Honestly, at this point, I would just be fine with the 2024 PHB working. Seriously, we are coming up to one year, and invocations are still a mess. Also, seriously, legacy invocations are REALLY to that hard to implement. It's just a spell or a custom action to add, we shouldn't have to come up with homebrews for this.
I don't see a world in which even the most spaghetty code would not be able to handle all these very simple things after 1 year of work.
The Extend Rage bonus action for 2024 Barbarians shows up in the Actions tab as an attack even though it has no attack properties to show. We can manually edit it to not display as an attack, but it shouldn't be displaying as an attack by default.
I think this is the right place to point this out as I'm not sure Beyond staff would see this in the comment thread of the feat page.
Observant is missing the mouse-over code for Expertise. Not a big deal but I thought worth pointing out nevertheless since it should be an easy fix for anyone who sees this thread :)
You have achieved such mastery over certain spells that you can cast them at will. Choose a level 1 and a level 2 spell in your spellbook that have a casting time of an action. You always have those spells prepared, and you can cast them at their lowest level without expending a spell slot. To cast either spell at a higher level, you must expend a spell slot. [emphasis added]
These are not showing up on my character sheet as "always" prepared and only if I prepare them do they also appear "at will"
You have achieved such mastery over certain spells that you can cast them at will. Choose a level 1 and a level 2 spell in your spellbook that have a casting time of an action. You always have those spells prepared, and you can cast them at their lowest level without expending a spell slot. To cast either spell at a higher level, you must expend a spell slot. [emphasis added]
These are not showing up on my character sheet as "always" prepared and only if I prepare them do they also appear "at will"
Can confirm. Note this is for the 2024 Wizard.
I tested by adding Chromatic Orb and Invisibility to my spellbook and selected these in the Spell Mastery feature. On the character sheet nothing appeared in Spells, and Chromatic Orb showed up under Actions. I added Scorching Ray to my spellbook and under Spell Mastery I switched Invisibility for Scorching Ray. Now both Chromatic Orb and Scorching Ray appear under actions list but neither appear in the Spells section. The spells only appear under actions if the spell has an attack roll.
If you go into the spellbook to prepare them both a Cast and At-Will version of the spells now appear in Spells tab but this also uses up 2 of your maximum prepared spells limit, which it should not. Also, it causes the spells with attack rolls to appear twice under actions.
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Also to add that the subclass "Savant" features still don't work properly either.
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Honestly, at this point, I would just be fine with the 2024 PHB working. Seriously, we are coming up to one year, and invocations are still a mess. Also, seriously, legacy invocations are REALLY to that hard to implement. It's just a spell or a custom action to add, we shouldn't have to come up with homebrews for this.
I don't see a world in which even the most spaghetty code would not be able to handle all these very simple things after 1 year of work.
It is wild that the warlock doesn't work still.
The Extend Rage bonus action for 2024 Barbarians shows up in the Actions tab as an attack even though it has no attack properties to show. We can manually edit it to not display as an attack, but it shouldn't be displaying as an attack by default.
I think this is the right place to point this out as I'm not sure Beyond staff would see this in the comment thread of the feat page.
Observant is missing the mouse-over code for Expertise. Not a big deal but I thought worth pointing out nevertheless since it should be an easy fix for anyone who sees this thread :)
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Fixed!
Fixed!
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Level 18: Spell Mastery
You have achieved such mastery over certain spells that you can cast them at will. Choose a level 1 and a level 2 spell in your spellbook that have a casting time of an action. You always have those spells prepared, and you can cast them at their lowest level without expending a spell slot. To cast either spell at a higher level, you must expend a spell slot. [emphasis added]
These are not showing up on my character sheet as "always" prepared and only if I prepare them do they also appear "at will"
Can confirm. Note this is for the 2024 Wizard.
I tested by adding Chromatic Orb and Invisibility to my spellbook and selected these in the Spell Mastery feature. On the character sheet nothing appeared in Spells, and Chromatic Orb showed up under Actions. I added Scorching Ray to my spellbook and under Spell Mastery I switched Invisibility for Scorching Ray. Now both Chromatic Orb and Scorching Ray appear under actions list but neither appear in the Spells section. The spells only appear under actions if the spell has an attack roll.
If you go into the spellbook to prepare them both a Cast and At-Will version of the spells now appear in Spells tab but this also uses up 2 of your maximum prepared spells limit, which it should not. Also, it causes the spells with attack rolls to appear twice under actions.
-
Also to add that the subclass "Savant" features still don't work properly either.
Click ✨ HERE ✨ For My Youtube Videos featuring Guides, Tips & Tricks for using D&D Beyond.
Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.