I've been playing DND for a few years now and love Homebrewing content. However, I've recently gotten somewhat of a "homebrewer's block," kind of like a "writer's block." I have no idea what to homebrew.
Sure, I've got some projects I want to finish, but I'm wondering what other ideas there are out there.
Basically, if you've got any Homebrew ideas for a class, subclass, species, background, magic item, spell, or something completely different but don't know how to homebrew it, you can post a comment to describe what you want homebrewed, and I'll try to homebrew it for you. However, like everyone else, I have to do things outside of DND, so please note that I won't always be able to homebrew what you ask for. I'll try to homebrew whatever I think sounds the most interesting or the most doable, so I could potentially be a bit busy. In other words, I might not be able to get to homebrewing whatever you post right away.
Again, try to make sure that the ideas you post are appropriate, and remember that I'll try to homebrew what you guys ask for, but it make take me some time to finish it. I'll post the finished homebrew in this forum. Thanks, and I hope what I homebrew seems good to you guys!
-Paladin Nerd Multiclasser
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When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
Hello I was wondering if you have ever heard of Destiny 2 the video game? If you have or even if you haven't and you don't mind doing some research I was wondering if you could make me a homebrew Ace Of Spades pistol from Destiny 2?
I hope it goes well for you thank you for being willing to take on random people's ideas.
Sorry that I’ve been taking a while to respond to this. I haven’t played Destiny 2, but I did google what the Ace of Spades pistol was, and it sounds awesome. I’ll try to have it done by Tuesday of next week. Once I’m done, I’ll post the final version in this forum.
Rollback Post to RevisionRollBack
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
I already have my own version but it's cool to see what others think of when they get the same base, so when you're done try this out: Kinetic monk. Basically they're a monk who uses movement and redirection to store kinetic energy and unleash it.
Rollback Post to RevisionRollBack
"I have advantage on dex saving throws what could go wrong?"
Proud advocate of hands being rated E for everything and everyone.
Hello I was wondering if you have ever heard of Destiny 2 the video game? If you have or even if you haven't and you don't mind doing some research I was wondering if you could make me a homebrew Ace Of Spades pistol from Destiny 2?
I hope it goes well for you thank you for being willing to take on random people's ideas.
I think I came up with a good version of it. I did my research, and this is the final result.
Ace of Spades (Weapon, Pistol, Very Rare)
This pistol seems to be high tech, with an image of the ace of spades on it.
Firefly: Whenever you would kill a creature with this weapon, a burst of solar power erupts from that creature’s location, creating a 10 ft burst of light. All hostile creatures must succeed on a Dexterity Saving Throw (DC of 15). On a failed save, each target takes 1d10 Radiant damage. In addition, you can reload your gun as a bonus action, and this weapon can hold up to 13 bullets before having to reload.
Maverick: Whenever you kill a creature with this weapon, you can instantly reload one bullet.
Memento Mori: Whenever you kill a creature with this weapon, the next 6 shots fired from this weapon within 1 minute have advantage on attack rolls and deal an additional 1d6 damage. If you kill another creature again during this 1 minute, reset the effects of this ability, not stacking.
Credits to @Jesper_Feyhey_72 for suggesting this Homebrew Item
I hope this ends up being a good magic item. If I forgot any abilities or you think I didn't do a good job, please tell me so I can fix it.
Hope you enjoy!
Rollback Post to RevisionRollBack
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
As for Chromafield and light_gaming, I'll get to both of your ideas soon.
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When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
Hey I was wondering if you have heard of ratchet and clank there is a weapon called the sheep-a-nator and I was wondering if you could make that for me please
Roomba Knight, Architect of the Cataclysm, Kitsumiho! Dubbed The Fluffy Bowman by Golden. They/Them.
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love Korean Mythology. If you want to ask me about something, send me a PM!
Aig amannan bidh mi air mo ghlacadh ro mhòr an-dràsta...
Hi there, I just recently made my very own first time homebrew class: The Medic. Please take a look and let me know if I overlooked anything or if you have any questions.
