(Housekeeping item... Windlass hit #2 this past round, not #3, and it would take that undead down. #2 thus needs to make a DC15 con save to stay up at 1 hp. Here is that save: 22)
This post has potentially manipulated dice roll results.
Kanlos Runs away from the undead, sand kicked up as he moves to the south and west. He then turns and, lifting his bow, readies to shoot when a good opportunity arises.
Livilias Sends another blast of fire out, but this time misses her target. She holds her position though, not moving away just yet.
Xerronios Causes an explosion of thunder energy to blast among the undead... #2 is taken out for good this time, while the others are blasted by thunder, but remain standing.
Io Sends two hands out to grab #1 and #3, both hands grabbing hold and causing the undead to turn gray around the hand, taking damage.
Windlass Moves 30 feet closer to the undead, then sends a knife made of ice at one of the undead, the ice exploding to potentially harm those near the one struck. None of them go down, but all are hurt to some extent.
Owlie The small owl flies back into range, letting their master know they have returned with a quick telepathic message.
dr5 Moves up to Windlass but cannot attack. (Dash action.) Kanlos looses their arrow at this point,s triking the undead true.
dr1 Move sin to attack Windlass... Rusted Longsword. Melee Weapon Attack: 6 to hit, reach 5 ft., one target. Hit: 10 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar). Rusted Longsword. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 10 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
dr3 Dashes down to confront Livilias but cannot attack this round.
This post has potentially manipulated dice roll results.
Owlie continues flying into the area. There's a 100 foot telepathic range so they're probably not in melee use range yet...
Livilias reaches out to Dr3 and attempts to grab the undead around their neck while saying "Die your final death!" and casting Inflict Wounds while doing so.
This post has potentially manipulated dice roll results.
Xerronios considers his options and then lifts his bow and lets loose at the undead in front of Io, while at the same time singing, "Oh, new friend O' the owl, strike true and strike well."
Attack: 14 Damage: 3
Livialias gets Bardic Inspiration, 1d6
ooc: messed up the damage part. Please disregard and use this: 12
This post has potentially manipulated dice roll results.
Windlass shifts to the side and the first blade clangs against her chain-clad shoulder. The second is a better hit and is about to strike her in the head, when the last bit of arcane ward flashes a pale yellow and deflects it, before dissipating.
She pivots to the side and thrusts her hand forward, and a percussive thunderwave blasts toward the two undead in front of her for 15 thunder damage, half on a CON 14 save, and not pushed 10 feet away. If they both get pushed back, she'll move south 30 feet.
This post has potentially manipulated dice roll results.
Kanlos Lands a solid hit into DR5, who stumbles. The undead continues to fall, and doe snot rise again.
Livilias Grabs the undead's throat, the undead withers and then falls to the ground, and does not rise again.
Xerronios Witht he one by Kanlos down, you shoot the one near Io instead. The bolt drives home doing minor damage.
Io Causes a ringing sound to harm the undead before him and the undead takes full damage.
Windlass Hits the single undead before her with a wave of thunder, but it holds its position and is not knocked back.
Owlie Flies to be overhead.
dr1 Attacks Windlass twice Rusted Longsword. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 6 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar). Rusted Longsword. Melee Weapon Attack: 12 to hit, reach 5 ft., one target. Hit: 4 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
dr4 Strikes at Io Rusted Longsword. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 8 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar). Rusted Longsword. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 11 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
This post has potentially manipulated dice roll results.
Livilias will hold a Shocking Grasp until Owlie can swoop down and tag the undead closest to Windlass. ((Or the other remaining undead if that one is fallen already...))
Moving to O26 and casting Earth Tremor on Q26, so that it affects only the undead at Q28. However, the spell description isn't clear to me so please adjust as necessary so that he gets that undead but not Io. Dex save DC 14 or knocked prone and take 4 damage.
((Trust me, I did NOT manipulate those rolls! lol... Put down the attack roll then moved curser back to add the "Shocking Grasp" before Attack
Don't forget he's got a Bardic Inspiration, As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Xerronios Please redo your action. DR4 was down already and your movement does not allow this action to be used without also catching Windlass in the area of affect. DR1 only has 1 HP left, so you may take them out before they can act...
Io Sends a ghostly hand at DR1, but misses.
Windlass Tolls a bell for the undead near them, but the undead seems unaffected. (Made save.)
Owl Swoops in and sends a shocking burst into DR1, hitting for damage.
Waiting on the redo action noted above, as any hit will have a chance to take out this last undead.
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(Housekeeping item... Windlass hit #2 this past round, not #3, and it would take that undead down. #2 thus needs to make a DC15 con save to stay up at 1 hp. Here is that save: 22)
Con saves:
1 ... 10
2 ... 15
3 ... 15
4 ... 17
5 ... 17
Con save for #2 to stay at 1 hp: 13
Dex saves: 11, 18, 3, and 5.
Kanlos
Runs away from the undead, sand kicked up as he moves to the south and west. He then turns and, lifting his bow, readies to shoot when a good opportunity arises.
Livilias
Sends another blast of fire out, but this time misses her target. She holds her position though, not moving away just yet.
Xerronios
Causes an explosion of thunder energy to blast among the undead...
#2 is taken out for good this time, while the others are blasted by thunder, but remain standing.
Io
Sends two hands out to grab #1 and #3, both hands grabbing hold and causing the undead to turn gray around the hand, taking damage.
Windlass
Moves 30 feet closer to the undead, then sends a knife made of ice at one of the undead, the ice exploding to potentially harm those near the one struck. None of them go down, but all are hurt to some extent.
Owlie
The small owl flies back into range, letting their master know they have returned with a quick telepathic message.
dr5
Moves up to Windlass but cannot attack. (Dash action.)
Kanlos looses their arrow at this point,s triking the undead true.
dr1
Move sin to attack Windlass...
Rusted Longsword. Melee Weapon Attack: 6 to hit, reach 5 ft., one target. Hit: 10 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
Rusted Longsword. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 10 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
dr3
Dashes down to confront Livilias but cannot attack this round.
Group initiative again.
Updated Map
(Housekeeping - again - Dr4 dashed in this last round as well, and confronts Io. Missed that in the above update.)
Io smacks his shield with his war hammer, causing it to ring and causing immense pain to the undead around him.
Toll the Dead Vs DR4: 2 Necrotic. WIS14 to negate.
Reaper: Toll the Dead Vs DR3: 1 Necrotic. WIS 14 to negate.
(This is assuming both DR4 and DR3 is not at full HP. If they are at full HP:
DR4: 4 Necrotic
DR3: 1 Necrotic
Owlie continues flying into the area. There's a 100 foot telepathic range so they're probably not in melee use range yet...
Livilias reaches out to Dr3 and attempts to grab the undead around their neck while saying "Die your final death!" and casting Inflict Wounds while doing so.
Inflict Wounds Attack: 11 Damage: 21 necrotic...
Kanlos takes another carefully aimed shot at DR5.
Steady Aim and Sharpshooter
Attack: 16 Damage: 31
Xerronios considers his options and then lifts his bow and lets loose at the undead in front of Io, while at the same time singing, "Oh, new friend O' the owl, strike true and strike well."
Attack: 14 Damage: 3
Livialias gets Bardic Inspiration, 1d6
ooc: messed up the damage part. Please disregard and use this: 12
Tandor the White, Human Life Cleric
Waiting on Windlass. Will nudge them in the discord.
Windlass shifts to the side and the first blade clangs against her chain-clad shoulder. The second is a better hit and is about to strike her in the head, when the last bit of arcane ward flashes a pale yellow and deflects it, before dissipating.
She pivots to the side and thrusts her hand forward, and a percussive thunderwave blasts toward the two undead in front of her for 15 thunder damage, half on a CON 14 save, and not pushed 10 feet away. If they both get pushed back, she'll move south 30 feet.
Kanlos
Lands a solid hit into DR5, who stumbles. The undead continues to fall, and doe snot rise again.
Livilias
Grabs the undead's throat, the undead withers and then falls to the ground, and does not rise again.
Xerronios
Witht he one by Kanlos down, you shoot the one near Io instead. The bolt drives home doing minor damage.
Io
Causes a ringing sound to harm the undead before him and the undead takes full damage.
Windlass
Hits the single undead before her with a wave of thunder, but it holds its position and is not knocked back.
Owlie
Flies to be overhead.
dr1
Attacks Windlass twice
Rusted Longsword. Melee Weapon Attack: 8 to hit, reach 5 ft., one target. Hit: 6 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
Rusted Longsword. Melee Weapon Attack: 12 to hit, reach 5 ft., one target. Hit: 4 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
dr4
Strikes at Io
Rusted Longsword. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 8 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
Rusted Longsword. Melee Weapon Attack: 14 to hit, reach 5 ft., one target. Hit: 11 slashing damage, and the target must succeed on a DC 12 Constitution saving throw or contract bluerot (see the “Bluerot” sidebar).
Group is back up again.
Updated Map
Kanlos takes careful aim at the one attack Io and looses another arrow.
Steady aim and sharpshooter
Attack: 17 Damage: 22
Windlass CON save: 12
She casts toll the dead on the undead in front of her for 10 necrotic damage on a failed WIS 16 save
Io's CON save: 19
If DR4 is still alive:
Io gives it a good old fashioned WHACK with his war-hammer.
War Hammer: 23 Dmg: 10
If DR4 is dead:
Io fires off a ghostly hand toward the DR1
Chill Touch: 7 Dmg: 5 Necrotic
Livilias will hold a Shocking Grasp until Owlie can swoop down and tag the undead closest to Windlass. ((Or the other remaining undead if that one is fallen already...))
Shocking Grasp Attack: 11 Damage: 6
((Trust me, I did NOT manipulate those rolls! lol... Put down the attack roll then moved curser back to add the "Shocking Grasp" before Attack
Moving up, Xerronios strums his lute in a deep, rolling sort of way. When he's in position he calls out, his voice much lower than normal, "The ground, it shakes, it quakes, and down you tumble!!"
Moving to O26 and casting Earth Tremor on Q26, so that it affects only the undead at Q28. However, the spell description isn't clear to me so please adjust as necessary so that he gets that undead but not Io. Dex save DC 14 or knocked prone and take 4 damage.
Tandor the White, Human Life Cleric
Don't forget he's got a Bardic Inspiration, As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Tandor the White, Human Life Cleric
Kanlos
Drops the undead near Io.
Livilias
Holds magic ready for their owl to use.
Xerronios
Please redo your action. DR4 was down already and your movement does not allow this action to be used without also catching Windlass in the area of affect. DR1 only has 1 HP left, so you may take them out before they can act...
Io
Sends a ghostly hand at DR1, but misses.
Windlass
Tolls a bell for the undead near them, but the undead seems unaffected. (Made save.)
Owl
Swoops in and sends a shocking burst into DR1, hitting for damage.
Waiting on the redo action noted above, as any hit will have a chance to take out this last undead.