Baryk slides to a stop and rises to his feet. A mix of fury and determination burning in his eyes. He prepares for the next attack. (Also you were prone, I forgot too. You reach M-16)
(Eldin)
Arena 7: Complex
A B C D E F G H I J K L M N O P 16 . . . . . . . N= . . . . B. . . ===%.....%=============================%.....%== 15·€ , , , - - - = - - - , , , ¤ ===#..=##=======%%%%%=======%%%%%=======##=##=== 14 ÷ ÷ ÷ ÷ = . . . . ._ = . . . ._ =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 13 . . . . % . . . ._ ._ % ÷ ÷ ÷_ ÷_ =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 12 ÷ . = . = . . ._ ._ ._ = . ._ ._ ._ =÷÷......=.....=======%%%%%=============%%====== 11 . ÷ = . %_._ ._ ._ ._ ._%_ =_ ¬_ ._ ¬_ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 10 ÷ . = ._ %_._ ,_ ,_ ,_ ._ =_ %_ ._ ._ ¬_ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 09 ÷ _ ____ =_ ._ ,_ ,_ ,_ ._ =_ =_ ¬_ ._ ¬_ =÷÷..._________=...,,,,,€,,,,,...=..=======%%=== 08 ÷ __ __ __ =_ ._ ,_ ,_ ,_ ._ =_ =_ ¬_ ._ ¬_ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 07 ÷ . =_ ._ %_ ._ ,_ ,_ ,_ ._ =_ %_ ._ ._ ¬_ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 06_ ._ ÷_ =_ ._ %_ ._ ._ ._ ._ ._ %_ =_ ¬_ ._ ¬_ =÷÷......=.....=======%%%%%=============%%====== 05_ ÷_ ._ =_ ._ =_ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._ =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 04_ ._ ._ ._ ._ %_ ._ ._ ._ ._ ._ %_ ÷_ ÷_ ÷_ ÷_ =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 03_ ÷_ ÷_ ÷_ ÷_ =_ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._ ====##=##=======%%%%=======%%%%%=======##=##=== 02_ €_ ,_ ,_ ,_ -_ -_ -_ =_ -_ -_ -_ ,_ ,_ ,_ ¤_ ===%.....%=============================%.....%== 01_ ._ ._ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._ ._ ._ ._ A B C D E F G H I J K L M N O P
Shmitty charges back to the starting area where the mist grows heavy (I presume you stop and do not continue to M16. Correct me if you wish to proceed with your stated move.)
(Sorry I've failed to update the map correctly, as is my nature.)
Polly skulks about.
Tod's search brings up nothing.
(I presume Grianne slips out of the deadly fog.)
Nalok charges, reaching the hedges just outside Shmitty's gate.
I believe help applies to any action regardless of distance as long within reason. It says it in the Help
wait I just read it. The help action only applies melee, but Bdaddy has been letting me use this for ranged. I guess we have to wait for the DM to rule on this one.
Grianne continues her evasive maneuvers while the elemental, now named Tod, continues the search. 3
Come on out Polly!! Hiding didn't work for Shmitty. Why would it work for you ?!
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Baryk will not be able to get close enough to gain lime of sight on Polly with 30 feet of movement.
If Grianne does not exit the start room she will get motivation.
Extended Signature
(Polly, you don't need to roll stealth so often.)
Extended Signature
Baryk moves to J16 and Dodges
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Complex:
Baryk slides to a stop and rises to his feet. A mix of fury and determination burning in his eyes. He prepares for the next attack. (Also you were prone, I forgot too. You reach M-16)
(Eldin)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . N= . . . . B. . .
===%.....%=============================%.....%==
15 ·€ , , , - - - = - - - , , , ¤
===#..=##=======%%%%%=======%%%%%=======##=##===
14 ÷ ÷ ÷ ÷ = . . . . ._ = . . . ._
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . ._ ._ % ÷ ÷ ÷_ ÷_
=======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷..
12 ÷ . = . = . . ._ ._ ._ = . ._ ._ ._
=÷÷......=.....=======%%%%%=============%%======
11 . ÷ = . %_ ._ ._ ._ ._ ._ %_ =_ ¬_ ._ ¬_
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . = ._ %_ ._ ,_ ,_ ,_ ._ =_ %_ ._ ._ ¬_
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ _ __ __ =_ ._ ,_ ,_ ,_ ._ =_ =_ ¬_ ._ ¬_
=÷÷..._________=...,,,,,€,,,,,...=..=======%%===
08 ÷ __ __ __ =_ ._ ,_ ,_ ,_ ._ =_ =_ ¬_ ._ ¬_
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
07 ÷ . =_ ._ %_ ._ ,_ ,_ ,_ ._ =_ %_ ._ ._ ¬_
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
06_ ._ ÷_ =_ ._ %_ ._ ._ ._ ._ ._ %_ =_ ¬_ ._ ¬_
=÷÷......=.....=======%%%%%=============%%======
05_ ÷_ ._ =_ ._ =_ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._
=======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷..