Sorry I've been taking a long time to respond to any of these. First thing: @Bohr14, just to clarify, do you want me to revise the subclass and make it more martial focused, just provide feedback, or anything else? 2nd: @CptnTacoMan, my major suggestions would be to clarify that in the 1st level ability, Professional Opinion, specify what you mean by Healing Cantrips, make Triage a limited use ability, and maybe tone down a few features like Swift Rescue, Trauma Bag, and Patient Guardian. +3 to AC is a lot, and getting a bunch of movement buffs can be a little bit overtuned at times. 3rd: @light_gaming, since I don't know too much about devil may cry, here's a sword-gun weapon:
Gunblade (Weapon, Shortsword, Rare)
A magical weapon that seems to have been designed with the ability to also account for long range, as well as close-range attacks. It is able to swiftly swap between a pistol form and a sword form.
Dual Form. This weapon functions as a Shortsword, but using this weapon’s magical technology, you can turn it into a Pistol as a bonus action, or back into a Shortsword.
Magical Enhancement. While in Shortsword form, this weapon has a +1 bonus to attack and damage rolls. 6 times per day, you can magically create a bullet when attacking with this weapon in Pistol form.
4th: Everyone else, I'll try to get to your ideas soon, and sorry for the long wait!
Rollback Post to RevisionRollBack
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
I was wondering if you are familiar with the Throne Of Glass series? If so could you make a Fae race with Celaena's human form shift or a class based off of Rowan the Fae or a class combining Celaena's fire abilities with Dorian's ice abilities?
Sorry I've been taking a long time to respond to any of these. First thing: @Bohr14, just to clarify, do you want me to revise the subclass and make it more martial focused, just provide feedback, or anything else? 2nd: @CptnTacoMan, my major suggestions would be to clarify that in the 1st level ability, Professional Opinion, specify what you mean by Healing Cantrips, make Triage a limited use ability, and maybe tone down a few features like Swift Rescue, Trauma Bag, and Patient Guardian. +3 to AC is a lot, and getting a bunch of movement buffs can be a little bit overtuned at times. 3rd: @light_gaming, since I don't know too much about devil may cry, here's a sword-gun weapon:
Gunblade (Weapon, Shortsword, Rare)
A magical weapon that seems to have been designed with the ability to also account for long range, as well as close-range attacks. It is able to swiftly swap between a pistol form and a sword form.
Dual Form. This weapon functions as a Shortsword, but using this weapon’s magical technology, you can turn it into a Pistol as a bonus action, or back into a Shortsword.
Magical Enhancement. While in Shortsword form, this weapon has a +1 bonus to attack and damage rolls. 6 times per day, you can magically create a bullet when attacking with this weapon in Pistol form.
4th: Everyone else, I'll try to get to your ideas soon, and sorry for the long wait!
I want some feedback. PLEASE.
Rollback Post to RevisionRollBack
Hi!!!!I'm a DnD maniac and... I think the onlyWizardthat backstabs people Instead of casting spells.
I'm also an Anime and Fortnite fun.(and homebrewingstudent-master)
Hello I was wondering if you have ever heard of Destiny 2 the video game? If you have or even if you haven't and you don't mind doing some research I was wondering if you could make me a homebrew Ace Of Spades pistol from Destiny 2?
I hope it goes well for you thank you for being willing to take on random people's ideas.
I think I came up with a good version of it. I did my research, and this is the final result.
Ace of Spades (Weapon, Pistol, Very Rare)
This pistol seems to be high tech, with an image of the ace of spades on it.
Firefly: Whenever you would kill a creature with this weapon, a burst of solar power erupts from that creature’s location, creating a 10 ft burst of light. All hostile creatures must succeed on a Dexterity Saving Throw (DC of 15). On a failed save, each target takes 1d10 Radiant damage. In addition, you can reload your gun as a bonus action, and this weapon can hold up to 13 bullets before having to reload.
