Could you make this then :a plasmoid artificer who is green ,and very rich and a tad buff but not like unrealistically buff and pick the subclass for me and just make sure he’s really fancy and if possible use kitbsdhing and I don’t have a name yet other then plasmodius
Actually don’t do my plasmoid suggestion until you do your spin on my warforged also can we see your characters you’ve made for yourself ?also do you have any ideas on making our heroic charchter models into evil versions of themselves
ive got an idea how would you like to guess what my orignal model looked like and try to make it like that and heres all ill tell you it uses newer heroforge pecies and the plague doctor mask and one of the pirate hats and he looks formal!
ive got an idea how would you like to guess what my orignal model looked like and try to make it like that and heres all ill tell you it uses newer heroforge pecies and the plague doctor mask and one of the pirate hats and he looks formal!
No thanks! I appreciate the offer. It doesn't sound like you need me to make you a character and I'm not looking to play a game with the time it takes to build one for it to not be needed or really wanted. I don't have the time to spend 1-3 hours building a character to "guess what your original model looked like and try to make it like that."
Happy to build a character (I've done it in here a bunch). But, I'd rather build something that gets used in a game.
You've asked for me to show examples of what I've made. The very first post in April of 2025 included a handful of those. Additionally, almost every character I've made for someone was sent to them in this thread (other than a small handful that were requested in direct messages).
Two version with pretty mild variations. Let me know which you prefer and what things you like about either. Also, let me know which aspects you'd like to be a little different. These have fairly minimal customization for now. Coloration isn't finalized and the features can change. We can pick and chose which elements are kept and still have some ability to remain fluid to make changes to just about anything.
That is more of an action shot. Crouched pose with a hand reaching down to grab another bolt.
The coloration here is subdued. Mostly natural looking leathers, metals, and wood colors.
Some mild facial hair was added, and technically there is a very light bit of freckling to make the skin tone look a little more realistic (still a little too subtle).
The cloak has runes on it to tie into your subclass theme.
There is a single point you can bring the camera to and see exactly where both the eyes and crossbow are aiming for screenshots.
This version has different hair and no facial hair.
This version also has some mild facial structure customization for a more heroic appearance.
It's common that people fawn over black and red as a color scheme. So, this is using that for hte leathers in the gloves and boots.
Coloration was adjusted slightly on the chainmail to make the bit around the shoulders and legs have more blue in the color and do darken the chainmail on the torso and skirt.
The cloak is different and there's a more fantastical color in the different set of runes.
Some potions were added to the belt
How you added runes to the cape?
Runes are added with decals. There are a ton of fun things you can do with those and they can really make things look less plain. Decals are a really good thing to explore! Decals add a lot to faces. They can add interesting things to shields and capes and clothing. They can also be used to add environmental effects. Look carefully when you examine these. Often with things like clothing there are different sections of the same item that can be given different or the same pattern. And, it's possible to layer decals in some instances.
Here are a handful of decal uses: This is a (barbarian) clown with a lot of layers of face make up, and a large scar on the head. There are also bruises on the knuckles and blood covering his weapon. https://www.heroforge.com/load_config=52538666/
The decals can be pretty subtle. This is an aberrant sorcerer with decals around the eyes to add shadow, and also a decal on the head to look like a fade around his hair. https://www.heroforge.com/load_config=58859805/
Decals can also be used in a lot of ways. This has a splatter decal used to show snow on the boots and legs. This also has scars on the arms and back. Scaring across the face. Sunspots across the back and head. And, I always use a decal around the eyes to add depth. https://www.heroforge.com/load_config=15435294/
Could you make this then :a plasmoid artificer who is green ,and very rich and a tad buff but not like unrealistically buff and pick the subclass for me and just make sure he’s really fancy and if possible use kitbsdhing and I don’t have a name yet other then plasmodius
Actually don’t do my plasmoid suggestion until you do your spin on my warforged also can we see your characters you’ve made for yourself ?also do you have any ideas on making our heroic charchter models into evil versions of themselves
ive got an idea how would you like to guess what my orignal model looked like and try to make it like that and heres all ill tell you it uses newer heroforge pecies and the plague doctor mask and one of the pirate hats and he looks formal!
No thanks! I appreciate the offer. It doesn't sound like you need me to make you a character and I'm not looking to play a game with the time it takes to build one for it to not be needed or really wanted. I don't have the time to spend 1-3 hours building a character to "guess what your original model looked like and try to make it like that."
Happy to build a character (I've done it in here a bunch). But, I'd rather build something that gets used in a game.
You've asked for me to show examples of what I've made. The very first post in April of 2025 included a handful of those. Additionally, almost every character I've made for someone was sent to them in this thread (other than a small handful that were requested in direct messages).
Runes are added with decals. There are a ton of fun things you can do with those and they can really make things look less plain. Decals are a really good thing to explore! Decals add a lot to faces. They can add interesting things to shields and capes and clothing. They can also be used to add environmental effects. Look carefully when you examine these. Often with things like clothing there are different sections of the same item that can be given different or the same pattern. And, it's possible to layer decals in some instances.
Here are a handful of decal uses:
This is a (barbarian) clown with a lot of layers of face make up, and a large scar on the head. There are also bruises on the knuckles and blood covering his weapon.
https://www.heroforge.com/load_config=52538666/
The decals can be pretty subtle.
This is an aberrant sorcerer with decals around the eyes to add shadow, and also a decal on the head to look like a fade around his hair.
https://www.heroforge.com/load_config=58859805/
Decals can also be used in a lot of ways.
This has a splatter decal used to show snow on the boots and legs. This also has scars on the arms and back. Scaring across the face. Sunspots across the back and head. And, I always use a decal around the eyes to add depth.
https://www.heroforge.com/load_config=15435294/
Decals can also be used to customize clothing and add depth.
These show examples of that
https://www.heroforge.com/load_config=52811780/
https://www.heroforge.com/load_config=52553665/
https://www.heroforge.com/load_config=52614006/