Hey everyone, I'm pretty new to this so apologies in advance if these are stupid questions.
Armor first - I am trying to create an armor set with AC14 plus full dex modifier ie 14+5, without having disadvantage to stealth, however I'm getting a bit stuck.
Weapon - the weapon is an upgraded longbow, doing d10+6 damage. I've gone with a base of heavy crossbow, but I can't seem to figure out how to add the extra 1 damage to make it +6. I know this can be done easily in the character sheet, but I'd like the weapon to have these stats as a base.
Thanks for any help, and sorry if I'm being dense.
For the weapon, you cannot just add a +1 to damage, it has to be a +1 to both attack and damage rolls. So essentially it would just be a Heavy Crossbow with a +1 Magic Bonus.
Weapon: if what you want is a +1 Longbow but the +1 only applies to damage, start with a +1 Longbow base, then scroll down, and edit the +1 modifier. Change Bonus to Damage, subtype to Piercing (you can also set it to Longbow, but I don't know what this will do - I tried it with a Heavy Crossbow, but there's no Heavy Crossbow option, so I went with Piercing).
Armor: As Iamposta said, this is +2 studded leather if you want light armor proficiency to be sufficient. If you want medium armor proficiency to be required, I believe the modifier you need is under "Set".
Hey everyone, I'm pretty new to this so apologies in advance if these are stupid questions.
Armor first - I am trying to create an armor set with AC14 plus full dex modifier ie 14+5, without having disadvantage to stealth, however I'm getting a bit stuck.
Weapon - the weapon is an upgraded longbow, doing d10+6 damage. I've gone with a base of heavy crossbow, but I can't seem to figure out how to add the extra 1 damage to make it +6. I know this can be done easily in the character sheet, but I'd like the weapon to have these stats as a base.
Thanks for any help, and sorry if I'm being dense.
That armor is the same as Studded Leather with a +2 Magic Bonus.
For the weapon, you cannot just add a +1 to damage, it has to be a +1 to both attack and damage rolls. So essentially it would just be a Heavy Crossbow with a +1 Magic Bonus.
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Weapon: if what you want is a +1 Longbow but the +1 only applies to damage, start with a +1 Longbow base, then scroll down, and edit the +1 modifier. Change Bonus to Damage, subtype to Piercing (you can also set it to Longbow, but I don't know what this will do - I tried it with a Heavy Crossbow, but there's no Heavy Crossbow option, so I went with Piercing).
Armor: As Iamposta said, this is +2 studded leather if you want light armor proficiency to be sufficient. If you want medium armor proficiency to be required, I believe the modifier you need is under "Set".
Thanks for the help guys, that's great.