Maverick: Whenever you kill a creature with this weapon, you can instantly reload one bullet.
Memento Mori: Whenever you kill a creature with this weapon, the next 6 shots fired from this weapon within 1 minute have advantage on attack rolls and deal an additional 1d6 damage. If you kill another creature again during this 1 minute, reset the effects of this ability, not stacking.
Credits to @Jesper_Feyhey_72 for suggesting this Homebrew Item
I hope this ends up being a good magic item. If I forgot any abilities or you think I didn't do a good job, please tell me so I can fix it.
Hope you enjoy!
I think that when killing someone you become a bit overpowered. Pistols do A LOT of damage.
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Hi!!!!I'm a DnD maniac and... I think the onlyWizardthat backstabs people Instead of casting spells.
I'm also an Anime and Fortnite fun.(and homebrewingstudent-master)
Hi I was wondering if you could make a race that would be similar to a hylian from Legend of Zelda if you are able to do it that would be mutch appreciated
@Bohr14, my feedback for the subclass would be to change the level 9 ability. It doesn't exactly make sense to have the attacked target get charmed immediately after you just tried to hit them with a sword. Instead of having the Cunning Strike option Charm the target, have it Charm a different target within 30-60 ft of the user that can see the attack. Also, the level 13 feature granting all swords Force Damage for free is a bit strong for a subclass ability. Maybe have it as an activated ability that lasts for 1 minute and can be used multiple times per long/short rest. How long the user has to rest to regain charges and how long the effect stays after activated is up to you. Lastly, I'd suggest making the Fast Blade feature a bit more accessible, letting it be used with other sword or sword-like weapons like Shortswords, Scimitars, etc., but that's just a small tweak, nothing too important.
@LinkArcher, there's already a Cloak of Invisibility in DND. If you'd like me to maybe make an upgraded version, I can try, but if not, there's already one in the DND rules.
@Shadow_Monarch_Forever_Boss, Elves are pretty similar to Hylians, but if you want your character to be more like a Hylian, I'd suggest maybe getting rid of Darkvision, since there's (sadly) no Darkvision in BOTW or TOTK, the main Zelda games I've played. I forget, but I don't think there's Darkvision in A Link to the Past either. Instead of Darkvision, replace it with something like adding 1 or 2 more additional Skill Proficiencies, as Hylians are generally versatile. Link is good at cooking, climbing, swimming, taming horses, fighting, etc., so it wouldn't be a stretch to add a couple extra skill proficiencies. Maybe add some Wizard cantrips instead if your character is a Shiekah character, or maybe Cleric or Sorcerer if they're part Zonai.
@Chromafield, here's the Monk subclass. Sorry it's taken so long to make:
Monk: Warrior of Kinesis
Warriors of Kinesis are powerful Monks, redirecting blows and channeling it into their fists, making punches even punch-ier, kicks more kick-ier, and, well, you get the gist. With supersonic speed of feet and fist, they can move faster than most opponents, strike through steel, and much, much, more. By redirecting the force of their opponent’s attacks, they become stronger than the opponent can imagine.
Level 3: Kinesis
As a Warrior of Kinesis, you learn how to store up energy in the form of Joules, a unit of measurement that measures energy, force, and work. You can store Joules and then unleash them to make yourself faster and stronger.
Joule Storage. Whenever you start your turn, you can reduce your Movement speed by intervals of 5 ft. For every 15 ft you reduce your movement speed by, you gain 1 Joule. You can have a maximum number of Joules equal to your Dexterity Modifier (minimum of 1), and Joules do not gradually fade away. You only lose a Joule when a feature would tell you to.
Joule Redirection. As a reaction when a creature misses a melee attack made against you, you can gain 1 Joule.
Kinesis. As a bonus action on your turn, you can spend a number of Joules up to your maximum number of Joules. For each Joule expended, choose either Fist or Feet. The Joules give you benefits listed below:
Fist - For every Joule spent for Fist, your unarmed strikes this turn deal an additional 1d4 damage. This damage is the same type as the unarmed strike’s damage.
