Until he met Grosht ThunderHammer. Grosht was the revered shaman of a nomad clan and spotted the boy's potential as a warrior and hunter, she took him in and showed him the ways of the clan. Thrakk found his place among humans, orcs, half-orcs and even half-elves. As per tradition, he was ritualistically presented his prized weapons at the ceremony of adulthood- greataxe and greatclub, the favored weapons of the clan's mightiest warriors. He once saved the life of a fellow hunter, and the grateful half-elf bestowed him with his own chain shirt- symbolizing that the only protection the man needed was Thrakk. He trained and fought and bled and belonged, exulting for fourteen wonderful years in the home he had found amongst them- but unbeknownst to him, this new world was all too fragile. Grosht was corrupted, drawn in with dark secrets and seduced by the promises of awesome power by the Deathless Order, unspeakably evil beings who revel in betrayal and dissent. She gathered her twelve closest followers and made a horrible bargain- sacrifice her clan, all whom she loved and all who loved her, in exchange for unfathomable power. Demons, devils, and liches came together to perform the profane Ceremony of Infernal Hunger; the clan was gathered and magically branded then summarily sacrificed, every life taken adding to Grosht's power, who was then reborn as the Unliving Queen, a horribly twisted lich version of her former self. Thrakk alone managed to fight his way clear, escaping at the cost of his comrade's lives, and the remorse of being the only survivor haunts him to this day. Three years have passed and Thrakk has trained, tracked, studied, learned... Hunted. He learned to use thrown weapons and stalks the world armed to the teeth- axes and hammers designed for throwing strapped to his chest and hips, javelines and greatclub slung across his back, and his axe seldom leaving his hand. With a black berserker rage burning in his heart, he swore a bitter vengeance upon his former clan and has pursued them, seeking nothing but to wreak a terrible bloody revenge on those who tore away his entire world.
Thrakk has heard rumors of undead and evil stirring in the area, that his mortal enemies may be in Alycron. He departed for Trishdale without delay, seeking to destroy his foes at all costs.
Ammo slot can be used for a thrown weapon like the hand axe. Rather seems like more stuff than is possible to get from starting equipment, you don't also get the starting equipment of the second class when you multiclass.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
(Yes they’re willing to work alongside others if they serve a common goal, they’re the type to look for others because even though they know they’re dangerous, they know they’re stronger in a pack than alone. they VERY much have the mentality “the lone wolf dies, while the pack survives”)
she / they
(Sounds good. Welcome to the game!)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
(Thank you so much!)
she / they
Can I join? And what level to start at?
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
All the info is in the first post!
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
I would be interested in joining! Question on ability scores before I roll them - by ‘roll 4d6 drop one’, do you mean drop ones always, once, or just drop lowest d6 roll?
(Drop lowest d6 roll. It would be great to have you!)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Sure, let’s see how this goes! 8 14 10 10 14 13
Would you be open to Kobold PCs? I would be curious to see if my character could begin as a native of Alycron.
(Sure! Trishdale was only established about a decade ago, but since Kobolds reach adulthood at age 6, you could be one of the few natives of Alycron. You would have likely spent your entire life in Trishdale.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
Wonderful!
Name: Scab
Race: Kobold
Class: Rogue (Scout)
Alignment: Chaotic Neutral
Fears: Sunlight, water, and dogs. I imagine Kobolds to be favourite chewing toys for the local hounds.
Backstory:
Native to Alycron, various diminutive Kobolds can be seen lurking in the less hospitable areas of the wilderness. Weaker and pitiful compared to the other monstrosities roaming the continent, certain Kobolds rose in excitement at the prospect of settlers inhabiting the island - some for hope of stealing food, others in hope of finding a community to join. Serving as scouts and guides, small numbers of Kobolds began to gradually make their way into what can only be called the impromptu settlement of Trishdale. Through this way, Scab was born - lurking in the darker areas of society and fearing the sun, the tiny Scab shares the same ideas as his brethren; sticking in a pack was the only way for survival. Although he received little in the form of official training, he was a natural scout - applying the same skills he had learned from his times in the civilised world, he clings to the shadows of a forest outcropping, much like he clings to the shadow of barstools in taverns. Eager to eke out a living and find the precious treasures kept guarded from the diminutive Kobolds, Scab was quick to volunteer his abilities to adventuring parties seeking gold and adventure.
Sheet: https://www.dndbeyond.com/profile/PlumPie/characters/37086616
(Welcome to the game!)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
What are rations slots or adventuring gear slots? (first post)
Also, can I try a class I recently made?