04_ ._ ._ ._ ._ %_ ._ ._ ._ ._ ._ %_ ÷_ ÷_ ÷_ ÷_
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03_ ÷_ ÷_ ÷_ ÷_ =_ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._
====##=##=======%%%%=======%%%%%=======##=##===
02_ €_ ,_ ,_ ,_ -_ -_ -_ =_ -_ -_ -_ ,_ ,_ ,_ ¤_
===%.....%=============================%.....%==
01_ ._ ._ ._ ._ ._ ._ ._ =_ ._ ._ ._ ._ ._ ._ ._
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
Extended Signature
Complex:
Eldin disappears into the shadows...
(Gewonnt)
Extended Signature
I contiue charging to wear I saw the shot come from.
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Bog:
Shmitty charges back to the starting area where the mist grows heavy (I presume you stop and do not continue to M16. Correct me if you wish to proceed with your stated move.)
(Sorry I've failed to update the map correctly, as is my nature.)
Polly skulks about.
Tod's search brings up nothing.
(I presume Grianne slips out of the deadly fog.)
Nalok charges, reaching the hedges just outside Shmitty's gate.
([10]Shmitty, [5]Polly)
Arena 7: Bog
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , N# , S,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - : : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ 4~4 ~ ~ # , , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ 4~4 ~ , , : : : , , , # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ ,* :* :* :* , 3, , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 ·, ~ ~ ~ ~* ~ - - - #* , , # , ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~* ~ - - - ~* ~ ~ ~ , ,
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~* ~ - - - ~* ~ ~ ~ ~ ,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , # , ,* # - - - ~* ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , , , ,* :* : *: *, ~ ~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ ~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - - - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ G: :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
(G vs. Q, S vs. N) X I
Extended Signature
Shmitty concentrates on the thud of Nalok's heartbeat.
Billy Dee moves to L15 and will Help him with is next attack.
Shmitty moves to N11 and fires three shots at the wall named Nalok *Th-Th-Thwack*
Attack: 26 Damage: 6
Attack: 16 Damage: 14
Attack: 19 Damage: 10
Colossal Strike: 2
He says, "Damn, You are one thick Bastard."
I got alot a doods
Nalok Burst through the bushs swinging at Shmitty.
"HEEEEEEEEEEEEEEEEEEEERES NALOK!"
Hammer:Attack: 9 Damage: 8
Hammer:Attack: 7 Damage: 7
action surged
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
(I only regret the bad rolls!)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Billy Dee flies to N13 and will Help Shmitty with his next attack.
Shmitty grabs onto some passing wind and infuses it into his bones and muscles Zephyr Strike
Shmitty will move to G6 if it isnt in the fog G5 if it is.
Shmitty empties his clip at Nalok with the aid of his owl *Thwack*
Attack: 27 Damage: 7
*T'Chalk* He loads another clip and fires another shot aided by the wind
Attack: 28 Damage: 19
Colossal Strike: 8
I got alot a doods
(uhh your gonna give me a AoO?)
Edit: Nvm looked up zephyr strike.
Reaction to damage.
Stone Endurance:12
Nalok Proceeds to swing at the damnable bird.
Hammer time for the Bird!:Attack: 25 Damage: Unable to parse dice roll.
Second Wind: 11
Edit: Damage 8
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Nope, Zephyr strike means you get no AOO
I got alot a doods
(welps nvm dice wanted me dead, gg)
(NOW nalok has gone down.)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
Well done man. The dice favored me this time.
I got alot a doods
Wait did you go down before you killed my bird?
I got alot a doods
(hang on did the maths, still have a sliver left so continue your barrage, tell me I at least kill the bird.)
Edit: Nvm just realized second wind would need for me to live, sorry for the confusion.
Nadda you get me before I even move, I needed a 3+ on my d12 for stone endurance.
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
(tho just outta curiosity I thought help only applied when both you and the one helping you were within 5 feet of each other.)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
I believe help applies to any action regardless of distance as long within reason. It says it in the Help
wait I just read it. The help action only applies melee, but Bdaddy has been letting me use this for ranged. I guess we have to wait for the DM to rule on this one.
I got alot a doods