Feet - For every Joule spent for Feet, your movement speed increases by 15 feet.
Benefits granted by Kinesis last only for the turn you gain them on.
Level 6: Improved Conversion
You learn how to spend Joules for other forms of power.
Kinetic Arts. You can expend Joules instead of Focus points when using Flurry of Blows or Step of the Wind.
Instant Comeuppance. Whenever you take a reaction to activate Joules Redirection, you can immediately expend the gained Joule to make one unarmed strike against the creature that triggered Joule Redirection. This attack has advantage.
Level 11: Powerful Kinesis
Your power over Kinetic and Potential energy increases further, and you are now almost a master of the energy you wield. You can now store additional Joules equal to your Proficiency Bonus, making the maximum Joules you can store equal to your Dexterity Modifier + your Proficiency Bonus.
Additionally, whenever you use Kinesis, Fist now increases damage by 1d6 per Joule, and Feet increases movement speed by 20 ft.
Level 17: Branched Energy
You have mastered control over Joules, letting you convert Joules into other forms of energy. As an action on your turn, you can expend 5 Joules and choose one of the following types of energy: Thermal, Electrical, Radiant, or Cymatics. You gain the benefits that correspond to the energy type for 1 minute.
Thermal. All melee unarmed strikes you make deal an additional 1d8 Fire damage.
Electrical. You always have the benefits of the Dash action.
Radiant. Melee attacks made against you have disadvantage as you blur light around you.
Cymatics. Creatures you move past must succeed on Constitution saving throws or take 1d4 Thunder damage. A creature can only be forced to make this saving throw once per turn.
You cannot have multiple of these activated at once.
Additionally, whenever you use Joule Storage, choose one of the following types of energy: Chemical, Gravitational, Nuclear, or Elasticity. The corresponding effect then happens:
Chemical. All creatures within 5 ft of you must succeed on Constitution saving throws or take 1d6 Acid damage, or half as much on a successful saving throw.
Gravitational. All creatures within 15 ft of you must succeed on Strength saving throws or be forced to move 5 ft closer to you, stopping at 5 ft away from you.
Nuclear. All creatures within 5 ft of you must succeed on Constitution saving throws or have the Poisoned condition until the end of their next turn.
Elasticity. Until the start of your next turn, you can reduce incoming Bludgeoning damage by 1d4 (no action or reaction required).
You can only activate one effect per use of Joule Storage, and you can only do so once per turn.
That's all for now! I'll try to get to the rest of y'all's requests in a bit!
-Paladin_Nerd_Multiclasser
Rollback Post to RevisionRollBack
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
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I've been playing DND for a few years now and love Homebrewing content. However, I've recently gotten somewhat of a "homebrewer's block," kind of like a "writer's block." I have no idea what to homebrew.
Sure, I've got some projects I want to finish, but I'm wondering what other ideas there are out there.
Basically, if you've got any Homebrew ideas for a class, subclass, species, background, magic item, spell, or something completely different but don't know how to homebrew it, you can post a comment to describe what you want homebrewed, and I'll try to homebrew it for you. However, like everyone else, I have to do things outside of DND, so please note that I won't always be able to homebrew what you ask for. I'll try to homebrew whatever I think sounds the most interesting or the most doable, so I could potentially be a bit busy. In other words, I might not be able to get to homebrewing whatever you post right away.
Again, try to make sure that the ideas you post are appropriate, and remember that I'll try to homebrew what you guys ask for, but it make take me some time to finish it. I'll post the finished homebrew in this forum. Thanks, and I hope what I homebrew seems good to you guys!
-Paladin Nerd Multiclasser
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
Hello I was wondering if you have ever heard of Destiny 2 the video game? If you have or even if you haven't and you don't mind doing some research I was wondering if you could make me a homebrew Ace Of Spades pistol from Destiny 2?
I hope it goes well for you thank you for being willing to take on random people's ideas.
Sorry that I’ve been taking a while to respond to this. I haven’t played Destiny 2, but I did google what the Ace of Spades pistol was, and it sounds awesome. I’ll try to have it done by Tuesday of next week. Once I’m done, I’ll post the final version in this forum.
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
I already have my own version but it's cool to see what others think of when they get the same base, so when you're done try this out: Kinetic monk. Basically they're a monk who uses movement and redirection to store kinetic energy and unleash it.
"I have advantage on dex saving throws what could go wrong?"
Proud advocate of hands being rated E for everything and everyone.
can you make a tiefling variant based off Dante and Vergil from devil may cry?
or can you make a gun sword?like a gun that you can use a bonus action to turn into a sword and vice versa?
uhhhh
Trans demigurl
pronouns she/they but just call me insults(I find it humorous)
I like spaghetti and all things lovecraftian,plus homebrew is my hobby
bisexual but taken so I'm in all Bi-myself *please laugh*
ducks are the superior species :3
(not a duck :( unfortunately)
Thank you.
I think I came up with a good version of it. I did my research, and this is the final result.
Ace of Spades (Weapon, Pistol, Very Rare)
This pistol seems to be high tech, with an image of the ace of spades on it.
Firefly: Whenever you would kill a creature with this weapon, a burst of solar power erupts from that creature’s location, creating a 10 ft burst of light. All hostile creatures must succeed on a Dexterity Saving Throw (DC of 15). On a failed save, each target takes 1d10 Radiant damage. In addition, you can reload your gun as a bonus action, and this weapon can hold up to 13 bullets before having to reload.
Maverick: Whenever you kill a creature with this weapon, you can instantly reload one bullet.
Memento Mori: Whenever you kill a creature with this weapon, the next 6 shots fired from this weapon within 1 minute have advantage on attack rolls and deal an additional 1d6 damage. If you kill another creature again during this 1 minute, reset the effects of this ability, not stacking.
Credits to @Jesper_Feyhey_72 for suggesting this Homebrew Item
I hope this ends up being a good magic item. If I forgot any abilities or you think I didn't do a good job, please tell me so I can fix it.
Hope you enjoy!
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
As for Chromafield and light_gaming, I'll get to both of your ideas soon.
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
Hey I was wondering if you have heard of ratchet and clank there is a weapon called the sheep-a-nator and I was wondering if you could make that for me please
Could you make a cloak of invisibility? Specifically the one from the Deathly Hallows, not one with demiguise hair.
Hiya! You can call me Link. Here’s a bit about me:
Roomba Knight, Architect of the Cataclysm, Kitsumiho! Dubbed The Fluffy Bowman by Golden. They/Them.
Theatre Kid, Ravenclaw, bookworm, DM, Lego fanatic, flautist, mythology nerd, pedantic about spelling. I also love foxes, cats, otters, and red pandas!
I love Korean Mythology. If you want to ask me about something, send me a PM!
Aig amannan bidh mi air mo ghlacadh ro mhòr an-dràsta...Hi there, I just recently made my very own first time homebrew class: The Medic. Please take a look and let me know if I overlooked anything or if you have any questions.
Thank you!
https://docs.google.com/document/d/1CBF-ymP8H883hQogcdetuEB3tVtrnsNihyVS6LV7y8w/edit?usp=drivesdk
Can you make a Subclass that makes Rogues martials better than this;;;
https://www.dndbeyond.com/subclasses/2765188-duelist-of-the-street
( sorry if that was a bit offensive )
Also can you give some feedback;;;
Hi!!!! I'm a DnD maniac and... I think the only Wizard that backstabs people Instead of casting spells.
I'm also an Anime and Fortnite fun.(and homebrewing student-master)
Ext Sign
The Club
Pm me the word avocado.
Isn't that just a cloak that makes you invisible whenever you wear it? Why do you need help for that?
Sorry I've been taking a long time to respond to any of these. First thing: @Bohr14, just to clarify, do you want me to revise the subclass and make it more martial focused, just provide feedback, or anything else? 2nd: @CptnTacoMan, my major suggestions would be to clarify that in the 1st level ability, Professional Opinion, specify what you mean by Healing Cantrips, make Triage a limited use ability, and maybe tone down a few features like Swift Rescue, Trauma Bag, and Patient Guardian. +3 to AC is a lot, and getting a bunch of movement buffs can be a little bit overtuned at times. 3rd: @light_gaming, since I don't know too much about devil may cry, here's a sword-gun weapon:
Gunblade (Weapon, Shortsword, Rare)
A magical weapon that seems to have been designed with the ability to also account for long range, as well as close-range attacks. It is able to swiftly swap between a pistol form and a sword form.
Dual Form. This weapon functions as a Shortsword, but using this weapon’s magical technology, you can turn it into a Pistol as a bonus action, or back into a Shortsword.
Magical Enhancement. While in Shortsword form, this weapon has a +1 bonus to attack and damage rolls. 6 times per day, you can magically create a bullet when attacking with this weapon in Pistol form.
4th: Everyone else, I'll try to get to your ideas soon, and sorry for the long wait!
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.
Hello again!
I was wondering if you are familiar with the Throne Of Glass series? If so could you make a Fae race with Celaena's human form shift or a class based off of Rowan the Fae or a class combining Celaena's fire abilities with Dorian's ice abilities?
Many Thanks,
Jesper_FeyHey_72
I want some feedback. PLEASE.
Hi!!!! I'm a DnD maniac and... I think the only Wizard that backstabs people Instead of casting spells.
I'm also an Anime and Fortnite fun.(and homebrewing student-master)
Ext Sign
The Club
Pm me the word avocado.
I think that when killing someone you become a bit overpowered. Pistols do A LOT of damage.
Hi!!!! I'm a DnD maniac and... I think the only Wizard that backstabs people Instead of casting spells.
I'm also an Anime and Fortnite fun.(and homebrewing student-master)
Ext Sign
The Club
Pm me the word avocado.
Hi I was wondering if you could make a race that would be similar to a hylian from Legend of Zelda if you are able to do it that would be mutch appreciated
@Bohr14, my feedback for the subclass would be to change the level 9 ability. It doesn't exactly make sense to have the attacked target get charmed immediately after you just tried to hit them with a sword. Instead of having the Cunning Strike option Charm the target, have it Charm a different target within 30-60 ft of the user that can see the attack. Also, the level 13 feature granting all swords Force Damage for free is a bit strong for a subclass ability. Maybe have it as an activated ability that lasts for 1 minute and can be used multiple times per long/short rest. How long the user has to rest to regain charges and how long the effect stays after activated is up to you. Lastly, I'd suggest making the Fast Blade feature a bit more accessible, letting it be used with other sword or sword-like weapons like Shortswords, Scimitars, etc., but that's just a small tweak, nothing too important.
@LinkArcher, there's already a Cloak of Invisibility in DND. If you'd like me to maybe make an upgraded version, I can try, but if not, there's already one in the DND rules.
@Shadow_Monarch_Forever_Boss, Elves are pretty similar to Hylians, but if you want your character to be more like a Hylian, I'd suggest maybe getting rid of Darkvision, since there's (sadly) no Darkvision in BOTW or TOTK, the main Zelda games I've played. I forget, but I don't think there's Darkvision in A Link to the Past either. Instead of Darkvision, replace it with something like adding 1 or 2 more additional Skill Proficiencies, as Hylians are generally versatile. Link is good at cooking, climbing, swimming, taming horses, fighting, etc., so it wouldn't be a stretch to add a couple extra skill proficiencies. Maybe add some Wizard cantrips instead if your character is a Shiekah character, or maybe Cleric or Sorcerer if they're part Zonai.
@Chromafield, here's the Monk subclass. Sorry it's taken so long to make:
Monk: Warrior of Kinesis
Warriors of Kinesis are powerful Monks, redirecting blows and channeling it into their fists, making punches even punch-ier, kicks more kick-ier, and, well, you get the gist. With supersonic speed of feet and fist, they can move faster than most opponents, strike through steel, and much, much, more. By redirecting the force of their opponent’s attacks, they become stronger than the opponent can imagine.
Level 3: Kinesis
As a Warrior of Kinesis, you learn how to store up energy in the form of Joules, a unit of measurement that measures energy, force, and work. You can store Joules and then unleash them to make yourself faster and stronger.
Joule Storage. Whenever you start your turn, you can reduce your Movement speed by intervals of 5 ft. For every 15 ft you reduce your movement speed by, you gain 1 Joule. You can have a maximum number of Joules equal to your Dexterity Modifier (minimum of 1), and Joules do not gradually fade away. You only lose a Joule when a feature would tell you to.
Joule Redirection. As a reaction when a creature misses a melee attack made against you, you can gain 1 Joule.
Kinesis. As a bonus action on your turn, you can spend a number of Joules up to your maximum number of Joules. For each Joule expended, choose either Fist or Feet. The Joules give you benefits listed below:
Fist - For every Joule spent for Fist, your unarmed strikes this turn deal an additional 1d4 damage. This damage is the same type as the unarmed strike’s damage.
Feet - For every Joule spent for Feet, your movement speed increases by 15 feet.
Benefits granted by Kinesis last only for the turn you gain them on.
Level 6: Improved Conversion
You learn how to spend Joules for other forms of power.
Kinetic Arts. You can expend Joules instead of Focus points when using Flurry of Blows or Step of the Wind.
Instant Comeuppance. Whenever you take a reaction to activate Joules Redirection, you can immediately expend the gained Joule to make one unarmed strike against the creature that triggered Joule Redirection. This attack has advantage.
Level 11: Powerful Kinesis
Your power over Kinetic and Potential energy increases further, and you are now almost a master of the energy you wield. You can now store additional Joules equal to your Proficiency Bonus, making the maximum Joules you can store equal to your Dexterity Modifier + your Proficiency Bonus.
Additionally, whenever you use Kinesis, Fist now increases damage by 1d6 per Joule, and Feet increases movement speed by 20 ft.
Level 17: Branched Energy
You have mastered control over Joules, letting you convert Joules into other forms of energy. As an action on your turn, you can expend 5 Joules and choose one of the following types of energy: Thermal, Electrical, Radiant, or Cymatics. You gain the benefits that correspond to the energy type for 1 minute.
Thermal. All melee unarmed strikes you make deal an additional 1d8 Fire damage.
Electrical. You always have the benefits of the Dash action.
Radiant. Melee attacks made against you have disadvantage as you blur light around you.
Cymatics. Creatures you move past must succeed on Constitution saving throws or take 1d4 Thunder damage. A creature can only be forced to make this saving throw once per turn.
You cannot have multiple of these activated at once.
Additionally, whenever you use Joule Storage, choose one of the following types of energy: Chemical, Gravitational, Nuclear, or Elasticity. The corresponding effect then happens:
Chemical. All creatures within 5 ft of you must succeed on Constitution saving throws or take 1d6 Acid damage, or half as much on a successful saving throw.
Gravitational. All creatures within 15 ft of you must succeed on Strength saving throws or be forced to move 5 ft closer to you, stopping at 5 ft away from you.
Nuclear. All creatures within 5 ft of you must succeed on Constitution saving throws or have the Poisoned condition until the end of their next turn.
Elasticity. Until the start of your next turn, you can reduce incoming Bludgeoning damage by 1d4 (no action or reaction required).
You can only activate one effect per use of Joule Storage, and you can only do so once per turn.
That's all for now! I'll try to get to the rest of y'all's requests in a bit!
-Paladin_Nerd_Multiclasser
When I'm not busy going to church, going to school, going to marching band, or playing video games about bugs with swords, I'm likely Homebrewing. Or reading a book. Or researching about random paradoxes in physics. Whatever seems the most nerdy.