Well, let's do some science. (I'm sorry for being such a nerd, but I felt almost gallant saying that)
According to my math (and the assumption that the gravitational force is the same as Earth's), that thing'll be there in about 2.5 seconds. If the character doesn't look up, well then that's it for them. Then they have 1,000 pounds falling on them.
Alright, more assumptions. The biggest a character could be is probably an 8-ft. Goliath, at about 400 pounds. So 2.5 times their weight falling on them, accelerating at 24 m/s^2? I say that's just about it for you.
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Eleanor Rigby picks up the rice in the church where a wedding has been Lives in a dream, waits at the window Wearing the face that she keeps in a jar by the door—who is it for?
Well, let's do some science. (I'm sorry for being such a nerd, but I felt almost gallant saying that)
As has been explained many times in this and other threads, real world physics don’t apply. We also have the DMG, which says:
”Rules Aren’t Physics. The rules of the game are meant to provide a fun game experience, not to describe the laws of physics in the worlds of D&D, let alone the real world.”
If we start applying science, adventurers shouldn’t be able to survive a dragon’s breath, a giant’s club, or the stomach acid of a purple worm, but they do.
Well, let's do some science. (I'm sorry for being such a nerd, but I felt almost gallant saying that)
As has been explained many times in this and other threads, real world physics don’t apply. We also have the DMG, which says:
”Rules Aren’t Physics. The rules of the game are meant to provide a fun game experience, not to describe the laws of physics in the worlds of D&D, let alone the real world.”
If we start applying science, adventurers shouldn’t be able to survive a dragon’s breath, a giant’s club, or the stomach acid of a purple worm, but they do.
If we start applying science, none of those creatures should be able to function, either.
Rollback Post to RevisionRollBack
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.
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Well, let's do some science. (I'm sorry for being such a nerd, but I felt almost gallant saying that)
According to my math (and the assumption that the gravitational force is the same as Earth's), that thing'll be there in about 2.5 seconds. If the character doesn't look up, well then that's it for them. Then they have 1,000 pounds falling on them.
Alright, more assumptions. The biggest a character could be is probably an 8-ft. Goliath, at about 400 pounds. So 2.5 times their weight falling on them, accelerating at 24 m/s^2? I say that's just about it for you.
Eleanor Rigby picks up the rice in the church where a wedding has been
Lives in a dream, waits at the window
Wearing the face that she keeps in a jar by the door—who is it for?
As has been explained many times in this and other threads, real world physics don’t apply. We also have the DMG, which says:
”Rules Aren’t Physics. The rules of the game are meant to provide a fun game experience, not to describe the laws of physics in the worlds of D&D, let alone the real world.”
If we start applying science, adventurers shouldn’t be able to survive a dragon’s breath, a giant’s club, or the stomach acid of a purple worm, but they do.
If we start applying science, none of those creatures should be able to function, either.
Find your own truth, choose your enemies carefully, and never deal with a dragon.
"Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word wrong.