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
(There's a link to the homebrew rules that explain that. Sorry, but no UA or homebrew.)
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
ok thanks. Working on my character
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
here's my character
https://www.dndbeyond.com/profile/DnDShadow5e/characters/37122342
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
Gear would be whatever you get from background, plus weapons, armor and any tools from your starting class. In addition, in lieu of pack options from starting class, you have a backpack and basic camping gear, plus 3 Ration Slots and 3 Adventuring Gear slots. Anything other than that would need to be found or purchased in game. Mithril breastplate is the main no-go.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
@DnDShadow5e
This was in the first post, include:
DMing:
Solo Hoard of the Dragon Queen
Playing:
Baral- Coliseum of Conquest, Lazarus Vernon- Tale of Mercenaries; Bernard Lionsbane- Solo Curse of Strahd
k i'll change the breastplate.
backstory: his stomping grounds were near Trishdale. His parent were killed by renegade kobolds, but they hid him, and he h=was picked up by the Shadowbringers, a dark group of assassins and cutthroats. In time, he learned to be like them. He had been elsewhere, but has returned due to a faint lead that he hopes will bring him closer to avenging his parents.
Rogue Shadow, the DM (and occasional) PC with schemes of inventive thinking
Thrakk Soul-Scarred
https://www.dndbeyond.com/profile/SkyFire_Hammerfall/characters/37146397
Equipment; clothing- traveler's clothes. Armor- chain shirt Weapons- greataxe and greatclub, light hammer. Potion- holy water. Incidental items- silver coin, wooden stake, Holy symbol, steel mirror.
If it's not too much to ask I was wondering if I could convert the belt pouch and ammunition slots into one slot to hold a hand axe, they are otherwise empty. Also, I assume the 20lbs of miscellaneous equipment referenced on the sheet refers to things like fishing tackle, hunter's trap, bedroll, water skin, tinderbox, and mess kit- please correct me if I'm mistaken.
Five backpack slots; 1) handaxe, 2) light hammer, 3) javelin, two empty slots.
Thrakk was born of uncertain parentage among a settlement of orcs and savage humans, he has no idea who his mother and father are but has been told many tales; a child of ****, son of a whore, born of a peace pact between human and orc clans, among countless others. Bounced around by lackluster caretakers for eight years, along the way he simply ceased caring- after all, he was scorned by both man and orc so what did it matter? Until he met Grosht ThunderHammer. Grosht was the revered shaman of a nomad clan and spotted the boy's potential as a warrior and hunter, she took him in and showed him the ways of the clan. Thrakk found his place among humans, orcs, half-orcs and even half-elves. As per tradition, he was ritualistically presented his prized weapons at the ceremony of adulthood- greataxe and greatclub, the favored weapons of the clan's mightiest warriors. He once saved the life of a fellow hunter, and the grateful half-elf bestowed him with his own chain shirt- symbolizing that the only protection the man needed was Thrakk. He trained and fought and bled and belonged, exulting for fourteen wonderful years in the home he had found amongst them- but unbeknownst to him, this new world was all too fragile. Grosht was corrupted, drawn in with dark secrets and seduced by the promises of awesome power by the Deathless Order, unspeakably evil beings who revel in betrayal and dissent. She gathered her twelve closest followers and made a horrible bargain- sacrifice her clan, all whom she loved and all who loved her, in exchange for unfathomable power. Demons, devils, and liches came together to perform the profane Ceremony of Infernal Hunger; the clan was gathered and magically branded then summarily sacrificed, every life taken adding to Grosht's power, who was then reborn as the Unliving Queen, a horribly twisted lich version of her former self. Thrakk alone managed to fight his way clear, escaping at the cost of his comrade's lives, and the remorse of being the only survivor haunts him to this day. Three years have passed and Thrakk has trained, tracked, studied, learned... Hunted. He learned to use thrown weapons and stalks the world armed to the teeth- axes and hammers designed for throwing strapped to his chest and hips, javelines and greatclub slung across his back, and his axe seldom leaving his hand. With a black berserker rage burning in his heart, he swore a bitter vengeance upon his former clan and has pursued them, seeking nothing but to wreak a terrible bloody revenge on those who tore away his entire world.
Thrakk has heard rumors of undead and evil stirring in the area, that his mortal enemies may be in Alycron. He departed for Trishdale without delay, seeking to destroy his foes at all costs.
Ammo slot can be used for a thrown weapon like the hand axe. Rather seems like more stuff than is possible to get from starting equipment, you don't also get the starting equipment of the second class when you multiclass.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock