Thistron fires another arrow. Trying to wait for that moment with a clear shot he feels the string start to slip. He pulls back but the arrow flies. It ricochets off the wall and ends up stuck in Zagga's hair. It's a good look for her.
This post has potentially manipulated dice roll results.
(oog me to. seriously thought we was screwed. i think my partner is sleeping for school.either way josias reacts the same)
josias swings with a straight left and then a right hook {a stance like a true prize fighter} I WANT A REAL FIGHT! (intimidate? idk if im able to do this with the two punches, if so 5 )
attack 7 damage (left) 4
attack 18 damage (right) 4
(please let me know if i did this right)
Rollback Post to RevisionRollBack
you some times you feel like hitting a human with another human
"Looks like our local boy is going into an orcish rage too."
Josias swings and misses. And follows up with a jab trying to wear Zagga down. Dealing 1 damage (temporary resistance, rounded down, is 0.) But his form looks good. Everyone with wisdom less than 12 is impressed.
(Eldin is up)
(Unarmed damage is 1 + strength modifier
off hand hits don't get strength modifier though
Normally you are required to hold two weapons (not unarmed) to dual wield, but I see no benefit to it, so I'll allow it. You will not be allowed to dual wield a weapon paired with an unarmed strike.
If you want to intimidate foes I'll require an action in the interest of balance.)
If you wish to use a skill to effect an opponent (i.e. Intimidation) it will be permitted, however, the effect will not be as great as with a spell of 1st level or higher, and will have inconsistent effects on success. The character targetted by a skill as an action (or part of an action) will contest with one of two skills as with grappling/shoving (Athletics, Acrobatics) so if you attempt to intimidate it will be contested by the others Intimidation or Insight and it may grant advantage on your next attack or may give your opponent disadvantage.
If a character is unaware of your action it will need to beat their passive. For instance Stealth will go against the opponent's passive Perception or Investigation, unless you were fighting and moved out of sight to hide. Then it would be contested.
(If those are unarmed both attacks are +3 unless proficient, but damage would be 4 on first and 1 on second since you don't add STR on off-hand attack unless you're monk. Not sure if you can even make offhand, but IMO that's where rules get stupid because you can do 2 attacks with light weapons, so it would make sense that you could do both attacks unarmed. Not sure, DM will say his ruling)
(Btw. rage halves dmg but half would be 0.5 and I was hit so I guess I'll take that 1 dmg
(This is if I'm close enough to Josias. Otherwise, ignore this non-bold part.) Eldin looks at Josias. His eyes show no sign of the timidness they had just before entering the arena and are instead filled with calm emptiness. It's as if this is a completely different person from the one that entered. He says, "Wreck 'em all". He then runs away from the action to somewhere else and disappears.
(Zagga will be allowed an AoO if you move out of range. But you needn't stealth for a sneak attack if that's why you moved. As long as an ally (or an enemy of your target) is within 5 ft. Of them you can sneak attack.)
(I know that. I had something else in mind. And I'll risk the AoO {I don't know what that means but based on what I've seen, it's probably an attempt to stop me from moving by hitting me})
"That squirly tiefling is darting off. Zagga swings her giant axe."
Zagga may attempt an Opportunity Attack if she wishes. Eldin moves out of sight. Zagga axe fails to penetrate Josias' armor.
(Zagga and Thistron please make perception or investigation checks.
Thistron is up)
Opportunity Attacks
In a fight, everyone is constantly watching for a chance to strike an enemy who is fleeing or passing by. Such a strike is called an opportunity attack.
You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach.
You can avoid provoking an opportunity attack by taking the Disengage action. You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. For example, you don't provoke an opportunity attack if an explosion hurls you out of a foe's reach or if gravity causes you to fall past an enemy.
"Another shot from the elf... That one's a mess."
Thistron fires another arrow. Trying to wait for that moment with a clear shot he feels the string start to slip. He pulls back but the arrow flies. It ricochets off the wall and ends up stuck in Zagga's hair. It's a good look for her.
Arena 2: Tower
Key: '=' Walls, '_' Stairs (4ft), '¬' Raised platform (8ft.), '¤' Plant, '%' Door, ',' Dirt, '.' Stone floor, 'A-Z' Contestants
Extended Signature
(oog: I am just surprised how dynamic this fight just became! Zagga gotta focus!)
(Eldin and Josias are up.)
Extended Signature
(oog me to. seriously thought we was screwed. i think my partner is sleeping for school.either way josias reacts the same)
josias swings with a straight left and then a right hook {a stance like a true prize fighter} I WANT A REAL FIGHT! (intimidate? idk if im able to do this with the two punches, if so 5 )
attack 7 damage (left) 4
attack 18 damage (right) 4
(please let me know if i did this right)
you some times you feel like hitting a human with another human
(OOG: I don't think unarmed strikes do that much damage.)
Thistron Marok, male high elf level 3 fighter
"Looks like our local boy is going into an orcish rage too."
Josias swings and misses. And follows up with a jab trying to wear Zagga down. Dealing 1 damage (temporary resistance, rounded down, is 0.) But his form looks good. Everyone with wisdom less than 12 is impressed.
(Eldin is up)
(Unarmed damage is 1 + strength modifier
off hand hits don't get strength modifier though
Normally you are required to hold two weapons (not unarmed) to dual wield, but I see no benefit to it, so I'll allow it. You will not be allowed to dual wield a weapon paired with an unarmed strike.
If you want to intimidate foes I'll require an action in the interest of balance.)
Extended Signature
(my damage on my sheet says 4 that was generated by this site. its strength plus 1. my strength is 3.)
edit (didnt know bout the off hand modifier)
you some times you feel like hitting a human with another human
(If those are unarmed both attacks are +3 unless proficient, but damage would be 4 on first and 1 on second since you don't add STR on off-hand attack unless you're monk. Not sure if you can even make offhand, but IMO that's where rules get stupid because you can do 2 attacks with light weapons, so it would make sense that you could do both attacks unarmed. Not sure, DM will say his ruling)
(Btw. rage halves dmg but half would be 0.5 and I was hit so I guess I'll take that 1 dmg
Edit2: gotcha, no dmg)
(oog i feel like everytime i go to do something i screw it up in this. should just keep it simple.)
you some times you feel like hitting a human with another human
(Nah, keep it interesting cause that's the part I need help with.)
Extended Signature
(well it def has been interesting. just need "more meat for the grinder" )
you some times you feel like hitting a human with another human
(This is if I'm close enough to Josias. Otherwise, ignore this non-bold part.) Eldin looks at Josias. His eyes show no sign of the timidness they had just before entering the arena and are instead filled with calm emptiness. It's as if this is a completely different person from the one that entered. He says, "Wreck 'em all". He then runs away from the action to somewhere else and disappears.
Movement: N6
Stealth: 20
On her turn Zagga smiles at Josias trying to box her.
"Fists huh? You expect me to resort to fists while you're wearing iron? Iron for iron!"
She attacks with greataxe. attack 12 damage 6
(oog: I want to change my dice lol)
(I know axes are inaccurate in Fire Emblem but this is ridiculous)
(Zagga will be allowed an AoO if you move out of range. But you needn't stealth for a sneak attack if that's why you moved. As long as an ally (or an enemy of your target) is within 5 ft. Of them you can sneak attack.)
Extended Signature
(I know that. I had something else in mind. And I'll risk the AoO {I don't know what that means but based on what I've seen, it's probably an attempt to stop me from moving by hitting me})
(oog: come on dice gods please don't betray me again!)
Zagga strikes at Eldrin
Attack 24 damage 8
(edit: welp I think this is highest so far xD)
"That squirly tiefling is darting off. Zagga swings her giant axe."
Zagga may attempt an Opportunity Attack if she wishes. Eldin moves out of sight. Zagga axe fails to penetrate Josias' armor.
(Zagga and Thistron please make perception or investigation checks.Thistron is up)
Opportunity Attacks
In a fight, everyone is constantly watching for a chance to strike an enemy who is fleeing or passing by. Such a strike is called an opportunity attack.
You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach.
You can avoid provoking an opportunity attack by taking the Disengage action. You also don't provoke an opportunity attack when you teleport or when someone or something moves you without using your movement, action, or reaction. For example, you don't provoke an opportunity attack if an explosion hurls you out of a foe's reach or if gravity causes you to fall past an enemy.
Extended Signature
(If I may, interrupt again... How do investigation and perception checks work? Thanks)
Extended Signature